blob: af095041e030738d52108fcafa70f2713cb00431 [file] [log] [blame]
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.cts.verifier.audio;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioTrack;
import java.lang.InterruptedException;
import java.lang.Math;
import java.lang.Runnable;
public class TrivialPlayer implements Runnable {
AudioTrack mAudioTrack;
int mBufferSize;
boolean mPlay;
boolean mIsPlaying;
short[] mAudioData;
Thread mFillerThread = null;
public TrivialPlayer() {
mBufferSize =
AudioTrack.getMinBufferSize(
41000,
AudioFormat.CHANNEL_OUT_STEREO,
AudioFormat.ENCODING_PCM_16BIT);
mAudioTrack =
new AudioTrack(
AudioManager.STREAM_MUSIC,
41000,
AudioFormat.CHANNEL_OUT_STEREO,
AudioFormat.ENCODING_PCM_16BIT,
mBufferSize,
AudioTrack.MODE_STREAM);
mPlay = false;
mIsPlaying = false;
// setup audio data (silence will suffice)
mAudioData = new short[mBufferSize];
for (int index = 0; index < mBufferSize; index++) {
// mAudioData[index] = 0;
// keep this code since one might want to hear the playnig audio
// for debugging/verification.
mAudioData[index] =
(short)(((Math.random() * 2.0) - 1.0) * (double)Short.MAX_VALUE/2.0);
}
}
public AudioTrack getAudioTrack() { return mAudioTrack; }
public boolean isPlaying() {
synchronized (this) {
return mIsPlaying;
}
}
public void start() {
mPlay = true;
mFillerThread = new Thread(this);
mFillerThread.start();
}
public void stop() {
mPlay = false;
mFillerThread = null;
}
public void shutDown() {
stop();
while (isPlaying()) {
try {
Thread.sleep(10);
} catch (InterruptedException ex) {
}
}
mAudioTrack.release();
}
@Override
public void run() {
mAudioTrack.play();
synchronized (this) {
mIsPlaying = true;
}
while (mAudioTrack != null && mPlay) {
mAudioTrack.write(mAudioData, 0, mBufferSize);
}
synchronized (this) {
mIsPlaying = false;
}
mAudioTrack.stop();
}
}