| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| package android.media.cts; |
| |
| import android.content.Context; |
| import android.content.res.Resources; |
| import android.media.MediaPlayer; |
| import android.test.ActivityInstrumentationTestCase2; |
| |
| /** |
| * Tests of MediaPlayer streaming capabilities. |
| */ |
| public class MediaPlayerStreamingTest extends ActivityInstrumentationTestCase2<MediaStubActivity> { |
| |
| private static String TAG = "CtsMediaPlayerStreamingTest"; |
| |
| private Context mContext; |
| private Resources mResources; |
| |
| /* |
| * InstrumentationTestRunner.onStart() calls Looper.prepare(), which creates a looper |
| * for the current thread. However, since we don't actually call loop() in the test, |
| * any messages queued with that looper will never be consumed. We instantiate the player |
| * in the constructor, before setUp(), so that its constructor does not see the |
| * nonfunctional Looper. |
| */ |
| private MediaPlayer mMediaPlayer = new MediaPlayer(); |
| |
| public MediaPlayerStreamingTest() { |
| super(MediaStubActivity.class); |
| } |
| |
| @Override |
| protected void setUp() throws Exception { |
| super.setUp(); |
| mContext = getInstrumentation().getTargetContext(); |
| mResources = mContext.getResources(); |
| } |
| |
| @Override |
| protected void tearDown() throws Exception { |
| if (mMediaPlayer != null) { |
| mMediaPlayer.release(); |
| } |
| super.tearDown(); |
| } |
| } |