| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.service.games.cts.takescreenshotverifier; |
| |
| import android.os.Bundle; |
| import android.view.View; |
| import android.view.WindowManager; |
| |
| import androidx.annotation.Nullable; |
| import androidx.appcompat.app.AppCompatActivity; |
| |
| public final class MainActivity extends AppCompatActivity { |
| |
| @Override |
| public void onCreate(@Nullable Bundle savedInstanceState) { |
| super.onCreate(savedInstanceState); |
| |
| setContentView(R.layout.activity_layout); |
| |
| // Make sure that the activity is completely fullscreen (i.e., no system views are |
| // rendered on top of the game). |
| getWindow() |
| .getDecorView() |
| .setSystemUiVisibility( |
| View.SYSTEM_UI_FLAG_IMMERSIVE |
| | View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
| | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
| | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
| | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
| | View.SYSTEM_UI_FLAG_FULLSCREEN); |
| getWindow().getAttributes().layoutInDisplayCutoutMode = |
| WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS; |
| } |
| } |