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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.input.cts
import android.app.Activity
import android.app.Instrumentation
import android.os.SystemClock
import android.support.test.uiautomator.UiDevice
import android.view.ViewTreeObserver
import androidx.test.ext.junit.rules.ActivityScenarioRule
import androidx.test.ext.junit.runners.AndroidJUnit4
import androidx.test.filters.MediumTest
import androidx.test.platform.app.InstrumentationRegistry
import com.android.compatibility.common.util.PollingCheck
import com.android.compatibility.common.util.WindowUtil
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
import org.junit.Assert.assertTrue
import org.junit.Before
import org.junit.Rule
import org.junit.Test
import org.junit.runner.RunWith
import java.util.concurrent.CountDownLatch
import java.util.concurrent.TimeUnit
private const val TOUCH_MODE_PROPAGATION_TIMEOUT_MILLIS: Long = 5000 // 5 sec
@MediumTest
@RunWith(AndroidJUnit4::class)
class TouchModeTest {
private val instrumentation: Instrumentation = InstrumentationRegistry.getInstrumentation()
private val uiDevice: UiDevice = UiDevice.getInstance(instrumentation)
@get:Rule
val activityRule = ActivityScenarioRule<Activity>(Activity::class.java)
private lateinit var activity: Activity
@Before
fun setUp() {
activityRule.scenario.onActivity {
activity = it
}
WindowUtil.waitForFocus(activity)
instrumentation.setInTouchMode(false)
}
fun isInTouchMode(): Boolean {
return activity.window.decorView.isInTouchMode
}
@Test
fun testFocusedWindowOwnerCanChangeTouchMode() {
instrumentation.setInTouchMode(true)
PollingCheck.waitFor { isInTouchMode() }
assertTrue(isInTouchMode())
}
@Test
fun testOnTouchModeChangeNotification() {
val touchModeChangeListener = OnTouchModeChangeListenerImpl()
var observer = activity.window.decorView.rootView.viewTreeObserver
observer.addOnTouchModeChangeListener(touchModeChangeListener)
val newTouchMode = !isInTouchMode()
instrumentation.setInTouchMode(newTouchMode)
try {
assertTrue(touchModeChangeListener.countDownLatch.await(
TOUCH_MODE_PROPAGATION_TIMEOUT_MILLIS, TimeUnit.MILLISECONDS))
} catch (e: InterruptedException) {
throw RuntimeException(e)
}
assertEquals(newTouchMode, touchModeChangeListener.isInTouchMode)
}
private class OnTouchModeChangeListenerImpl : ViewTreeObserver.OnTouchModeChangeListener {
val countDownLatch = CountDownLatch(1)
var isInTouchMode = false
override fun onTouchModeChanged(mode: Boolean) {
isInTouchMode = mode
countDownLatch.countDown()
}
}
@Test
fun testNonFocusedWindowOwnerCannotChangeTouchMode() {
// It takes 400-500 milliseconds in average for DecorView to receive the touch mode changed
// event on 2021 hardware, so we set the timeout to 10x that. It's still possible that a
// test would fail, but we don't have a better way to check that an event does not occur.
// Due to the 2 expected touch mode events to occur, this test may take few seconds to run.
uiDevice.pressHome()
PollingCheck.waitFor { !activity.hasWindowFocus() }
instrumentation.setInTouchMode(true)
SystemClock.sleep(TOUCH_MODE_PROPAGATION_TIMEOUT_MILLIS)
assertFalse(isInTouchMode())
}
}