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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <android/log.h>
#include <cstring>
#include <EGL/egl.h>
#include <GLES3/gl3.h>
#include <string>
#include <string.h>
#include <unordered_map>
#define xstr(a) str(a)
#define str(a) #a
#define LOG_TAG "glesLayer" xstr(LAYERNAME)
#define ALOGI(msg, ...) \
__android_log_print(ANDROID_LOG_INFO, LOG_TAG, (msg), __VA_ARGS__)
// Announce if anything loads this layer. LAYERNAME is defined in Android.mk
class StaticLogMessage {
public:
StaticLogMessage(const char* msg) {
ALOGI("%s", msg);
}
};
StaticLogMessage g_initMessage("glesLayer" xstr(LAYERNAME) " loaded");
typedef __eglMustCastToProperFunctionPointerType EGLFuncPointer;
typedef void* (*PFNEGLGETNEXTLAYERPROCADDRESSPROC)(void*, const char*);
namespace {
std::unordered_map<std::string, EGLFuncPointer> funcMap;
EGLAPI void EGLAPIENTRY glesLayer_glCompileShaderA (GLuint shader) {
ALOGI("%s%u", "glesLayer_glCompileShaderA called with parameter ", shader);
if (funcMap.find("glCompileShader") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for glCompileShader");
EGLFuncPointer entry = funcMap["glCompileShader"];
PFNGLCOMPILESHADERPROC next = reinterpret_cast<PFNGLCOMPILESHADERPROC>(entry);
next(shader);
}
EGLAPI void EGLAPIENTRY glesLayer_glCompileShaderB (GLuint shader) {
ALOGI("%s%u", "glesLayer_CompileShaderB called with parameter ", shader);
if (funcMap.find("glCompileShader") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for glCompileShader");
EGLFuncPointer entry = funcMap["glCompileShader"];
PFNGLCOMPILESHADERPROC next = reinterpret_cast<PFNGLCOMPILESHADERPROC>(entry);
next(shader);
}
EGLAPI void EGLAPI glesLayer_glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) {
ALOGI("%s %i, %i, %i", "glesLayer_glDrawArraysInstanced called with parameters (minus GLenum):", first, count, instancecount);
if (funcMap.find("glDrawArraysInstanced") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for glDrawArraysInstanced");
EGLFuncPointer entry = funcMap["glDrawArraysInstanced"];
PFNGLDRAWARRAYSINSTANCEDPROC next = reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDPROC>(entry);
next(mode, first, count, instancecount);
}
EGLAPI void EGLAPIENTRY glesLayer_glBindBuffer(GLenum target, GLuint buffer) {
ALOGI("%s %i", "glesLayer_glBindBuffer called with parameters (minus GLenum):", buffer);
if (funcMap.find("glBindBuffer") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for glBindBuffer");
EGLFuncPointer entry = funcMap["glBindBuffer"];
PFNGLBINDBUFFERPROC next = reinterpret_cast<PFNGLBINDBUFFERPROC>(entry);
next(target, buffer);
}
EGLAPI const GLubyte* EGLAPIENTRY glesLayer_glGetString(GLenum name) {
ALOGI("%s %lu", "glesLayer_glGetString called with parameters:", (unsigned long)name);
if (funcMap.find("glGetString") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for glGetString");
EGLFuncPointer entry = funcMap["glGetString"];
PFNGLGETSTRINGPROC next = reinterpret_cast<PFNGLGETSTRINGPROC>(entry);
return next(name);
}
EGLAPI EGLDisplay EGLAPIENTRY glesLayer_eglGetDisplay(EGLNativeDisplayType display_type) {
ALOGI("%s %lu", "glesLayer_eglGetDisplay called with parameters:", (unsigned long)display_type);
if (funcMap.find("eglGetDisplay") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for eglGetDisplay");
EGLFuncPointer entry = funcMap["eglGetDisplay"];
typedef EGLDisplay (*PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType);
PFNEGLGETDISPLAYPROC next = reinterpret_cast<PFNEGLGETDISPLAYPROC>(entry);
return next(display_type);
}
EGLAPI EGLBoolean EGLAPIENTRY glesLayer_eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) {
ALOGI("%s %lu %li %li", "glesLayer_eglInitialize called with parameters:", (unsigned long)dpy, major ? (long)*major : 0, minor ? (long)*minor : 0);
if (funcMap.find("eglInitialize") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for eglInitialize");
EGLFuncPointer entry = funcMap["eglInitialize"];
typedef EGLBoolean (*PFNEGLINITIALIZEPROC)(EGLDisplay, EGLint*, EGLint*);
PFNEGLINITIALIZEPROC next = reinterpret_cast<PFNEGLINITIALIZEPROC>(entry);
return next(dpy, major, minor);
}
EGLAPI EGLBoolean EGLAPIENTRY glesLayer_eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) {
const char* msg = "glesLayer_eglChooseConfig called in glesLayer" xstr(LAYERNAME);
ALOGI("%s", msg);
if (funcMap.find("eglChooseConfig") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for eglChooseConfig");
EGLFuncPointer entry = funcMap["eglChooseConfig"];
typedef EGLBoolean (*PFNEGLCHOOSECONFIGPROC)(EGLDisplay, const EGLint*, EGLConfig*, EGLint, EGLint*);
PFNEGLCHOOSECONFIGPROC next = reinterpret_cast<PFNEGLCHOOSECONFIGPROC>(entry);
return next(dpy, attrib_list, configs, config_size, num_config);
}
EGLAPI EGLBoolean EGLAPIENTRY glesLayer_eglSwapBuffersWithDamageKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects) {
const char* msg = "glesLayer_eglSwapBuffersWithDamageKHR called in glesLayer" xstr(LAYERNAME);
ALOGI("%s", msg);
if (funcMap.find("eglSwapBuffersWithDamageKHR") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for eglSwapBuffersWithDamageKHR");
EGLFuncPointer entry = funcMap["eglSwapBuffersWithDamageKHR"];
typedef EGLBoolean (*PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)(EGLDisplay, EGLSurface, EGLint*, EGLint);
PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC next = reinterpret_cast<PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC>(entry);
return next(dpy, surface, rects, n_rects);
}
EGLAPI void* EGLAPIENTRY glesLayer_eglGetProcAddress (const char* procname) {
const char* msg = "glesLayer_eglGetProcAddress called in glesLayer" xstr(LAYERNAME) " for:";
ALOGI("%s%s", msg, procname);
if (funcMap.find("eglGetProcAddress") == funcMap.end())
ALOGI("%s", "Unable to find funcMap entry for eglGetProcAddress");
EGLFuncPointer entry = funcMap["eglGetProcAddress"];
typedef void* (*PFNEGLGETPROCADDRESSPROC)(const char*);
PFNEGLGETPROCADDRESSPROC next = reinterpret_cast<PFNEGLGETPROCADDRESSPROC>(entry);
return next(procname);
}
EGLAPI EGLFuncPointer EGLAPIENTRY eglGPA(const char* funcName) {
#define GETPROCADDR(func) if(!strcmp(funcName, #func)) { \
ALOGI("%s%s%s", "Returning glesLayer_" #func " for ", funcName, " in eglGPA"); \
return (EGLFuncPointer)glesLayer_##func; \
}
if (strcmp("1", xstr(LAYERNAME)) == 0) {
const char* targetFunc = "glCompileShader";
if (strcmp(targetFunc, funcName) == 0) {
ALOGI("%s%s%s", "Returning glesLayer_glCompileShaderA for ", funcName, " in eglGPA");
return (EGLFuncPointer)glesLayer_glCompileShaderA;
}
GETPROCADDR(glDrawArraysInstanced);
} else if (strcmp("2", xstr(LAYERNAME)) == 0) {
const char* targetFunc = "glCompileShader";
if (strcmp(targetFunc, funcName) == 0) {
ALOGI("%s%s%s", "Returning glesLayer_glCompileShaderB for ", funcName, " in eglGPA");
return (EGLFuncPointer)glesLayer_glCompileShaderB;
}
GETPROCADDR(glBindBuffer);
}
GETPROCADDR(glGetString);
GETPROCADDR(eglGetDisplay);
GETPROCADDR(eglInitialize);
GETPROCADDR(eglChooseConfig);
GETPROCADDR(eglSwapBuffersWithDamageKHR);
GETPROCADDR(eglGetProcAddress);
// Don't return anything for unrecognized functions
return nullptr;
}
EGLAPI void EGLAPIENTRY glesLayer_InitializeLayer(void* layer_id, PFNEGLGETNEXTLAYERPROCADDRESSPROC get_next_layer_proc_address) {
ALOGI("%s%llu%s%llu", "glesLayer_InitializeLayer called with layer_id (", (unsigned long long) layer_id,
") get_next_layer_proc_address (", (unsigned long long) get_next_layer_proc_address);
// Pick a real function to look up and test the pointer we've been handed
const char* func = "eglGetProcAddress";
ALOGI("%s%s%s%llu%s%llu%s", "Looking up address of ", func,
" using get_next_layer_proc_address (", (unsigned long long) get_next_layer_proc_address,
") with layer_id (", (unsigned long long) layer_id,
")");
void* gpa = get_next_layer_proc_address(layer_id, func);
// Pick a fake function to look up and test the pointer we've been handed
func = "eglFoo";
ALOGI("%s%s%s%llu%s%llu%s", "Looking up address of ", func,
" using get_next_layer_proc_address (", (unsigned long long) get_next_layer_proc_address,
") with layer_id (", (unsigned long long) layer_id,
")");
gpa = get_next_layer_proc_address(layer_id, func);
ALOGI("%s%llu%s%s", "Got back (", (unsigned long long) gpa, ") for ", func);
}
EGLAPI EGLFuncPointer EGLAPIENTRY glesLayer_GetLayerProcAddress(const char* funcName, EGLFuncPointer next) {
EGLFuncPointer entry = eglGPA(funcName);
if (entry != nullptr) {
ALOGI("%s%s%s%llu%s", "Setting up glesLayer version of ", funcName, " calling down with: next (", (unsigned long long) next, ")");
funcMap[std::string(funcName)] = next;
return entry;
}
// If the layer does not intercept the function, just return original func pointer
return next;
}
} // namespace
extern "C" {
__attribute((visibility("default"))) EGLAPI void InitializeLayer(void* layer_id,
PFNEGLGETNEXTLAYERPROCADDRESSPROC get_next_layer_proc_address) {
return (void)glesLayer_InitializeLayer(layer_id, get_next_layer_proc_address);
}
__attribute((visibility("default"))) EGLAPI void* GetLayerProcAddress(const char *funcName, EGLFuncPointer next) {
return (void*)glesLayer_GetLayerProcAddress(funcName, next);
}
}