commit | 0c4d1db0a0fd0affb77a9175872256ba4eea1524 | [log] [tgz] |
---|---|---|
author | colincross <ccross@android.com> | Tue Jan 21 12:12:08 2020 -0800 |
committer | GitHub <noreply@github.com> | Tue Jan 21 12:12:08 2020 -0800 |
tree | bcc6cc0e2041e35d20079e0130c3cf6d9528d477 | |
parent | 6ea3f9ddd2fc8ec9815c8e4c7095bff91f0714c8 [diff] | |
parent | 571f77a60d6be13362d1078d0866c5dbd72936b2 [diff] |
Merge pull request #278 from colincross/filtershard Make FilterPropertyStructSharded smarter
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.