commit | 571f77a60d6be13362d1078d0866c5dbd72936b2 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Mon Jan 20 17:12:29 2020 -0800 |
committer | Colin Cross <ccross@android.com> | Tue Jan 21 11:49:27 2020 -0800 |
tree | bcc6cc0e2041e35d20079e0130c3cf6d9528d477 | |
parent | b89d91c67ccfefc8ff0293dbe1fa931c491137c1 [diff] |
Remove blueprint:"filter(*)" tag support The filter tag is unused, replaced with FilterPropertyStruct to generate a new type at runtime that only contains the filtered fields. Test: unpack_test.go Change-Id: Id91cf99290832094d05426f3263279836f0fea73
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.