commit | 5b53160af17e9b8d5659b1628fee366a84d42757 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Sat Apr 08 02:12:57 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Sat Apr 08 02:12:57 2017 +0000 |
tree | b34cf4c404fa7fb15eba9c97fd0de2a49e27f6c1 | |
parent | 067535edb4861800584785d8307c04417c022d20 [diff] | |
parent | c81c9b558b9b25f6af417bd5686ed1d73fec3392 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: e36ad10ea3 am: 5b402de009 am: 56d21ac56a am: c81c9b558b Change-Id: I6a21b180447c7d22f28f871e6b8c50fe7e664710
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.