commit | c81c9b558b9b25f6af417bd5686ed1d73fec3392 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Sat Apr 08 02:01:26 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Sat Apr 08 02:01:26 2017 +0000 |
tree | b34cf4c404fa7fb15eba9c97fd0de2a49e27f6c1 | |
parent | 067535edb4861800584785d8307c04417c022d20 [diff] | |
parent | 56d21ac56aff37bb1ea5dc5b6d15d0d1662a6484 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: e36ad10ea3 am: 5b402de009 am: 56d21ac56a Change-Id: I6ce1a243cd22cb45ed841e8e05cecf2ac81b5b10
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.