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# Copyright (C) 2013 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# The generic product target doesn't have any hardware-specific pieces.
TARGET_NO_BOOTLOADER := true
TARGET_NO_KERNEL := true
TARGET_ARCH := arm64
TARGET_ARCH_VARIANT := armv8-a
TARGET_CPU_VARIANT := generic
TARGET_CPU_ABI := arm64-v8a
TARGET_BOOTLOADER_BOARD_NAME := goldfish_$(TARGET_ARCH)
TARGET_2ND_ARCH := arm
TARGET_2ND_CPU_ABI := armeabi-v7a
TARGET_2ND_CPU_ABI2 := armeabi
ifneq ($(TARGET_BUILD_APPS)$(filter cts sdk,$(MAKECMDGOALS)),)
# DO NOT USE
# DO NOT USE
#
# This architecture / CPU variant must NOT be used for any 64 bit
# platform builds. It is the lowest common denominator required
# to build an unbundled application or cts for all supported 32 and 64 bit
# platforms.
#
# If you're building a 64 bit platform (and not an application) the
# ARM-v8 specification allows you to assume all the features available in an
# armv7-a-neon CPU. You should set the following as 2nd arch/cpu variant:
#
# TARGET_2ND_ARCH_VARIANT := armv8-a
# TARGET_2ND_CPU_VARIANT := generic
#
# DO NOT USE
# DO NOT USE
TARGET_2ND_ARCH_VARIANT := armv7-a
# DO NOT USE
# DO NOT USE
TARGET_2ND_CPU_VARIANT := generic
# DO NOT USE
# DO NOT USE
else
TARGET_2ND_ARCH_VARIANT := armv8-a
TARGET_2ND_CPU_VARIANT := generic
endif
TARGET_USES_64_BIT_BINDER := true
# no hardware camera
USE_CAMERA_STUB := true
TARGET_USES_HWC2 := true
NUM_FRAMEBUFFER_SURFACE_BUFFERS := 3
# Build OpenGLES emulation host and guest libraries
BUILD_EMULATOR_OPENGL := true
BUILD_QEMU_IMAGES := true
# Build and enable the OpenGL ES View renderer. When running on the emulator,
# the GLES renderer disables itself if host GL acceleration isn't available.
USE_OPENGL_RENDERER := true
TARGET_USERIMAGES_USE_EXT4 := true
# Partition size is default 1.5GB (1536MB) for 64 bits projects
BOARD_SYSTEMIMAGE_PARTITION_SIZE := 1610612736
BOARD_USERDATAIMAGE_PARTITION_SIZE := 576716800
TARGET_COPY_OUT_VENDOR := vendor
# ~100 MB vendor image. Please adjust system image / vendor image sizes
# when finalizing them.
BOARD_VENDORIMAGE_PARTITION_SIZE := 100000000
BOARD_VENDORIMAGE_FILE_SYSTEM_TYPE := ext4
BOARD_FLASH_BLOCK_SIZE := 512
TARGET_USERIMAGES_SPARSE_EXT_DISABLED := true
DEVICE_MATRIX_FILE := device/generic/goldfish/compatibility_matrix.xml
BOARD_PROPERTY_OVERRIDES_SPLIT_ENABLED := true
BOARD_SEPOLICY_DIRS += device/generic/goldfish/sepolicy/common
ifneq (,$(filter userdebug eng,$(TARGET_BUILD_VARIANT)))
# GSI is always userdebug and needs a couple of properties taking precedence
# over those set by the vendor.
TARGET_SYSTEM_PROP := build/make/target/board/gsi_system.prop
endif
BOARD_VNDK_VERSION := current
# Emulator system image is going to be used as GSI and some vendor still hasn't
# cleaned up all device specific directories under root!
# TODO(jiyong) These might be SoC specific.
BOARD_ROOT_EXTRA_FOLDERS += firmware firmware/radio persist
BOARD_ROOT_EXTRA_SYMLINKS := /vendor/lib/dsp:/dsp
# TODO(b/36764215): remove this setting when the generic system image
# no longer has QCOM-specific directories under /.
BOARD_SEPOLICY_DIRS += build/target/board/generic_arm64_ab/sepolicy
# Enable A/B update
TARGET_NO_RECOVERY := true
BOARD_BUILD_SYSTEM_ROOT_IMAGE := true
BOARD_VNDK_VERSION := current
BUILD_BROKEN_DUP_RULES := false