notify about pending long press
- add a method to the UI class that is called when a key is held down
long enough to be a "long press" (but before it is released).
Device-specific subclasses can override this to indicate a long
- do color selection for ScreenRecoveryUI's menu-and-log drawing
function. Subclasses can override this to customize the colors they
use for various elements.
- Include the value of ro.build.display.id in the menu headers, so you
can see on the screen what version of recovery you are running.
5 files changed