| /* | |
| * Copyright (C) 2008 The Android Open Source Project | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions | |
| * are met: | |
| * * Redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer. | |
| * * Redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in | |
| * the documentation and/or other materials provided with the | |
| * distribution. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | |
| * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, | |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | |
| * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS | |
| * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED | |
| * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT | |
| * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
| * SUCH DAMAGE. | |
| */ | |
| #pragma once | |
| /** | |
| * @file system_properties.h | |
| * @brief System properties. | |
| */ | |
| #include <sys/cdefs.h> | |
| #include <stdbool.h> | |
| #include <stddef.h> | |
| #include <stdint.h> | |
| __BEGIN_DECLS | |
| /** An opaque structure representing a system property. */ | |
| typedef struct prop_info prop_info; | |
| /** | |
| * The limit on the length of a property value. | |
| * (See PROP_NAME_MAX for property names.) | |
| */ | |
| #define PROP_VALUE_MAX 92 | |
| /** | |
| * Sets system property `name` to `value`, creating the system property if it doesn't already exist. | |
| * | |
| * Returns 0 on success, or -1 on failure. | |
| */ | |
| int __system_property_set(const char* _Nonnull __name, const char* _Nonnull __value); | |
| /** | |
| * Returns a `prop_info` corresponding system property `name`, or nullptr if it doesn't exist. | |
| * Use __system_property_read_callback() to query the current value. | |
| * | |
| * Property lookup is expensive, so it can be useful to cache the result of this | |
| * function rather than using __system_property_get(). | |
| */ | |
| const prop_info* _Nullable __system_property_find(const char* _Nonnull __name); | |
| #if __BIONIC_AVAILABILITY_GUARD(26) | |
| /** | |
| * Calls `callback` with a consistent trio of name, value, and serial number | |
| * for property `pi`. | |
| * | |
| * Available since API level 26. | |
| */ | |
| void __system_property_read_callback(const prop_info* _Nonnull __pi, | |
| void (* _Nonnull __callback)(void* _Nullable __cookie, const char* _Nonnull __name, const char* _Nonnull __value, uint32_t __serial), | |
| void* _Nullable __cookie) __INTRODUCED_IN(26); | |
| #endif | |
| /** | |
| * Passes a `prop_info` for each system property to the provided | |
| * callback. Use __system_property_read_callback() to read the value of | |
| * any of the properties. | |
| * | |
| * This method is for inspecting and debugging the property system, and not generally useful. | |
| * | |
| * Returns 0 on success, or -1 on failure. | |
| */ | |
| int __system_property_foreach(void (* _Nonnull __callback)(const prop_info* _Nonnull __pi, void* _Nullable __cookie), void* _Nullable __cookie); | |
| /** | |
| * Waits for the specific system property identified by `pi` to be updated | |
| * past `old_serial`. Waits no longer than `relative_timeout`, or forever | |
| * if `relative_timeout` is null. | |
| * | |
| * If `pi` is null, waits for the global serial number instead. | |
| * | |
| * If you don't know the current serial, use 0. | |
| * | |
| * Returns true and updates `*new_serial_ptr` on success, or false if the call | |
| * timed out. | |
| * | |
| * Available since API level 26. | |
| */ | |
| struct timespec; | |
| #if __BIONIC_AVAILABILITY_GUARD(26) | |
| bool __system_property_wait(const prop_info* _Nullable __pi, uint32_t __old_serial, uint32_t* _Nonnull __new_serial_ptr, const struct timespec* _Nullable __relative_timeout) | |
| __INTRODUCED_IN(26); | |
| #endif | |
| /** | |
| * Deprecated: there's no limit on the length of a property name since | |
| * API level 26, though the limit on property values (PROP_VALUE_MAX) remains. | |
| */ | |
| #define PROP_NAME_MAX 32 | |
| /** Deprecated. Use __system_property_foreach() instead. */ | |
| const prop_info* _Nullable __system_property_find_nth(unsigned __n); | |
| /** Deprecated. Use __system_property_read_callback() instead. */ | |
| int __system_property_read(const prop_info* _Nonnull __pi, char* _Nullable __name, char* _Nonnull __value); | |
| /** Deprecated. Use __system_property_read_callback() instead. */ | |
| int __system_property_get(const char* _Nonnull __name, char* _Nonnull __value); | |
| /** Deprecated: use __system_property_wait() instead. */ | |
| uint32_t __system_property_wait_any(uint32_t __old_serial); | |
| /** | |
| * Reads the global serial number of the system properties _area_. | |
| * | |
| * Called to predict if a series of cached __system_property_find() | |
| * objects will have seen __system_property_serial() values change. | |
| * Also aids the converse, as changes in the global serial can | |
| * also be used to predict if a failed __system_property_find() | |
| * could in turn now find a new object; thus preventing the | |
| * cycles of effort to poll __system_property_find(). | |
| * | |
| * Typically called at beginning of a cache cycle to signal if _any_ possible | |
| * changes have occurred since last. If there is, one may check each individual | |
| * __system_property_serial() to confirm dirty, or __system_property_find() | |
| * to check if the property now exists. If a call to __system_property_add() | |
| * or __system_property_update() has completed between two calls to | |
| * __system_property_area_serial() then the second call will return a larger | |
| * value than the first call. Beware of race conditions as changes to the | |
| * properties are not atomic, the main value of this call is to determine | |
| * whether the expensive __system_property_find() is worth retrying to see if | |
| * a property now exists. | |
| * | |
| * Returns the serial number on success, -1 on error. | |
| */ | |
| uint32_t __system_property_area_serial(void); | |
| /** | |
| * Reads the serial number of a specific system property previously returned by | |
| * __system_property_find(). This is a cheap way to check whether a system | |
| * property has changed or not. | |
| * | |
| * Returns the serial number on success, -1 on error. | |
| */ | |
| uint32_t __system_property_serial(const prop_info* _Nonnull __pi); | |
| // | |
| // libc implementation detail. | |
| // | |
| /** | |
| * Initializes the system properties area in read-only mode. | |
| * | |
| * This is called automatically during libc initialization, | |
| * so user code should never need to call this. | |
| * | |
| * Returns 0 on success, -1 otherwise. | |
| */ | |
| int __system_properties_init(void); | |
| // | |
| // init implementation details. | |
| // | |
| #define PROP_SERVICE_NAME "property_service" | |
| #define PROP_SERVICE_FOR_SYSTEM_NAME "property_service_for_system" | |
| #define PROP_DIRNAME "/dev/__properties__" | |
| // Messages sent to init. | |
| #define PROP_MSG_SETPROP 1 | |
| #define PROP_MSG_SETPROP2 0x00020001 | |
| // Status codes returned by init (but not passed from libc to the caller). | |
| #define PROP_SUCCESS 0 | |
| #define PROP_ERROR_READ_CMD 0x0004 | |
| #define PROP_ERROR_READ_DATA 0x0008 | |
| #define PROP_ERROR_READ_ONLY_PROPERTY 0x000B | |
| #define PROP_ERROR_INVALID_NAME 0x0010 | |
| #define PROP_ERROR_INVALID_VALUE 0x0014 | |
| #define PROP_ERROR_PERMISSION_DENIED 0x0018 | |
| #define PROP_ERROR_INVALID_CMD 0x001B | |
| #define PROP_ERROR_HANDLE_CONTROL_MESSAGE 0x0020 | |
| #define PROP_ERROR_SET_FAILED 0x0024 | |
| /** | |
| * Initializes the area to be used to store properties. | |
| * | |
| * Can only be done by the process that has write access to the property area, | |
| * typically init. | |
| * | |
| * See __system_properties_init() for the equivalent for all other processes. | |
| */ | |
| int __system_property_area_init(void); | |
| /** | |
| * Adds a new system property. | |
| * Can only be done by the process that has write access to the property area -- | |
| * typically init -- which must handle sequencing to ensure that only one property is | |
| * updated at a time. | |
| * | |
| * Returns 0 on success, -1 if the property area is full. | |
| */ | |
| int __system_property_add(const char* _Nonnull __name, unsigned int __name_length, const char* _Nonnull __value, unsigned int __value_length); | |
| /** | |
| * Updates the value of a system property returned by __system_property_find(). | |
| * Can only be done by the process that has write access to the property area -- | |
| * typically init -- which must handle sequencing to ensure that only one property is | |
| * updated at a time. | |
| * | |
| * Returns 0 on success, -1 if the parameters are incorrect. | |
| */ | |
| int __system_property_update(prop_info* _Nonnull __pi, const char* _Nonnull __value, unsigned int __value_length); | |
| #if __BIONIC_AVAILABILITY_GUARD(35) | |
| /** | |
| * Reloads the system properties from disk. | |
| * Not intended for use by any apps except the Zygote. | |
| * Should only be called from the main thread. | |
| * | |
| * Pointers received from functions such as __system_property_find() | |
| * may be invalidated by calls to this function. | |
| * | |
| * Returns 0 on success, -1 otherwise. | |
| * | |
| * Available since API level 35. | |
| */ | |
| int __system_properties_zygote_reload(void) __INTRODUCED_IN(35); | |
| #endif | |
| /** | |
| * Deprecated: previously for testing, but now that SystemProperties is its own | |
| * testable class, there is never a reason to call this function and its | |
| * implementation simply returns -1. | |
| */ | |
| int __system_property_set_filename(const char* _Nullable __unused __filename); | |
| __END_DECLS |