blob: a35f045c26bd037d7f618b3ffffbc45220170ac5 [file] [log] [blame]
/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "SymbolDatabase.h"
#include <err.h>
#include <stdio.h>
#include <stdlib.h>
#include <fstream>
#include <streambuf>
#include <string>
#include <unordered_set>
#include <llvm/ADT/SmallVector.h>
#include <llvm/ADT/StringRef.h>
#include <llvm/Object/Binary.h>
#include <llvm/Object/ELFObjectFile.h>
#include "versioner.h"
using namespace llvm;
using namespace llvm::object;
std::unordered_set<std::string> getSymbols(const std::string& filename) {
std::unordered_set<std::string> result;
auto binary = createBinary(filename);
if (std::error_code ec = binary.getError()) {
errx(1, "failed to open library at %s: %s\n", filename.c_str(), ec.message().c_str());
}
ELFObjectFileBase* elf = dyn_cast_or_null<ELFObjectFileBase>(binary.get().getBinary());
if (!elf) {
errx(1, "failed to parse %s as ELF", filename.c_str());
}
for (const ELFSymbolRef symbol : elf->getDynamicSymbolIterators()) {
ErrorOr<StringRef> symbol_name = symbol.getName();
if (std::error_code ec = binary.getError()) {
errx(1, "failed to get symbol name for symbol in %s: %s", filename.c_str(),
ec.message().c_str());
}
result.insert(symbol_name.get().str());
}
return result;
}
// The NDK platforms are built by copying the platform directories on top of
// each other to build each successive API version. Thus, we need to walk
// backwards to find each desired file.
static std::string readPlatformFile(const CompilationType& type, llvm::StringRef platform_dir,
const std::string& filename, bool required) {
int api_level = type.api_level;
std::ifstream stream;
while (api_level >= arch_min_api[type.arch]) {
if (supported_levels.count(api_level) == 0) {
--api_level;
continue;
}
std::string path = std::string(platform_dir) + "/android-" + std::to_string(api_level) +
"/arch-" + type.arch + "/symbols/" + filename;
stream = std::ifstream(path);
if (stream) {
return std::string(std::istreambuf_iterator<char>(stream), std::istreambuf_iterator<char>());
}
--api_level;
}
if (required) {
errx(1, "failed to find platform file '%s' for %s", filename.c_str(), type.describe().c_str());
}
return std::string();
}
static std::map<std::string, NdkSymbolType> parsePlatform(const CompilationType& type,
const std::string& platform_dir) {
std::map<std::string, NdkSymbolType> result;
std::map<std::string, bool /*required*/> wanted_files = {
{ "libc.so.functions.txt", true },
{ "libc.so.variables.txt", false },
{ "libdl.so.functions.txt", false },
{ "libm.so.functions.txt", false },
{ "libm.so.variables.txt", false },
};
for (const auto& pair : wanted_files) {
llvm::StringRef file = pair.first;
bool required = pair.second;
NdkSymbolType symbol_type;
if (file.endswith(".functions.txt")) {
symbol_type = NdkSymbolType::function;
} else if (file.endswith(".variables.txt")) {
symbol_type = NdkSymbolType::variable;
} else {
errx(1, "internal error: unexpected platform filename '%s'\n", file.str().c_str());
}
std::string platform_file = readPlatformFile(type, platform_dir, file, required);
if (platform_file.empty()) {
continue;
}
llvm::SmallVector<llvm::StringRef, 0> symbols;
llvm::StringRef(platform_file).split(symbols, "\n");
for (llvm::StringRef symbol_name : symbols) {
if (symbol_name.empty()) {
continue;
}
if (result.count(symbol_name) != 0) {
if (verbose) {
printf("duplicated symbol '%s' in '%s'\n", symbol_name.str().c_str(), file.str().c_str());
}
}
result[symbol_name] = symbol_type;
}
}
return result;
}
NdkSymbolDatabase parsePlatforms(const std::set<CompilationType>& types,
const std::string& platform_dir) {
std::map<std::string, std::map<CompilationType, NdkSymbolType>> result;
for (const CompilationType& type : types) {
std::map<std::string, NdkSymbolType> symbols = parsePlatform(type, platform_dir);
for (const auto& it : symbols) {
result[it.first][type] = it.second;
}
}
return result;
}