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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "sharpening.h"
#include "code_generator.h"
#include "utils/dex_cache_arrays_layout-inl.h"
#include "driver/compiler_driver.h"
#include "nodes.h"
#include "runtime.h"
namespace art {
void HSharpening::Run() {
// We don't care about the order of the blocks here.
for (HBasicBlock* block : graph_->GetReversePostOrder()) {
for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) {
HInstruction* instruction = it.Current();
if (instruction->IsInvokeStaticOrDirect()) {
ProcessInvokeStaticOrDirect(instruction->AsInvokeStaticOrDirect());
}
// TODO: Move the sharpening of invoke-virtual/-interface/-super from HGraphBuilder
// here. Rewrite it to avoid the CompilerDriver's reliance on verifier data
// because we know the type better when inlining.
// TODO: HLoadClass, HLoadString - select PC relative dex cache array access if
// available.
}
}
}
void HSharpening::ProcessInvokeStaticOrDirect(HInvokeStaticOrDirect* invoke) {
if (invoke->IsStringInit()) {
// Not using the dex cache arrays. But we could still try to use a better dispatch...
// TODO: Use direct_method and direct_code for the appropriate StringFactory method.
return;
}
// TODO: Avoid CompilerDriver.
InvokeType original_invoke_type = invoke->GetOriginalInvokeType();
InvokeType optimized_invoke_type = original_invoke_type;
MethodReference target_method(&graph_->GetDexFile(), invoke->GetDexMethodIndex());
int vtable_idx;
uintptr_t direct_code, direct_method;
bool success = compiler_driver_->ComputeInvokeInfo(
&compilation_unit_,
invoke->GetDexPc(),
false /* update_stats: already updated in builder */,
true /* enable_devirtualization */,
&optimized_invoke_type,
&target_method,
&vtable_idx,
&direct_code,
&direct_method);
if (!success) {
// TODO: try using kDexCachePcRelative. It's always a valid method load
// kind as long as it's supported by the codegen
return;
}
invoke->SetOptimizedInvokeType(optimized_invoke_type);
invoke->SetTargetMethod(target_method);
HInvokeStaticOrDirect::MethodLoadKind method_load_kind;
HInvokeStaticOrDirect::CodePtrLocation code_ptr_location;
uint64_t method_load_data = 0u;
uint64_t direct_code_ptr = 0u;
HGraph* outer_graph = codegen_->GetGraph();
if (target_method.dex_file == &outer_graph->GetDexFile() &&
target_method.dex_method_index == outer_graph->GetMethodIdx()) {
method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kRecursive;
code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallSelf;
} else {
bool use_pc_relative_instructions =
((direct_method == 0u || direct_code == static_cast<uintptr_t>(-1))) &&
ContainsElement(compiler_driver_->GetDexFilesForOatFile(), target_method.dex_file);
if (direct_method != 0u) { // Should we use a direct pointer to the method?
// Note: For JIT, kDirectAddressWithFixup doesn't make sense at all and while
// kDirectAddress would be fine for image methods, we don't support it at the moment.
DCHECK(!Runtime::Current()->UseJit());
if (direct_method != static_cast<uintptr_t>(-1)) { // Is the method pointer known now?
method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kDirectAddress;
method_load_data = direct_method;
} else { // The direct pointer will be known at link time.
method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kDirectAddressWithFixup;
}
} else { // Use dex cache.
DCHECK_EQ(target_method.dex_file, &graph_->GetDexFile());
if (use_pc_relative_instructions) { // Can we use PC-relative access to the dex cache arrays?
DCHECK(!Runtime::Current()->UseJit());
method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kDexCachePcRelative;
DexCacheArraysLayout layout(GetInstructionSetPointerSize(codegen_->GetInstructionSet()),
&graph_->GetDexFile());
method_load_data = layout.MethodOffset(target_method.dex_method_index);
} else { // We must go through the ArtMethod's pointer to resolved methods.
method_load_kind = HInvokeStaticOrDirect::MethodLoadKind::kDexCacheViaMethod;
}
}
if (direct_code != 0u) { // Should we use a direct pointer to the code?
// Note: For JIT, kCallPCRelative and kCallDirectWithFixup don't make sense at all and
// while kCallDirect would be fine for image methods, we don't support it at the moment.
DCHECK(!Runtime::Current()->UseJit());
if (direct_code != static_cast<uintptr_t>(-1)) { // Is the code pointer known now?
code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallDirect;
direct_code_ptr = direct_code;
} else if (use_pc_relative_instructions) {
// Use PC-relative calls for invokes within a multi-dex oat file.
code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallPCRelative;
} else { // The direct pointer will be known at link time.
// NOTE: This is used for app->boot calls when compiling an app against
// a relocatable but not yet relocated image.
code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallDirectWithFixup;
}
} else { // We must use the code pointer from the ArtMethod.
code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallArtMethod;
}
}
if (graph_->IsDebuggable()) {
// For debuggable apps always use the code pointer from ArtMethod
// so that we don't circumvent instrumentation stubs if installed.
code_ptr_location = HInvokeStaticOrDirect::CodePtrLocation::kCallArtMethod;
}
HInvokeStaticOrDirect::DispatchInfo desired_dispatch_info = {
method_load_kind, code_ptr_location, method_load_data, direct_code_ptr
};
HInvokeStaticOrDirect::DispatchInfo dispatch_info =
codegen_->GetSupportedInvokeStaticOrDirectDispatch(desired_dispatch_info,
invoke->GetTargetMethod());
invoke->SetDispatchInfo(dispatch_info);
}
} // namespace art