Call SetRuntimeDeleted() unconditionally

We were failing to call it when thread suspension attempts timed out.
We should call it even then. We're occasionally seeing suspension
timeouts because daemon threads already wedged themselves because
we're already in a partially shutdown state. In particular any dameon
making a JNI call from a fastnative call will prematurely enter
SleepForever and not respond.

Bug: 147804269
Test: .../testrunner.py --host -b --64
Change-Id: I84f35476e678a71529f10d9836669cd4f785c750
Merged-In: I84f35476e678a71529f10d9836669cd4f785c750
(cherry picked from commit 28aaf24b59931d40945413772f89aeef8637c014)
diff --git a/runtime/thread_list.cc b/runtime/thread_list.cc
index 330f1c1..5d1dd55 100644
--- a/runtime/thread_list.cc
+++ b/runtime/thread_list.cc
@@ -1191,8 +1191,9 @@
   bool have_complained = false;
   static constexpr size_t kTimeoutMicroseconds = 2000 * 1000;
   static constexpr size_t kSleepMicroseconds = 1000;
-  for (size_t i = 0; i < kTimeoutMicroseconds / kSleepMicroseconds; ++i) {
-    bool all_suspended = true;
+  bool all_suspended = false;
+  for (size_t i = 0; !all_suspended && i < kTimeoutMicroseconds / kSleepMicroseconds; ++i) {
+    bool found_running = false;
     {
       MutexLock mu(self, *Locks::thread_list_lock_);
       for (const auto& thread : list_) {
@@ -1201,42 +1202,53 @@
             LOG(WARNING) << "daemon thread not yet suspended: " << *thread;
             have_complained = true;
           }
-          all_suspended = false;
+          found_running = true;
         }
       }
     }
-    if (all_suspended) {
-      // Wait again for all the now "suspended" threads to actually quiesce. (b)
-      static constexpr size_t kDaemonSleepTime = 200 * 1000;
-      usleep(kDaemonSleepTime);
-      std::list<Thread*> list_copy;
-      {
-        MutexLock mu(self, *Locks::thread_list_lock_);
-        // Half-way through the wait, set the "runtime deleted" flag, causing any newly awoken
-        // threads to immediately go back to sleep without touching memory. This prevents us from
-        // touching deallocated memory, but it also prevents mutexes from getting released. Thus we
-        // only do this once we're reasonably sure that no system mutexes are still held.
-        for (const auto& thread : list_) {
-          DCHECK(thread == self || thread->GetState() != kRunnable);
-          thread->GetJniEnv()->SetRuntimeDeleted();
-          // Possibly contended Mutex acquisitions are unsafe after this.
-          // Releasing thread_list_lock_ is OK, since it can't block.
-        }
-      }
-      // Finally wait for any threads woken before we set the "runtime deleted" flags to finish
-      // touching memory.
-      usleep(kDaemonSleepTime);
+    if (found_running) {
+      // Sleep briefly before checking again. Max total sleep time is kTimeoutMicroseconds.
+      usleep(kSleepMicroseconds);
+    } else {
+      all_suspended = true;
+    }
+  }
+  if (!all_suspended) {
+    // We can get here if a daemon thread executed a fastnative native call, so that it
+    // remained in runnable state, and then made a JNI call after we called
+    // SetFunctionsToRuntimeShutdownFunctions(), causing it to permanently stay in a harmless
+    // but runnable state. See b/147804269 .
+    LOG(WARNING) << "timed out suspending all daemon threads";
+  }
+  // Assume all threads are either suspended or somehow wedged.
+  // Wait again for all the now "suspended" threads to actually quiesce. (b)
+  static constexpr size_t kDaemonSleepTime = 200 * 1000;
+  usleep(kDaemonSleepTime);
+  std::list<Thread*> list_copy;
+  {
+    MutexLock mu(self, *Locks::thread_list_lock_);
+    // Half-way through the wait, set the "runtime deleted" flag, causing any newly awoken
+    // threads to immediately go back to sleep without touching memory. This prevents us from
+    // touching deallocated memory, but it also prevents mutexes from getting released. Thus we
+    // only do this once we're reasonably sure that no system mutexes are still held.
+    for (const auto& thread : list_) {
+      DCHECK(thread == self || !all_suspended || thread->GetState() != kRunnable);
+      // In the !all_suspended case, the target is probably sleeping.
+      thread->GetJniEnv()->SetRuntimeDeleted();
+      // Possibly contended Mutex acquisitions are unsafe after this.
+      // Releasing thread_list_lock_ is OK, since it can't block.
+    }
+  }
+  // Finally wait for any threads woken before we set the "runtime deleted" flags to finish
+  // touching memory.
+  usleep(kDaemonSleepTime);
 #if defined(__has_feature)
 #if __has_feature(address_sanitizer) || __has_feature(hwaddress_sanitizer)
-      // Sleep a bit longer with -fsanitize=address, since everything is slower.
-      usleep(2 * kDaemonSleepTime);
+  // Sleep a bit longer with -fsanitize=address, since everything is slower.
+  usleep(2 * kDaemonSleepTime);
 #endif
 #endif
-      return;
-    }
-    usleep(kSleepMicroseconds);
-  }
-  LOG(WARNING) << "timed out suspending all daemon threads";
+  // At this point no threads should be touching our data structures anymore.
 }
 
 void ThreadList::Register(Thread* self) {