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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "file_utils.h"
#include <inttypes.h>
#include <sys/stat.h>
#include <sys/types.h>
#ifndef _WIN32
#include <sys/wait.h>
#endif
#include <unistd.h>
// We need dladdr.
#if !defined(__APPLE__) && !defined(_WIN32)
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#define DEFINED_GNU_SOURCE
#endif
#include <dlfcn.h>
#include <libgen.h>
#ifdef DEFINED_GNU_SOURCE
#undef _GNU_SOURCE
#undef DEFINED_GNU_SOURCE
#endif
#endif
#include <memory>
#include "android-base/stringprintf.h"
#include "android-base/strings.h"
#include "base/bit_utils.h"
#include "base/globals.h"
#include "base/os.h"
#include "base/stl_util.h"
#include "base/unix_file/fd_file.h"
#if defined(__APPLE__)
#include <crt_externs.h>
#include <sys/syscall.h>
#include "AvailabilityMacros.h" // For MAC_OS_X_VERSION_MAX_ALLOWED
#endif
#if defined(__linux__)
#include <linux/unistd.h>
#endif
namespace art {
using android::base::StringPrintf;
static constexpr const char* kClassesDex = "classes.dex";
static constexpr const char* kApexDefaultPath = "/apex/";
static constexpr const char* kRuntimeApexEnvVar = "ANDROID_RUNTIME_ROOT";
static constexpr const char* kRuntimeApexDefaultPath = "/apex/com.android.runtime";
static constexpr const char* kConscryptApexEnvVar = "ANDROID_CONSCRYPT_ROOT";
static constexpr const char* kConscryptApexDefaultPath = "/apex/com.android.conscrypt";
bool ReadFileToString(const std::string& file_name, std::string* result) {
File file(file_name, O_RDONLY, false);
if (!file.IsOpened()) {
return false;
}
std::vector<char> buf(8 * KB);
while (true) {
int64_t n = TEMP_FAILURE_RETRY(read(file.Fd(), &buf[0], buf.size()));
if (n == -1) {
return false;
}
if (n == 0) {
return true;
}
result->append(&buf[0], n);
}
}
std::string GetAndroidRootSafe(std::string* error_msg) {
#ifdef _WIN32
*error_msg = "GetAndroidRootSafe unsupported for Windows.";
return "";
#else
// Prefer ANDROID_ROOT if it's set.
const char* android_dir = getenv("ANDROID_ROOT");
if (android_dir != nullptr) {
if (!OS::DirectoryExists(android_dir)) {
*error_msg = StringPrintf("Failed to find ANDROID_ROOT directory %s", android_dir);
return "";
}
return android_dir;
}
// Check where libart is from, and derive from there. Only do this for non-Mac.
#ifndef __APPLE__
{
Dl_info info;
if (dladdr(reinterpret_cast<const void*>(&GetAndroidRootSafe), /* out */ &info) != 0) {
// Make a duplicate of the fname so dirname can modify it.
UniqueCPtr<char> fname(strdup(info.dli_fname));
char* dir1 = dirname(fname.get()); // This is the lib directory.
char* dir2 = dirname(dir1); // This is the "system" directory.
if (OS::DirectoryExists(dir2)) {
std::string tmp = dir2; // Make a copy here so that fname can be released.
return tmp;
}
}
}
#endif
// Try "/system".
if (!OS::DirectoryExists("/system")) {
*error_msg = "Failed to find ANDROID_ROOT directory /system";
return "";
}
return "/system";
#endif
}
std::string GetAndroidRoot() {
std::string error_msg;
std::string ret = GetAndroidRootSafe(&error_msg);
if (ret.empty()) {
LOG(FATAL) << error_msg;
UNREACHABLE();
}
return ret;
}
static const char* GetAndroidDirSafe(const char* env_var,
const char* default_dir,
std::string* error_msg) {
const char* android_dir = getenv(env_var);
if (android_dir == nullptr) {
if (OS::DirectoryExists(default_dir)) {
android_dir = default_dir;
} else {
*error_msg = StringPrintf("%s not set and %s does not exist", env_var, default_dir);
return nullptr;
}
}
if (!OS::DirectoryExists(android_dir)) {
*error_msg = StringPrintf("Failed to find %s directory %s", env_var, android_dir);
return nullptr;
}
return android_dir;
}
static const char* GetAndroidDir(const char* env_var, const char* default_dir) {
std::string error_msg;
const char* dir = GetAndroidDirSafe(env_var, default_dir, &error_msg);
if (dir != nullptr) {
return dir;
} else {
LOG(FATAL) << error_msg;
UNREACHABLE();
}
}
const char* GetAndroidData() {
return GetAndroidDir("ANDROID_DATA", "/data");
}
const char* GetAndroidDataSafe(std::string* error_msg) {
return GetAndroidDirSafe("ANDROID_DATA", "/data", error_msg);
}
std::string GetDefaultBootImageLocation(const std::string& android_root) {
return StringPrintf("%s/framework/boot.art", android_root.c_str());
}
std::string GetDefaultBootImageLocation(std::string* error_msg) {
std::string android_root = GetAndroidRootSafe(error_msg);
if (android_root.empty()) {
return "";
}
return GetDefaultBootImageLocation(android_root);
}
void GetDalvikCache(const char* subdir, const bool create_if_absent, std::string* dalvik_cache,
bool* have_android_data, bool* dalvik_cache_exists, bool* is_global_cache) {
#ifdef _WIN32
UNUSED(subdir);
UNUSED(create_if_absent);
UNUSED(dalvik_cache);
UNUSED(have_android_data);
UNUSED(dalvik_cache_exists);
UNUSED(is_global_cache);
LOG(FATAL) << "GetDalvikCache unsupported on Windows.";
#else
CHECK(subdir != nullptr);
std::string error_msg;
const char* android_data = GetAndroidDataSafe(&error_msg);
if (android_data == nullptr) {
*have_android_data = false;
*dalvik_cache_exists = false;
*is_global_cache = false;
return;
} else {
*have_android_data = true;
}
const std::string dalvik_cache_root(StringPrintf("%s/dalvik-cache/", android_data));
*dalvik_cache = dalvik_cache_root + subdir;
*dalvik_cache_exists = OS::DirectoryExists(dalvik_cache->c_str());
*is_global_cache = strcmp(android_data, "/data") == 0;
if (create_if_absent && !*dalvik_cache_exists && !*is_global_cache) {
// Don't create the system's /data/dalvik-cache/... because it needs special permissions.
*dalvik_cache_exists = ((mkdir(dalvik_cache_root.c_str(), 0700) == 0 || errno == EEXIST) &&
(mkdir(dalvik_cache->c_str(), 0700) == 0 || errno == EEXIST));
}
#endif
}
std::string GetDalvikCache(const char* subdir) {
CHECK(subdir != nullptr);
const char* android_data = GetAndroidData();
const std::string dalvik_cache_root(StringPrintf("%s/dalvik-cache/", android_data));
const std::string dalvik_cache = dalvik_cache_root + subdir;
if (!OS::DirectoryExists(dalvik_cache.c_str())) {
// TODO: Check callers. Traditional behavior is to not abort.
return "";
}
return dalvik_cache;
}
bool GetDalvikCacheFilename(const char* location, const char* cache_location,
std::string* filename, std::string* error_msg) {
if (location[0] != '/') {
*error_msg = StringPrintf("Expected path in location to be absolute: %s", location);
return false;
}
std::string cache_file(&location[1]); // skip leading slash
if (!android::base::EndsWith(location, ".dex") &&
!android::base::EndsWith(location, ".art") &&
!android::base::EndsWith(location, ".oat")) {
cache_file += "/";
cache_file += kClassesDex;
}
std::replace(cache_file.begin(), cache_file.end(), '/', '@');
*filename = StringPrintf("%s/%s", cache_location, cache_file.c_str());
return true;
}
std::string GetVdexFilename(const std::string& oat_location) {
return ReplaceFileExtension(oat_location, "vdex");
}
static void InsertIsaDirectory(const InstructionSet isa, std::string* filename) {
// in = /foo/bar/baz
// out = /foo/bar/<isa>/baz
size_t pos = filename->rfind('/');
CHECK_NE(pos, std::string::npos) << *filename << " " << isa;
filename->insert(pos, "/", 1);
filename->insert(pos + 1, GetInstructionSetString(isa));
}
std::string GetSystemImageFilename(const char* location, const InstructionSet isa) {
// location = /system/framework/boot.art
// filename = /system/framework/<isa>/boot.art
std::string filename(location);
InsertIsaDirectory(isa, &filename);
return filename;
}
std::string ReplaceFileExtension(const std::string& filename, const std::string& new_extension) {
const size_t last_ext = filename.find_last_of("./");
if (last_ext == std::string::npos || filename[last_ext] != '.') {
return filename + "." + new_extension;
} else {
return filename.substr(0, last_ext + 1) + new_extension;
}
}
static bool IsLocationOnModule(const char* full_path,
const char* env_var,
const char* default_path) {
std::string error_msg;
const char* module_path = GetAndroidDirSafe(env_var, default_path, &error_msg);
if (module_path == nullptr) {
return false;
}
return android::base::StartsWith(full_path, module_path);
}
bool LocationIsOnRuntimeModule(const char* full_path) {
return IsLocationOnModule(full_path, kRuntimeApexEnvVar, kRuntimeApexDefaultPath);
}
bool LocationIsOnConscryptModule(const char* full_path) {
return IsLocationOnModule(full_path, kConscryptApexEnvVar, kConscryptApexDefaultPath);
}
bool LocationIsOnApex(const char* full_path) {
return android::base::StartsWith(full_path, kApexDefaultPath);
}
bool LocationIsOnSystem(const char* path) {
#ifdef _WIN32
UNUSED(path);
LOG(FATAL) << "LocationIsOnSystem is unsupported on Windows.";
return false;
#else
UniqueCPtr<const char[]> full_path(realpath(path, nullptr));
return full_path != nullptr &&
android::base::StartsWith(full_path.get(), GetAndroidRoot().c_str());
#endif
}
bool LocationIsOnSystemFramework(const char* full_path) {
std::string error_msg;
std::string root_path = GetAndroidRootSafe(&error_msg);
if (root_path.empty()) {
// Could not find Android root.
// TODO(dbrazdil): change to stricter GetAndroidRoot() once b/76452688 is resolved.
return false;
}
std::string framework_path = root_path + "/framework/";
return android::base::StartsWith(full_path, framework_path);
}
bool RuntimeModuleRootDistinctFromAndroidRoot() {
std::string error_msg;
std::string android_root = GetAndroidRootSafe(&error_msg);
const char* runtime_root =
GetAndroidDirSafe(kRuntimeApexEnvVar, kRuntimeApexDefaultPath, &error_msg);
return !android_root.empty()
&& (runtime_root != nullptr)
&& (android_root != std::string_view(runtime_root));
}
int DupCloexec(int fd) {
#if defined(__linux__)
return fcntl(fd, F_DUPFD_CLOEXEC, 0);
#else
return dup(fd);
#endif
}
} // namespace art