| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include <dlfcn.h> | |
| #include "code_simulator_container.h" | |
| #include "base/globals.h" | |
| #include "base/logging.h" // For VLOG. | |
| #include "code_simulator.h" | |
| namespace art { | |
| CodeSimulatorContainer::CodeSimulatorContainer(InstructionSet target_isa) | |
| : libart_simulator_handle_(nullptr), | |
| simulator_(nullptr) { | |
| const char* libart_simulator_so_name = | |
| kIsDebugBuild ? "libartd-simulator.so" : "libart-simulator.so"; | |
| libart_simulator_handle_ = dlopen(libart_simulator_so_name, RTLD_NOW); | |
| // It is not a real error when libart-simulator does not exist, e.g., on target. | |
| if (libart_simulator_handle_ == nullptr) { | |
| VLOG(simulator) << "Could not load " << libart_simulator_so_name << ": " << dlerror(); | |
| } else { | |
| using CreateCodeSimulatorPtr = CodeSimulator*(*)(InstructionSet); | |
| CreateCodeSimulatorPtr create_code_simulator = | |
| reinterpret_cast<CreateCodeSimulatorPtr>( | |
| dlsym(libart_simulator_handle_, "CreateCodeSimulator")); | |
| DCHECK(create_code_simulator != nullptr) << "Fail to find symbol of CreateCodeSimulator: " | |
| << dlerror(); | |
| simulator_ = create_code_simulator(target_isa); | |
| } | |
| } | |
| CodeSimulatorContainer::~CodeSimulatorContainer() { | |
| // Free simulator object before closing libart-simulator because destructor of | |
| // CodeSimulator lives in it. | |
| if (simulator_ != nullptr) { | |
| delete simulator_; | |
| } | |
| if (libart_simulator_handle_ != nullptr) { | |
| dlclose(libart_simulator_handle_); | |
| } | |
| } | |
| } // namespace art |