| /* | |
| * Copyright (C) 2011 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "thread_list.h" | |
| #include <dirent.h> | |
| #include <nativehelper/scoped_local_ref.h> | |
| #include <nativehelper/scoped_utf_chars.h> | |
| #include <sys/resource.h> // For getpriority() | |
| #include <sys/types.h> | |
| #include <unistd.h> | |
| #include <map> | |
| #include <sstream> | |
| #include <tuple> | |
| #include <vector> | |
| #include "android-base/properties.h" | |
| #include "android-base/stringprintf.h" | |
| #include "art_field-inl.h" | |
| #include "base/aborting.h" | |
| #include "base/histogram-inl.h" | |
| #include "base/mutex-inl.h" | |
| #include "base/systrace.h" | |
| #include "base/time_utils.h" | |
| #include "base/timing_logger.h" | |
| #include "debugger.h" | |
| #include "gc/collector/concurrent_copying.h" | |
| #include "gc/gc_pause_listener.h" | |
| #include "gc/heap.h" | |
| #include "gc/reference_processor.h" | |
| #include "gc_root.h" | |
| #include "jni/jni_internal.h" | |
| #include "lock_word.h" | |
| #include "mirror/string.h" | |
| #include "monitor.h" | |
| #include "native_stack_dump.h" | |
| #include "obj_ptr-inl.h" | |
| #include "scoped_thread_state_change-inl.h" | |
| #include "thread.h" | |
| #include "trace.h" | |
| #include "unwindstack/AndroidUnwinder.h" | |
| #include "well_known_classes.h" | |
| #if ART_USE_FUTEXES | |
| #include <linux/futex.h> | |
| #include <sys/syscall.h> | |
| #endif // ART_USE_FUTEXES | |
| namespace art HIDDEN { | |
| using android::base::StringPrintf; | |
| static constexpr uint64_t kLongThreadSuspendThreshold = MsToNs(5); | |
| // Whether we should try to dump the native stack of unattached threads. See commit ed8b723 for | |
| // some history. | |
| static constexpr bool kDumpUnattachedThreadNativeStackForSigQuit = true; | |
| ThreadList::ThreadList(uint64_t thread_suspend_timeout_ns) | |
| : suspend_all_count_(0), | |
| unregistering_count_(0), | |
| suspend_all_histogram_("suspend all histogram", 16, 64), | |
| long_suspend_(false), | |
| shut_down_(false), | |
| thread_suspend_timeout_ns_(thread_suspend_timeout_ns), | |
| empty_checkpoint_barrier_(new Barrier(0)) { | |
| CHECK(Monitor::IsValidLockWord(LockWord::FromThinLockId(kMaxThreadId, 1, 0U))); | |
| } | |
| ThreadList::~ThreadList() { | |
| CHECK(shut_down_); | |
| } | |
| void ThreadList::ShutDown() { | |
| ScopedTrace trace(__PRETTY_FUNCTION__); | |
| // Detach the current thread if necessary. If we failed to start, there might not be any threads. | |
| // We need to detach the current thread here in case there's another thread waiting to join with | |
| // us. | |
| bool contains = false; | |
| Thread* self = Thread::Current(); | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| contains = Contains(self); | |
| } | |
| if (contains) { | |
| Runtime::Current()->DetachCurrentThread(); | |
| } | |
| WaitForOtherNonDaemonThreadsToExit(); | |
| // The only caller of this function, ~Runtime, has already disabled GC and | |
| // ensured that the last GC is finished. | |
| gc::Heap* const heap = Runtime::Current()->GetHeap(); | |
| CHECK(heap->IsGCDisabledForShutdown()); | |
| // TODO: there's an unaddressed race here where a thread may attach during shutdown, see | |
| // Thread::Init. | |
| SuspendAllDaemonThreadsForShutdown(); | |
| shut_down_ = true; | |
| } | |
| bool ThreadList::Contains(Thread* thread) { | |
| return find(list_.begin(), list_.end(), thread) != list_.end(); | |
| } | |
| pid_t ThreadList::GetLockOwner() { | |
| return Locks::thread_list_lock_->GetExclusiveOwnerTid(); | |
| } | |
| void ThreadList::DumpNativeStacks(std::ostream& os) { | |
| MutexLock mu(Thread::Current(), *Locks::thread_list_lock_); | |
| unwindstack::AndroidLocalUnwinder unwinder; | |
| for (const auto& thread : list_) { | |
| os << "DUMPING THREAD " << thread->GetTid() << "\n"; | |
| DumpNativeStack(os, unwinder, thread->GetTid(), "\t"); | |
| os << "\n"; | |
| } | |
| } | |
| void ThreadList::DumpForSigQuit(std::ostream& os) { | |
| { | |
| ScopedObjectAccess soa(Thread::Current()); | |
| // Only print if we have samples. | |
| if (suspend_all_histogram_.SampleSize() > 0) { | |
| Histogram<uint64_t>::CumulativeData data; | |
| suspend_all_histogram_.CreateHistogram(&data); | |
| suspend_all_histogram_.PrintConfidenceIntervals(os, 0.99, data); // Dump time to suspend. | |
| } | |
| } | |
| bool dump_native_stack = Runtime::Current()->GetDumpNativeStackOnSigQuit(); | |
| Dump(os, dump_native_stack); | |
| DumpUnattachedThreads(os, dump_native_stack && kDumpUnattachedThreadNativeStackForSigQuit); | |
| } | |
| static void DumpUnattachedThread(std::ostream& os, pid_t tid, bool dump_native_stack) | |
| NO_THREAD_SAFETY_ANALYSIS { | |
| // TODO: No thread safety analysis as DumpState with a null thread won't access fields, should | |
| // refactor DumpState to avoid skipping analysis. | |
| Thread::DumpState(os, nullptr, tid); | |
| if (dump_native_stack) { | |
| DumpNativeStack(os, tid, " native: "); | |
| } | |
| os << std::endl; | |
| } | |
| void ThreadList::DumpUnattachedThreads(std::ostream& os, bool dump_native_stack) { | |
| DIR* d = opendir("/proc/self/task"); | |
| if (!d) { | |
| return; | |
| } | |
| Thread* self = Thread::Current(); | |
| dirent* e; | |
| while ((e = readdir(d)) != nullptr) { | |
| char* end; | |
| pid_t tid = strtol(e->d_name, &end, 10); | |
| if (!*end) { | |
| Thread* thread; | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| thread = FindThreadByTid(tid); | |
| } | |
| if (thread == nullptr) { | |
| DumpUnattachedThread(os, tid, dump_native_stack); | |
| } | |
| } | |
| } | |
| closedir(d); | |
| } | |
| // Dump checkpoint timeout in milliseconds. Larger amount on the target, since the device could be | |
| // overloaded with ANR dumps. | |
| static constexpr uint32_t kDumpWaitTimeout = kIsTargetBuild ? 100000 : 20000; | |
| // A closure used by Thread::Dump. | |
| class DumpCheckpoint final : public Closure { | |
| public: | |
| DumpCheckpoint(bool dump_native_stack) | |
| : lock_("Dump checkpoint lock", kGenericBottomLock), | |
| os_(), | |
| // Avoid verifying count in case a thread doesn't end up passing through the barrier. | |
| // This avoids a SIGABRT that would otherwise happen in the destructor. | |
| barrier_(0, /*verify_count_on_shutdown=*/false), | |
| unwinder_(std::vector<std::string>{}, std::vector<std::string> {"oat", "odex"}), | |
| dump_native_stack_(dump_native_stack) { | |
| } | |
| void Run(Thread* thread) override { | |
| // Note thread and self may not be equal if thread was already suspended at the point of the | |
| // request. | |
| Thread* self = Thread::Current(); | |
| CHECK(self != nullptr); | |
| std::ostringstream local_os; | |
| Locks::mutator_lock_->AssertSharedHeld(self); | |
| Thread::DumpOrder dump_order = thread->Dump(local_os, unwinder_, dump_native_stack_); | |
| { | |
| MutexLock mu(self, lock_); | |
| // Sort, so that the most interesting threads for ANR are printed first (ANRs can be trimmed). | |
| std::pair<Thread::DumpOrder, uint32_t> sort_key(dump_order, thread->GetThreadId()); | |
| os_.emplace(sort_key, std::move(local_os)); | |
| } | |
| barrier_.Pass(self); | |
| } | |
| // Called at the end to print all the dumps in sequential prioritized order. | |
| void Dump(Thread* self, std::ostream& os) { | |
| MutexLock mu(self, lock_); | |
| for (const auto& it : os_) { | |
| os << it.second.str() << std::endl; | |
| } | |
| } | |
| void WaitForThreadsToRunThroughCheckpoint(size_t threads_running_checkpoint) { | |
| Thread* self = Thread::Current(); | |
| ScopedThreadStateChange tsc(self, ThreadState::kWaitingForCheckPointsToRun); | |
| bool timed_out = barrier_.Increment(self, threads_running_checkpoint, kDumpWaitTimeout); | |
| if (timed_out) { | |
| // Avoid a recursive abort. | |
| LOG((kIsDebugBuild && (gAborting == 0)) ? ::android::base::FATAL : ::android::base::ERROR) | |
| << "Unexpected time out during dump checkpoint."; | |
| } | |
| } | |
| private: | |
| // Storage for the per-thread dumps (guarded by lock since they are generated in parallel). | |
| // Map is used to obtain sorted order. The key is unique, but use multimap just in case. | |
| Mutex lock_; | |
| std::multimap<std::pair<Thread::DumpOrder, uint32_t>, std::ostringstream> os_ GUARDED_BY(lock_); | |
| // The barrier to be passed through and for the requestor to wait upon. | |
| Barrier barrier_; | |
| // A backtrace map, so that all threads use a shared info and don't reacquire/parse separately. | |
| unwindstack::AndroidLocalUnwinder unwinder_; | |
| // Whether we should dump the native stack. | |
| const bool dump_native_stack_; | |
| }; | |
| void ThreadList::Dump(std::ostream& os, bool dump_native_stack) { | |
| Thread* self = Thread::Current(); | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| os << "DALVIK THREADS (" << list_.size() << "):\n"; | |
| } | |
| if (self != nullptr) { | |
| // Dump() can be called in any mutator lock state. | |
| bool mutator_lock_held = Locks::mutator_lock_->IsSharedHeld(self); | |
| DumpCheckpoint checkpoint(dump_native_stack); | |
| // Acquire mutator lock separately for each thread, to avoid long runnable code sequence | |
| // without suspend checks. | |
| size_t threads_running_checkpoint = | |
| RunCheckpoint(&checkpoint, | |
| nullptr, | |
| true, | |
| /* acquire_mutator_lock= */ !mutator_lock_held); | |
| if (threads_running_checkpoint != 0) { | |
| checkpoint.WaitForThreadsToRunThroughCheckpoint(threads_running_checkpoint); | |
| } | |
| checkpoint.Dump(self, os); | |
| } else { | |
| DumpUnattachedThreads(os, dump_native_stack); | |
| } | |
| } | |
| void ThreadList::AssertOtherThreadsAreSuspended(Thread* self) { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| for (const auto& thread : list_) { | |
| if (thread != self) { | |
| CHECK(thread->IsSuspended()) | |
| << "\nUnsuspended thread: <<" << *thread << "\n" | |
| << "self: <<" << *Thread::Current(); | |
| } | |
| } | |
| } | |
| #if HAVE_TIMED_RWLOCK | |
| // Attempt to rectify locks so that we dump thread list with required locks before exiting. | |
| NO_RETURN static void UnsafeLogFatalForThreadSuspendAllTimeout() { | |
| // Increment gAborting before doing the thread list dump since we don't want any failures from | |
| // AssertThreadSuspensionIsAllowable in cases where thread suspension is not allowed. | |
| // See b/69044468. | |
| ++gAborting; | |
| Runtime* runtime = Runtime::Current(); | |
| std::ostringstream ss; | |
| ss << "Thread suspend timeout\n"; | |
| Locks::mutator_lock_->Dump(ss); | |
| ss << "\n"; | |
| runtime->GetThreadList()->Dump(ss); | |
| --gAborting; | |
| LOG(FATAL) << ss.str(); | |
| exit(0); | |
| } | |
| #endif | |
| size_t ThreadList::RunCheckpoint(Closure* checkpoint_function, | |
| Closure* callback, | |
| bool allow_lock_checking, | |
| bool acquire_mutator_lock) { | |
| Thread* self = Thread::Current(); | |
| Locks::mutator_lock_->AssertNotExclusiveHeld(self); | |
| Locks::thread_list_lock_->AssertNotHeld(self); | |
| Locks::thread_suspend_count_lock_->AssertNotHeld(self); | |
| if (kIsDebugBuild && allow_lock_checking && !acquire_mutator_lock) { | |
| // TODO: Consider better checking with acquire_mutator_lock. | |
| self->DisallowPreMonitorMutexes(); | |
| } | |
| std::vector<Thread*> remaining_threads; | |
| size_t count = 0; | |
| bool mutator_lock_held = Locks::mutator_lock_->IsSharedHeld(self); | |
| ThreadState old_thread_state = self->GetState(); | |
| DCHECK(!(mutator_lock_held && acquire_mutator_lock)); | |
| // Thread-safety analysis wants the lock state to always be the same at every program point. | |
| // Allow us to pretend it is. | |
| auto fake_mutator_lock = []() SHARED_LOCK_FUNCTION(Locks::mutator_lock_) | |
| NO_THREAD_SAFETY_ANALYSIS {}; | |
| auto fake_mutator_unlock = []() UNLOCK_FUNCTION(Locks::mutator_lock_) | |
| NO_THREAD_SAFETY_ANALYSIS {}; | |
| if (acquire_mutator_lock) { | |
| self->TransitionFromSuspendedToRunnable(); | |
| } else { | |
| fake_mutator_lock(); | |
| } | |
| Locks::thread_list_lock_->Lock(self); | |
| Locks::thread_suspend_count_lock_->Lock(self); | |
| // First try to install checkpoint function in each thread. This will succeed only for | |
| // runnable threads. Track others in remaining_threads. | |
| count = list_.size(); | |
| for (const auto& thread : list_) { | |
| if (thread != self) { | |
| if (thread->RequestCheckpoint(checkpoint_function)) { | |
| // This thread will run its checkpoint some time in the near future. | |
| } else { | |
| remaining_threads.push_back(thread); | |
| } | |
| } | |
| // Thread either has honored or will honor the checkpoint, or it has been added to | |
| // remaining_threads. | |
| } | |
| // ith entry corresponds to remaining_threads[i]: | |
| std::unique_ptr<ThreadExitFlag[]> tefs(new ThreadExitFlag[remaining_threads.size()]); | |
| // Register a ThreadExitFlag for each remaining thread. | |
| for (size_t i = 0; i < remaining_threads.size(); ++i) { | |
| remaining_threads[i]->NotifyOnThreadExit(&tefs[i]); | |
| } | |
| // Run the callback to be called inside this critical section. | |
| if (callback != nullptr) { | |
| callback->Run(self); | |
| } | |
| size_t nthreads = remaining_threads.size(); | |
| size_t starting_thread = 0; | |
| size_t next_starting_thread; // First possible remaining non-null entry in remaining_threads. | |
| // Run the checkpoint for the suspended threads. | |
| do { | |
| // We hold mutator_lock_ (if desired), thread_list_lock_, and suspend_count_lock_ | |
| next_starting_thread = nthreads; | |
| for (size_t i = 0; i < nthreads; ++i) { | |
| Thread* thread = remaining_threads[i]; | |
| if (thread == nullptr) { | |
| continue; | |
| } | |
| if (tefs[i].HasExited()) { | |
| remaining_threads[i] = nullptr; | |
| --count; | |
| continue; | |
| } | |
| bool was_runnable = thread->RequestCheckpoint(checkpoint_function); | |
| if (was_runnable) { | |
| // Thread became runnable, and will run the checkpoint; we're done. | |
| thread->UnregisterThreadExitFlag(&tefs[i]); | |
| remaining_threads[i] = nullptr; | |
| continue; | |
| } | |
| // Thread was still suspended, as expected. | |
| // We need to run the checkpoint ourselves. Suspend thread so it stays suspended. | |
| thread->IncrementSuspendCount(self); | |
| if (LIKELY(thread->IsSuspended())) { | |
| // Run the checkpoint function ourselves. | |
| // We need to run the checkpoint function without the thread_list and suspend_count locks. | |
| Locks::thread_suspend_count_lock_->Unlock(self); | |
| Locks::thread_list_lock_->Unlock(self); | |
| if (mutator_lock_held || acquire_mutator_lock) { | |
| // Make sure there is no pending flip function before running Java-heap-accessing | |
| // checkpoint on behalf of thread. | |
| Thread::EnsureFlipFunctionStarted(self, thread); | |
| if (thread->GetStateAndFlags(std::memory_order_acquire) | |
| .IsAnyOfFlagsSet(Thread::FlipFunctionFlags())) { | |
| // There is another thread running the flip function for 'thread'. | |
| // Instead of waiting for it to complete, move to the next thread. | |
| // Retry this one later from scratch. | |
| next_starting_thread = std::min(next_starting_thread, i); | |
| Locks::thread_list_lock_->Lock(self); | |
| Locks::thread_suspend_count_lock_->Lock(self); | |
| thread->DecrementSuspendCount(self); | |
| Thread::resume_cond_->Broadcast(self); | |
| continue; | |
| } | |
| } // O.w. the checkpoint will not access Java data structures, and doesn't care whether | |
| // the flip function has been called. | |
| checkpoint_function->Run(thread); | |
| if (acquire_mutator_lock) { | |
| { | |
| MutexLock mu3(self, *Locks::thread_suspend_count_lock_); | |
| thread->DecrementSuspendCount(self); | |
| // In the case of a thread waiting for IO or the like, there will be no waiters | |
| // on resume_cond_, so Broadcast() will not enter the kernel, and thus be cheap. | |
| Thread::resume_cond_->Broadcast(self); | |
| } | |
| { | |
| // Allow us to run checkpoints, or be suspended between checkpoint invocations. | |
| ScopedThreadSuspension sts(self, old_thread_state); | |
| } | |
| Locks::thread_list_lock_->Lock(self); | |
| Locks::thread_suspend_count_lock_->Lock(self); | |
| } else { | |
| Locks::thread_list_lock_->Lock(self); | |
| Locks::thread_suspend_count_lock_->Lock(self); | |
| thread->DecrementSuspendCount(self); | |
| Thread::resume_cond_->Broadcast(self); | |
| } | |
| thread->UnregisterThreadExitFlag(&tefs[i]); | |
| remaining_threads[i] = nullptr; | |
| } else { | |
| // Thread may have become runnable between the time we last checked and | |
| // the time we incremented the suspend count. We defer to the next attempt, rather than | |
| // waiting for it to suspend. Note that this may still unnecessarily trigger a signal | |
| // handler, but it should be exceedingly rare. | |
| thread->DecrementSuspendCount(self); | |
| Thread::resume_cond_->Broadcast(self); | |
| next_starting_thread = std::min(next_starting_thread, i); | |
| } | |
| } | |
| starting_thread = next_starting_thread; | |
| } while (starting_thread != nthreads); | |
| // Finally run the checkpoint on ourself. We will already have run the flip function, if we're | |
| // runnable. | |
| Locks::thread_list_lock_->Unlock(self); | |
| Locks::thread_suspend_count_lock_->Unlock(self); | |
| checkpoint_function->Run(self); | |
| if (acquire_mutator_lock) { | |
| self->TransitionFromRunnableToSuspended(old_thread_state); | |
| } else { | |
| fake_mutator_unlock(); | |
| } | |
| DCHECK(std::all_of(remaining_threads.cbegin(), remaining_threads.cend(), [](Thread* thread) { | |
| return thread == nullptr; | |
| })); | |
| Thread::DCheckUnregisteredEverywhere(&tefs[0], &tefs[nthreads - 1]); | |
| if (kIsDebugBuild && allow_lock_checking & !acquire_mutator_lock) { | |
| self->AllowPreMonitorMutexes(); | |
| } | |
| return count; | |
| } | |
| void ThreadList::RunEmptyCheckpoint() { | |
| Thread* self = Thread::Current(); | |
| Locks::mutator_lock_->AssertNotExclusiveHeld(self); | |
| Locks::thread_list_lock_->AssertNotHeld(self); | |
| Locks::thread_suspend_count_lock_->AssertNotHeld(self); | |
| std::vector<uint32_t> runnable_thread_ids; | |
| size_t count = 0; | |
| Barrier* barrier = empty_checkpoint_barrier_.get(); | |
| barrier->Init(self, 0); | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| for (Thread* thread : list_) { | |
| if (thread != self) { | |
| while (true) { | |
| if (thread->RequestEmptyCheckpoint()) { | |
| // This thread will run an empty checkpoint (decrement the empty checkpoint barrier) | |
| // some time in the near future. | |
| ++count; | |
| if (kIsDebugBuild) { | |
| runnable_thread_ids.push_back(thread->GetThreadId()); | |
| } | |
| break; | |
| } | |
| if (thread->GetState() != ThreadState::kRunnable) { | |
| // It's seen suspended, we are done because it must not be in the middle of a mutator | |
| // heap access. | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| // Wake up the threads blocking for weak ref access so that they will respond to the empty | |
| // checkpoint request. Otherwise we will hang as they are blocking in the kRunnable state. | |
| Runtime::Current()->GetHeap()->GetReferenceProcessor()->BroadcastForSlowPath(self); | |
| Runtime::Current()->BroadcastForNewSystemWeaks(/*broadcast_for_checkpoint=*/true); | |
| { | |
| ScopedThreadStateChange tsc(self, ThreadState::kWaitingForCheckPointsToRun); | |
| uint64_t total_wait_time = 0; | |
| bool first_iter = true; | |
| while (true) { | |
| // Wake up the runnable threads blocked on the mutexes that another thread, which is blocked | |
| // on a weak ref access, holds (indirectly blocking for weak ref access through another thread | |
| // and a mutex.) This needs to be done periodically because the thread may be preempted | |
| // between the CheckEmptyCheckpointFromMutex call and the subsequent futex wait in | |
| // Mutex::ExclusiveLock, etc. when the wakeup via WakeupToRespondToEmptyCheckpoint | |
| // arrives. This could cause a *very rare* deadlock, if not repeated. Most of the cases are | |
| // handled in the first iteration. | |
| for (BaseMutex* mutex : Locks::expected_mutexes_on_weak_ref_access_) { | |
| mutex->WakeupToRespondToEmptyCheckpoint(); | |
| } | |
| static constexpr uint64_t kEmptyCheckpointPeriodicTimeoutMs = 100; // 100ms | |
| static constexpr uint64_t kEmptyCheckpointTotalTimeoutMs = 600 * 1000; // 10 minutes. | |
| size_t barrier_count = first_iter ? count : 0; | |
| first_iter = false; // Don't add to the barrier count from the second iteration on. | |
| bool timed_out = barrier->Increment(self, barrier_count, kEmptyCheckpointPeriodicTimeoutMs); | |
| if (!timed_out) { | |
| break; // Success | |
| } | |
| // This is a very rare case. | |
| total_wait_time += kEmptyCheckpointPeriodicTimeoutMs; | |
| if (kIsDebugBuild && total_wait_time > kEmptyCheckpointTotalTimeoutMs) { | |
| std::ostringstream ss; | |
| ss << "Empty checkpoint timeout\n"; | |
| ss << "Barrier count " << barrier->GetCount(self) << "\n"; | |
| ss << "Runnable thread IDs"; | |
| for (uint32_t tid : runnable_thread_ids) { | |
| ss << " " << tid; | |
| } | |
| ss << "\n"; | |
| Locks::mutator_lock_->Dump(ss); | |
| ss << "\n"; | |
| LOG(FATAL_WITHOUT_ABORT) << ss.str(); | |
| // Some threads in 'runnable_thread_ids' are probably stuck. Try to dump their stacks. | |
| // Avoid using ThreadList::Dump() initially because it is likely to get stuck as well. | |
| { | |
| ScopedObjectAccess soa(self); | |
| MutexLock mu1(self, *Locks::thread_list_lock_); | |
| for (Thread* thread : GetList()) { | |
| uint32_t tid = thread->GetThreadId(); | |
| bool is_in_runnable_thread_ids = | |
| std::find(runnable_thread_ids.begin(), runnable_thread_ids.end(), tid) != | |
| runnable_thread_ids.end(); | |
| if (is_in_runnable_thread_ids && | |
| thread->ReadFlag(ThreadFlag::kEmptyCheckpointRequest, std::memory_order_relaxed)) { | |
| // Found a runnable thread that hasn't responded to the empty checkpoint request. | |
| // Assume it's stuck and safe to dump its stack. | |
| thread->Dump(LOG_STREAM(FATAL_WITHOUT_ABORT), | |
| /*dump_native_stack=*/ true, | |
| /*force_dump_stack=*/ true); | |
| } | |
| } | |
| } | |
| LOG(FATAL_WITHOUT_ABORT) | |
| << "Dumped runnable threads that haven't responded to empty checkpoint."; | |
| // Now use ThreadList::Dump() to dump more threads, noting it may get stuck. | |
| Dump(LOG_STREAM(FATAL_WITHOUT_ABORT)); | |
| LOG(FATAL) << "Dumped all threads."; | |
| } | |
| } | |
| } | |
| } | |
| // Separate function to disable just the right amount of thread-safety analysis. | |
| ALWAYS_INLINE void AcquireMutatorLockSharedUncontended(Thread* self) | |
| ACQUIRE_SHARED(*Locks::mutator_lock_) NO_THREAD_SAFETY_ANALYSIS { | |
| bool success = Locks::mutator_lock_->SharedTryLock(self, /*check=*/false); | |
| CHECK(success); | |
| } | |
| // A checkpoint/suspend-all hybrid to switch thread roots from | |
| // from-space to to-space refs. Used to synchronize threads at a point | |
| // to mark the initiation of marking while maintaining the to-space | |
| // invariant. | |
| void ThreadList::FlipThreadRoots(Closure* thread_flip_visitor, | |
| Closure* flip_callback, | |
| gc::collector::GarbageCollector* collector, | |
| gc::GcPauseListener* pause_listener) { | |
| TimingLogger::ScopedTiming split("ThreadListFlip", collector->GetTimings()); | |
| Thread* self = Thread::Current(); | |
| Locks::mutator_lock_->AssertNotHeld(self); | |
| Locks::thread_list_lock_->AssertNotHeld(self); | |
| Locks::thread_suspend_count_lock_->AssertNotHeld(self); | |
| CHECK_NE(self->GetState(), ThreadState::kRunnable); | |
| collector->GetHeap()->ThreadFlipBegin(self); // Sync with JNI critical calls. | |
| // ThreadFlipBegin happens before we suspend all the threads, so it does not | |
| // count towards the pause. | |
| const uint64_t suspend_start_time = NanoTime(); | |
| VLOG(threads) << "Suspending all for thread flip"; | |
| { | |
| ScopedTrace trace("ThreadFlipSuspendAll"); | |
| SuspendAllInternal(self); | |
| } | |
| std::vector<Thread*> flipping_threads; // All suspended threads. Includes us. | |
| int thread_count; | |
| // Flipping threads might exit between the time we resume them and try to run the flip function. | |
| // Track that in a parallel vector. | |
| std::unique_ptr<ThreadExitFlag[]> exit_flags; | |
| { | |
| TimingLogger::ScopedTiming t("FlipThreadSuspension", collector->GetTimings()); | |
| if (pause_listener != nullptr) { | |
| pause_listener->StartPause(); | |
| } | |
| // Run the flip callback for the collector. | |
| Locks::mutator_lock_->ExclusiveLock(self); | |
| suspend_all_histogram_.AdjustAndAddValue(NanoTime() - suspend_start_time); | |
| flip_callback->Run(self); | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| thread_count = list_.size(); | |
| exit_flags.reset(new ThreadExitFlag[thread_count]); | |
| flipping_threads.resize(thread_count, nullptr); | |
| int i = 1; | |
| for (Thread* thread : list_) { | |
| // Set the flip function for all threads because once we start resuming any threads, | |
| // they may need to run the flip function on behalf of other threads, even this one. | |
| DCHECK(thread == self || thread->IsSuspended()); | |
| thread->SetFlipFunction(thread_flip_visitor); | |
| // Put ourselves first, so other threads are more likely to have finished before we get | |
| // there. | |
| int thread_index = thread == self ? 0 : i++; | |
| flipping_threads[thread_index] = thread; | |
| thread->NotifyOnThreadExit(&exit_flags[thread_index]); | |
| } | |
| DCHECK(i == thread_count); | |
| } | |
| if (pause_listener != nullptr) { | |
| pause_listener->EndPause(); | |
| } | |
| } | |
| // Any new threads created after this will be created by threads that already ran their flip | |
| // functions. In the normal GC use case in which the flip function converts all local references | |
| // to to-space references, these newly created threads will also see only to-space references. | |
| // Resume threads, making sure that we do not release suspend_count_lock_ until we've reacquired | |
| // the mutator_lock_ in shared mode, and decremented suspend_all_count_. This avoids a | |
| // concurrent SuspendAll, and ensures that newly started threads see a correct value of | |
| // suspend_all_count. | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| Locks::thread_suspend_count_lock_->Lock(self); | |
| ResumeAllInternal(self); | |
| } | |
| collector->RegisterPause(NanoTime() - suspend_start_time); | |
| // Since all threads were suspended, they will attempt to run the flip function before | |
| // reentering a runnable state. We will also attempt to run the flip functions ourselves. Any | |
| // intervening checkpoint request will do the same. Exactly one of those flip function attempts | |
| // will succeed, and the target thread will not be able to reenter a runnable state until one of | |
| // them does. | |
| // Try to run the closure on the other threads. | |
| TimingLogger::ScopedTiming split3("RunningThreadFlips", collector->GetTimings()); | |
| // Reacquire the mutator lock while holding suspend_count_lock. This cannot fail, since we | |
| // do not acquire the mutator lock unless suspend_all_count was read as 0 while holding | |
| // suspend_count_lock. We did not release suspend_count_lock since releasing the mutator | |
| // lock. | |
| AcquireMutatorLockSharedUncontended(self); | |
| Locks::thread_suspend_count_lock_->Unlock(self); | |
| // Concurrent SuspendAll may now see zero suspend_all_count_, but block on mutator_lock_. | |
| collector->GetHeap()->ThreadFlipEnd(self); | |
| for (int i = 0; i < thread_count; ++i) { | |
| bool finished; | |
| Thread::EnsureFlipFunctionStarted( | |
| self, flipping_threads[i], Thread::StateAndFlags(0), &exit_flags[i], &finished); | |
| if (finished) { | |
| MutexLock mu2(self, *Locks::thread_list_lock_); | |
| flipping_threads[i]->UnregisterThreadExitFlag(&exit_flags[i]); | |
| flipping_threads[i] = nullptr; | |
| } | |
| } | |
| // Make sure all flips complete before we return. | |
| for (int i = 0; i < thread_count; ++i) { | |
| if (UNLIKELY(flipping_threads[i] != nullptr)) { | |
| flipping_threads[i]->WaitForFlipFunctionTestingExited(self, &exit_flags[i]); | |
| MutexLock mu2(self, *Locks::thread_list_lock_); | |
| flipping_threads[i]->UnregisterThreadExitFlag(&exit_flags[i]); | |
| } | |
| } | |
| Thread::DCheckUnregisteredEverywhere(&exit_flags[0], &exit_flags[thread_count - 1]); | |
| Locks::mutator_lock_->SharedUnlock(self); | |
| } | |
| // True only for debugging suspend timeout code. The resulting timeouts are short enough that | |
| // failures are expected. | |
| static constexpr bool kShortSuspendTimeouts = false; | |
| static constexpr unsigned kSuspendBarrierIters = kShortSuspendTimeouts ? 5 : 20; | |
| #if ART_USE_FUTEXES | |
| // Returns true if it timed out. Times out after timeout_ns/kSuspendBarrierIters nsecs | |
| static bool WaitOnceForSuspendBarrier(AtomicInteger* barrier, | |
| int32_t cur_val, | |
| uint64_t timeout_ns) { | |
| timespec wait_timeout; | |
| if (kShortSuspendTimeouts) { | |
| timeout_ns = MsToNs(kSuspendBarrierIters); | |
| CHECK_GE(NsToMs(timeout_ns / kSuspendBarrierIters), 1ul); | |
| } else { | |
| DCHECK_GE(NsToMs(timeout_ns / kSuspendBarrierIters), 10ul); | |
| } | |
| InitTimeSpec(false, CLOCK_MONOTONIC, NsToMs(timeout_ns / kSuspendBarrierIters), 0, &wait_timeout); | |
| if (futex(barrier->Address(), FUTEX_WAIT_PRIVATE, cur_val, &wait_timeout, nullptr, 0) != 0) { | |
| if (errno == ETIMEDOUT) { | |
| return true; | |
| } else if (errno != EAGAIN && errno != EINTR) { | |
| PLOG(FATAL) << "futex wait for suspend barrier failed"; | |
| } | |
| } | |
| return false; | |
| } | |
| #else | |
| static bool WaitOnceForSuspendBarrier(AtomicInteger* barrier, | |
| int32_t cur_val, | |
| uint64_t timeout_ns) { | |
| // In the normal case, aim for a couple of hundred milliseconds. | |
| static constexpr unsigned kInnerIters = | |
| kShortSuspendTimeouts ? 1'000 : (timeout_ns / 1000) / kSuspendBarrierIters; | |
| DCHECK_GE(kInnerIters, 1'000u); | |
| for (int i = 0; i < kInnerIters; ++i) { | |
| sched_yield(); | |
| if (barrier->load(std::memory_order_acquire) == 0) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| #endif // ART_USE_FUTEXES | |
| std::optional<std::string> ThreadList::WaitForSuspendBarrier(AtomicInteger* barrier, | |
| pid_t t, | |
| int attempt_of_4) { | |
| #if ART_USE_FUTEXES | |
| const uint64_t start_time = NanoTime(); | |
| #endif | |
| uint64_t timeout_ns = | |
| attempt_of_4 == 0 ? thread_suspend_timeout_ns_ : thread_suspend_timeout_ns_ / 4; | |
| static bool is_user_build = (android::base::GetProperty("ro.build.type", "") == "user"); | |
| // Significantly increase timeouts in user builds, since they result in crashes. | |
| // Many of these are likely to turn into ANRs, which are less informative for the developer, but | |
| // friendlier to the user. We do not completely suppress timeouts, so that we avoid invisible | |
| // problems for cases not covered by ANR detection, e.g. a problem in a clean-up daemon. | |
| if (is_user_build) { | |
| static constexpr int USER_MULTIPLIER = 2; // Start out small, perhaps increase later if we | |
| // still have an issue? | |
| timeout_ns *= USER_MULTIPLIER; | |
| } | |
| uint64_t avg_wait_multiplier = 1; | |
| uint64_t wait_multiplier = 1; | |
| if (attempt_of_4 != 1) { | |
| // TODO: RequestSynchronousCheckpoint routinely passes attempt_of_4 = 0. Can | |
| // we avoid the getpriority() call? | |
| if (getpriority(PRIO_PROCESS, 0 /* this thread */) > 0) { | |
| // We're a low priority thread, and thus have a longer ANR timeout. Increase the suspend | |
| // timeout. | |
| avg_wait_multiplier = 3; | |
| } | |
| // To avoid the system calls in the common case, we fail to increase the first of 4 waits, but | |
| // then compensate during the last one. This also allows somewhat longer thread monitoring | |
| // before we time out. | |
| wait_multiplier = attempt_of_4 == 4 ? 2 * avg_wait_multiplier - 1 : avg_wait_multiplier; | |
| timeout_ns *= wait_multiplier; | |
| } | |
| bool collect_state = (t != 0 && (attempt_of_4 == 0 || attempt_of_4 == 4)); | |
| int32_t cur_val = barrier->load(std::memory_order_acquire); | |
| if (cur_val <= 0) { | |
| DCHECK_EQ(cur_val, 0); | |
| return std::nullopt; | |
| } | |
| unsigned i = 0; | |
| if (WaitOnceForSuspendBarrier(barrier, cur_val, timeout_ns)) { | |
| i = 1; | |
| } | |
| cur_val = barrier->load(std::memory_order_acquire); | |
| if (cur_val <= 0) { | |
| DCHECK_EQ(cur_val, 0); | |
| return std::nullopt; | |
| } | |
| // Extra timeout to compensate for concurrent thread dumps, so that we are less likely to time | |
| // out during ANR dumps. | |
| uint64_t dump_adjustment_ns = 0; | |
| // Total timeout increment if we see a concurrent thread dump. Distributed evenly across | |
| // remaining iterations. | |
| static constexpr uint64_t kDumpWaitNSecs = 30'000'000'000ull; // 30 seconds | |
| // Replacement timeout if thread is stopped for tracing, probably by a debugger. | |
| static constexpr uint64_t kTracingWaitNSecs = 7'200'000'000'000ull; // wait a bit < 2 hours; | |
| // Long wait; gather information in case of timeout. | |
| std::string sampled_state = collect_state ? GetOsThreadStatQuick(t) : ""; | |
| if (collect_state && GetStateFromStatString(sampled_state) == 't') { | |
| LOG(WARNING) << "Thread suspension nearly timed out due to Tracing stop (debugger attached?)"; | |
| timeout_ns = kTracingWaitNSecs; | |
| } | |
| // Only fail after kSuspendBarrierIters timeouts, to make us robust against app freezing. | |
| while (i < kSuspendBarrierIters) { | |
| if (WaitOnceForSuspendBarrier(barrier, cur_val, timeout_ns + dump_adjustment_ns)) { | |
| ++i; | |
| #if ART_USE_FUTEXES | |
| if (!kShortSuspendTimeouts) { | |
| CHECK_GE(NanoTime() - start_time, i * timeout_ns / kSuspendBarrierIters - 1'000'000); | |
| } | |
| #endif | |
| } | |
| cur_val = barrier->load(std::memory_order_acquire); | |
| if (cur_val <= 0) { | |
| DCHECK_EQ(cur_val, 0); | |
| return std::nullopt; | |
| } | |
| std::optional<uint64_t> last_sigquit_nanotime = Runtime::Current()->SigQuitNanoTime(); | |
| if (last_sigquit_nanotime.has_value() && i < kSuspendBarrierIters) { | |
| // Adjust dump_adjustment_ns to reflect the number of iterations we have left and how long | |
| // ago we started dumping threads. | |
| uint64_t new_unscaled_adj = kDumpWaitNSecs + last_sigquit_nanotime.value() - NanoTime(); | |
| // Scale by the fraction of iterations still remaining. | |
| dump_adjustment_ns = new_unscaled_adj * kSuspendBarrierIters / kSuspendBarrierIters - i; | |
| } | |
| // Keep the old dump_adjustment_ns if SigQuitNanoTime() was cleared. | |
| } | |
| uint64_t final_wait_time = NanoTime() - start_time; | |
| uint64_t total_wait_time = attempt_of_4 == 0 ? | |
| final_wait_time : | |
| 4 * final_wait_time * avg_wait_multiplier / wait_multiplier; | |
| return collect_state ? "Target states: [" + sampled_state + ", " + GetOsThreadStatQuick(t) + "]" + | |
| (cur_val == 0 ? "(barrier now passed)" : "") + | |
| " Final wait time: " + PrettyDuration(final_wait_time) + | |
| "; appr. total wait time: " + PrettyDuration(total_wait_time) : | |
| ""; | |
| } | |
| void ThreadList::SuspendAll(const char* cause, bool long_suspend) { | |
| Thread* self = Thread::Current(); | |
| if (self != nullptr) { | |
| VLOG(threads) << *self << " SuspendAll for " << cause << " starting..."; | |
| } else { | |
| VLOG(threads) << "Thread[null] SuspendAll for " << cause << " starting..."; | |
| } | |
| { | |
| ScopedTrace trace("Suspending mutator threads"); | |
| const uint64_t start_time = NanoTime(); | |
| SuspendAllInternal(self); | |
| // All threads are known to have suspended (but a thread may still own the mutator lock) | |
| // Make sure this thread grabs exclusive access to the mutator lock and its protected data. | |
| #if HAVE_TIMED_RWLOCK | |
| while (true) { | |
| if (Locks::mutator_lock_->ExclusiveLockWithTimeout(self, | |
| NsToMs(thread_suspend_timeout_ns_), | |
| 0)) { | |
| break; | |
| } else if (!long_suspend_) { | |
| // Reading long_suspend without the mutator lock is slightly racy, in some rare cases, this | |
| // could result in a thread suspend timeout. | |
| // Timeout if we wait more than thread_suspend_timeout_ns_ nanoseconds. | |
| UnsafeLogFatalForThreadSuspendAllTimeout(); | |
| } | |
| } | |
| #else | |
| Locks::mutator_lock_->ExclusiveLock(self); | |
| #endif | |
| long_suspend_ = long_suspend; | |
| const uint64_t end_time = NanoTime(); | |
| const uint64_t suspend_time = end_time - start_time; | |
| suspend_all_histogram_.AdjustAndAddValue(suspend_time); | |
| if (suspend_time > kLongThreadSuspendThreshold) { | |
| LOG(WARNING) << "Suspending all threads took: " << PrettyDuration(suspend_time); | |
| } | |
| if (kDebugLocking) { | |
| // Debug check that all threads are suspended. | |
| AssertOtherThreadsAreSuspended(self); | |
| } | |
| } | |
| // SuspendAllInternal blocks if we are in the middle of a flip. | |
| DCHECK(!self->ReadFlag(ThreadFlag::kPendingFlipFunction, std::memory_order_relaxed)); | |
| DCHECK(!self->ReadFlag(ThreadFlag::kRunningFlipFunction, std::memory_order_relaxed)); | |
| ATraceBegin((std::string("Mutator threads suspended for ") + cause).c_str()); | |
| if (self != nullptr) { | |
| VLOG(threads) << *self << " SuspendAll complete"; | |
| } else { | |
| VLOG(threads) << "Thread[null] SuspendAll complete"; | |
| } | |
| } | |
| // Ensures all threads running Java suspend and that those not running Java don't start. | |
| void ThreadList::SuspendAllInternal(Thread* self, SuspendReason reason) { | |
| // self can be nullptr if this is an unregistered thread. | |
| Locks::mutator_lock_->AssertNotExclusiveHeld(self); | |
| Locks::thread_list_lock_->AssertNotHeld(self); | |
| Locks::thread_suspend_count_lock_->AssertNotHeld(self); | |
| if (kDebugLocking && self != nullptr) { | |
| CHECK_NE(self->GetState(), ThreadState::kRunnable); | |
| } | |
| // First request that all threads suspend, then wait for them to suspend before | |
| // returning. This suspension scheme also relies on other behaviour: | |
| // 1. Threads cannot be deleted while they are suspended or have a suspend- | |
| // request flag set - (see Unregister() below). | |
| // 2. When threads are created, they are created in a suspended state (actually | |
| // kNative) and will never begin executing Java code without first checking | |
| // the suspend-request flag. | |
| // The atomic counter for number of threads that need to pass the barrier. | |
| AtomicInteger pending_threads; | |
| for (int iter_count = 1;; ++iter_count) { | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| if (suspend_all_count_ == 0) { | |
| // Never run multiple SuspendAlls concurrently. | |
| // If we are asked to suspend ourselves, we proceed anyway, but must ignore suspend | |
| // request from other threads until we resume them. | |
| bool found_myself = false; | |
| // Update global suspend all state for attaching threads. | |
| ++suspend_all_count_; | |
| pending_threads.store(list_.size() - (self == nullptr ? 0 : 1), std::memory_order_relaxed); | |
| // Increment everybody else's suspend count. | |
| for (const auto& thread : list_) { | |
| if (thread == self) { | |
| found_myself = true; | |
| } else { | |
| VLOG(threads) << "requesting thread suspend: " << *thread; | |
| DCHECK_EQ(suspend_all_count_, 1); | |
| thread->IncrementSuspendCount(self, &pending_threads, nullptr, reason); | |
| if (thread->IsSuspended()) { | |
| // Effectively pass the barrier on behalf of the already suspended thread. | |
| // The thread itself cannot yet have acted on our request since we still hold the | |
| // suspend_count_lock_, and it will notice that kActiveSuspendBarrier has already | |
| // been cleared if and when it acquires the lock in PassActiveSuspendBarriers(). | |
| DCHECK_EQ(thread->tlsPtr_.active_suspendall_barrier, &pending_threads); | |
| pending_threads.fetch_sub(1, std::memory_order_seq_cst); | |
| thread->tlsPtr_.active_suspendall_barrier = nullptr; | |
| if (!thread->HasActiveSuspendBarrier()) { | |
| thread->AtomicClearFlag(ThreadFlag::kActiveSuspendBarrier); | |
| } | |
| } | |
| // else: | |
| // The target thread was not yet suspended, and hence will be forced to execute | |
| // TransitionFromRunnableToSuspended shortly. Since we set the kSuspendRequest flag | |
| // before checking, and it checks kActiveSuspendBarrier after noticing kSuspendRequest, | |
| // it must notice kActiveSuspendBarrier when it does. Thus it is guaranteed to | |
| // decrement the suspend barrier. We're relying on store; load ordering here, but | |
| // that's not a problem, since state and flags all reside in the same atomic, and | |
| // are thus properly ordered, even for relaxed accesses. | |
| } | |
| } | |
| self->AtomicSetFlag(ThreadFlag::kSuspensionImmune, std::memory_order_relaxed); | |
| DCHECK(self == nullptr || found_myself); | |
| break; | |
| } | |
| } | |
| if (iter_count >= kMaxSuspendRetries) { | |
| LOG(FATAL) << "Too many SuspendAll retries: " << iter_count; | |
| } else { | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| DCHECK_LE(suspend_all_count_, 1); | |
| if (suspend_all_count_ != 0) { | |
| // This may take a while, and we're not runnable, and thus would otherwise not block. | |
| Thread::resume_cond_->WaitHoldingLocks(self); | |
| continue; | |
| } | |
| } | |
| // We're already not runnable, so an attempt to suspend us should succeed. | |
| } | |
| Thread* culprit = nullptr; | |
| pid_t tid = 0; | |
| std::ostringstream oss; | |
| for (int attempt_of_4 = 1; attempt_of_4 <= 4; ++attempt_of_4) { | |
| auto result = WaitForSuspendBarrier(&pending_threads, tid, attempt_of_4); | |
| if (!result.has_value()) { | |
| // Wait succeeded. | |
| break; | |
| } | |
| if (attempt_of_4 == 3) { | |
| // Second to the last attempt; Try to gather more information in case we time out. | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| oss << "remaining threads: "; | |
| for (const auto& thread : list_) { | |
| if (thread != self && !thread->IsSuspended()) { | |
| culprit = thread; | |
| oss << *thread << ", "; | |
| } | |
| } | |
| if (culprit != nullptr) { | |
| tid = culprit->GetTid(); | |
| } | |
| } else if (attempt_of_4 == 4) { | |
| // Final attempt still timed out. | |
| if (culprit == nullptr) { | |
| LOG(FATAL) << "SuspendAll timeout. Couldn't find holdouts."; | |
| } else { | |
| std::string name; | |
| culprit->GetThreadName(name); | |
| oss << "Info for " << name << ": "; | |
| std::string thr_descr = | |
| StringPrintf("state&flags: 0x%x, Java/native priority: %d/%d, barrier value: %d, ", | |
| culprit->GetStateAndFlags(std::memory_order_relaxed).GetValue(), | |
| culprit->GetNativePriority(), | |
| getpriority(PRIO_PROCESS /* really thread */, culprit->GetTid()), | |
| pending_threads.load()); | |
| oss << thr_descr << result.value(); | |
| culprit->AbortInThis("SuspendAll timeout; " + oss.str()); | |
| } | |
| } | |
| } | |
| } | |
| void ThreadList::ResumeAll() { | |
| Thread* self = Thread::Current(); | |
| if (kDebugLocking) { | |
| // Debug check that all threads are suspended. | |
| AssertOtherThreadsAreSuspended(self); | |
| } | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| ATraceEnd(); // Matching "Mutator threads suspended ..." in SuspendAll. | |
| ResumeAllInternal(self); | |
| } | |
| // Holds thread_list_lock_ and suspend_count_lock_ | |
| void ThreadList::ResumeAllInternal(Thread* self) { | |
| DCHECK_NE(self->GetState(), ThreadState::kRunnable); | |
| if (self != nullptr) { | |
| VLOG(threads) << *self << " ResumeAll starting"; | |
| } else { | |
| VLOG(threads) << "Thread[null] ResumeAll starting"; | |
| } | |
| ScopedTrace trace("Resuming mutator threads"); | |
| long_suspend_ = false; | |
| Locks::mutator_lock_->ExclusiveUnlock(self); | |
| // Decrement the suspend counts for all threads. | |
| for (const auto& thread : list_) { | |
| if (thread != self) { | |
| thread->DecrementSuspendCount(self); | |
| } | |
| } | |
| // Update global suspend all state for attaching threads. Unblocks other SuspendAlls once | |
| // suspend_count_lock_ is released. | |
| --suspend_all_count_; | |
| self->AtomicClearFlag(ThreadFlag::kSuspensionImmune, std::memory_order_relaxed); | |
| // Pending suspend requests for us will be handled when we become Runnable again. | |
| // Broadcast a notification to all suspended threads, some or all of | |
| // which may choose to wake up. No need to wait for them. | |
| if (self != nullptr) { | |
| VLOG(threads) << *self << " ResumeAll waking others"; | |
| } else { | |
| VLOG(threads) << "Thread[null] ResumeAll waking others"; | |
| } | |
| Thread::resume_cond_->Broadcast(self); | |
| if (self != nullptr) { | |
| VLOG(threads) << *self << " ResumeAll complete"; | |
| } else { | |
| VLOG(threads) << "Thread[null] ResumeAll complete"; | |
| } | |
| } | |
| bool ThreadList::Resume(Thread* thread, SuspendReason reason) { | |
| // This assumes there was an ATraceBegin when we suspended the thread. | |
| ATraceEnd(); | |
| Thread* self = Thread::Current(); | |
| DCHECK_NE(thread, self); | |
| VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") starting..." << reason; | |
| { | |
| // To check Contains. | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| // To check IsSuspended. | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| if (UNLIKELY(!thread->IsSuspended())) { | |
| LOG(reason == SuspendReason::kForUserCode ? ERROR : FATAL) | |
| << "Resume(" << reinterpret_cast<void*>(thread) << ") thread not suspended"; | |
| return false; | |
| } | |
| if (!Contains(thread)) { | |
| // We only expect threads within the thread-list to have been suspended otherwise we can't | |
| // stop such threads from delete-ing themselves. | |
| LOG(reason == SuspendReason::kForUserCode ? ERROR : FATAL) | |
| << "Resume(" << reinterpret_cast<void*>(thread) << ") thread not within thread list"; | |
| return false; | |
| } | |
| thread->DecrementSuspendCount(self, /*for_user_code=*/(reason == SuspendReason::kForUserCode)); | |
| Thread::resume_cond_->Broadcast(self); | |
| } | |
| VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") finished waking others"; | |
| return true; | |
| } | |
| bool ThreadList::SuspendThread(Thread* self, | |
| Thread* thread, | |
| SuspendReason reason, | |
| ThreadState self_state, | |
| const char* func_name, | |
| int attempt_of_4) { | |
| bool is_suspended = false; | |
| VLOG(threads) << func_name << "starting"; | |
| pid_t tid = thread->GetTid(); | |
| uint8_t suspended_count; | |
| uint8_t checkpoint_count; | |
| WrappedSuspend1Barrier wrapped_barrier{}; | |
| static_assert(sizeof wrapped_barrier.barrier_ == sizeof(uint32_t)); | |
| ThreadExitFlag tef; | |
| bool exited = false; | |
| thread->NotifyOnThreadExit(&tef); | |
| int iter_count = 1; | |
| do { | |
| { | |
| Locks::mutator_lock_->AssertSharedHeld(self); | |
| Locks::thread_list_lock_->AssertHeld(self); | |
| // Note: this will transition to runnable and potentially suspend. | |
| DCHECK(Contains(thread)); | |
| // This implementation fails if thread == self. Let the clients handle that case | |
| // appropriately. | |
| CHECK_NE(thread, self) << func_name << "(self)"; | |
| VLOG(threads) << func_name << " suspending: " << *thread; | |
| { | |
| MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_); | |
| if (LIKELY(self->GetSuspendCount() == 0)) { | |
| suspended_count = thread->suspended_count_; | |
| checkpoint_count = thread->checkpoint_count_; | |
| thread->IncrementSuspendCount(self, nullptr, &wrapped_barrier, reason); | |
| if (thread->IsSuspended()) { | |
| // See the discussion in mutator_gc_coord.md and SuspendAllInternal for the race here. | |
| thread->RemoveFirstSuspend1Barrier(&wrapped_barrier); | |
| // PassActiveSuspendBarriers couldn't have seen our barrier, since it also acquires | |
| // 'thread_suspend_count_lock_'. `wrapped_barrier` will not be accessed. | |
| if (!thread->HasActiveSuspendBarrier()) { | |
| thread->AtomicClearFlag(ThreadFlag::kActiveSuspendBarrier); | |
| } | |
| is_suspended = true; | |
| } | |
| DCHECK_GT(thread->GetSuspendCount(), 0); | |
| break; | |
| } | |
| // Else we hold the suspend count lock but another thread is trying to suspend us, | |
| // making it unsafe to try to suspend another thread in case we get a cycle. | |
| // Start the loop again, which will allow this thread to be suspended. | |
| } | |
| } | |
| // All locks are released, and we should quickly exit the suspend-unfriendly state. Retry. | |
| if (iter_count >= kMaxSuspendRetries) { | |
| LOG(FATAL) << "Too many suspend retries"; | |
| } | |
| Locks::thread_list_lock_->ExclusiveUnlock(self); | |
| { | |
| ScopedThreadSuspension sts(self, ThreadState::kSuspended); | |
| usleep(kThreadSuspendSleepUs); | |
| ++iter_count; | |
| } | |
| Locks::thread_list_lock_->ExclusiveLock(self); | |
| exited = tef.HasExited(); | |
| } while (!exited); | |
| thread->UnregisterThreadExitFlag(&tef); | |
| Locks::thread_list_lock_->ExclusiveUnlock(self); | |
| self->TransitionFromRunnableToSuspended(self_state); | |
| if (exited) { | |
| // This is OK: There's a race in inflating a lock and the owner giving up ownership and then | |
| // dying. | |
| LOG(WARNING) << StringPrintf("Thread with tid %d exited before suspending", tid); | |
| return false; | |
| } | |
| // Now wait for target to decrement suspend barrier. | |
| std::optional<std::string> failure_info; | |
| if (!is_suspended) { | |
| failure_info = WaitForSuspendBarrier(&wrapped_barrier.barrier_, tid, attempt_of_4); | |
| if (!failure_info.has_value()) { | |
| is_suspended = true; | |
| } | |
| } | |
| while (!is_suspended) { | |
| if (attempt_of_4 > 0 && attempt_of_4 < 4) { | |
| // Caller will try again. Give up and resume the thread for now. We need to make sure | |
| // that wrapped_barrier is removed from the list before we deallocate it. | |
| MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_); | |
| if (wrapped_barrier.barrier_.load() == 0) { | |
| // Succeeded in the meantime. | |
| is_suspended = true; | |
| continue; | |
| } | |
| thread->RemoveSuspend1Barrier(&wrapped_barrier); | |
| if (!thread->HasActiveSuspendBarrier()) { | |
| thread->AtomicClearFlag(ThreadFlag::kActiveSuspendBarrier); | |
| } | |
| // Do not call Resume(), since we are probably not fully suspended. | |
| thread->DecrementSuspendCount(self, | |
| /*for_user_code=*/(reason == SuspendReason::kForUserCode)); | |
| Thread::resume_cond_->Broadcast(self); | |
| return false; | |
| } | |
| std::string name; | |
| thread->GetThreadName(name); | |
| WrappedSuspend1Barrier* first_barrier; | |
| { | |
| MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_); | |
| first_barrier = thread->tlsPtr_.active_suspend1_barriers; | |
| } | |
| // 'thread' should still have a suspend request pending, and hence stick around. Try to abort | |
| // there, since its stack trace is much more interesting than ours. | |
| std::string message = StringPrintf( | |
| "%s timed out: %s: state&flags: 0x%x, Java/native priority: %d/%d," | |
| " barriers: %p, ours: %p, barrier value: %d, nsusps: %d, ncheckpts: %d, thread_info: %s", | |
| func_name, | |
| name.c_str(), | |
| thread->GetStateAndFlags(std::memory_order_relaxed).GetValue(), | |
| thread->GetNativePriority(), | |
| getpriority(PRIO_PROCESS /* really thread */, thread->GetTid()), | |
| first_barrier, | |
| &wrapped_barrier, | |
| wrapped_barrier.barrier_.load(), | |
| thread->suspended_count_ - suspended_count, | |
| thread->checkpoint_count_ - checkpoint_count, | |
| failure_info.value().c_str()); | |
| // Check one last time whether thread passed the suspend barrier. Empirically this seems to | |
| // happen maybe between 1 and 5% of the time. | |
| if (wrapped_barrier.barrier_.load() != 0) { | |
| // thread still has a pointer to wrapped_barrier. Returning and continuing would be unsafe | |
| // without additional cleanup. | |
| thread->AbortInThis(message); | |
| UNREACHABLE(); | |
| } | |
| is_suspended = true; | |
| } | |
| // wrapped_barrier.barrier_ will no longer be accessed. | |
| VLOG(threads) << func_name << " suspended: " << *thread; | |
| if (ATraceEnabled()) { | |
| std::string name; | |
| thread->GetThreadName(name); | |
| ATraceBegin( | |
| StringPrintf("%s suspended %s for tid=%d", func_name, name.c_str(), thread->GetTid()) | |
| .c_str()); | |
| } | |
| if (kIsDebugBuild) { | |
| CHECK(thread->IsSuspended()); | |
| MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_); | |
| thread->CheckBarrierInactive(&wrapped_barrier); | |
| } | |
| return true; | |
| } | |
| Thread* ThreadList::SuspendThreadByPeer(jobject peer, SuspendReason reason) { | |
| Thread* const self = Thread::Current(); | |
| ThreadState old_self_state = self->GetState(); | |
| self->TransitionFromSuspendedToRunnable(); | |
| Locks::thread_list_lock_->ExclusiveLock(self); | |
| ObjPtr<mirror::Object> thread_ptr = self->DecodeJObject(peer); | |
| Thread* thread = Thread::FromManagedThread(self, thread_ptr); | |
| if (thread == nullptr || !Contains(thread)) { | |
| if (thread == nullptr) { | |
| ObjPtr<mirror::Object> name = WellKnownClasses::java_lang_Thread_name->GetObject(thread_ptr); | |
| std::string thr_name = (name == nullptr ? "<unknown>" : name->AsString()->ToModifiedUtf8()); | |
| LOG(WARNING) << "No such thread for suspend" | |
| << ": " << peer << ":" << thr_name; | |
| } else { | |
| LOG(WARNING) << "SuspendThreadByPeer failed for unattached thread: " | |
| << reinterpret_cast<void*>(thread); | |
| } | |
| Locks::thread_list_lock_->ExclusiveUnlock(self); | |
| self->TransitionFromRunnableToSuspended(old_self_state); | |
| return nullptr; | |
| } | |
| VLOG(threads) << "SuspendThreadByPeer found thread: " << *thread; | |
| // Releases thread_list_lock_ and mutator lock. | |
| bool success = SuspendThread(self, thread, reason, old_self_state, __func__, 0); | |
| Locks::thread_list_lock_->AssertNotHeld(self); | |
| return success ? thread : nullptr; | |
| } | |
| Thread* ThreadList::SuspendThreadByThreadId(uint32_t thread_id, | |
| SuspendReason reason, | |
| int attempt_of_4) { | |
| Thread* const self = Thread::Current(); | |
| ThreadState old_self_state = self->GetState(); | |
| CHECK_NE(thread_id, kInvalidThreadId); | |
| VLOG(threads) << "SuspendThreadByThreadId starting"; | |
| self->TransitionFromSuspendedToRunnable(); | |
| Locks::thread_list_lock_->ExclusiveLock(self); | |
| Thread* thread = FindThreadByThreadId(thread_id); | |
| if (thread == nullptr) { | |
| // There's a race in inflating a lock and the owner giving up ownership and then dying. | |
| LOG(WARNING) << StringPrintf("No such thread id %d for suspend", thread_id); | |
| Locks::thread_list_lock_->ExclusiveUnlock(self); | |
| self->TransitionFromRunnableToSuspended(old_self_state); | |
| return nullptr; | |
| } | |
| DCHECK(Contains(thread)); | |
| VLOG(threads) << "SuspendThreadByThreadId found thread: " << *thread; | |
| // Releases thread_list_lock_ and mutator lock. | |
| bool success = SuspendThread(self, thread, reason, old_self_state, __func__, attempt_of_4); | |
| Locks::thread_list_lock_->AssertNotHeld(self); | |
| return success ? thread : nullptr; | |
| } | |
| Thread* ThreadList::FindThreadByThreadId(uint32_t thread_id) { | |
| for (const auto& thread : list_) { | |
| if (thread->GetThreadId() == thread_id) { | |
| return thread; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| Thread* ThreadList::FindThreadByTid(int tid) { | |
| for (const auto& thread : list_) { | |
| if (thread->GetTid() == tid) { | |
| return thread; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| void ThreadList::WaitForOtherNonDaemonThreadsToExit(bool check_no_birth) { | |
| ScopedTrace trace(__PRETTY_FUNCTION__); | |
| Thread* self = Thread::Current(); | |
| Locks::mutator_lock_->AssertNotHeld(self); | |
| while (true) { | |
| Locks::runtime_shutdown_lock_->Lock(self); | |
| if (check_no_birth) { | |
| // No more threads can be born after we start to shutdown. | |
| CHECK(Runtime::Current()->IsShuttingDownLocked()); | |
| CHECK_EQ(Runtime::Current()->NumberOfThreadsBeingBorn(), 0U); | |
| } else { | |
| if (Runtime::Current()->NumberOfThreadsBeingBorn() != 0U) { | |
| // Awkward. Shutdown_cond_ is private, but the only live thread may not be registered yet. | |
| // Fortunately, this is used mostly for testing, and not performance-critical. | |
| Locks::runtime_shutdown_lock_->Unlock(self); | |
| usleep(1000); | |
| continue; | |
| } | |
| } | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| Locks::runtime_shutdown_lock_->Unlock(self); | |
| // Also wait for any threads that are unregistering to finish. This is required so that no | |
| // threads access the thread list after it is deleted. TODO: This may not work for user daemon | |
| // threads since they could unregister at the wrong time. | |
| bool done = unregistering_count_ == 0; | |
| if (done) { | |
| for (const auto& thread : list_) { | |
| if (thread != self && !thread->IsDaemon()) { | |
| done = false; | |
| break; | |
| } | |
| } | |
| } | |
| if (done) { | |
| break; | |
| } | |
| // Wait for another thread to exit before re-checking. | |
| Locks::thread_exit_cond_->Wait(self); | |
| } | |
| } | |
| void ThreadList::SuspendAllDaemonThreadsForShutdown() { | |
| ScopedTrace trace(__PRETTY_FUNCTION__); | |
| Thread* self = Thread::Current(); | |
| size_t daemons_left = 0; | |
| { | |
| // Tell all the daemons it's time to suspend. | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| for (const auto& thread : list_) { | |
| // This is only run after all non-daemon threads have exited, so the remainder should all be | |
| // daemons. | |
| CHECK(thread->IsDaemon()) << *thread; | |
| if (thread != self) { | |
| thread->IncrementSuspendCount(self); | |
| ++daemons_left; | |
| } | |
| // We are shutting down the runtime, set the JNI functions of all the JNIEnvs to be | |
| // the sleep forever one. | |
| thread->GetJniEnv()->SetFunctionsToRuntimeShutdownFunctions(); | |
| } | |
| } | |
| if (daemons_left == 0) { | |
| // No threads left; safe to shut down. | |
| return; | |
| } | |
| // There is not a clean way to shut down if we have daemons left. We have no mechanism for | |
| // killing them and reclaiming thread stacks. We also have no mechanism for waiting until they | |
| // have truly finished touching the memory we are about to deallocate. We do the best we can with | |
| // timeouts. | |
| // | |
| // If we have any daemons left, wait until they are (a) suspended and (b) they are not stuck | |
| // in a place where they are about to access runtime state and are not in a runnable state. | |
| // We attempt to do the latter by just waiting long enough for things to | |
| // quiesce. Examples: Monitor code or waking up from a condition variable. | |
| // | |
| // Give the threads a chance to suspend, complaining if they're slow. (a) | |
| bool have_complained = false; | |
| static constexpr size_t kTimeoutMicroseconds = 2000 * 1000; | |
| static constexpr size_t kSleepMicroseconds = 1000; | |
| bool all_suspended = false; | |
| for (size_t i = 0; !all_suspended && i < kTimeoutMicroseconds / kSleepMicroseconds; ++i) { | |
| bool found_running = false; | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| for (const auto& thread : list_) { | |
| if (thread != self && thread->GetState() == ThreadState::kRunnable) { | |
| if (!have_complained) { | |
| LOG(WARNING) << "daemon thread not yet suspended: " << *thread; | |
| have_complained = true; | |
| } | |
| found_running = true; | |
| } | |
| } | |
| } | |
| if (found_running) { | |
| // Sleep briefly before checking again. Max total sleep time is kTimeoutMicroseconds. | |
| usleep(kSleepMicroseconds); | |
| } else { | |
| all_suspended = true; | |
| } | |
| } | |
| if (!all_suspended) { | |
| // We can get here if a daemon thread executed a fastnative native call, so that it | |
| // remained in runnable state, and then made a JNI call after we called | |
| // SetFunctionsToRuntimeShutdownFunctions(), causing it to permanently stay in a harmless | |
| // but runnable state. See b/147804269 . | |
| LOG(WARNING) << "timed out suspending all daemon threads"; | |
| } | |
| // Assume all threads are either suspended or somehow wedged. | |
| // Wait again for all the now "suspended" threads to actually quiesce. (b) | |
| static constexpr size_t kDaemonSleepTime = 400'000; | |
| usleep(kDaemonSleepTime); | |
| std::list<Thread*> list_copy; | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| // Half-way through the wait, set the "runtime deleted" flag, causing any newly awoken | |
| // threads to immediately go back to sleep without touching memory. This prevents us from | |
| // touching deallocated memory, but it also prevents mutexes from getting released. Thus we | |
| // only do this once we're reasonably sure that no system mutexes are still held. | |
| for (const auto& thread : list_) { | |
| DCHECK(thread == self || !all_suspended || thread->GetState() != ThreadState::kRunnable); | |
| // In the !all_suspended case, the target is probably sleeping. | |
| thread->GetJniEnv()->SetRuntimeDeleted(); | |
| // Possibly contended Mutex acquisitions are unsafe after this. | |
| // Releasing thread_list_lock_ is OK, since it can't block. | |
| } | |
| } | |
| // Finally wait for any threads woken before we set the "runtime deleted" flags to finish | |
| // touching memory. | |
| usleep(kDaemonSleepTime); | |
| #if defined(__has_feature) | |
| #if __has_feature(address_sanitizer) || __has_feature(hwaddress_sanitizer) | |
| // Sleep a bit longer with -fsanitize=address, since everything is slower. | |
| usleep(2 * kDaemonSleepTime); | |
| #endif | |
| #endif | |
| // At this point no threads should be touching our data structures anymore. | |
| } | |
| void ThreadList::Register(Thread* self) { | |
| DCHECK_EQ(self, Thread::Current()); | |
| CHECK(!shut_down_); | |
| if (VLOG_IS_ON(threads)) { | |
| std::ostringstream oss; | |
| self->ShortDump(oss); // We don't hold the mutator_lock_ yet and so cannot call Dump. | |
| LOG(INFO) << "ThreadList::Register() " << *self << "\n" << oss.str(); | |
| } | |
| // Atomically add self to the thread list and make its thread_suspend_count_ reflect ongoing | |
| // SuspendAll requests. | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| if (suspend_all_count_ == 1) { | |
| self->IncrementSuspendCount(self); | |
| } else { | |
| DCHECK_EQ(suspend_all_count_, 0); | |
| } | |
| CHECK(!Contains(self)); | |
| list_.push_back(self); | |
| if (gUseReadBarrier) { | |
| gc::collector::ConcurrentCopying* const cc = | |
| Runtime::Current()->GetHeap()->ConcurrentCopyingCollector(); | |
| // Initialize according to the state of the CC collector. | |
| self->SetIsGcMarkingAndUpdateEntrypoints(cc->IsMarking()); | |
| if (cc->IsUsingReadBarrierEntrypoints()) { | |
| self->SetReadBarrierEntrypoints(); | |
| } | |
| self->SetWeakRefAccessEnabled(cc->IsWeakRefAccessEnabled()); | |
| } | |
| } | |
| void ThreadList::Unregister(Thread* self, bool should_run_callbacks) { | |
| DCHECK_EQ(self, Thread::Current()); | |
| CHECK_NE(self->GetState(), ThreadState::kRunnable); | |
| Locks::mutator_lock_->AssertNotHeld(self); | |
| if (self->tls32_.disable_thread_flip_count != 0) { | |
| LOG(FATAL) << "Incomplete PrimitiveArrayCritical section at exit: " << *self << "count = " | |
| << self->tls32_.disable_thread_flip_count; | |
| } | |
| VLOG(threads) << "ThreadList::Unregister() " << *self; | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| ++unregistering_count_; | |
| } | |
| // Any time-consuming destruction, plus anything that can call back into managed code or | |
| // suspend and so on, must happen at this point, and not in ~Thread. The self->Destroy is what | |
| // causes the threads to join. It is important to do this after incrementing unregistering_count_ | |
| // since we want the runtime to wait for the daemon threads to exit before deleting the thread | |
| // list. | |
| self->Destroy(should_run_callbacks); | |
| uint32_t thin_lock_id = self->GetThreadId(); | |
| while (true) { | |
| // Remove and delete the Thread* while holding the thread_list_lock_ and | |
| // thread_suspend_count_lock_ so that the unregistering thread cannot be suspended. | |
| // Note: deliberately not using MutexLock that could hold a stale self pointer. | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| if (!Contains(self)) { | |
| std::string thread_name; | |
| self->GetThreadName(thread_name); | |
| std::ostringstream os; | |
| DumpNativeStack(os, GetTid(), " native: ", nullptr); | |
| LOG(FATAL) << "Request to unregister unattached thread " << thread_name << "\n" << os.str(); | |
| UNREACHABLE(); | |
| } else { | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| Thread::StateAndFlags state_and_flags = self->GetStateAndFlags(std::memory_order_acquire); | |
| if (!state_and_flags.IsFlagSet(ThreadFlag::kRunningFlipFunction) && | |
| !state_and_flags.IsFlagSet(ThreadFlag::kSuspendRequest)) { | |
| list_.remove(self); | |
| self->SignalExitFlags(); | |
| break; | |
| } | |
| } | |
| } | |
| // In the case where we are not suspended yet, sleep to leave other threads time to execute. | |
| // This is important if there are realtime threads. b/111277984 | |
| usleep(1); | |
| // We failed to remove the thread due to a suspend request or the like, loop and try again. | |
| } | |
| // We flush the trace buffer in Thread::Destroy. We have to check again here because once the | |
| // Thread::Destroy finishes we wait for any active suspend requests to finish before deleting | |
| // the thread. If a new trace was started during the wait period we may allocate the trace buffer | |
| // again. The trace buffer would only contain the method entry events for the methods on the stack | |
| // of an exiting thread. It is not required to flush these entries but we need to release the | |
| // buffer. Ideally we should either not generate trace events for a thread that is exiting or use | |
| // a different mechanism to report the initial events on a trace start that doesn't use per-thread | |
| // buffer. Both these approaches are not trivial to implement, so we are going with the approach | |
| // of just releasing the buffer here. | |
| if (UNLIKELY(self->GetMethodTraceBuffer() != nullptr)) { | |
| Trace::ReleaseThreadBuffer(self); | |
| } | |
| CHECK_EQ(self->GetMethodTraceBuffer(), nullptr) << Trace::GetDebugInformation(); | |
| delete self; | |
| // Release the thread ID after the thread is finished and deleted to avoid cases where we can | |
| // temporarily have multiple threads with the same thread id. When this occurs, it causes | |
| // problems in FindThreadByThreadId / SuspendThreadByThreadId. | |
| ReleaseThreadId(nullptr, thin_lock_id); | |
| // Clear the TLS data, so that the underlying native thread is recognizably detached. | |
| // (It may wish to reattach later.) | |
| #ifdef __BIONIC__ | |
| __get_tls()[TLS_SLOT_ART_THREAD_SELF] = nullptr; | |
| #else | |
| CHECK_PTHREAD_CALL(pthread_setspecific, (Thread::pthread_key_self_, nullptr), "detach self"); | |
| Thread::self_tls_ = nullptr; | |
| #endif | |
| // Signal that a thread just detached. | |
| MutexLock mu(nullptr, *Locks::thread_list_lock_); | |
| --unregistering_count_; | |
| Locks::thread_exit_cond_->Broadcast(nullptr); | |
| } | |
| void ThreadList::ForEach(void (*callback)(Thread*, void*), void* context) { | |
| for (const auto& thread : list_) { | |
| callback(thread, context); | |
| } | |
| } | |
| void ThreadList::WaitForUnregisterToComplete(Thread* self) { | |
| // We hold thread_list_lock_ . | |
| while (unregistering_count_ != 0) { | |
| LOG(WARNING) << "Waiting for a thread to finish unregistering"; | |
| Locks::thread_exit_cond_->Wait(self); | |
| } | |
| } | |
| void ThreadList::VisitRootsForSuspendedThreads(RootVisitor* visitor) { | |
| Thread* const self = Thread::Current(); | |
| std::vector<Thread*> threads_to_visit; | |
| // Tell threads to suspend and copy them into list. | |
| { | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| for (Thread* thread : list_) { | |
| thread->IncrementSuspendCount(self); | |
| if (thread == self || thread->IsSuspended()) { | |
| threads_to_visit.push_back(thread); | |
| } else { | |
| thread->DecrementSuspendCount(self); | |
| } | |
| } | |
| } | |
| // Visit roots without holding thread_list_lock_ and thread_suspend_count_lock_ to prevent lock | |
| // order violations. | |
| for (Thread* thread : threads_to_visit) { | |
| thread->VisitRoots(visitor, kVisitRootFlagAllRoots); | |
| } | |
| // Restore suspend counts. | |
| { | |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); | |
| for (Thread* thread : threads_to_visit) { | |
| thread->DecrementSuspendCount(self); | |
| } | |
| Thread::resume_cond_->Broadcast(self); | |
| } | |
| } | |
| void ThreadList::VisitRoots(RootVisitor* visitor, VisitRootFlags flags) const { | |
| MutexLock mu(Thread::Current(), *Locks::thread_list_lock_); | |
| for (const auto& thread : list_) { | |
| thread->VisitRoots(visitor, flags); | |
| } | |
| } | |
| void ThreadList::VisitReflectiveTargets(ReflectiveValueVisitor *visitor) const { | |
| MutexLock mu(Thread::Current(), *Locks::thread_list_lock_); | |
| for (const auto& thread : list_) { | |
| thread->VisitReflectiveTargets(visitor); | |
| } | |
| } | |
| void ThreadList::SweepInterpreterCaches(IsMarkedVisitor* visitor) const { | |
| MutexLock mu(Thread::Current(), *Locks::thread_list_lock_); | |
| for (const auto& thread : list_) { | |
| thread->SweepInterpreterCache(visitor); | |
| } | |
| } | |
| void ThreadList::ClearInterpreterCaches() const { | |
| Thread* self = Thread::Current(); | |
| Locks::mutator_lock_->AssertExclusiveHeld(self); | |
| MutexLock mu(self, *Locks::thread_list_lock_); | |
| for (const auto& thread : list_) { | |
| thread->GetInterpreterCache()->Clear(thread); | |
| } | |
| } | |
| uint32_t ThreadList::AllocThreadId(Thread* self) { | |
| MutexLock mu(self, *Locks::allocated_thread_ids_lock_); | |
| for (size_t i = 0; i < allocated_ids_.size(); ++i) { | |
| if (!allocated_ids_[i]) { | |
| allocated_ids_.set(i); | |
| return i + 1; // Zero is reserved to mean "invalid". | |
| } | |
| } | |
| LOG(FATAL) << "Out of internal thread ids"; | |
| UNREACHABLE(); | |
| } | |
| void ThreadList::ReleaseThreadId(Thread* self, uint32_t id) { | |
| MutexLock mu(self, *Locks::allocated_thread_ids_lock_); | |
| --id; // Zero is reserved to mean "invalid". | |
| DCHECK(allocated_ids_[id]) << id; | |
| allocated_ids_.reset(id); | |
| } | |
| ScopedSuspendAll::ScopedSuspendAll(const char* cause, bool long_suspend) { | |
| Runtime::Current()->GetThreadList()->SuspendAll(cause, long_suspend); | |
| } | |
| ScopedSuspendAll::~ScopedSuspendAll() { | |
| Runtime::Current()->GetThreadList()->ResumeAll(); | |
| } | |
| } // namespace art |