| /* | |
| * Copyright (C) 2020 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ART_RUNTIME_BASE_MESSAGE_QUEUE_H_ | |
| #define ART_RUNTIME_BASE_MESSAGE_QUEUE_H_ | |
| #include <deque> | |
| #include <optional> | |
| #include <variant> | |
| #include "base/time_utils.h" | |
| #include "mutex.h" | |
| #include "thread.h" | |
| #pragma clang diagnostic push | |
| #pragma clang diagnostic error "-Wconversion" | |
| namespace art HIDDEN { | |
| struct TimeoutExpiredMessage {}; | |
| // MessageQueue is an unbounded multiple producer, multiple consumer (MPMC) queue that can be | |
| // specialized to send messages between threads. The queue is parameterized by a set of types that | |
| // serve as the message types. Note that messages are passed by value, so smaller messages should be | |
| // used when possible. | |
| // | |
| // Example: | |
| // | |
| // struct IntMessage { int value; }; | |
| // struct DoubleMessage { double value; }; | |
| // | |
| // MessageQueue<IntMessage, DoubleMessage> queue; | |
| // | |
| // queue.SendMessage(IntMessage{42}); | |
| // queue.SendMessage(DoubleMessage{42.0}); | |
| // | |
| // auto message = queue.ReceiveMessage(); // message is a std::variant of the different | |
| // // message types. | |
| // | |
| // if (std::holds_alternative<IntMessage>(message)) { | |
| // cout << "Received int message with value " << std::get<IntMessage>(message) << "\n"; | |
| // } | |
| // | |
| // The message queue also supports a special timeout message. This is scheduled to be sent by the | |
| // SetTimeout method, which will cause the MessageQueue to deliver a TimeoutExpiredMessage after the | |
| // time period has elapsed. Note that only one timeout can be active can be active at a time, and | |
| // subsequent calls to SetTimeout will overwrite any existing timeout. | |
| // | |
| // Example: | |
| // | |
| // queue.SetTimeout(5000); // request to send TimeoutExpiredMessage in 5000ms. | |
| // | |
| // auto message = queue.ReceiveMessage(); // blocks for 5000ms and returns | |
| // // TimeoutExpiredMessage | |
| // | |
| // Note additional messages can be sent in the meantime and a ReceiveMessage call will wake up to | |
| // return that message. The TimeoutExpiredMessage will still be sent at the right time. | |
| // | |
| // Finally, MessageQueue has a SwitchReceive method that can be used to run different code depending | |
| // on the type of message received. SwitchReceive takes a set of lambda expressions that take one | |
| // argument of one of the allowed message types. An additional lambda expression that takes a single | |
| // auto argument can be used to serve as a catch-all case. | |
| // | |
| // Example: | |
| // | |
| // queue.SwitchReceive( | |
| // [&](IntMessage message) { | |
| // cout << "Received int: " << message.value << "\n"; | |
| // }, | |
| // [&](DoubleMessage message) { | |
| // cout << "Received double: " << message.value << "\n"; | |
| // }, | |
| // [&](auto other_message) { | |
| // // Another message was received. In this case, it's TimeoutExpiredMessage. | |
| // } | |
| // ) | |
| // | |
| // For additional examples, see message_queue_test.cc. | |
| template <typename... MessageTypes> | |
| class MessageQueue { | |
| public: | |
| using Message = std::variant<TimeoutExpiredMessage, MessageTypes...>; | |
| // Adds a message to the message queue, which can later be received with ReceiveMessage. See class | |
| // comment for more details. | |
| void SendMessage(Message message) { | |
| // TimeoutExpiredMessage should not be sent manually. | |
| DCHECK(!std::holds_alternative<TimeoutExpiredMessage>(message)); | |
| Thread* self = Thread::Current(); | |
| MutexLock lock{self, mutex_}; | |
| messages_.push_back(message); | |
| cv_.Signal(self); | |
| } | |
| // Schedule a TimeoutExpiredMessage to be delivered in timeout_milliseconds. See class comment for | |
| // more details. | |
| void SetTimeout(uint64_t timeout_milliseconds) { | |
| Thread* self = Thread::Current(); | |
| MutexLock lock{self, mutex_}; | |
| deadline_milliseconds_ = timeout_milliseconds + MilliTime(); | |
| cv_.Signal(self); | |
| } | |
| // Remove and return a message from the queue. If no message is available, ReceiveMessage will | |
| // block until one becomes available. See class comment for more details. | |
| Message ReceiveMessage() { | |
| Thread* self = Thread::Current(); | |
| MutexLock lock{self, mutex_}; | |
| // Loop until we receive a message | |
| while (true) { | |
| uint64_t const current_time = MilliTime(); | |
| // First check if the deadline has passed. | |
| if (deadline_milliseconds_.has_value() && deadline_milliseconds_.value() < current_time) { | |
| deadline_milliseconds_.reset(); | |
| return TimeoutExpiredMessage{}; | |
| } | |
| // Check if there is a message in the queue. | |
| if (messages_.size() > 0) { | |
| Message message = messages_.front(); | |
| messages_.pop_front(); | |
| return message; | |
| } | |
| // Otherwise, wait until we have a message or a timeout. | |
| if (deadline_milliseconds_.has_value()) { | |
| DCHECK_LE(current_time, deadline_milliseconds_.value()); | |
| int64_t timeout = static_cast<int64_t>(deadline_milliseconds_.value() - current_time); | |
| cv_.TimedWait(self, timeout, /*ns=*/0); | |
| } else { | |
| cv_.Wait(self); | |
| } | |
| } | |
| } | |
| // Waits for a message and applies the appropriate function argument to the received message. See | |
| // class comment for more details. | |
| template <typename ReturnType = void, typename... Fn> | |
| ReturnType SwitchReceive(Fn... case_fn) { | |
| struct Matcher : Fn... { | |
| using Fn::operator()...; | |
| } matcher{case_fn...}; | |
| return std::visit(matcher, ReceiveMessage()); | |
| } | |
| private: | |
| Mutex mutex_{"MessageQueue Mutex"}; | |
| ConditionVariable cv_{"MessageQueue ConditionVariable", mutex_}; | |
| std::deque<Message> messages_ GUARDED_BY(mutex_); | |
| std::optional<uint64_t> deadline_milliseconds_ GUARDED_BY(mutex_); | |
| }; | |
| } // namespace art | |
| #pragma clang diagnostic pop // -Wconversion | |
| #endif // ART_RUNTIME_BASE_MESSAGE_QUEUE_H_ |