blob: 51ffcd244fdabdc62b4472fe4a1b92040411f7de [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.amm.test;
import android.content.Context;
import android.graphics.Canvas;
import android.view.TextureView;
import android.view.ViewGroup;
class TextureViewUse {
private TextureView mTextureView;
/**
* Constructs a TextureView object with given dimensions.
* The texture view is added to the given ViewGroup object, which should be
* included in the main display.
*/
public TextureViewUse(Context context, ViewGroup vg, int width, int height) {
mTextureView = new TextureView(context);
vg.addView(mTextureView, width, height);
mTextureView.post(new CycleRunnable());
}
// To force as many graphics buffers as will ever be used to actually be
// used, we cycle the color of the texture view a handful of times right
// when things start up.
private class CycleRunnable implements Runnable {
private int mCycles = 0;
private int mRed = 255;
private int mGreen = 255;
private int mBlue = 0;
public void run() {
if (mCycles < 10) {
mCycles++;
updateTextureView();
mTextureView.post(this);
}
}
private void updateTextureView() {
Canvas canvas = mTextureView.lockCanvas();
if (canvas != null) {
canvas.drawRGB(mRed, mGreen, mBlue);
int tmp = mRed;
mTextureView.unlockCanvasAndPost(canvas);
mRed = mGreen;
mGreen = mBlue;
mBlue = tmp;
}
}
}
}