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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_
#define ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_
#include "base/logging.h"
#include "base/macros.h"
#include "base/mutex.h"
#include "stack.h" // StackReference
namespace art {
namespace mirror {
class Throwable;
} // namespace mirror
class ArtMethod;
class Context;
class Thread;
class ShadowFrame;
// Manages exception delivery for Quick backend.
class QuickExceptionHandler {
public:
QuickExceptionHandler(Thread* self, bool is_deoptimization)
SHARED_REQUIRES(Locks::mutator_lock_);
NO_RETURN ~QuickExceptionHandler() {
LOG(FATAL) << "UNREACHABLE"; // Expected to take long jump.
UNREACHABLE();
}
void FindCatch(mirror::Throwable* exception) SHARED_REQUIRES(Locks::mutator_lock_);
void DeoptimizeStack() SHARED_REQUIRES(Locks::mutator_lock_);
void UpdateInstrumentationStack() SHARED_REQUIRES(Locks::mutator_lock_);
NO_RETURN void DoLongJump() SHARED_REQUIRES(Locks::mutator_lock_);
void SetHandlerQuickFrame(ArtMethod** handler_quick_frame) {
handler_quick_frame_ = handler_quick_frame;
}
void SetHandlerQuickFramePc(uintptr_t handler_quick_frame_pc) {
handler_quick_frame_pc_ = handler_quick_frame_pc;
}
ArtMethod* GetHandlerMethod() const {
return handler_method_;
}
void SetHandlerMethod(ArtMethod* handler_quick_method) {
handler_method_ = handler_quick_method;
}
uint32_t GetHandlerDexPc() const {
return handler_dex_pc_;
}
void SetHandlerDexPc(uint32_t dex_pc) {
handler_dex_pc_ = dex_pc;
}
void SetClearException(bool clear_exception) {
clear_exception_ = clear_exception;
}
void SetHandlerFrameDepth(size_t frame_depth) {
handler_frame_depth_ = frame_depth;
}
private:
Thread* const self_;
Context* const context_;
const bool is_deoptimization_;
// Is method tracing active?
const bool method_tracing_active_;
// Quick frame with found handler or last frame if no handler found.
ArtMethod** handler_quick_frame_;
// PC to branch to for the handler.
uintptr_t handler_quick_frame_pc_;
// The handler method to report to the debugger.
ArtMethod* handler_method_;
// The handler's dex PC, zero implies an uncaught exception.
uint32_t handler_dex_pc_;
// Should the exception be cleared as the catch block has no move-exception?
bool clear_exception_;
// Frame depth of the catch handler or the upcall.
size_t handler_frame_depth_;
DISALLOW_COPY_AND_ASSIGN(QuickExceptionHandler);
};
} // namespace art
#endif // ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_