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// Copyright 2011 Google Inc. All Rights Reserved.
#ifndef ART_SRC_OBJECT_H_
#define ART_SRC_OBJECT_H_
#include "src/dex_file.h"
#include "src/globals.h"
#include "src/macros.h"
#include "src/stringpiece.h"
#include "src/monitor.h"
namespace art {
class Array;
class Class;
class DexFile;
class InstanceField;
class InterfaceEntry;
class Monitor;
class Method;
class Object;
class StaticField;
union JValue {
uint8_t z;
int8_t b;
uint16_t c;
int16_t s;
int32_t i;
int64_t j;
float f;
double d;
Object* l;
};
enum JType {
kTypeByte = 'B',
kTypeChar = 'C',
kTypeDouble = 'D',
kTypeFloat = 'F',
kTypeInt = 'I',
kTypeLong = 'J',
kTypeShort = 'S',
kTypeBoolean = 'Z',
kTypeClass = 'L',
kTypeArray= '[',
kTypeVoid = 'V',
};
static const uint32_t kAccPublic = 0x0001; // class, field, method, ic
static const uint32_t kAccPrivate = 0x0002; // field, method, ic
static const uint32_t kAccProtected = 0x0004; // field, method, ic
static const uint32_t kAccStatic = 0x0008; // field, method, ic
static const uint32_t kAccFinal = 0x0010; // class, field, method, ic
static const uint32_t kAccSynchronized = 0x0020; // method (only allowed on natives)
static const uint32_t kAccSuper = 0x0020; // class (not used in Dalvik)
static const uint32_t kAccVolatile = 0x0040; // field
static const uint32_t kAccBridge = 0x0040; // method (1.5)
static const uint32_t kAccTransient = 0x0080; // field
static const uint32_t kAccVarargs = 0x0080; // method (1.5)
static const uint32_t kAccNative = 0x0100; // method
static const uint32_t kAccInterface = 0x0200; // class, ic
static const uint32_t kAccAbstract = 0x0400; // class, method, ic
static const uint32_t kAccStrict = 0x0800; // method
static const uint32_t kAccSynthetic = 0x1000; // field, method, ic
static const uint32_t kAccAnnotation = 0x2000; // class, ic (1.5)
static const uint32_t kAccEnum = 0x4000; // class, field, ic (1.5)
static const uint32_t kAccMiranda = 0x8000; // method
static const uint32_t kAccConstructor = 0x00010000; // method (Dalvik only)
static const uint32_t kAccDeclaredSynchronized = 0x00020000; // method (Dalvik only)
/*
* Definitions for packing refOffsets in ClassObject.
*/
/*
* A magic value for refOffsets. Ignore the bits and walk the super
* chain when this is the value.
* [This is an unlikely "natural" value, since it would be 30 non-ref instance
* fields followed by 2 ref instance fields.]
*/
#define CLASS_WALK_SUPER ((unsigned int)(3))
#define CLASS_SMALLEST_OFFSET (sizeof(struct Object))
#define CLASS_BITS_PER_WORD (sizeof(unsigned long int) * 8)
#define CLASS_OFFSET_ALIGNMENT 4
#define CLASS_HIGH_BIT ((unsigned int)1 << (CLASS_BITS_PER_WORD - 1))
/*
* Given an offset, return the bit number which would encode that offset.
* Local use only.
*/
#define _CLASS_BIT_NUMBER_FROM_OFFSET(byteOffset) \
(((unsigned int)(byteOffset) - CLASS_SMALLEST_OFFSET) / \
CLASS_OFFSET_ALIGNMENT)
/*
* Is the given offset too large to be encoded?
*/
#define CLASS_CAN_ENCODE_OFFSET(byteOffset) \
(_CLASS_BIT_NUMBER_FROM_OFFSET(byteOffset) < CLASS_BITS_PER_WORD)
/*
* Return a single bit, encoding the offset.
* Undefined if the offset is too large, as defined above.
*/
#define CLASS_BIT_FROM_OFFSET(byteOffset) \
(CLASS_HIGH_BIT >> _CLASS_BIT_NUMBER_FROM_OFFSET(byteOffset))
/*
* Return an offset, given a bit number as returned from CLZ.
*/
#define CLASS_OFFSET_FROM_CLZ(rshift) \
(((int)(rshift) * CLASS_OFFSET_ALIGNMENT) + CLASS_SMALLEST_OFFSET)
class Object {
public:
Class* GetClass() const {
return klass_;
}
void MonitorEnter() {
monitor_->Enter();
}
void MonitorExit() {
monitor_->Exit();
}
void Notify() {
monitor_->Notify();
}
void NotifyAll() {
monitor_->NotifyAll();
}
void Wait() {
monitor_->Wait();
}
void Wait(int64_t timeout) {
monitor_->Wait(timeout);
}
void Wait(int64_t timeout, int32_t nanos) {
monitor_->Wait(timeout, nanos);
}
void SetObjectAt(size_t offset, Object* new_value) {
byte* raw_addr = reinterpret_cast<byte*>(this) + offset;
*reinterpret_cast<Object**>(raw_addr) = new_value;
// TODO: write barrier
}
public:
Class* klass_;
Monitor* monitor_;
private:
Object();
DISALLOW_COPY_AND_ASSIGN(Object);
};
class ObjectLock {
public:
ObjectLock(Object* object) : obj_(object) {
CHECK(object != NULL);
obj_->MonitorEnter();
}
~ObjectLock() {
obj_->MonitorExit();
}
void Wait(int64_t millis = 0) {
return obj_->Wait(millis);
}
void Notify() {
obj_->Notify();
}
void NotifyAll() {
obj_->NotifyAll();
}
private:
Object* obj_;
DISALLOW_COPY_AND_ASSIGN(ObjectLock);
};
class Field : public Object {
public:
Class* GetDeclaringClass() const {
return declaring_class_;
}
const char* GetName() const {
return name_;
}
char GetType() const { // TODO: return type
return signature_[0];
}
const char* GetSignature() const {
return signature_;
}
public: // TODO: private
#define FIELD_FIELD_SLOTS 1+6
// AccessibleObject #0 flag
// Field #0 declaringClass
// Field #1 genericType
// Field #2 genericTypesAreInitialized
// Field #3 name
// Field #4 slot
// Field #5 type
uint32_t instance_data_[FIELD_FIELD_SLOTS];
#undef FIELD_FIELD_SLOTS
// The class in which this field is declared.
Class* declaring_class_;
const char* name_;
// e.g. "I", "[C", "Landroid/os/Debug;"
const char* signature_;
uint32_t access_flags_;
private:
Field();
};
// Instance fields.
class InstanceField : public Field {
public:
uint32_t GetOffset() const {
return offset_;
}
void SetOffset(size_t num_bytes) {
offset_ = num_bytes;
}
private:
size_t offset_;
InstanceField();
};
// Static fields.
class StaticField : public Field {
public:
void SetBoolean(bool z) {
CHECK_EQ(GetType(), 'Z');
value_.z = z;
}
void SetByte(int8_t b) {
CHECK_EQ(GetType(), 'B');
value_.b = b;
}
void SetChar(uint16_t c) {
CHECK_EQ(GetType(), 'C');
value_.c = c;
}
void SetShort(uint16_t s) {
CHECK_EQ(GetType(), 'S');
value_.s = s;
}
void SetInt(int32_t i) {
CHECK_EQ(GetType(), 'I');
value_.i = i;
}
int64_t GetLong() {
CHECK_EQ(GetType(), 'J');
return value_.j;
}
void SetLong(int64_t j) {
CHECK_EQ(GetType(), 'J');
value_.j = j;
}
void SetFloat(float f) {
CHECK_EQ(GetType(), 'F');
value_.f = f;
}
void SetDouble(double d) {
CHECK_EQ(GetType(), 'D');
value_.d = d;
}
void SetObject(Object* l) {
CHECK(GetType() == 'L' || GetType() == '[');
value_.l = l;
// TODO: write barrier
}
private:
JValue value_;
StaticField();
};
class Method : public Object {
public:
// Returns the method name.
// TODO: example
const StringPiece& GetName() const {
return name_;
}
Class* GetDeclaringClass() const {
return declaring_class_;
}
// const char* GetReturnTypeDescriptor() const {
// return declaring_class_->GetDexFile_->GetRaw()->dexStringByTypeIdx(proto_id_.return_type_id_);
// }
// Returns true if the method is declared public.
bool IsPublic() const {
return (access_flags_ & kAccPublic) != 0;
}
// Returns true if the method is declared private.
bool IsPrivate() const {
return (access_flags_ & kAccPrivate) != 0;
}
// Returns true if the method is declared static.
bool IsStatic() const {
return (access_flags_ & kAccStatic) != 0;
}
// Returns true if the method is declared synchronized.
bool IsSynchronized() const {
uint32_t synchonized = kAccSynchronized | kAccDeclaredSynchronized;
return (access_flags_ & synchonized) != 0;
}
// Returns true if the method is declared final.
bool IsFinal() const {
return (access_flags_ & kAccFinal) != 0;
}
// Returns true if the method is declared native.
bool IsNative() const {
return (access_flags_ & kAccNative) != 0;
}
// Returns true if the method is declared abstract.
bool IsAbstract() const {
return (access_flags_ & kAccAbstract) != 0;
}
bool IsSynthetic() const {
return (access_flags_ & kAccSynthetic) != 0;
}
// Number of argument registers required by the prototype.
uint32_t NumArgRegisters();
bool HasSameNameAndPrototype(const Method* that) const {
return HasSameName(that) && HasSamePrototype(that);
}
bool HasSameName(const Method* that) const {
return this->GetName() == that->GetName();
}
bool HasSamePrototype(const Method* that) const {
return HasSameReturnType(that) && HasSameArgumentTypes(that);
}
bool HasSameReturnType(const Method* that) const;
bool HasSameArgumentTypes(const Method* that) const;
public: // TODO: private
#define METHOD_FIELD_SLOTS 1+11
// AccessibleObject #0 flag
// Method #0 declaringClass
// Method #1 exceptionTypes
// Method #2 formalTypeParameters
// Method #3 genericExceptionTypes
// Method #4 genericParameterTypes
// Method #5 genericReturnType
// Method #6 genericTypesAreInitialized
// Method #7 name
// Method #8 parameterTypes
// Method #9 returnType
// Method #10 slot
uint32_t instance_data_[METHOD_FIELD_SLOTS];
#undef METHOD_FIELD_SLOTS
// the class we are a part of
Class* declaring_class_;
// access flags; low 16 bits are defined by spec (could be uint16_t?)
uint32_t access_flags_;
// For concrete virtual methods, this is the offset of the method
// in "vtable".
//
// For abstract methods in an interface class, this is the offset
// of the method in "iftable[n]->methodIndexArray".
uint16_t method_index_;
// Method bounds; not needed for an abstract method.
//
// For a native method, we compute the size of the argument list, and
// set "insSize" and "registerSize" equal to it.
uint16_t num_registers_; // ins + locals
uint16_t num_outs_;
uint16_t num_ins_;
// method name, e.g. "<init>" or "eatLunch"
StringPiece name_;
// Method prototype descriptor string (return and argument types).
uint32_t proto_idx_;
// The short-form method descriptor string.
StringPiece shorty_;
// A pointer to the memory-mapped DEX code.
const uint16_t* insns_;
private:
Method();
};
// Class objects.
class Class : public Object {
public:
enum Status {
kStatusError = -1,
kStatusNotReady = 0,
kStatusIdx = 1, // loaded, DEX idx in super or ifaces
kStatusLoaded = 2, // DEX idx values resolved
kStatusResolved = 3, // part of linking
kStatusVerifying = 4, // in the process of being verified
kStatusVerified = 5, // logically part of linking; done pre-init
kStatusInitializing = 6, // class init in progress
kStatusInitialized = 7, // ready to go
};
enum PrimitiveType {
kPrimNot = -1
};
Class* GetSuperClass() const {
return super_class_;
}
uint32_t GetSuperClassIdx() const {
return super_class_idx_;
}
bool HasSuperClass() const {
return super_class_ != NULL;
}
Object* GetClassLoader() const {
return class_loader_;
}
DexFile* GetDexFile() const {
return dex_file_;
}
Class* GetComponentType() const {
return component_type_;
}
const StringPiece& GetDescriptor() const {
return descriptor_;
}
Status GetStatus() const {
return status_;
}
void SetStatus(Status new_status) {
// TODO: validate transition
status_ = new_status;
}
bool IsErroneous() const {
return GetStatus() == kStatusError;
}
bool IsVerified() const {
return GetStatus() >= kStatusVerified;
}
bool IsLinked() const {
return GetStatus() >= kStatusResolved;
}
// Returns true if this class is in the same packages as that class.
bool IsInSamePackage(const Class* that) const;
static bool IsInSamePackage(const StringPiece& descriptor1, const StringPiece& descriptor2);
// Returns true if this class represents an array class.
bool IsArray() const {
return descriptor_[0] == '['; // TODO: avoid parsing the descriptor
}
// Returns true if the class is an interface.
bool IsInterface() const {
return (access_flags_ & kAccInterface) != 0;
}
// Returns true if the class is declared public.
bool IsPublic() const {
return (access_flags_ & kAccPublic) != 0;
}
// Returns true if the class is declared final.
bool IsFinal() const {
return (access_flags_ & kAccFinal) != 0;
}
// Returns true if the class is abstract.
bool IsAbstract() const {
return (access_flags_ & kAccAbstract) != 0;
}
// Returns true if the class is an annotation.
bool IsAnnotation() const {
return (access_flags_ & kAccAnnotation) != 0;
}
// Returns true if the class is a primitive type.
bool IsPrimitive() const {
return primitive_type_ != kPrimNot;
}
// Returns true if this class can access that class.
bool CanAccess(const Class* that) const {
return that->IsPublic() || this->IsInSamePackage(that);
}
// Returns the size in bytes of a class object instance with the
// given number of static fields.
// static size_t Size(size_t num_sfields) {
// return OFFSETOF_MEMBER(Class, sfields_) + sizeof(StaticField) * num_sfields;
// }
// Returns the number of static, private, and constructor methods.
size_t NumDirectMethods() const {
return num_direct_methods_;
}
Method* GetDirectMethod(uint32_t i) const {
return direct_methods_[i];
}
// Returns the number of non-inherited virtual methods.
size_t NumVirtualMethods() const {
return num_virtual_methods_;
}
Method* GetVirtualMethod(uint32_t i) const {
return virtual_methods_[i];
}
size_t NumInstanceFields() const {
return num_ifields_;
}
size_t NumReferenceInstanceFields() const {
return num_reference_ifields_;
}
InstanceField* GetInstanceField(uint32_t i) { // TODO: uint16_t
return ifields_[i];
}
void SetInstanceField(uint32_t i, InstanceField* f) { // TODO: uint16_t
ifields_[i] = f;
}
size_t NumStaticFields() const {
return num_sfields_;
}
StaticField* GetStaticField(uint32_t i) { // TODO: uint16_t
return sfields_[i];
}
uint32_t GetReferenceOffsets() const {
return reference_offsets_;
}
void SetReferenceOffsets(uint32_t new_reference_offsets) {
reference_offsets_ = new_reference_offsets;
}
Method* FindDirectMethodLocally(const StringPiece& name,
const StringPiece& descriptor) const;
public: // TODO: private
// leave space for instance data; we could access fields directly if
// we freeze the definition of java/lang/Class
#define CLASS_FIELD_SLOTS 1
// Class.#0 name
uint32_t instance_data_[CLASS_FIELD_SLOTS];
#undef CLASS_FIELD_SLOTS
// UTF-8 descriptor for the class from constant pool
// ("Ljava/lang/Class;"), or on heap if generated ("[C")
StringPiece descriptor_;
// Proxy classes have their descriptor allocated on the native heap.
// When this field is non-NULL it must be explicitly freed.
char* descriptor_alloc_;
// access flags; low 16 bits are defined by VM spec
uint32_t access_flags_; // TODO: make an instance field?
// DexFile from which we came; needed to resolve constant pool entries
// (will be NULL for VM-generated, e.g. arrays and primitive classes)
DexFile* dex_file_;
// state of class initialization
Status status_;
// if class verify fails, we must return same error on subsequent tries
Class* verify_error_class_;
// threadId, used to check for recursive <clinit> invocation
uint32_t clinit_thread_id_;
// Total object size; used when allocating storage on gc heap. (For
// interfaces and abstract classes this will be zero.)
size_t object_size_;
// For array classes, the class object for base element, for
// instanceof/checkcast (for String[][][], this will be String).
// Otherwise, NULL.
Class* component_type_; // TODO: make an instance field
// For array classes, the number of array dimensions, e.g. int[][]
// is 2. Otherwise 0.
int32_t array_rank_;
// primitive type index, or PRIM_NOT (-1); set for generated prim classes
PrimitiveType primitive_type_;
// The superclass, or NULL if this is java.lang.Object or a
// primitive type.
Class* super_class_; // TODO: make an instance field
uint32_t super_class_idx_;
// defining class loader, or NULL for the "bootstrap" system loader
Object* class_loader_; // TODO: make an instance field
// initiating class loader list
// NOTE: for classes with low serialNumber, these are unused, and the
// values are kept in a table in gDvm.
//InitiatingLoaderList initiating_loader_list_;
// array of interfaces this class implements directly
size_t interface_count_;
Class** interfaces_;
// static, private, and <init> methods
size_t num_direct_methods_;
Method** direct_methods_;
// virtual methods defined in this class; invoked through vtable
size_t num_virtual_methods_;
Method** virtual_methods_;
// Virtual method table (vtable), for use by "invoke-virtual". The
// vtable from the superclass is copied in, and virtual methods from
// our class either replace those from the super or are appended.
size_t vtable_count_;
Method** vtable_;
// Interface table (iftable), one entry per interface supported by
// this class. That means one entry for each interface we support
// directly, indirectly via superclass, or indirectly via
// superinterface. This will be null if neither we nor our
// superclass implement any interfaces.
//
// Why we need this: given "class Foo implements Face", declare
// "Face faceObj = new Foo()". Invoke faceObj.blah(), where "blah"
// is part of the Face interface. We can't easily use a single
// vtable.
//
// For every interface a concrete class implements, we create a list
// of virtualMethod indices for the methods in the interface.
size_t iftable_count_;
InterfaceEntry* iftable_;
// The interface vtable indices for iftable get stored here. By
// placing them all in a single pool for each class that implements
// interfaces, we decrease the number of allocations.
size_t ifvi_pool_count_;
uint32_t* ifvi_pool_;
// instance fields
//
// These describe the layout of the contents of a
// DataObject-compatible Object. Note that only the fields directly
// declared by this class are listed in ifields; fields declared by
// a superclass are listed in the superclass's ClassObject.ifields.
//
// All instance fields that refer to objects are guaranteed to be at
// the beginning of the field list. ifieldRefCount specifies the
// number of reference fields.
size_t num_ifields_;
// number of fields that are object refs
size_t num_reference_ifields_;
InstanceField** ifields_;
// Bitmap of offsets of ifields.
uint32_t reference_offsets_;
// source file name, if known. Otherwise, NULL.
const char* source_file_;
// Static fields
size_t num_sfields_;
StaticField** sfields_;
private:
Class();
};
std::ostream& operator<<(std::ostream& os, const Class::Status& rhs);
class DataObject : public Object {
public:
uint32_t fields_[1];
private:
DataObject();
};
class Array : public Object {
public:
void SetLength(uint32_t length) {
length_ = length;
}
private:
// The number of array elements.
uint32_t length_;
Array();
};
class CharArray : public Array {
private:
CharArray();
};
class String : public Object {
public:
CharArray* array_;
uint32_t hash_code_;
uint32_t offset_;
uint32_t count_;
private:
String();
};
class InterfaceEntry {
public:
Class* GetClass() const {
return klass_;
};
void SetClass(Class* klass) {
klass_ = klass;
};
private:
// Points to the interface class.
Class* klass_;
public: // TODO: private
// Index into array of vtable offsets. This points into the
// ifviPool, which holds the vtables for all interfaces declared by
// this class.
uint32_t* method_index_array_;
};
} // namespace art
#endif // ART_SRC_OBJECT_H_