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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "stack_map.h"
#include "stack_map_stream.h"
#include "utils/arena_bit_vector.h"
#include "gtest/gtest.h"
namespace art {
static bool SameBits(MemoryRegion region, const BitVector& bit_vector) {
for (size_t i = 0; i < region.size_in_bits(); ++i) {
if (region.LoadBit(i) != bit_vector.IsBitSet(i)) {
return false;
}
}
return true;
}
using Kind = DexRegisterLocation::Kind;
TEST(StackMapTest, Test1) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
size_t number_of_dex_registers = 2;
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, Kind::kInStack, 0); // Short location.
stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Short location.
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
ASSERT_EQ(0u, code_info.GetStackMaskSize());
ASSERT_EQ(1u, code_info.GetNumberOfStackMaps());
uint32_t number_of_location_catalog_entries =
code_info.GetNumberOfDexRegisterLocationCatalogEntries();
ASSERT_EQ(2u, number_of_location_catalog_entries);
DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog();
// The Dex register location catalog contains:
// - one 1-byte short Dex register location, and
// - one 5-byte large Dex register location.
size_t expected_location_catalog_size = 1u + 5u;
ASSERT_EQ(expected_location_catalog_size, location_catalog.Size());
StackMap stack_map = code_info.GetStackMapAt(0);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64)));
ASSERT_EQ(0u, stack_map.GetDexPc(code_info));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info));
MemoryRegion stack_mask = stack_map.GetStackMask(code_info);
ASSERT_TRUE(SameBits(stack_mask, sp_mask));
ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers);
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask, and
// - one 1-byte set of location catalog entry indices composed of two 2-bit values.
size_t expected_dex_register_map_size = 1u + 1u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kInStack,
dex_register_map.GetLocationKind(0, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kConstant,
dex_register_map.GetLocationKind(1, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kInStack,
dex_register_map.GetLocationInternalKind(0, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kConstantLargeValue,
dex_register_map.GetLocationInternalKind(1, number_of_dex_registers, code_info));
ASSERT_EQ(0, dex_register_map.GetStackOffsetInBytes(0, number_of_dex_registers, code_info));
ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_location_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_location_catalog_entries);
ASSERT_EQ(0u, index0);
ASSERT_EQ(1u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kInStack, location0.GetKind());
ASSERT_EQ(Kind::kConstant, location1.GetKind());
ASSERT_EQ(Kind::kInStack, location0.GetInternalKind());
ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind());
ASSERT_EQ(0, location0.GetValue());
ASSERT_EQ(-2, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(code_info));
}
TEST(StackMapTest, Test2) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask1(&arena, 0, true);
sp_mask1.SetBit(2);
sp_mask1.SetBit(4);
size_t number_of_dex_registers = 2;
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask1, number_of_dex_registers, 2);
stream.AddDexRegisterEntry(0, Kind::kInStack, 0); // Short location.
stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location.
stream.AddInlineInfoEntry(42);
stream.AddInlineInfoEntry(82);
stream.EndStackMapEntry();
ArenaBitVector sp_mask2(&arena, 0, true);
sp_mask2.SetBit(3);
sp_mask1.SetBit(8);
stream.BeginStackMapEntry(1, 128, 0xFF, &sp_mask2, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, Kind::kInRegister, 18); // Short location.
stream.AddDexRegisterEntry(1, Kind::kInFpuRegister, 3); // Short location.
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
ASSERT_EQ(1u, code_info.GetStackMaskSize());
ASSERT_EQ(2u, code_info.GetNumberOfStackMaps());
uint32_t number_of_location_catalog_entries =
code_info.GetNumberOfDexRegisterLocationCatalogEntries();
ASSERT_EQ(4u, number_of_location_catalog_entries);
DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog();
// The Dex register location catalog contains:
// - three 1-byte short Dex register locations, and
// - one 5-byte large Dex register location.
size_t expected_location_catalog_size = 3u * 1u + 5u;
ASSERT_EQ(expected_location_catalog_size, location_catalog.Size());
// First stack map.
{
StackMap stack_map = code_info.GetStackMapAt(0);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64)));
ASSERT_EQ(0u, stack_map.GetDexPc(code_info));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info));
MemoryRegion stack_mask = stack_map.GetStackMask(code_info);
ASSERT_TRUE(SameBits(stack_mask, sp_mask1));
ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers);
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask, and
// - one 1-byte set of location catalog entry indices composed of two 2-bit values.
size_t expected_dex_register_map_size = 1u + 1u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kInStack,
dex_register_map.GetLocationKind(0, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kConstant,
dex_register_map.GetLocationKind(1, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kInStack,
dex_register_map.GetLocationInternalKind(0, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kConstantLargeValue,
dex_register_map.GetLocationInternalKind(1, number_of_dex_registers, code_info));
ASSERT_EQ(0, dex_register_map.GetStackOffsetInBytes(0, number_of_dex_registers, code_info));
ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_location_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_location_catalog_entries);
ASSERT_EQ(0u, index0);
ASSERT_EQ(1u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kInStack, location0.GetKind());
ASSERT_EQ(Kind::kConstant, location1.GetKind());
ASSERT_EQ(Kind::kInStack, location0.GetInternalKind());
ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind());
ASSERT_EQ(0, location0.GetValue());
ASSERT_EQ(-2, location1.GetValue());
ASSERT_TRUE(stack_map.HasInlineInfo(code_info));
InlineInfo inline_info = code_info.GetInlineInfoOf(stack_map);
ASSERT_EQ(2u, inline_info.GetDepth());
ASSERT_EQ(42u, inline_info.GetMethodReferenceIndexAtDepth(0));
ASSERT_EQ(82u, inline_info.GetMethodReferenceIndexAtDepth(1));
}
// Second stack map.
{
StackMap stack_map = code_info.GetStackMapAt(1);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1u)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(128u)));
ASSERT_EQ(1u, stack_map.GetDexPc(code_info));
ASSERT_EQ(128u, stack_map.GetNativePcOffset(code_info));
ASSERT_EQ(0xFFu, stack_map.GetRegisterMask(code_info));
MemoryRegion stack_mask = stack_map.GetStackMask(code_info);
ASSERT_TRUE(SameBits(stack_mask, sp_mask2));
ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers);
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask, and
// - one 1-byte set of location catalog entry indices composed of two 2-bit values.
size_t expected_dex_register_map_size = 1u + 1u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kInRegister,
dex_register_map.GetLocationKind(0, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kInFpuRegister,
dex_register_map.GetLocationKind(1, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kInRegister,
dex_register_map.GetLocationInternalKind(0, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kInFpuRegister,
dex_register_map.GetLocationInternalKind(1, number_of_dex_registers, code_info));
ASSERT_EQ(18, dex_register_map.GetMachineRegister(0, number_of_dex_registers, code_info));
ASSERT_EQ(3, dex_register_map.GetMachineRegister(1, number_of_dex_registers, code_info));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_location_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_location_catalog_entries);
ASSERT_EQ(2u, index0);
ASSERT_EQ(3u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kInRegister, location0.GetKind());
ASSERT_EQ(Kind::kInFpuRegister, location1.GetKind());
ASSERT_EQ(Kind::kInRegister, location0.GetInternalKind());
ASSERT_EQ(Kind::kInFpuRegister, location1.GetInternalKind());
ASSERT_EQ(18, location0.GetValue());
ASSERT_EQ(3, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(code_info));
}
}
TEST(StackMapTest, TestNonLiveDexRegisters) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 2;
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, Kind::kNone, 0); // No location.
stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location.
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
ASSERT_EQ(0u, code_info.GetStackMaskSize());
ASSERT_EQ(1u, code_info.GetNumberOfStackMaps());
uint32_t number_of_location_catalog_entries =
code_info.GetNumberOfDexRegisterLocationCatalogEntries();
ASSERT_EQ(1u, number_of_location_catalog_entries);
DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog();
// The Dex register location catalog contains:
// - one 5-byte large Dex register location.
size_t expected_location_catalog_size = 5u;
ASSERT_EQ(expected_location_catalog_size, location_catalog.Size());
StackMap stack_map = code_info.GetStackMapAt(0);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64)));
ASSERT_EQ(0u, stack_map.GetDexPc(code_info));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info));
ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers);
ASSERT_FALSE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(1u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask.
// No space is allocated for the sole location catalog entry index, as it is useless.
size_t expected_dex_register_map_size = 1u + 0u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kNone,
dex_register_map.GetLocationKind(0, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kConstant,
dex_register_map.GetLocationKind(1, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kNone,
dex_register_map.GetLocationInternalKind(0, number_of_dex_registers, code_info));
ASSERT_EQ(Kind::kConstantLargeValue,
dex_register_map.GetLocationInternalKind(1, number_of_dex_registers, code_info));
ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_location_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_location_catalog_entries);
ASSERT_EQ(DexRegisterLocationCatalog::kNoLocationEntryIndex, index0);
ASSERT_EQ(0u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kNone, location0.GetKind());
ASSERT_EQ(Kind::kConstant, location1.GetKind());
ASSERT_EQ(Kind::kNone, location0.GetInternalKind());
ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind());
ASSERT_EQ(0, location0.GetValue());
ASSERT_EQ(-2, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(code_info));
}
// Generate a stack map whose dex register offset is
// StackMap::kNoDexRegisterMapSmallEncoding, and ensure we do
// not treat it as kNoDexRegisterMap.
TEST(StackMapTest, DexRegisterMapOffsetOverflow) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 1024;
// Create the first stack map (and its Dex register map).
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
uint32_t number_of_dex_live_registers_in_dex_register_map_0 = number_of_dex_registers - 8;
for (uint32_t i = 0; i < number_of_dex_live_registers_in_dex_register_map_0; ++i) {
// Use two different Dex register locations to populate this map,
// as using a single value (in the whole CodeInfo object) would
// make this Dex register mapping data empty (see
// art::DexRegisterMap::SingleEntrySizeInBits).
stream.AddDexRegisterEntry(i, Kind::kConstant, i % 2); // Short location.
}
stream.EndStackMapEntry();
// Create the second stack map (and its Dex register map).
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
for (uint32_t i = 0; i < number_of_dex_registers; ++i) {
stream.AddDexRegisterEntry(i, Kind::kConstant, 0); // Short location.
}
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
// The location catalog contains two entries (DexRegisterLocation(kConstant, 0)
// and DexRegisterLocation(kConstant, 1)), therefore the location catalog index
// has a size of 1 bit.
uint32_t number_of_location_catalog_entries =
code_info.GetNumberOfDexRegisterLocationCatalogEntries();
ASSERT_EQ(2u, number_of_location_catalog_entries);
ASSERT_EQ(1u, DexRegisterMap::SingleEntrySizeInBits(number_of_location_catalog_entries));
// The first Dex register map contains:
// - a live register bit mask for 1024 registers (that is, 128 bytes of
// data); and
// - Dex register mapping information for 1016 1-bit Dex (live) register
// locations (that is, 127 bytes of data).
// Hence it has a size of 255 bytes, and therefore...
ASSERT_EQ(128u, DexRegisterMap::GetLiveBitMaskSize(number_of_dex_registers));
StackMap stack_map0 = code_info.GetStackMapAt(0);
DexRegisterMap dex_register_map0 =
code_info.GetDexRegisterMapOf(stack_map0, number_of_dex_registers);
ASSERT_EQ(127u, dex_register_map0.GetLocationMappingDataSize(number_of_dex_registers,
number_of_location_catalog_entries));
ASSERT_EQ(255u, dex_register_map0.Size());
StackMap stack_map1 = code_info.GetStackMapAt(1);
ASSERT_TRUE(stack_map1.HasDexRegisterMap(code_info));
// ...the offset of the second Dex register map (relative to the
// beginning of the Dex register maps region) is 255 (i.e.,
// kNoDexRegisterMapSmallEncoding).
ASSERT_NE(stack_map1.GetDexRegisterMapOffset(code_info), StackMap::kNoDexRegisterMap);
ASSERT_EQ(stack_map1.GetDexRegisterMapOffset(code_info), 0xFFu);
}
TEST(StackMapTest, TestShareDexRegisterMap) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 2;
// First stack map.
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, Kind::kInRegister, 0); // Short location.
stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location.
stream.EndStackMapEntry();
// Second stack map, which should share the same dex register map.
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, Kind::kInRegister, 0); // Short location.
stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location.
stream.EndStackMapEntry();
// Third stack map (doesn't share the dex register map).
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, Kind::kInRegister, 2); // Short location.
stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location.
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo ci(region);
// Verify first stack map.
StackMap sm0 = ci.GetStackMapAt(0);
DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0, number_of_dex_registers);
ASSERT_EQ(0, dex_registers0.GetMachineRegister(0, number_of_dex_registers, ci));
ASSERT_EQ(-2, dex_registers0.GetConstant(1, number_of_dex_registers, ci));
// Verify second stack map.
StackMap sm1 = ci.GetStackMapAt(1);
DexRegisterMap dex_registers1 = ci.GetDexRegisterMapOf(sm1, number_of_dex_registers);
ASSERT_EQ(0, dex_registers1.GetMachineRegister(0, number_of_dex_registers, ci));
ASSERT_EQ(-2, dex_registers1.GetConstant(1, number_of_dex_registers, ci));
// Verify third stack map.
StackMap sm2 = ci.GetStackMapAt(2);
DexRegisterMap dex_registers2 = ci.GetDexRegisterMapOf(sm2, number_of_dex_registers);
ASSERT_EQ(2, dex_registers2.GetMachineRegister(0, number_of_dex_registers, ci));
ASSERT_EQ(-2, dex_registers2.GetConstant(1, number_of_dex_registers, ci));
// Verify dex register map offsets.
ASSERT_EQ(sm0.GetDexRegisterMapOffset(ci), sm1.GetDexRegisterMapOffset(ci));
ASSERT_NE(sm0.GetDexRegisterMapOffset(ci), sm2.GetDexRegisterMapOffset(ci));
ASSERT_NE(sm1.GetDexRegisterMapOffset(ci), sm2.GetDexRegisterMapOffset(ci));
}
TEST(StackMapTest, TestNoDexRegisterMap) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 0;
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
ASSERT_EQ(0u, code_info.GetStackMaskSize());
ASSERT_EQ(1u, code_info.GetNumberOfStackMaps());
uint32_t number_of_location_catalog_entries =
code_info.GetNumberOfDexRegisterLocationCatalogEntries();
ASSERT_EQ(0u, number_of_location_catalog_entries);
DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog();
ASSERT_EQ(0u, location_catalog.Size());
StackMap stack_map = code_info.GetStackMapAt(0);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64)));
ASSERT_EQ(0u, stack_map.GetDexPc(code_info));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info));
ASSERT_FALSE(stack_map.HasDexRegisterMap(code_info));
ASSERT_FALSE(stack_map.HasInlineInfo(code_info));
}
} // namespace art