blob: 35d56f3ccb2befb703fe1e3b78a4f2fbb5106144 [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "prepare_for_register_allocation.h"
namespace art {
void PrepareForRegisterAllocation::Run() {
// Order does not matter.
for (HReversePostOrderIterator it(*GetGraph()); !it.Done(); it.Advance()) {
HBasicBlock* block = it.Current();
// No need to visit the phis.
for (HInstructionIterator inst_it(block->GetInstructions()); !inst_it.Done();
inst_it.Advance()) {
inst_it.Current()->Accept(this);
}
}
}
void PrepareForRegisterAllocation::VisitNullCheck(HNullCheck* check) {
check->ReplaceWith(check->InputAt(0));
}
void PrepareForRegisterAllocation::VisitBoundsCheck(HBoundsCheck* check) {
check->ReplaceWith(check->InputAt(0));
}
void PrepareForRegisterAllocation::VisitClinitCheck(HClinitCheck* check) {
check->ReplaceWith(check->InputAt(0));
}
void PrepareForRegisterAllocation::VisitCondition(HCondition* condition) {
bool needs_materialization = false;
if (!condition->HasOnlyOneUse()) {
needs_materialization = true;
} else {
HUseListNode<HInstruction>* uses = condition->GetUses();
HInstruction* user = uses->GetUser();
if (!user->IsIf()) {
needs_materialization = true;
} else {
// TODO: if there is no intervening instructions with side-effect between this condition
// and the If instruction, we should move the condition just before the If.
if (condition->GetNext() != user) {
needs_materialization = true;
}
}
}
if (!needs_materialization) {
condition->ClearNeedsMaterialization();
}
}
} // namespace art