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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_BASE_CASTS_H_
#define ART_RUNTIME_BASE_CASTS_H_
#include <assert.h>
#include <string.h>
#include <type_traits>
#include "base/macros.h"
namespace art {
// Use implicit_cast as a safe version of static_cast or const_cast
// for upcasting in the type hierarchy (i.e. casting a pointer to Foo
// to a pointer to SuperclassOfFoo or casting a pointer to Foo to
// a const pointer to Foo).
// When you use implicit_cast, the compiler checks that the cast is safe.
// Such explicit implicit_casts are necessary in surprisingly many
// situations where C++ demands an exact type match instead of an
// argument type convertable to a target type.
//
// The From type can be inferred, so the preferred syntax for using
// implicit_cast is the same as for static_cast etc.:
//
// implicit_cast<ToType>(expr)
//
// implicit_cast would have been part of the C++ standard library,
// but the proposal was submitted too late. It will probably make
// its way into the language in the future.
template<typename To, typename From>
inline To implicit_cast(From const &f) {
return f;
}
// When you upcast (that is, cast a pointer from type Foo to type
// SuperclassOfFoo), it's fine to use implicit_cast<>, since upcasts
// always succeed. When you downcast (that is, cast a pointer from
// type Foo to type SubclassOfFoo), static_cast<> isn't safe, because
// how do you know the pointer is really of type SubclassOfFoo? It
// could be a bare Foo, or of type DifferentSubclassOfFoo. Thus,
// when you downcast, you should use this macro. In debug mode, we
// use dynamic_cast<> to double-check the downcast is legal (we die
// if it's not). In normal mode, we do the efficient static_cast<>
// instead. Thus, it's important to test in debug mode to make sure
// the cast is legal!
// This is the only place in the code we should use dynamic_cast<>.
// In particular, you SHOULDN'T be using dynamic_cast<> in order to
// do RTTI (eg code like this:
// if (dynamic_cast<Subclass1>(foo)) HandleASubclass1Object(foo);
// if (dynamic_cast<Subclass2>(foo)) HandleASubclass2Object(foo);
// You should design the code some other way not to need this.
template<typename To, typename From> // use like this: down_cast<T*>(foo);
inline To down_cast(From* f) { // so we only accept pointers
static_assert(std::is_base_of<From, typename std::remove_pointer<To>::type>::value,
"down_cast unsafe as To is not a subtype of From");
return static_cast<To>(f);
}
template <class Dest, class Source>
inline Dest bit_cast(const Source& source) {
// Compile time assertion: sizeof(Dest) == sizeof(Source)
// A compile error here means your Dest and Source have different sizes.
static_assert(sizeof(Dest) == sizeof(Source), "sizes should be equal");
Dest dest;
memcpy(&dest, &source, sizeof(dest));
return dest;
}
} // namespace art
#endif // ART_RUNTIME_BASE_CASTS_H_