Fix LLVM #includes and push one piece of LLVM-specific lossage down.
Change-Id: I9f2b7a9fd4d543a3bd9dd9f4c62367c28c69ea36
diff --git a/src/compiler.cc b/src/compiler.cc
index 917c61e..8e8958b 100644
--- a/src/compiler.cc
+++ b/src/compiler.cc
@@ -1111,14 +1111,6 @@
it.Next();
}
DCHECK(!it.HasNext());
-
-#if defined(ART_USE_LLVM_COMPILER)
- CompilerCallbackFn fn =
- FindFunction<CompilerCallbackFn>(MakeCompilerSoName(cmplr->GetInstructionSet()),
- cmplr->compiler_library_,
- "compilerLLVMMaterializeIfThresholdReached");
- (*fn)(*cmplr);
-#endif
}
void Compiler::CompileDexFile(const ClassLoader* class_loader, const DexFile& dex_file) {
diff --git a/src/compiler_llvm/compiler_llvm.cc b/src/compiler_llvm/compiler_llvm.cc
index c5e620b..5ef1710 100644
--- a/src/compiler_llvm/compiler_llvm.cc
+++ b/src/compiler_llvm/compiler_llvm.cc
@@ -255,7 +255,10 @@
class_loader, class_linker, dex_file, *dex_cache, NULL,
method_idx, access_flags);
- return compiler.GetCompilerLLVM()->CompileNativeMethod(&oat_compilation_unit);
+ art::CompiledMethod* result =
+ compiler.GetCompilerLLVM()->CompileNativeMethod(&oat_compilation_unit);
+ compiler.GetCompilerLLVM()->MaterializeIfThresholdReached();
+ return result;
}
extern "C" art::CompiledInvokeStub* ArtCreateInvokeStub(art::Compiler& compiler, bool is_static,
@@ -270,11 +273,6 @@
compiler.GetCompilerLLVM()->MaterializeRemainder();
}
-extern "C" void compilerLLVMMaterializeIfThresholdReached(art::Compiler& compiler) {
- ensureCompilerLLVM(compiler);
- compiler.GetCompilerLLVM()->MaterializeIfThresholdReached();
-}
-
// Note: Using this function carefully!!! This is temporary solution, we will remove it.
extern "C" art::MutexLock* compilerLLVMMutexLock(art::Compiler& compiler) {
ensureCompilerLLVM(compiler);
diff --git a/src/compiler_llvm/utils_llvm.cc b/src/compiler_llvm/utils_llvm.cc
index bc2a7f8..6acf076 100644
--- a/src/compiler_llvm/utils_llvm.cc
+++ b/src/compiler_llvm/utils_llvm.cc
@@ -14,18 +14,19 @@
* limitations under the License.
*/
-#include <android/librsloader.h>
-#include <cutils/log.h>
+#include "utils_llvm.h"
+
#include <fcntl.h>
#include <string.h>
#include <sys/mman.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <unistd.h>
-#include "utils_llvm.h"
-
+#include "android/librsloader.h"
#include "class_loader.h"
#include "object.h"
#include "object_utils.h"
-
#include "runtime_support_llvm.h"
namespace art {