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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_COMPILER_OPTIMIZING_NODES_H_
#define ART_COMPILER_OPTIMIZING_NODES_H_
#include "utils/allocation.h"
#include "utils/arena_bit_vector.h"
#include "utils/growable_array.h"
namespace art {
class HBasicBlock;
class HInstruction;
class HGraphVisitor;
static const int kDefaultNumberOfBlocks = 8;
static const int kDefaultNumberOfSuccessors = 2;
static const int kDefaultNumberOfPredecessors = 2;
static const int kDefaultNumberOfBackEdges = 1;
// Control-flow graph of a method. Contains a list of basic blocks.
class HGraph : public ArenaObject {
public:
explicit HGraph(ArenaAllocator* arena)
: arena_(arena),
blocks_(arena, kDefaultNumberOfBlocks),
dominator_order_(arena, kDefaultNumberOfBlocks) { }
ArenaAllocator* arena() const { return arena_; }
const GrowableArray<HBasicBlock*>* blocks() const { return &blocks_; }
void AddBlock(HBasicBlock* block);
void BuildDominatorTree();
private:
HBasicBlock* FindCommonDominator(HBasicBlock* first, HBasicBlock* second) const;
void VisitBlockForDominatorTree(HBasicBlock* block,
HBasicBlock* predecessor,
GrowableArray<size_t>* visits);
void FindBackEdges(ArenaBitVector* visited) const;
void VisitBlockForBackEdges(HBasicBlock* block,
ArenaBitVector* visited,
ArenaBitVector* visiting) const;
void RemoveDeadBlocks(const ArenaBitVector& visited) const;
HBasicBlock* GetEntryBlock() const { return blocks_.Get(0); }
ArenaAllocator* const arena_;
// List of blocks in insertion order.
GrowableArray<HBasicBlock*> blocks_;
// List of blocks to perform a pre-order dominator tree traversal.
GrowableArray<HBasicBlock*> dominator_order_;
DISALLOW_COPY_AND_ASSIGN(HGraph);
};
class HLoopInformation : public ArenaObject {
public:
HLoopInformation(HBasicBlock* header, HGraph* graph)
: header_(header),
back_edges_(graph->arena(), kDefaultNumberOfBackEdges) { }
void AddBackEdge(HBasicBlock* back_edge) {
back_edges_.Add(back_edge);
}
int NumberOfBackEdges() const {
return back_edges_.Size();
}
private:
HBasicBlock* header_;
GrowableArray<HBasicBlock*> back_edges_;
DISALLOW_COPY_AND_ASSIGN(HLoopInformation);
};
// A block in a method. Contains the list of instructions represented
// as a double linked list. Each block knows its predecessors and
// successors.
class HBasicBlock : public ArenaObject {
public:
explicit HBasicBlock(HGraph* graph)
: graph_(graph),
predecessors_(graph->arena(), kDefaultNumberOfPredecessors),
successors_(graph->arena(), kDefaultNumberOfSuccessors),
first_instruction_(nullptr),
last_instruction_(nullptr),
loop_information_(nullptr),
dominator_(nullptr),
block_id_(-1) { }
const GrowableArray<HBasicBlock*>* predecessors() const {
return &predecessors_;
}
const GrowableArray<HBasicBlock*>* successors() const {
return &successors_;
}
void AddBackEdge(HBasicBlock* back_edge) {
if (loop_information_ == nullptr) {
loop_information_ = new (graph_->arena()) HLoopInformation(this, graph_);
}
loop_information_->AddBackEdge(back_edge);
}
HGraph* graph() const { return graph_; }
int block_id() const { return block_id_; }
void set_block_id(int id) { block_id_ = id; }
HBasicBlock* dominator() const { return dominator_; }
void set_dominator(HBasicBlock* dominator) { dominator_ = dominator; }
int NumberOfBackEdges() const {
return loop_information_ == nullptr
? 0
: loop_information_->NumberOfBackEdges();
}
HInstruction* first_instruction() const { return first_instruction_; }
HInstruction* last_instruction() const { return last_instruction_; }
void AddSuccessor(HBasicBlock* block) {
successors_.Add(block);
block->predecessors_.Add(this);
}
void RemovePredecessor(HBasicBlock* block) {
predecessors_.Delete(block);
}
void AddInstruction(HInstruction* instruction);
private:
HGraph* const graph_;
GrowableArray<HBasicBlock*> predecessors_;
GrowableArray<HBasicBlock*> successors_;
HInstruction* first_instruction_;
HInstruction* last_instruction_;
HLoopInformation* loop_information_;
HBasicBlock* dominator_;
int block_id_;
DISALLOW_COPY_AND_ASSIGN(HBasicBlock);
};
#define FOR_EACH_INSTRUCTION(M) \
M(Exit) \
M(Goto) \
M(If) \
M(ReturnVoid) \
#define DECLARE_INSTRUCTION(type) \
virtual void Accept(HGraphVisitor* visitor); \
virtual const char* DebugName() const { return #type; } \
class HInstruction : public ArenaObject {
public:
HInstruction() : previous_(nullptr), next_(nullptr) { }
virtual ~HInstruction() { }
HInstruction* next() const { return next_; }
HInstruction* previous() const { return previous_; }
virtual intptr_t InputCount() const = 0;
virtual HInstruction* InputAt(intptr_t i) const = 0;
virtual void Accept(HGraphVisitor* visitor) = 0;
virtual const char* DebugName() const = 0;
private:
HInstruction* previous_;
HInstruction* next_;
friend class HBasicBlock;
DISALLOW_COPY_AND_ASSIGN(HInstruction);
};
class HInstructionIterator : public ValueObject {
public:
explicit HInstructionIterator(HBasicBlock* block)
: instruction_(block->first_instruction()) {
next_ = Done() ? nullptr : instruction_->next();
}
inline bool Done() const { return instruction_ == nullptr; }
inline HInstruction* Current() { return instruction_; }
inline void Advance() {
instruction_ = next_;
next_ = Done() ? nullptr : instruction_->next();
}
private:
HInstruction* instruction_;
HInstruction* next_;
};
// An embedded container with N elements of type T. Used (with partial
// specialization for N=0) because embedded arrays cannot have size 0.
template<typename T, intptr_t N>
class EmbeddedArray {
public:
EmbeddedArray() : elements_() { }
intptr_t length() const { return N; }
const T& operator[](intptr_t i) const {
ASSERT(i < length());
return elements_[i];
}
T& operator[](intptr_t i) {
ASSERT(i < length());
return elements_[i];
}
const T& At(intptr_t i) const {
return (*this)[i];
}
void SetAt(intptr_t i, const T& val) {
(*this)[i] = val;
}
private:
T elements_[N];
};
template<typename T>
class EmbeddedArray<T, 0> {
public:
intptr_t length() const { return 0; }
const T& operator[](intptr_t i) const {
LOG(FATAL) << "Unreachable";
static T sentinel = 0;
return sentinel;
}
T& operator[](intptr_t i) {
LOG(FATAL) << "Unreachable";
static T sentinel = 0;
return sentinel;
}
};
template<intptr_t N>
class HTemplateInstruction: public HInstruction {
public:
HTemplateInstruction<N>() : inputs_() { }
virtual ~HTemplateInstruction() { }
virtual intptr_t InputCount() const { return N; }
virtual HInstruction* InputAt(intptr_t i) const { return inputs_[i]; }
private:
EmbeddedArray<HInstruction*, N> inputs_;
};
// Represents dex's RETURN_VOID opcode. A HReturnVoid is a control flow
// instruction that branches to the exit block.
class HReturnVoid : public HTemplateInstruction<0> {
public:
HReturnVoid() { }
DECLARE_INSTRUCTION(ReturnVoid)
private:
DISALLOW_COPY_AND_ASSIGN(HReturnVoid);
};
// The exit instruction is the only instruction of the exit block.
// Instructions aborting the method (HTrow and HReturn) must branch to the
// exit block.
class HExit : public HTemplateInstruction<0> {
public:
HExit() { }
DECLARE_INSTRUCTION(Exit)
private:
DISALLOW_COPY_AND_ASSIGN(HExit);
};
// Jumps from one block to another.
class HGoto : public HTemplateInstruction<0> {
public:
HGoto() { }
DECLARE_INSTRUCTION(Goto)
private:
DISALLOW_COPY_AND_ASSIGN(HGoto);
};
// Conditional branch. A block ending with an HIf instruction must have
// two successors.
// TODO: Make it take an input.
class HIf : public HTemplateInstruction<0> {
public:
HIf() { }
DECLARE_INSTRUCTION(If)
private:
DISALLOW_COPY_AND_ASSIGN(HIf);
};
class HGraphVisitor : public ValueObject {
public:
explicit HGraphVisitor(HGraph* graph) : graph_(graph) { }
virtual ~HGraphVisitor() { }
virtual void VisitInstruction(HInstruction* instruction) { }
virtual void VisitBasicBlock(HBasicBlock* block);
void VisitInsertionOrder();
// Visit functions for instruction classes.
#define DECLARE_VISIT_INSTRUCTION(name) \
virtual void Visit##name(H##name* instr) { VisitInstruction(instr); }
FOR_EACH_INSTRUCTION(DECLARE_VISIT_INSTRUCTION)
#undef DECLARE_VISIT_INSTRUCTION
private:
HGraph* graph_;
DISALLOW_COPY_AND_ASSIGN(HGraphVisitor);
};
} // namespace art
#endif // ART_COMPILER_OPTIMIZING_NODES_H_