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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "stack_map.h"
#include "stack_map_stream.h"
#include "utils/arena_bit_vector.h"
#include "gtest/gtest.h"
namespace art {
static bool SameBits(MemoryRegion region, const BitVector& bit_vector) {
for (size_t i = 0; i < region.size_in_bits(); ++i) {
if (region.LoadBit(i) != bit_vector.IsBitSet(i)) {
return false;
}
}
return true;
}
TEST(StackMapTest, Test1) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
size_t number_of_dex_registers = 2;
stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInStack, 0);
stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2);
size_t size = stream.ComputeNeededSize();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
ASSERT_EQ(0u, code_info.GetStackMaskSize());
ASSERT_EQ(1u, code_info.GetNumberOfStackMaps());
StackMap stack_map = code_info.GetStackMapAt(0);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64)));
ASSERT_EQ(0u, stack_map.GetDexPc(code_info));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info));
MemoryRegion stack_mask = stack_map.GetStackMask(code_info);
ASSERT_TRUE(SameBits(stack_mask, sp_mask));
ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info));
DexRegisterMap dex_registers = code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers);
ASSERT_EQ(7u, dex_registers.Size());
DexRegisterLocation location0 = dex_registers.GetLocationKindAndValue(0, number_of_dex_registers);
DexRegisterLocation location1 = dex_registers.GetLocationKindAndValue(1, number_of_dex_registers);
ASSERT_EQ(DexRegisterLocation::Kind::kInStack, location0.GetKind());
ASSERT_EQ(DexRegisterLocation::Kind::kConstant, location1.GetKind());
ASSERT_EQ(DexRegisterLocation::Kind::kInStack, location0.GetInternalKind());
ASSERT_EQ(DexRegisterLocation::Kind::kConstantLargeValue, location1.GetInternalKind());
ASSERT_EQ(0, location0.GetValue());
ASSERT_EQ(-2, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(code_info));
}
TEST(StackMapTest, Test2) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask1(&arena, 0, true);
sp_mask1.SetBit(2);
sp_mask1.SetBit(4);
size_t number_of_dex_registers = 2;
stream.AddStackMapEntry(0, 64, 0x3, &sp_mask1, number_of_dex_registers, 2);
stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInStack, 0);
stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2);
stream.AddInlineInfoEntry(42);
stream.AddInlineInfoEntry(82);
ArenaBitVector sp_mask2(&arena, 0, true);
sp_mask2.SetBit(3);
sp_mask1.SetBit(8);
stream.AddStackMapEntry(1, 128, 0xFF, &sp_mask2, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInRegister, 18);
stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kInFpuRegister, 3);
size_t size = stream.ComputeNeededSize();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
ASSERT_EQ(1u, code_info.GetStackMaskSize());
ASSERT_EQ(2u, code_info.GetNumberOfStackMaps());
// First stack map.
{
StackMap stack_map = code_info.GetStackMapAt(0);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64)));
ASSERT_EQ(0u, stack_map.GetDexPc(code_info));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info));
MemoryRegion stack_mask = stack_map.GetStackMask(code_info);
ASSERT_TRUE(SameBits(stack_mask, sp_mask1));
ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info));
DexRegisterMap dex_registers =
code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers);
ASSERT_EQ(7u, dex_registers.Size());
DexRegisterLocation location0 =
dex_registers.GetLocationKindAndValue(0, number_of_dex_registers);
DexRegisterLocation location1 =
dex_registers.GetLocationKindAndValue(1, number_of_dex_registers);
ASSERT_EQ(DexRegisterLocation::Kind::kInStack, location0.GetKind());
ASSERT_EQ(DexRegisterLocation::Kind::kConstant, location1.GetKind());
ASSERT_EQ(DexRegisterLocation::Kind::kInStack, location0.GetInternalKind());
ASSERT_EQ(DexRegisterLocation::Kind::kConstantLargeValue, location1.GetInternalKind());
ASSERT_EQ(0, location0.GetValue());
ASSERT_EQ(-2, location1.GetValue());
ASSERT_TRUE(stack_map.HasInlineInfo(code_info));
InlineInfo inline_info = code_info.GetInlineInfoOf(stack_map);
ASSERT_EQ(2u, inline_info.GetDepth());
ASSERT_EQ(42u, inline_info.GetMethodReferenceIndexAtDepth(0));
ASSERT_EQ(82u, inline_info.GetMethodReferenceIndexAtDepth(1));
}
// Second stack map.
{
StackMap stack_map = code_info.GetStackMapAt(1);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1u)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(128u)));
ASSERT_EQ(1u, stack_map.GetDexPc(code_info));
ASSERT_EQ(128u, stack_map.GetNativePcOffset(code_info));
ASSERT_EQ(0xFFu, stack_map.GetRegisterMask(code_info));
MemoryRegion stack_mask = stack_map.GetStackMask(code_info);
ASSERT_TRUE(SameBits(stack_mask, sp_mask2));
ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info));
DexRegisterMap dex_registers =
code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers);
ASSERT_EQ(3u, dex_registers.Size());
DexRegisterLocation location0 =
dex_registers.GetLocationKindAndValue(0, number_of_dex_registers);
DexRegisterLocation location1 =
dex_registers.GetLocationKindAndValue(1, number_of_dex_registers);
ASSERT_EQ(DexRegisterLocation::Kind::kInRegister, location0.GetKind());
ASSERT_EQ(DexRegisterLocation::Kind::kInFpuRegister, location1.GetKind());
ASSERT_EQ(DexRegisterLocation::Kind::kInRegister, location0.GetInternalKind());
ASSERT_EQ(DexRegisterLocation::Kind::kInFpuRegister, location1.GetInternalKind());
ASSERT_EQ(18, location0.GetValue());
ASSERT_EQ(3, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(code_info));
}
}
TEST(StackMapTest, TestNonLiveDexRegisters) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 2;
stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kNone, 0);
stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2);
size_t size = stream.ComputeNeededSize();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
StackMap stack_map = code_info.GetStackMapAt(0);
ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info));
DexRegisterMap dex_registers = code_info.GetDexRegisterMapOf(stack_map, 2);
ASSERT_EQ(DexRegisterLocation::Kind::kNone,
dex_registers.GetLocationKind(0, number_of_dex_registers));
ASSERT_EQ(DexRegisterLocation::Kind::kConstant,
dex_registers.GetLocationKind(1, number_of_dex_registers));
ASSERT_EQ(-2, dex_registers.GetConstant(1, number_of_dex_registers));
ASSERT_FALSE(stack_map.HasInlineInfo(code_info));
}
// Generate a stack map whose dex register offset is
// StackMap::kNoDexRegisterMapSmallEncoding, and ensure we do
// not treat it as kNoDexRegisterMap.
TEST(StackMapTest, DexRegisterMapOffsetOverflow) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 0xEA;
stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
for (uint32_t i = 0; i < number_of_dex_registers - 9; ++i) {
stream.AddDexRegisterEntry(i, DexRegisterLocation::Kind::kConstant, 0);
}
stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
for (uint32_t i = 0; i < number_of_dex_registers; ++i) {
stream.AddDexRegisterEntry(i, DexRegisterLocation::Kind::kConstant, 0);
}
size_t size = stream.ComputeNeededSize();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
StackMap stack_map = code_info.GetStackMapAt(1);
ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info));
ASSERT_NE(stack_map.GetDexRegisterMapOffset(code_info), StackMap::kNoDexRegisterMap);
ASSERT_EQ(stack_map.GetDexRegisterMapOffset(code_info), StackMap::kNoDexRegisterMapSmallEncoding);
}
TEST(StackMapTest, TestShareDexRegisterMap) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 2;
// First stack map.
stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInRegister, 0);
stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2);
// Second stack map, which should share the same dex register map.
stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInRegister, 0);
stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2);
// Third stack map (doesn't share the dex register map).
stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInRegister, 2);
stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2);
size_t size = stream.ComputeNeededSize();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo ci(region);
// Verify first stack map.
StackMap sm0 = ci.GetStackMapAt(0);
DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0, number_of_dex_registers);
ASSERT_EQ(0, dex_registers0.GetMachineRegister(0, number_of_dex_registers));
ASSERT_EQ(-2, dex_registers0.GetConstant(1, number_of_dex_registers));
// Verify second stack map.
StackMap sm1 = ci.GetStackMapAt(1);
DexRegisterMap dex_registers1 = ci.GetDexRegisterMapOf(sm1, number_of_dex_registers);
ASSERT_EQ(0, dex_registers1.GetMachineRegister(0, number_of_dex_registers));
ASSERT_EQ(-2, dex_registers1.GetConstant(1, number_of_dex_registers));
// Verify third stack map.
StackMap sm2 = ci.GetStackMapAt(2);
DexRegisterMap dex_registers2 = ci.GetDexRegisterMapOf(sm2, number_of_dex_registers);
ASSERT_EQ(2, dex_registers2.GetMachineRegister(0, number_of_dex_registers));
ASSERT_EQ(-2, dex_registers2.GetConstant(1, number_of_dex_registers));
// Verify dex register map offsets.
ASSERT_EQ(sm0.GetDexRegisterMapOffset(ci), sm1.GetDexRegisterMapOffset(ci));
ASSERT_NE(sm0.GetDexRegisterMapOffset(ci), sm2.GetDexRegisterMapOffset(ci));
ASSERT_NE(sm1.GetDexRegisterMapOffset(ci), sm2.GetDexRegisterMapOffset(ci));
}
} // namespace art