| /* |
| * Copyright (c) 2012-2014, NVIDIA CORPORATION. All rights reserved. |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms and conditions of the GNU General Public License, |
| * version 2, as published by the Free Software Foundation. |
| * |
| * This program is distributed in the hope it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
| * more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| #ifndef __TEGRA_THROUGHPUT_IOCTL_H |
| #define __TEGRA_THROUGHPUT_IOCTL_H |
| |
| #include <linux/ioctl.h> |
| |
| #define TEGRA_THROUGHPUT_MAGIC 'g' |
| |
| struct tegra_throughput_target_fps_args { |
| __u32 target_fps; |
| } __packed; |
| |
| #define TEGRA_THROUGHPUT_IOCTL_TARGET_FPS \ |
| _IOW(TEGRA_THROUGHPUT_MAGIC, 1, struct tegra_throughput_target_fps_args) |
| #define TEGRA_THROUGHPUT_IOCTL_MAXNR \ |
| (_IOC_NR(TEGRA_THROUGHPUT_IOCTL_TARGET_FPS)) |
| |
| #endif /* !defined(__TEGRA_THROUGHPUT_IOCTL_H) */ |
| |