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/*
* Copyright (c) 2013, The Linux Foundation. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 and
* only version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef _MSM_AUDIO_EFFECTS_H
#define _MSM_AUDIO_EFFECTS_H
#include <sound/audio_effects.h>
int msm_audio_effects_reverb_handler(struct audio_client *ac,
struct reverb_params *reverb,
long *values);
int msm_audio_effects_bass_boost_handler(struct audio_client *ac,
struct bass_boost_params *bass_boost,
long *values);
int msm_audio_effects_virtualizer_handler(struct audio_client *ac,
struct virtualizer_params *virtualizer,
long *values);
int msm_audio_effects_popless_eq_handler(struct audio_client *ac,
struct eq_params *eq,
long *values);
#endif /*_MSM_AUDIO_EFFECTS_H*/