| /* SPDX-License-Identifier: GPL-2.0-only */ |
| /* |
| * Copyright (c) 2023 Javier Carrasco <javier.carrasco@wolfvision.net> |
| */ |
| |
| #ifndef _TOUCH_OVERLAY |
| #define _TOUCH_OVERLAY |
| |
| #include <linux/types.h> |
| |
| struct input_dev; |
| |
| int touch_overlay_map(struct list_head *list, struct input_dev *input); |
| |
| void touch_overlay_get_touchscreen_abs(struct list_head *list, u16 *x, u16 *y); |
| |
| bool touch_overlay_mapped_touchscreen(struct list_head *list); |
| |
| bool touch_overlay_process_contact(struct list_head *list, |
| struct input_dev *input, |
| struct input_mt_pos *pos, int slot); |
| |
| void touch_overlay_sync_frame(struct list_head *list, struct input_dev *input); |
| |
| #endif |