|  | // SPDX-License-Identifier: GPL-2.0+ | 
|  | /* | 
|  | * HID driver for Valve Steam Controller | 
|  | * | 
|  | * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> | 
|  | * Copyright (c) 2022 Valve Software | 
|  | * | 
|  | * Supports both the wired and wireless interfaces. | 
|  | * | 
|  | * This controller has a builtin emulation of mouse and keyboard: the right pad | 
|  | * can be used as a mouse, the shoulder buttons are mouse buttons, A and B | 
|  | * buttons are ENTER and ESCAPE, and so on. This is implemented as additional | 
|  | * HID interfaces. | 
|  | * | 
|  | * This is known as the "lizard mode", because apparently lizards like to use | 
|  | * the computer from the coach, without a proper mouse and keyboard. | 
|  | * | 
|  | * This driver will disable the lizard mode when the input device is opened | 
|  | * and re-enable it when the input device is closed, so as not to break user | 
|  | * mode behaviour. The lizard_mode parameter can be used to change that. | 
|  | * | 
|  | * There are a few user space applications (notably Steam Client) that use | 
|  | * the hidraw interface directly to create input devices (XTest, uinput...). | 
|  | * In order to avoid breaking them this driver creates a layered hidraw device, | 
|  | * so it can detect when the client is running and then: | 
|  | *  - it will not send any command to the controller. | 
|  | *  - this input device will be removed, to avoid double input of the same | 
|  | *    user action. | 
|  | * When the client is closed, this input device will be created again. | 
|  | * | 
|  | * For additional functions, such as changing the right-pad margin or switching | 
|  | * the led, you can use the user-space tool at: | 
|  | * | 
|  | *   https://github.com/rodrigorc/steamctrl | 
|  | */ | 
|  |  | 
|  | #include <linux/device.h> | 
|  | #include <linux/input.h> | 
|  | #include <linux/hid.h> | 
|  | #include <linux/module.h> | 
|  | #include <linux/workqueue.h> | 
|  | #include <linux/mutex.h> | 
|  | #include <linux/rcupdate.h> | 
|  | #include <linux/delay.h> | 
|  | #include <linux/power_supply.h> | 
|  | #include "hid-ids.h" | 
|  |  | 
|  | MODULE_LICENSE("GPL"); | 
|  | MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>"); | 
|  |  | 
|  | static bool lizard_mode = true; | 
|  |  | 
|  | static DEFINE_MUTEX(steam_devices_lock); | 
|  | static LIST_HEAD(steam_devices); | 
|  |  | 
|  | #define STEAM_QUIRK_WIRELESS		BIT(0) | 
|  | #define STEAM_QUIRK_DECK		BIT(1) | 
|  |  | 
|  | /* Touch pads are 40 mm in diameter and 65535 units */ | 
|  | #define STEAM_PAD_RESOLUTION 1638 | 
|  | /* Trigger runs are about 5 mm and 256 units */ | 
|  | #define STEAM_TRIGGER_RESOLUTION 51 | 
|  | /* Joystick runs are about 5 mm and 256 units */ | 
|  | #define STEAM_JOYSTICK_RESOLUTION 51 | 
|  | /* Trigger runs are about 6 mm and 32768 units */ | 
|  | #define STEAM_DECK_TRIGGER_RESOLUTION 5461 | 
|  | /* Joystick runs are about 5 mm and 32768 units */ | 
|  | #define STEAM_DECK_JOYSTICK_RESOLUTION 6553 | 
|  | /* Accelerometer has 16 bit resolution and a range of +/- 2g */ | 
|  | #define STEAM_DECK_ACCEL_RES_PER_G 16384 | 
|  | #define STEAM_DECK_ACCEL_RANGE 32768 | 
|  | #define STEAM_DECK_ACCEL_FUZZ 32 | 
|  | /* Gyroscope has 16 bit resolution and a range of +/- 2000 dps */ | 
|  | #define STEAM_DECK_GYRO_RES_PER_DPS 16 | 
|  | #define STEAM_DECK_GYRO_RANGE 32768 | 
|  | #define STEAM_DECK_GYRO_FUZZ 1 | 
|  |  | 
|  | #define STEAM_PAD_FUZZ 256 | 
|  |  | 
|  | /* | 
|  | * Commands that can be sent in a feature report. | 
|  | * Thanks to Valve and SDL for the names. | 
|  | */ | 
|  | enum { | 
|  | ID_SET_DIGITAL_MAPPINGS		= 0x80, | 
|  | ID_CLEAR_DIGITAL_MAPPINGS	= 0x81, | 
|  | ID_GET_DIGITAL_MAPPINGS		= 0x82, | 
|  | ID_GET_ATTRIBUTES_VALUES	= 0x83, | 
|  | ID_GET_ATTRIBUTE_LABEL		= 0x84, | 
|  | ID_SET_DEFAULT_DIGITAL_MAPPINGS	= 0x85, | 
|  | ID_FACTORY_RESET		= 0x86, | 
|  | ID_SET_SETTINGS_VALUES		= 0x87, | 
|  | ID_CLEAR_SETTINGS_VALUES	= 0x88, | 
|  | ID_GET_SETTINGS_VALUES		= 0x89, | 
|  | ID_GET_SETTING_LABEL		= 0x8A, | 
|  | ID_GET_SETTINGS_MAXS		= 0x8B, | 
|  | ID_GET_SETTINGS_DEFAULTS	= 0x8C, | 
|  | ID_SET_CONTROLLER_MODE		= 0x8D, | 
|  | ID_LOAD_DEFAULT_SETTINGS	= 0x8E, | 
|  | ID_TRIGGER_HAPTIC_PULSE		= 0x8F, | 
|  | ID_TURN_OFF_CONTROLLER		= 0x9F, | 
|  |  | 
|  | ID_GET_DEVICE_INFO		= 0xA1, | 
|  |  | 
|  | ID_CALIBRATE_TRACKPADS		= 0xA7, | 
|  | ID_RESERVED_0			= 0xA8, | 
|  | ID_SET_SERIAL_NUMBER		= 0xA9, | 
|  | ID_GET_TRACKPAD_CALIBRATION	= 0xAA, | 
|  | ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB, | 
|  | ID_GET_TRACKPAD_RAW_DATA	= 0xAC, | 
|  | ID_ENABLE_PAIRING		= 0xAD, | 
|  | ID_GET_STRING_ATTRIBUTE		= 0xAE, | 
|  | ID_RADIO_ERASE_RECORDS		= 0xAF, | 
|  | ID_RADIO_WRITE_RECORD		= 0xB0, | 
|  | ID_SET_DONGLE_SETTING		= 0xB1, | 
|  | ID_DONGLE_DISCONNECT_DEVICE	= 0xB2, | 
|  | ID_DONGLE_COMMIT_DEVICE		= 0xB3, | 
|  | ID_DONGLE_GET_WIRELESS_STATE	= 0xB4, | 
|  | ID_CALIBRATE_GYRO		= 0xB5, | 
|  | ID_PLAY_AUDIO			= 0xB6, | 
|  | ID_AUDIO_UPDATE_START		= 0xB7, | 
|  | ID_AUDIO_UPDATE_DATA		= 0xB8, | 
|  | ID_AUDIO_UPDATE_COMPLETE	= 0xB9, | 
|  | ID_GET_CHIPID			= 0xBA, | 
|  |  | 
|  | ID_CALIBRATE_JOYSTICK		= 0xBF, | 
|  | ID_CALIBRATE_ANALOG_TRIGGERS	= 0xC0, | 
|  | ID_SET_AUDIO_MAPPING		= 0xC1, | 
|  | ID_CHECK_GYRO_FW_LOAD		= 0xC2, | 
|  | ID_CALIBRATE_ANALOG		= 0xC3, | 
|  | ID_DONGLE_GET_CONNECTED_SLOTS	= 0xC4, | 
|  |  | 
|  | ID_RESET_IMU			= 0xCE, | 
|  |  | 
|  | ID_TRIGGER_HAPTIC_CMD		= 0xEA, | 
|  | ID_TRIGGER_RUMBLE_CMD		= 0xEB, | 
|  | }; | 
|  |  | 
|  | /* Settings IDs */ | 
|  | enum { | 
|  | /* 0 */ | 
|  | SETTING_MOUSE_SENSITIVITY, | 
|  | SETTING_MOUSE_ACCELERATION, | 
|  | SETTING_TRACKBALL_ROTATION_ANGLE, | 
|  | SETTING_HAPTIC_INTENSITY_UNUSED, | 
|  | SETTING_LEFT_GAMEPAD_STICK_ENABLED, | 
|  | SETTING_RIGHT_GAMEPAD_STICK_ENABLED, | 
|  | SETTING_USB_DEBUG_MODE, | 
|  | SETTING_LEFT_TRACKPAD_MODE, | 
|  | SETTING_RIGHT_TRACKPAD_MODE, | 
|  | SETTING_MOUSE_POINTER_ENABLED, | 
|  |  | 
|  | /* 10 */ | 
|  | SETTING_DPAD_DEADZONE, | 
|  | SETTING_MINIMUM_MOMENTUM_VEL, | 
|  | SETTING_MOMENTUM_DECAY_AMMOUNT, | 
|  | SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL, | 
|  | SETTING_HAPTIC_INCREMENT, | 
|  | SETTING_DPAD_ANGLE_SIN, | 
|  | SETTING_DPAD_ANGLE_COS, | 
|  | SETTING_MOMENTUM_VERTICAL_DIVISOR, | 
|  | SETTING_MOMENTUM_MAXIMUM_VELOCITY, | 
|  | SETTING_TRACKPAD_Z_ON, | 
|  |  | 
|  | /* 20 */ | 
|  | SETTING_TRACKPAD_Z_OFF, | 
|  | SETTING_SENSITIVY_SCALE_AMMOUNT, | 
|  | SETTING_LEFT_TRACKPAD_SECONDARY_MODE, | 
|  | SETTING_RIGHT_TRACKPAD_SECONDARY_MODE, | 
|  | SETTING_SMOOTH_ABSOLUTE_MOUSE, | 
|  | SETTING_STEAMBUTTON_POWEROFF_TIME, | 
|  | SETTING_UNUSED_1, | 
|  | SETTING_TRACKPAD_OUTER_RADIUS, | 
|  | SETTING_TRACKPAD_Z_ON_LEFT, | 
|  | SETTING_TRACKPAD_Z_OFF_LEFT, | 
|  |  | 
|  | /* 30 */ | 
|  | SETTING_TRACKPAD_OUTER_SPIN_VEL, | 
|  | SETTING_TRACKPAD_OUTER_SPIN_RADIUS, | 
|  | SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY, | 
|  | SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE, | 
|  | SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL, | 
|  | SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y, | 
|  | SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED, | 
|  | SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD, | 
|  | SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT, | 
|  | SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION, | 
|  |  | 
|  | /* 40 */ | 
|  | SETTING_RADIAL_MODE_ANGLE, | 
|  | SETTING_HAPTIC_INTENSITY_MOUSE_MODE, | 
|  | SETTING_LEFT_DPAD_REQUIRES_CLICK, | 
|  | SETTING_RIGHT_DPAD_REQUIRES_CLICK, | 
|  | SETTING_LED_BASELINE_BRIGHTNESS, | 
|  | SETTING_LED_USER_BRIGHTNESS, | 
|  | SETTING_ENABLE_RAW_JOYSTICK, | 
|  | SETTING_ENABLE_FAST_SCAN, | 
|  | SETTING_IMU_MODE, | 
|  | SETTING_WIRELESS_PACKET_VERSION, | 
|  |  | 
|  | /* 50 */ | 
|  | SETTING_SLEEP_INACTIVITY_TIMEOUT, | 
|  | SETTING_TRACKPAD_NOISE_THRESHOLD, | 
|  | SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, | 
|  | SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, | 
|  | SETTING_LEFT_BUMPER_CLICK_PRESSURE, | 
|  | SETTING_RIGHT_BUMPER_CLICK_PRESSURE, | 
|  | SETTING_LEFT_GRIP_CLICK_PRESSURE, | 
|  | SETTING_RIGHT_GRIP_CLICK_PRESSURE, | 
|  | SETTING_LEFT_GRIP2_CLICK_PRESSURE, | 
|  | SETTING_RIGHT_GRIP2_CLICK_PRESSURE, | 
|  |  | 
|  | /* 60 */ | 
|  | SETTING_PRESSURE_MODE, | 
|  | SETTING_CONTROLLER_TEST_MODE, | 
|  | SETTING_TRIGGER_MODE, | 
|  | SETTING_TRACKPAD_Z_THRESHOLD, | 
|  | SETTING_FRAME_RATE, | 
|  | SETTING_TRACKPAD_FILT_CTRL, | 
|  | SETTING_TRACKPAD_CLIP, | 
|  | SETTING_DEBUG_OUTPUT_SELECT, | 
|  | SETTING_TRIGGER_THRESHOLD_PERCENT, | 
|  | SETTING_TRACKPAD_FREQUENCY_HOPPING, | 
|  |  | 
|  | /* 70 */ | 
|  | SETTING_HAPTICS_ENABLED, | 
|  | SETTING_STEAM_WATCHDOG_ENABLE, | 
|  | SETTING_TIMP_TOUCH_THRESHOLD_ON, | 
|  | SETTING_TIMP_TOUCH_THRESHOLD_OFF, | 
|  | SETTING_FREQ_HOPPING, | 
|  | SETTING_TEST_CONTROL, | 
|  | SETTING_HAPTIC_MASTER_GAIN_DB, | 
|  | SETTING_THUMB_TOUCH_THRESH, | 
|  | SETTING_DEVICE_POWER_STATUS, | 
|  | SETTING_HAPTIC_INTENSITY, | 
|  |  | 
|  | /* 80 */ | 
|  | SETTING_STABILIZER_ENABLED, | 
|  | SETTING_TIMP_MODE_MTE, | 
|  | }; | 
|  |  | 
|  | /* Input report identifiers */ | 
|  | enum | 
|  | { | 
|  | ID_CONTROLLER_STATE = 1, | 
|  | ID_CONTROLLER_DEBUG = 2, | 
|  | ID_CONTROLLER_WIRELESS = 3, | 
|  | ID_CONTROLLER_STATUS = 4, | 
|  | ID_CONTROLLER_DEBUG2 = 5, | 
|  | ID_CONTROLLER_SECONDARY_STATE = 6, | 
|  | ID_CONTROLLER_BLE_STATE = 7, | 
|  | ID_CONTROLLER_DECK_STATE = 9 | 
|  | }; | 
|  |  | 
|  | /* String attribute idenitifiers */ | 
|  | enum { | 
|  | ATTRIB_STR_BOARD_SERIAL, | 
|  | ATTRIB_STR_UNIT_SERIAL, | 
|  | }; | 
|  |  | 
|  | /* Values for GYRO_MODE (bitmask) */ | 
|  | enum { | 
|  | SETTING_GYRO_MODE_OFF			= 0, | 
|  | SETTING_GYRO_MODE_STEERING		= BIT(0), | 
|  | SETTING_GYRO_MODE_TILT			= BIT(1), | 
|  | SETTING_GYRO_MODE_SEND_ORIENTATION	= BIT(2), | 
|  | SETTING_GYRO_MODE_SEND_RAW_ACCEL	= BIT(3), | 
|  | SETTING_GYRO_MODE_SEND_RAW_GYRO		= BIT(4), | 
|  | }; | 
|  |  | 
|  | /* Trackpad modes */ | 
|  | enum { | 
|  | TRACKPAD_ABSOLUTE_MOUSE, | 
|  | TRACKPAD_RELATIVE_MOUSE, | 
|  | TRACKPAD_DPAD_FOUR_WAY_DISCRETE, | 
|  | TRACKPAD_DPAD_FOUR_WAY_OVERLAP, | 
|  | TRACKPAD_DPAD_EIGHT_WAY, | 
|  | TRACKPAD_RADIAL_MODE, | 
|  | TRACKPAD_ABSOLUTE_DPAD, | 
|  | TRACKPAD_NONE, | 
|  | TRACKPAD_GESTURE_KEYBOARD, | 
|  | }; | 
|  |  | 
|  | /* Pad identifiers for the deck */ | 
|  | #define STEAM_PAD_LEFT 0 | 
|  | #define STEAM_PAD_RIGHT 1 | 
|  | #define STEAM_PAD_BOTH 2 | 
|  |  | 
|  | /* Other random constants */ | 
|  | #define STEAM_SERIAL_LEN 0x15 | 
|  |  | 
|  | struct steam_device { | 
|  | struct list_head list; | 
|  | spinlock_t lock; | 
|  | struct hid_device *hdev, *client_hdev; | 
|  | struct mutex report_mutex; | 
|  | unsigned long client_opened; | 
|  | struct input_dev __rcu *input; | 
|  | struct input_dev __rcu *sensors; | 
|  | unsigned long quirks; | 
|  | struct work_struct work_connect; | 
|  | bool connected; | 
|  | char serial_no[STEAM_SERIAL_LEN + 1]; | 
|  | struct power_supply_desc battery_desc; | 
|  | struct power_supply __rcu *battery; | 
|  | u8 battery_charge; | 
|  | u16 voltage; | 
|  | struct delayed_work mode_switch; | 
|  | bool did_mode_switch; | 
|  | bool gamepad_mode; | 
|  | struct work_struct rumble_work; | 
|  | u16 rumble_left; | 
|  | u16 rumble_right; | 
|  | unsigned int sensor_timestamp_us; | 
|  | }; | 
|  |  | 
|  | static int steam_recv_report(struct steam_device *steam, | 
|  | u8 *data, int size) | 
|  | { | 
|  | struct hid_report *r; | 
|  | u8 *buf; | 
|  | int ret; | 
|  |  | 
|  | r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; | 
|  | if (!r) { | 
|  | hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n"); | 
|  | return -EINVAL; | 
|  | } | 
|  |  | 
|  | if (hid_report_len(r) < 64) | 
|  | return -EINVAL; | 
|  |  | 
|  | buf = hid_alloc_report_buf(r, GFP_KERNEL); | 
|  | if (!buf) | 
|  | return -ENOMEM; | 
|  |  | 
|  | /* | 
|  | * The report ID is always 0, so strip the first byte from the output. | 
|  | * hid_report_len() is not counting the report ID, so +1 to the length | 
|  | * or else we get a EOVERFLOW. We are safe from a buffer overflow | 
|  | * because hid_alloc_report_buf() allocates +7 bytes. | 
|  | */ | 
|  | ret = hid_hw_raw_request(steam->hdev, 0x00, | 
|  | buf, hid_report_len(r) + 1, | 
|  | HID_FEATURE_REPORT, HID_REQ_GET_REPORT); | 
|  | if (ret > 0) | 
|  | memcpy(data, buf + 1, min(size, ret - 1)); | 
|  | kfree(buf); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static int steam_send_report(struct steam_device *steam, | 
|  | u8 *cmd, int size) | 
|  | { | 
|  | struct hid_report *r; | 
|  | u8 *buf; | 
|  | unsigned int retries = 50; | 
|  | int ret; | 
|  |  | 
|  | r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; | 
|  | if (!r) { | 
|  | hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n"); | 
|  | return -EINVAL; | 
|  | } | 
|  |  | 
|  | if (hid_report_len(r) < 64) | 
|  | return -EINVAL; | 
|  |  | 
|  | buf = hid_alloc_report_buf(r, GFP_KERNEL); | 
|  | if (!buf) | 
|  | return -ENOMEM; | 
|  |  | 
|  | /* The report ID is always 0 */ | 
|  | memcpy(buf + 1, cmd, size); | 
|  |  | 
|  | /* | 
|  | * Sometimes the wireless controller fails with EPIPE | 
|  | * when sending a feature report. | 
|  | * Doing a HID_REQ_GET_REPORT and waiting for a while | 
|  | * seems to fix that. | 
|  | */ | 
|  | do { | 
|  | ret = hid_hw_raw_request(steam->hdev, 0, | 
|  | buf, max(size, 64) + 1, | 
|  | HID_FEATURE_REPORT, HID_REQ_SET_REPORT); | 
|  | if (ret != -EPIPE) | 
|  | break; | 
|  | msleep(20); | 
|  | } while (--retries); | 
|  |  | 
|  | kfree(buf); | 
|  | if (ret < 0) | 
|  | hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__, | 
|  | ret, size, cmd); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd) | 
|  | { | 
|  | return steam_send_report(steam, &cmd, 1); | 
|  | } | 
|  |  | 
|  | static int steam_write_settings(struct steam_device *steam, | 
|  | /* u8 reg, u16 val */...) | 
|  | { | 
|  | /* Send: 0x87 len (reg valLo valHi)* */ | 
|  | u8 reg; | 
|  | u16 val; | 
|  | u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00}; | 
|  | int ret; | 
|  | va_list args; | 
|  |  | 
|  | va_start(args, steam); | 
|  | for (;;) { | 
|  | reg = va_arg(args, int); | 
|  | if (reg == 0) | 
|  | break; | 
|  | val = va_arg(args, int); | 
|  | cmd[cmd[1] + 2] = reg; | 
|  | cmd[cmd[1] + 3] = val & 0xff; | 
|  | cmd[cmd[1] + 4] = val >> 8; | 
|  | cmd[1] += 3; | 
|  | } | 
|  | va_end(args); | 
|  |  | 
|  | ret = steam_send_report(steam, cmd, 2 + cmd[1]); | 
|  | if (ret < 0) | 
|  | return ret; | 
|  |  | 
|  | /* | 
|  | * Sometimes a lingering report for this command can | 
|  | * get read back instead of the last set report if | 
|  | * this isn't explicitly queried | 
|  | */ | 
|  | return steam_recv_report(steam, cmd, 2 + cmd[1]); | 
|  | } | 
|  |  | 
|  | static int steam_get_serial(struct steam_device *steam) | 
|  | { | 
|  | /* | 
|  | * Send: 0xae 0x15 0x01 | 
|  | * Recv: 0xae 0x15 0x01 serialnumber | 
|  | */ | 
|  | int ret = 0; | 
|  | u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL}; | 
|  | u8 reply[3 + STEAM_SERIAL_LEN + 1]; | 
|  |  | 
|  | mutex_lock(&steam->report_mutex); | 
|  | ret = steam_send_report(steam, cmd, sizeof(cmd)); | 
|  | if (ret < 0) | 
|  | goto out; | 
|  | ret = steam_recv_report(steam, reply, sizeof(reply)); | 
|  | if (ret < 0) | 
|  | goto out; | 
|  | if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 || | 
|  | reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) { | 
|  | ret = -EIO; | 
|  | goto out; | 
|  | } | 
|  | reply[3 + STEAM_SERIAL_LEN] = 0; | 
|  | strscpy(steam->serial_no, reply + 3, reply[1]); | 
|  | out: | 
|  | mutex_unlock(&steam->report_mutex); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * This command requests the wireless adaptor to post an event | 
|  | * with the connection status. Useful if this driver is loaded when | 
|  | * the controller is already connected. | 
|  | */ | 
|  | static inline int steam_request_conn_status(struct steam_device *steam) | 
|  | { | 
|  | int ret; | 
|  | mutex_lock(&steam->report_mutex); | 
|  | ret = steam_send_report_byte(steam, ID_DONGLE_GET_WIRELESS_STATE); | 
|  | mutex_unlock(&steam->report_mutex); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Send a haptic pulse to the trackpads | 
|  | * Duration and interval are measured in microseconds, count is the number | 
|  | * of pulses to send for duration time with interval microseconds between them | 
|  | * and gain is measured in decibels, ranging from -24 to +6 | 
|  | */ | 
|  | static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad, | 
|  | u16 duration, u16 interval, u16 count, u8 gain) | 
|  | { | 
|  | int ret; | 
|  | u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8}; | 
|  |  | 
|  | /* Left and right are swapped on this report for legacy reasons */ | 
|  | if (pad < STEAM_PAD_BOTH) | 
|  | pad ^= 1; | 
|  |  | 
|  | report[2] = pad; | 
|  | report[3] = duration & 0xFF; | 
|  | report[4] = duration >> 8; | 
|  | report[5] = interval & 0xFF; | 
|  | report[6] = interval >> 8; | 
|  | report[7] = count & 0xFF; | 
|  | report[8] = count >> 8; | 
|  | report[9] = gain; | 
|  |  | 
|  | mutex_lock(&steam->report_mutex); | 
|  | ret = steam_send_report(steam, report, sizeof(report)); | 
|  | mutex_unlock(&steam->report_mutex); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static inline int steam_haptic_rumble(struct steam_device *steam, | 
|  | u16 intensity, u16 left_speed, u16 right_speed, | 
|  | u8 left_gain, u8 right_gain) | 
|  | { | 
|  | int ret; | 
|  | u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9}; | 
|  |  | 
|  | report[3] = intensity & 0xFF; | 
|  | report[4] = intensity >> 8; | 
|  | report[5] = left_speed & 0xFF; | 
|  | report[6] = left_speed >> 8; | 
|  | report[7] = right_speed & 0xFF; | 
|  | report[8] = right_speed >> 8; | 
|  | report[9] = left_gain; | 
|  | report[10] = right_gain; | 
|  |  | 
|  | mutex_lock(&steam->report_mutex); | 
|  | ret = steam_send_report(steam, report, sizeof(report)); | 
|  | mutex_unlock(&steam->report_mutex); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static void steam_haptic_rumble_cb(struct work_struct *work) | 
|  | { | 
|  | struct steam_device *steam = container_of(work, struct steam_device, | 
|  | rumble_work); | 
|  | steam_haptic_rumble(steam, 0, steam->rumble_left, | 
|  | steam->rumble_right, 2, 0); | 
|  | } | 
|  |  | 
|  | #ifdef CONFIG_STEAM_FF | 
|  | static int steam_play_effect(struct input_dev *dev, void *data, | 
|  | struct ff_effect *effect) | 
|  | { | 
|  | struct steam_device *steam = input_get_drvdata(dev); | 
|  |  | 
|  | steam->rumble_left = effect->u.rumble.strong_magnitude; | 
|  | steam->rumble_right = effect->u.rumble.weak_magnitude; | 
|  |  | 
|  | return schedule_work(&steam->rumble_work); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | static void steam_set_lizard_mode(struct steam_device *steam, bool enable) | 
|  | { | 
|  | if (steam->gamepad_mode) | 
|  | enable = false; | 
|  |  | 
|  | if (enable) { | 
|  | mutex_lock(&steam->report_mutex); | 
|  | /* enable esc, enter, cursors */ | 
|  | steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS); | 
|  | /* reset settings */ | 
|  | steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS); | 
|  | mutex_unlock(&steam->report_mutex); | 
|  | } else { | 
|  | mutex_lock(&steam->report_mutex); | 
|  | /* disable esc, enter, cursor */ | 
|  | steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS); | 
|  |  | 
|  | if (steam->quirks & STEAM_QUIRK_DECK) { | 
|  | steam_write_settings(steam, | 
|  | SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ | 
|  | SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ | 
|  | SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */ | 
|  | SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */ | 
|  | SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */ | 
|  | 0); | 
|  | mutex_unlock(&steam->report_mutex); | 
|  | } else { | 
|  | steam_write_settings(steam, | 
|  | SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ | 
|  | SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ | 
|  | 0); | 
|  | mutex_unlock(&steam->report_mutex); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | static int steam_input_open(struct input_dev *dev) | 
|  | { | 
|  | struct steam_device *steam = input_get_drvdata(dev); | 
|  | unsigned long flags; | 
|  | bool set_lizard_mode; | 
|  |  | 
|  | /* | 
|  | * Disabling lizard mode automatically is only done on the Steam | 
|  | * Controller. On the Steam Deck, this is toggled manually by holding | 
|  | * the options button instead, handled by steam_mode_switch_cb. | 
|  | */ | 
|  | if (!(steam->quirks & STEAM_QUIRK_DECK)) { | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | set_lizard_mode = !steam->client_opened && lizard_mode; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  | if (set_lizard_mode) | 
|  | steam_set_lizard_mode(steam, false); | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void steam_input_close(struct input_dev *dev) | 
|  | { | 
|  | struct steam_device *steam = input_get_drvdata(dev); | 
|  | unsigned long flags; | 
|  | bool set_lizard_mode; | 
|  |  | 
|  | if (!(steam->quirks & STEAM_QUIRK_DECK)) { | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | set_lizard_mode = !steam->client_opened && lizard_mode; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  | if (set_lizard_mode) | 
|  | steam_set_lizard_mode(steam, true); | 
|  | } | 
|  | } | 
|  |  | 
|  | static enum power_supply_property steam_battery_props[] = { | 
|  | POWER_SUPPLY_PROP_PRESENT, | 
|  | POWER_SUPPLY_PROP_SCOPE, | 
|  | POWER_SUPPLY_PROP_VOLTAGE_NOW, | 
|  | POWER_SUPPLY_PROP_CAPACITY, | 
|  | }; | 
|  |  | 
|  | static int steam_battery_get_property(struct power_supply *psy, | 
|  | enum power_supply_property psp, | 
|  | union power_supply_propval *val) | 
|  | { | 
|  | struct steam_device *steam = power_supply_get_drvdata(psy); | 
|  | unsigned long flags; | 
|  | s16 volts; | 
|  | u8 batt; | 
|  | int ret = 0; | 
|  |  | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | volts = steam->voltage; | 
|  | batt = steam->battery_charge; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  |  | 
|  | switch (psp) { | 
|  | case POWER_SUPPLY_PROP_PRESENT: | 
|  | val->intval = 1; | 
|  | break; | 
|  | case POWER_SUPPLY_PROP_SCOPE: | 
|  | val->intval = POWER_SUPPLY_SCOPE_DEVICE; | 
|  | break; | 
|  | case POWER_SUPPLY_PROP_VOLTAGE_NOW: | 
|  | val->intval = volts * 1000; /* mV -> uV */ | 
|  | break; | 
|  | case POWER_SUPPLY_PROP_CAPACITY: | 
|  | val->intval = batt; | 
|  | break; | 
|  | default: | 
|  | ret = -EINVAL; | 
|  | break; | 
|  | } | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static int steam_battery_register(struct steam_device *steam) | 
|  | { | 
|  | struct power_supply *battery; | 
|  | struct power_supply_config battery_cfg = { .drv_data = steam, }; | 
|  | unsigned long flags; | 
|  | int ret; | 
|  |  | 
|  | steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY; | 
|  | steam->battery_desc.properties = steam_battery_props; | 
|  | steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props); | 
|  | steam->battery_desc.get_property = steam_battery_get_property; | 
|  | steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev, | 
|  | GFP_KERNEL, "steam-controller-%s-battery", | 
|  | steam->serial_no); | 
|  | if (!steam->battery_desc.name) | 
|  | return -ENOMEM; | 
|  |  | 
|  | /* avoid the warning of 0% battery while waiting for the first info */ | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | steam->voltage = 3000; | 
|  | steam->battery_charge = 100; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  |  | 
|  | battery = power_supply_register(&steam->hdev->dev, | 
|  | &steam->battery_desc, &battery_cfg); | 
|  | if (IS_ERR(battery)) { | 
|  | ret = PTR_ERR(battery); | 
|  | hid_err(steam->hdev, | 
|  | "%s:power_supply_register failed with error %d\n", | 
|  | __func__, ret); | 
|  | return ret; | 
|  | } | 
|  | rcu_assign_pointer(steam->battery, battery); | 
|  | power_supply_powers(battery, &steam->hdev->dev); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int steam_input_register(struct steam_device *steam) | 
|  | { | 
|  | struct hid_device *hdev = steam->hdev; | 
|  | struct input_dev *input; | 
|  | int ret; | 
|  |  | 
|  | rcu_read_lock(); | 
|  | input = rcu_dereference(steam->input); | 
|  | rcu_read_unlock(); | 
|  | if (input) { | 
|  | dbg_hid("%s: already connected\n", __func__); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | input = input_allocate_device(); | 
|  | if (!input) | 
|  | return -ENOMEM; | 
|  |  | 
|  | input_set_drvdata(input, steam); | 
|  | input->dev.parent = &hdev->dev; | 
|  | input->open = steam_input_open; | 
|  | input->close = steam_input_close; | 
|  |  | 
|  | input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" : | 
|  | (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" : | 
|  | "Steam Controller"; | 
|  | input->phys = hdev->phys; | 
|  | input->uniq = steam->serial_no; | 
|  | input->id.bustype = hdev->bus; | 
|  | input->id.vendor = hdev->vendor; | 
|  | input->id.product = hdev->product; | 
|  | input->id.version = hdev->version; | 
|  |  | 
|  | input_set_capability(input, EV_KEY, BTN_TR2); | 
|  | input_set_capability(input, EV_KEY, BTN_TL2); | 
|  | input_set_capability(input, EV_KEY, BTN_TR); | 
|  | input_set_capability(input, EV_KEY, BTN_TL); | 
|  | input_set_capability(input, EV_KEY, BTN_Y); | 
|  | input_set_capability(input, EV_KEY, BTN_B); | 
|  | input_set_capability(input, EV_KEY, BTN_X); | 
|  | input_set_capability(input, EV_KEY, BTN_A); | 
|  | input_set_capability(input, EV_KEY, BTN_DPAD_UP); | 
|  | input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT); | 
|  | input_set_capability(input, EV_KEY, BTN_DPAD_LEFT); | 
|  | input_set_capability(input, EV_KEY, BTN_DPAD_DOWN); | 
|  | input_set_capability(input, EV_KEY, BTN_SELECT); | 
|  | input_set_capability(input, EV_KEY, BTN_MODE); | 
|  | input_set_capability(input, EV_KEY, BTN_START); | 
|  | input_set_capability(input, EV_KEY, BTN_THUMBR); | 
|  | input_set_capability(input, EV_KEY, BTN_THUMBL); | 
|  | input_set_capability(input, EV_KEY, BTN_THUMB); | 
|  | input_set_capability(input, EV_KEY, BTN_THUMB2); | 
|  | if (steam->quirks & STEAM_QUIRK_DECK) { | 
|  | input_set_capability(input, EV_KEY, BTN_BASE); | 
|  | input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1); | 
|  | input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2); | 
|  | input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3); | 
|  | input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4); | 
|  | } else { | 
|  | input_set_capability(input, EV_KEY, BTN_GEAR_DOWN); | 
|  | input_set_capability(input, EV_KEY, BTN_GEAR_UP); | 
|  | } | 
|  |  | 
|  | input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0); | 
|  | input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0); | 
|  |  | 
|  | input_set_abs_params(input, ABS_HAT0X, -32767, 32767, | 
|  | STEAM_PAD_FUZZ, 0); | 
|  | input_set_abs_params(input, ABS_HAT0Y, -32767, 32767, | 
|  | STEAM_PAD_FUZZ, 0); | 
|  |  | 
|  | if (steam->quirks & STEAM_QUIRK_DECK) { | 
|  | input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0); | 
|  | input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0); | 
|  |  | 
|  | input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0); | 
|  | input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0); | 
|  |  | 
|  | input_set_abs_params(input, ABS_HAT1X, -32767, 32767, | 
|  | STEAM_PAD_FUZZ, 0); | 
|  | input_set_abs_params(input, ABS_HAT1Y, -32767, 32767, | 
|  | STEAM_PAD_FUZZ, 0); | 
|  |  | 
|  | input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION); | 
|  | } else { | 
|  | input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0); | 
|  | input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0); | 
|  |  | 
|  | input_set_abs_params(input, ABS_RX, -32767, 32767, | 
|  | STEAM_PAD_FUZZ, 0); | 
|  | input_set_abs_params(input, ABS_RY, -32767, 32767, | 
|  | STEAM_PAD_FUZZ, 0); | 
|  |  | 
|  | input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION); | 
|  | } | 
|  | input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION); | 
|  | input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION); | 
|  |  | 
|  | #ifdef CONFIG_STEAM_FF | 
|  | if (steam->quirks & STEAM_QUIRK_DECK) { | 
|  | input_set_capability(input, EV_FF, FF_RUMBLE); | 
|  | ret = input_ff_create_memless(input, NULL, steam_play_effect); | 
|  | if (ret) | 
|  | goto input_register_fail; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | ret = input_register_device(input); | 
|  | if (ret) | 
|  | goto input_register_fail; | 
|  |  | 
|  | rcu_assign_pointer(steam->input, input); | 
|  | return 0; | 
|  |  | 
|  | input_register_fail: | 
|  | input_free_device(input); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static int steam_sensors_register(struct steam_device *steam) | 
|  | { | 
|  | struct hid_device *hdev = steam->hdev; | 
|  | struct input_dev *sensors; | 
|  | int ret; | 
|  |  | 
|  | if (!(steam->quirks & STEAM_QUIRK_DECK)) | 
|  | return 0; | 
|  |  | 
|  | rcu_read_lock(); | 
|  | sensors = rcu_dereference(steam->sensors); | 
|  | rcu_read_unlock(); | 
|  | if (sensors) { | 
|  | dbg_hid("%s: already connected\n", __func__); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | sensors = input_allocate_device(); | 
|  | if (!sensors) | 
|  | return -ENOMEM; | 
|  |  | 
|  | input_set_drvdata(sensors, steam); | 
|  | sensors->dev.parent = &hdev->dev; | 
|  |  | 
|  | sensors->name = "Steam Deck Motion Sensors"; | 
|  | sensors->phys = hdev->phys; | 
|  | sensors->uniq = steam->serial_no; | 
|  | sensors->id.bustype = hdev->bus; | 
|  | sensors->id.vendor = hdev->vendor; | 
|  | sensors->id.product = hdev->product; | 
|  | sensors->id.version = hdev->version; | 
|  |  | 
|  | __set_bit(INPUT_PROP_ACCELEROMETER, sensors->propbit); | 
|  | __set_bit(EV_MSC, sensors->evbit); | 
|  | __set_bit(MSC_TIMESTAMP, sensors->mscbit); | 
|  |  | 
|  | input_set_abs_params(sensors, ABS_X, -STEAM_DECK_ACCEL_RANGE, | 
|  | STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0); | 
|  | input_set_abs_params(sensors, ABS_Y, -STEAM_DECK_ACCEL_RANGE, | 
|  | STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0); | 
|  | input_set_abs_params(sensors, ABS_Z, -STEAM_DECK_ACCEL_RANGE, | 
|  | STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0); | 
|  | input_abs_set_res(sensors, ABS_X, STEAM_DECK_ACCEL_RES_PER_G); | 
|  | input_abs_set_res(sensors, ABS_Y, STEAM_DECK_ACCEL_RES_PER_G); | 
|  | input_abs_set_res(sensors, ABS_Z, STEAM_DECK_ACCEL_RES_PER_G); | 
|  |  | 
|  | input_set_abs_params(sensors, ABS_RX, -STEAM_DECK_GYRO_RANGE, | 
|  | STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0); | 
|  | input_set_abs_params(sensors, ABS_RY, -STEAM_DECK_GYRO_RANGE, | 
|  | STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0); | 
|  | input_set_abs_params(sensors, ABS_RZ, -STEAM_DECK_GYRO_RANGE, | 
|  | STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0); | 
|  | input_abs_set_res(sensors, ABS_RX, STEAM_DECK_GYRO_RES_PER_DPS); | 
|  | input_abs_set_res(sensors, ABS_RY, STEAM_DECK_GYRO_RES_PER_DPS); | 
|  | input_abs_set_res(sensors, ABS_RZ, STEAM_DECK_GYRO_RES_PER_DPS); | 
|  |  | 
|  | ret = input_register_device(sensors); | 
|  | if (ret) | 
|  | goto sensors_register_fail; | 
|  |  | 
|  | rcu_assign_pointer(steam->sensors, sensors); | 
|  | return 0; | 
|  |  | 
|  | sensors_register_fail: | 
|  | input_free_device(sensors); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static void steam_input_unregister(struct steam_device *steam) | 
|  | { | 
|  | struct input_dev *input; | 
|  | rcu_read_lock(); | 
|  | input = rcu_dereference(steam->input); | 
|  | rcu_read_unlock(); | 
|  | if (!input) | 
|  | return; | 
|  | RCU_INIT_POINTER(steam->input, NULL); | 
|  | synchronize_rcu(); | 
|  | input_unregister_device(input); | 
|  | } | 
|  |  | 
|  | static void steam_sensors_unregister(struct steam_device *steam) | 
|  | { | 
|  | struct input_dev *sensors; | 
|  |  | 
|  | if (!(steam->quirks & STEAM_QUIRK_DECK)) | 
|  | return; | 
|  |  | 
|  | rcu_read_lock(); | 
|  | sensors = rcu_dereference(steam->sensors); | 
|  | rcu_read_unlock(); | 
|  |  | 
|  | if (!sensors) | 
|  | return; | 
|  | RCU_INIT_POINTER(steam->sensors, NULL); | 
|  | synchronize_rcu(); | 
|  | input_unregister_device(sensors); | 
|  | } | 
|  |  | 
|  | static void steam_battery_unregister(struct steam_device *steam) | 
|  | { | 
|  | struct power_supply *battery; | 
|  |  | 
|  | rcu_read_lock(); | 
|  | battery = rcu_dereference(steam->battery); | 
|  | rcu_read_unlock(); | 
|  |  | 
|  | if (!battery) | 
|  | return; | 
|  | RCU_INIT_POINTER(steam->battery, NULL); | 
|  | synchronize_rcu(); | 
|  | power_supply_unregister(battery); | 
|  | } | 
|  |  | 
|  | static int steam_register(struct steam_device *steam) | 
|  | { | 
|  | int ret; | 
|  | unsigned long client_opened; | 
|  | unsigned long flags; | 
|  |  | 
|  | /* | 
|  | * This function can be called several times in a row with the | 
|  | * wireless adaptor, without steam_unregister() between them, because | 
|  | * another client send a get_connection_status command, for example. | 
|  | * The battery and serial number are set just once per device. | 
|  | */ | 
|  | if (!steam->serial_no[0]) { | 
|  | /* | 
|  | * Unlikely, but getting the serial could fail, and it is not so | 
|  | * important, so make up a serial number and go on. | 
|  | */ | 
|  | if (steam_get_serial(steam) < 0) | 
|  | strscpy(steam->serial_no, "XXXXXXXXXX", | 
|  | sizeof(steam->serial_no)); | 
|  |  | 
|  | hid_info(steam->hdev, "Steam Controller '%s' connected", | 
|  | steam->serial_no); | 
|  |  | 
|  | /* ignore battery errors, we can live without it */ | 
|  | if (steam->quirks & STEAM_QUIRK_WIRELESS) | 
|  | steam_battery_register(steam); | 
|  |  | 
|  | mutex_lock(&steam_devices_lock); | 
|  | if (list_empty(&steam->list)) | 
|  | list_add(&steam->list, &steam_devices); | 
|  | mutex_unlock(&steam_devices_lock); | 
|  | } | 
|  |  | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | client_opened = steam->client_opened; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  |  | 
|  | if (!client_opened) { | 
|  | steam_set_lizard_mode(steam, lizard_mode); | 
|  | ret = steam_input_register(steam); | 
|  | if (ret != 0) | 
|  | goto steam_register_input_fail; | 
|  | ret = steam_sensors_register(steam); | 
|  | if (ret != 0) | 
|  | goto steam_register_sensors_fail; | 
|  | } | 
|  | return 0; | 
|  |  | 
|  | steam_register_sensors_fail: | 
|  | steam_input_unregister(steam); | 
|  | steam_register_input_fail: | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static void steam_unregister(struct steam_device *steam) | 
|  | { | 
|  | steam_battery_unregister(steam); | 
|  | steam_sensors_unregister(steam); | 
|  | steam_input_unregister(steam); | 
|  | if (steam->serial_no[0]) { | 
|  | hid_info(steam->hdev, "Steam Controller '%s' disconnected", | 
|  | steam->serial_no); | 
|  | mutex_lock(&steam_devices_lock); | 
|  | list_del_init(&steam->list); | 
|  | mutex_unlock(&steam_devices_lock); | 
|  | steam->serial_no[0] = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | static void steam_work_connect_cb(struct work_struct *work) | 
|  | { | 
|  | struct steam_device *steam = container_of(work, struct steam_device, | 
|  | work_connect); | 
|  | unsigned long flags; | 
|  | bool connected; | 
|  | int ret; | 
|  |  | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | connected = steam->connected; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  |  | 
|  | if (connected) { | 
|  | ret = steam_register(steam); | 
|  | if (ret) { | 
|  | hid_err(steam->hdev, | 
|  | "%s:steam_register failed with error %d\n", | 
|  | __func__, ret); | 
|  | } | 
|  | } else { | 
|  | steam_unregister(steam); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void steam_mode_switch_cb(struct work_struct *work) | 
|  | { | 
|  | struct steam_device *steam = container_of(to_delayed_work(work), | 
|  | struct steam_device, mode_switch); | 
|  | unsigned long flags; | 
|  | bool client_opened; | 
|  | steam->gamepad_mode = !steam->gamepad_mode; | 
|  | if (!lizard_mode) | 
|  | return; | 
|  |  | 
|  | if (steam->gamepad_mode) | 
|  | steam_set_lizard_mode(steam, false); | 
|  | else { | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | client_opened = steam->client_opened; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  | if (!client_opened) | 
|  | steam_set_lizard_mode(steam, lizard_mode); | 
|  | } | 
|  |  | 
|  | steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0); | 
|  | if (steam->gamepad_mode) { | 
|  | steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0); | 
|  | } else { | 
|  | steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | static bool steam_is_valve_interface(struct hid_device *hdev) | 
|  | { | 
|  | struct hid_report_enum *rep_enum; | 
|  |  | 
|  | /* | 
|  | * The wired device creates 3 interfaces: | 
|  | *  0: emulated mouse. | 
|  | *  1: emulated keyboard. | 
|  | *  2: the real game pad. | 
|  | * The wireless device creates 5 interfaces: | 
|  | *  0: emulated keyboard. | 
|  | *  1-4: slots where up to 4 real game pads will be connected to. | 
|  | * We know which one is the real gamepad interface because they are the | 
|  | * only ones with a feature report. | 
|  | */ | 
|  | rep_enum = &hdev->report_enum[HID_FEATURE_REPORT]; | 
|  | return !list_empty(&rep_enum->report_list); | 
|  | } | 
|  |  | 
|  | static int steam_client_ll_parse(struct hid_device *hdev) | 
|  | { | 
|  | struct steam_device *steam = hdev->driver_data; | 
|  |  | 
|  | return hid_parse_report(hdev, steam->hdev->dev_rdesc, | 
|  | steam->hdev->dev_rsize); | 
|  | } | 
|  |  | 
|  | static int steam_client_ll_start(struct hid_device *hdev) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void steam_client_ll_stop(struct hid_device *hdev) | 
|  | { | 
|  | } | 
|  |  | 
|  | static int steam_client_ll_open(struct hid_device *hdev) | 
|  | { | 
|  | struct steam_device *steam = hdev->driver_data; | 
|  | unsigned long flags; | 
|  |  | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | steam->client_opened++; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  |  | 
|  | steam_sensors_unregister(steam); | 
|  | steam_input_unregister(steam); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void steam_client_ll_close(struct hid_device *hdev) | 
|  | { | 
|  | struct steam_device *steam = hdev->driver_data; | 
|  |  | 
|  | unsigned long flags; | 
|  | bool connected; | 
|  |  | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | steam->client_opened--; | 
|  | connected = steam->connected && !steam->client_opened; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  |  | 
|  | if (connected) { | 
|  | steam_set_lizard_mode(steam, lizard_mode); | 
|  | steam_input_register(steam); | 
|  | steam_sensors_register(steam); | 
|  | } | 
|  | } | 
|  |  | 
|  | static int steam_client_ll_raw_request(struct hid_device *hdev, | 
|  | unsigned char reportnum, u8 *buf, | 
|  | size_t count, unsigned char report_type, | 
|  | int reqtype) | 
|  | { | 
|  | struct steam_device *steam = hdev->driver_data; | 
|  |  | 
|  | return hid_hw_raw_request(steam->hdev, reportnum, buf, count, | 
|  | report_type, reqtype); | 
|  | } | 
|  |  | 
|  | static const struct hid_ll_driver steam_client_ll_driver = { | 
|  | .parse = steam_client_ll_parse, | 
|  | .start = steam_client_ll_start, | 
|  | .stop = steam_client_ll_stop, | 
|  | .open = steam_client_ll_open, | 
|  | .close = steam_client_ll_close, | 
|  | .raw_request = steam_client_ll_raw_request, | 
|  | }; | 
|  |  | 
|  | static struct hid_device *steam_create_client_hid(struct hid_device *hdev) | 
|  | { | 
|  | struct hid_device *client_hdev; | 
|  |  | 
|  | client_hdev = hid_allocate_device(); | 
|  | if (IS_ERR(client_hdev)) | 
|  | return client_hdev; | 
|  |  | 
|  | client_hdev->ll_driver = &steam_client_ll_driver; | 
|  | client_hdev->dev.parent = hdev->dev.parent; | 
|  | client_hdev->bus = hdev->bus; | 
|  | client_hdev->vendor = hdev->vendor; | 
|  | client_hdev->product = hdev->product; | 
|  | client_hdev->version = hdev->version; | 
|  | client_hdev->type = hdev->type; | 
|  | client_hdev->country = hdev->country; | 
|  | strscpy(client_hdev->name, hdev->name, | 
|  | sizeof(client_hdev->name)); | 
|  | strscpy(client_hdev->phys, hdev->phys, | 
|  | sizeof(client_hdev->phys)); | 
|  | /* | 
|  | * Since we use the same device info than the real interface to | 
|  | * trick userspace, we will be calling steam_probe recursively. | 
|  | * We need to recognize the client interface somehow. | 
|  | */ | 
|  | client_hdev->group = HID_GROUP_STEAM; | 
|  | return client_hdev; | 
|  | } | 
|  |  | 
|  | static int steam_probe(struct hid_device *hdev, | 
|  | const struct hid_device_id *id) | 
|  | { | 
|  | struct steam_device *steam; | 
|  | int ret; | 
|  |  | 
|  | ret = hid_parse(hdev); | 
|  | if (ret) { | 
|  | hid_err(hdev, | 
|  | "%s:parse of hid interface failed\n", __func__); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The virtual client_dev is only used for hidraw. | 
|  | * Also avoid the recursive probe. | 
|  | */ | 
|  | if (hdev->group == HID_GROUP_STEAM) | 
|  | return hid_hw_start(hdev, HID_CONNECT_HIDRAW); | 
|  | /* | 
|  | * The non-valve interfaces (mouse and keyboard emulation) are | 
|  | * connected without changes. | 
|  | */ | 
|  | if (!steam_is_valve_interface(hdev)) | 
|  | return hid_hw_start(hdev, HID_CONNECT_DEFAULT); | 
|  |  | 
|  | steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL); | 
|  | if (!steam) | 
|  | return -ENOMEM; | 
|  |  | 
|  | steam->hdev = hdev; | 
|  | hid_set_drvdata(hdev, steam); | 
|  | spin_lock_init(&steam->lock); | 
|  | mutex_init(&steam->report_mutex); | 
|  | steam->quirks = id->driver_data; | 
|  | INIT_WORK(&steam->work_connect, steam_work_connect_cb); | 
|  | INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb); | 
|  | INIT_LIST_HEAD(&steam->list); | 
|  | INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb); | 
|  | steam->sensor_timestamp_us = 0; | 
|  |  | 
|  | /* | 
|  | * With the real steam controller interface, do not connect hidraw. | 
|  | * Instead, create the client_hid and connect that. | 
|  | */ | 
|  | ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW); | 
|  | if (ret) | 
|  | goto err_cancel_work; | 
|  |  | 
|  | ret = hid_hw_open(hdev); | 
|  | if (ret) { | 
|  | hid_err(hdev, | 
|  | "%s:hid_hw_open\n", | 
|  | __func__); | 
|  | goto err_hw_stop; | 
|  | } | 
|  |  | 
|  | if (steam->quirks & STEAM_QUIRK_WIRELESS) { | 
|  | hid_info(hdev, "Steam wireless receiver connected"); | 
|  | /* If using a wireless adaptor ask for connection status */ | 
|  | steam->connected = false; | 
|  | steam_request_conn_status(steam); | 
|  | } else { | 
|  | /* A wired connection is always present */ | 
|  | steam->connected = true; | 
|  | ret = steam_register(steam); | 
|  | if (ret) { | 
|  | hid_err(hdev, | 
|  | "%s:steam_register failed with error %d\n", | 
|  | __func__, ret); | 
|  | goto err_hw_close; | 
|  | } | 
|  | } | 
|  |  | 
|  | steam->client_hdev = steam_create_client_hid(hdev); | 
|  | if (IS_ERR(steam->client_hdev)) { | 
|  | ret = PTR_ERR(steam->client_hdev); | 
|  | goto err_stream_unregister; | 
|  | } | 
|  | steam->client_hdev->driver_data = steam; | 
|  |  | 
|  | ret = hid_add_device(steam->client_hdev); | 
|  | if (ret) | 
|  | goto err_destroy; | 
|  |  | 
|  | return 0; | 
|  |  | 
|  | err_destroy: | 
|  | hid_destroy_device(steam->client_hdev); | 
|  | err_stream_unregister: | 
|  | if (steam->connected) | 
|  | steam_unregister(steam); | 
|  | err_hw_close: | 
|  | hid_hw_close(hdev); | 
|  | err_hw_stop: | 
|  | hid_hw_stop(hdev); | 
|  | err_cancel_work: | 
|  | cancel_work_sync(&steam->work_connect); | 
|  | cancel_delayed_work_sync(&steam->mode_switch); | 
|  | cancel_work_sync(&steam->rumble_work); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static void steam_remove(struct hid_device *hdev) | 
|  | { | 
|  | struct steam_device *steam = hid_get_drvdata(hdev); | 
|  |  | 
|  | if (!steam || hdev->group == HID_GROUP_STEAM) { | 
|  | hid_hw_stop(hdev); | 
|  | return; | 
|  | } | 
|  |  | 
|  | cancel_delayed_work_sync(&steam->mode_switch); | 
|  | cancel_work_sync(&steam->work_connect); | 
|  | hid_destroy_device(steam->client_hdev); | 
|  | steam->client_hdev = NULL; | 
|  | steam->client_opened = 0; | 
|  | if (steam->quirks & STEAM_QUIRK_WIRELESS) { | 
|  | hid_info(hdev, "Steam wireless receiver disconnected"); | 
|  | } | 
|  | hid_hw_close(hdev); | 
|  | hid_hw_stop(hdev); | 
|  | steam_unregister(steam); | 
|  | } | 
|  |  | 
|  | static void steam_do_connect_event(struct steam_device *steam, bool connected) | 
|  | { | 
|  | unsigned long flags; | 
|  | bool changed; | 
|  |  | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | changed = steam->connected != connected; | 
|  | steam->connected = connected; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  |  | 
|  | if (changed && schedule_work(&steam->work_connect) == 0) | 
|  | dbg_hid("%s: connected=%d event already queued\n", | 
|  | __func__, connected); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Some input data in the protocol has the opposite sign. | 
|  | * Clamp the values to 32767..-32767 so that the range is | 
|  | * symmetrical and can be negated safely. | 
|  | */ | 
|  | static inline s16 steam_le16(u8 *data) | 
|  | { | 
|  | s16 x = (s16) le16_to_cpup((__le16 *)data); | 
|  |  | 
|  | return x == -32768 ? -32767 : x; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The size for this message payload is 60. | 
|  | * The known values are: | 
|  | *  (* values are not sent through wireless) | 
|  | *  (* accelerator/gyro is disabled by default) | 
|  | *  Offset| Type  | Mapped to |Meaning | 
|  | * -------+-------+-----------+-------------------------- | 
|  | *  4-7   | u32   | --        | sequence number | 
|  | *  8-10  | 24bit | see below | buttons | 
|  | *  11    | u8    | ABS_HAT2Y | left trigger | 
|  | *  12    | u8    | ABS_HAT2X | right trigger | 
|  | *  13-15 | --    | --        | always 0 | 
|  | *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value | 
|  | *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value | 
|  | *  20-21 | s16   | ABS_RX    | right-pad X value | 
|  | *  22-23 | s16   | ABS_RY    | right-pad Y value | 
|  | *  24-25 | s16   | --        | * left trigger | 
|  | *  26-27 | s16   | --        | * right trigger | 
|  | *  28-29 | s16   | --        | * accelerometer X value | 
|  | *  30-31 | s16   | --        | * accelerometer Y value | 
|  | *  32-33 | s16   | --        | * accelerometer Z value | 
|  | *  34-35 | s16   | --        | gyro X value | 
|  | *  36-36 | s16   | --        | gyro Y value | 
|  | *  38-39 | s16   | --        | gyro Z value | 
|  | *  40-41 | s16   | --        | quaternion W value | 
|  | *  42-43 | s16   | --        | quaternion X value | 
|  | *  44-45 | s16   | --        | quaternion Y value | 
|  | *  46-47 | s16   | --        | quaternion Z value | 
|  | *  48-49 | --    | --        | always 0 | 
|  | *  50-51 | s16   | --        | * left trigger (uncalibrated) | 
|  | *  52-53 | s16   | --        | * right trigger (uncalibrated) | 
|  | *  54-55 | s16   | --        | * joystick X value (uncalibrated) | 
|  | *  56-57 | s16   | --        | * joystick Y value (uncalibrated) | 
|  | *  58-59 | s16   | --        | * left-pad X value | 
|  | *  60-61 | s16   | --        | * left-pad Y value | 
|  | *  62-63 | u16   | --        | * battery voltage | 
|  | * | 
|  | * The buttons are: | 
|  | *  Bit  | Mapped to  | Description | 
|  | * ------+------------+-------------------------------- | 
|  | *  8.0  | BTN_TR2    | right trigger fully pressed | 
|  | *  8.1  | BTN_TL2    | left trigger fully pressed | 
|  | *  8.2  | BTN_TR     | right shoulder | 
|  | *  8.3  | BTN_TL     | left shoulder | 
|  | *  8.4  | BTN_Y      | button Y | 
|  | *  8.5  | BTN_B      | button B | 
|  | *  8.6  | BTN_X      | button X | 
|  | *  8.7  | BTN_A      | button A | 
|  | *  9.0  | BTN_DPAD_UP    | left-pad up | 
|  | *  9.1  | BTN_DPAD_RIGHT | left-pad right | 
|  | *  9.2  | BTN_DPAD_LEFT  | left-pad left | 
|  | *  9.3  | BTN_DPAD_DOWN  | left-pad down | 
|  | *  9.4  | BTN_SELECT | menu left | 
|  | *  9.5  | BTN_MODE   | steam logo | 
|  | *  9.6  | BTN_START  | menu right | 
|  | *  9.7  | BTN_GEAR_DOWN | left back lever | 
|  | * 10.0  | BTN_GEAR_UP   | right back lever | 
|  | * 10.1  | --         | left-pad clicked | 
|  | * 10.2  | BTN_THUMBR | right-pad clicked | 
|  | * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below) | 
|  | * 10.4  | BTN_THUMB2 | right-pad touched | 
|  | * 10.5  | --         | unknown | 
|  | * 10.6  | BTN_THUMBL | joystick clicked | 
|  | * 10.7  | --         | lpad_and_joy | 
|  | */ | 
|  |  | 
|  | static void steam_do_input_event(struct steam_device *steam, | 
|  | struct input_dev *input, u8 *data) | 
|  | { | 
|  | /* 24 bits of buttons */ | 
|  | u8 b8, b9, b10; | 
|  | s16 x, y; | 
|  | bool lpad_touched, lpad_and_joy; | 
|  |  | 
|  | b8 = data[8]; | 
|  | b9 = data[9]; | 
|  | b10 = data[10]; | 
|  |  | 
|  | input_report_abs(input, ABS_HAT2Y, data[11]); | 
|  | input_report_abs(input, ABS_HAT2X, data[12]); | 
|  |  | 
|  | /* | 
|  | * These two bits tells how to interpret the values X and Y. | 
|  | * lpad_and_joy tells that the joystick and the lpad are used at the | 
|  | * same time. | 
|  | * lpad_touched tells whether X/Y are to be read as lpad coord or | 
|  | * joystick values. | 
|  | * (lpad_touched || lpad_and_joy) tells if the lpad is really touched. | 
|  | */ | 
|  | lpad_touched = b10 & BIT(3); | 
|  | lpad_and_joy = b10 & BIT(7); | 
|  | x = steam_le16(data + 16); | 
|  | y = -steam_le16(data + 18); | 
|  |  | 
|  | input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x); | 
|  | input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y); | 
|  | /* Check if joystick is centered */ | 
|  | if (lpad_touched && !lpad_and_joy) { | 
|  | input_report_abs(input, ABS_X, 0); | 
|  | input_report_abs(input, ABS_Y, 0); | 
|  | } | 
|  | /* Check if lpad is untouched */ | 
|  | if (!(lpad_touched || lpad_and_joy)) { | 
|  | input_report_abs(input, ABS_HAT0X, 0); | 
|  | input_report_abs(input, ABS_HAT0Y, 0); | 
|  | } | 
|  |  | 
|  | input_report_abs(input, ABS_RX, steam_le16(data + 20)); | 
|  | input_report_abs(input, ABS_RY, -steam_le16(data + 22)); | 
|  |  | 
|  | input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0))); | 
|  | input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1))); | 
|  | input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2))); | 
|  | input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3))); | 
|  | input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4))); | 
|  | input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5))); | 
|  | input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6))); | 
|  | input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7))); | 
|  | input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4))); | 
|  | input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); | 
|  | input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6))); | 
|  | input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7))); | 
|  | input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0))); | 
|  | input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2))); | 
|  | input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6))); | 
|  | input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy); | 
|  | input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4))); | 
|  | input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0))); | 
|  | input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1))); | 
|  | input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2))); | 
|  | input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3))); | 
|  |  | 
|  | input_sync(input); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The size for this message payload is 56. | 
|  | * The known values are: | 
|  | *  Offset| Type  | Mapped to |Meaning | 
|  | * -------+-------+-----------+-------------------------- | 
|  | *  4-7   | u32   | --        | sequence number | 
|  | *  8-15  | u64   | see below | buttons | 
|  | *  16-17 | s16   | ABS_HAT0X | left-pad X value | 
|  | *  18-19 | s16   | ABS_HAT0Y | left-pad Y value | 
|  | *  20-21 | s16   | ABS_HAT1X | right-pad X value | 
|  | *  22-23 | s16   | ABS_HAT1Y | right-pad Y value | 
|  | *  24-25 | s16   | IMU ABS_X | accelerometer X value | 
|  | *  26-27 | s16   | IMU ABS_Z | accelerometer Y value | 
|  | *  28-29 | s16   | IMU ABS_Y | accelerometer Z value | 
|  | *  30-31 | s16   | IMU ABS_RX | gyro X value | 
|  | *  32-33 | s16   | IMU ABS_RZ | gyro Y value | 
|  | *  34-35 | s16   | IMU ABS_RY | gyro Z value | 
|  | *  36-37 | s16   | --        | quaternion W value | 
|  | *  38-39 | s16   | --        | quaternion X value | 
|  | *  40-41 | s16   | --        | quaternion Y value | 
|  | *  42-43 | s16   | --        | quaternion Z value | 
|  | *  44-45 | u16   | ABS_HAT2Y | left trigger (uncalibrated) | 
|  | *  46-47 | u16   | ABS_HAT2X | right trigger (uncalibrated) | 
|  | *  48-49 | s16   | ABS_X     | left joystick X | 
|  | *  50-51 | s16   | ABS_Y     | left joystick Y | 
|  | *  52-53 | s16   | ABS_RX    | right joystick X | 
|  | *  54-55 | s16   | ABS_RY    | right joystick Y | 
|  | *  56-57 | u16   | --        | left pad pressure | 
|  | *  58-59 | u16   | --        | right pad pressure | 
|  | * | 
|  | * The buttons are: | 
|  | *  Bit  | Mapped to  | Description | 
|  | * ------+------------+-------------------------------- | 
|  | *  8.0  | BTN_TR2    | right trigger fully pressed | 
|  | *  8.1  | BTN_TL2    | left trigger fully pressed | 
|  | *  8.2  | BTN_TR     | right shoulder | 
|  | *  8.3  | BTN_TL     | left shoulder | 
|  | *  8.4  | BTN_Y      | button Y | 
|  | *  8.5  | BTN_B      | button B | 
|  | *  8.6  | BTN_X      | button X | 
|  | *  8.7  | BTN_A      | button A | 
|  | *  9.0  | BTN_DPAD_UP    | left-pad up | 
|  | *  9.1  | BTN_DPAD_RIGHT | left-pad right | 
|  | *  9.2  | BTN_DPAD_LEFT  | left-pad left | 
|  | *  9.3  | BTN_DPAD_DOWN  | left-pad down | 
|  | *  9.4  | BTN_SELECT | menu left | 
|  | *  9.5  | BTN_MODE   | steam logo | 
|  | *  9.6  | BTN_START  | menu right | 
|  | *  9.7  | BTN_TRIGGER_HAPPY3 | left bottom grip button | 
|  | *  10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button | 
|  | *  10.1 | BTN_THUMB  | left pad pressed | 
|  | *  10.2 | BTN_THUMB2 | right pad pressed | 
|  | *  10.3 | --         | left pad touched | 
|  | *  10.4 | --         | right pad touched | 
|  | *  10.5 | --         | unknown | 
|  | *  10.6 | BTN_THUMBL | left joystick clicked | 
|  | *  10.7 | --         | unknown | 
|  | *  11.0 | --         | unknown | 
|  | *  11.1 | --         | unknown | 
|  | *  11.2 | BTN_THUMBR | right joystick clicked | 
|  | *  11.3 | --         | unknown | 
|  | *  11.4 | --         | unknown | 
|  | *  11.5 | --         | unknown | 
|  | *  11.6 | --         | unknown | 
|  | *  11.7 | --         | unknown | 
|  | *  12.0 | --         | unknown | 
|  | *  12.1 | --         | unknown | 
|  | *  12.2 | --         | unknown | 
|  | *  12.3 | --         | unknown | 
|  | *  12.4 | --         | unknown | 
|  | *  12.5 | --         | unknown | 
|  | *  12.6 | --         | unknown | 
|  | *  12.7 | --         | unknown | 
|  | *  13.0 | --         | unknown | 
|  | *  13.1 | BTN_TRIGGER_HAPPY1 | left top grip button | 
|  | *  13.2 | BTN_TRIGGER_HAPPY2 | right top grip button | 
|  | *  13.3 | --         | unknown | 
|  | *  13.4 | --         | unknown | 
|  | *  13.5 | --         | unknown | 
|  | *  13.6 | --         | left joystick touched | 
|  | *  13.7 | --         | right joystick touched | 
|  | *  14.0 | --         | unknown | 
|  | *  14.1 | --         | unknown | 
|  | *  14.2 | BTN_BASE   | quick access button | 
|  | *  14.3 | --         | unknown | 
|  | *  14.4 | --         | unknown | 
|  | *  14.5 | --         | unknown | 
|  | *  14.6 | --         | unknown | 
|  | *  14.7 | --         | unknown | 
|  | *  15.0 | --         | unknown | 
|  | *  15.1 | --         | unknown | 
|  | *  15.2 | --         | unknown | 
|  | *  15.3 | --         | unknown | 
|  | *  15.4 | --         | unknown | 
|  | *  15.5 | --         | unknown | 
|  | *  15.6 | --         | unknown | 
|  | *  15.7 | --         | unknown | 
|  | */ | 
|  | static void steam_do_deck_input_event(struct steam_device *steam, | 
|  | struct input_dev *input, u8 *data) | 
|  | { | 
|  | u8 b8, b9, b10, b11, b13, b14; | 
|  | bool lpad_touched, rpad_touched; | 
|  |  | 
|  | b8 = data[8]; | 
|  | b9 = data[9]; | 
|  | b10 = data[10]; | 
|  | b11 = data[11]; | 
|  | b13 = data[13]; | 
|  | b14 = data[14]; | 
|  |  | 
|  | if (!(b9 & BIT(6)) && steam->did_mode_switch) { | 
|  | steam->did_mode_switch = false; | 
|  | cancel_delayed_work_sync(&steam->mode_switch); | 
|  | } else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) { | 
|  | steam->did_mode_switch = true; | 
|  | schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100); | 
|  | } | 
|  |  | 
|  | if (!steam->gamepad_mode) | 
|  | return; | 
|  |  | 
|  | lpad_touched = b10 & BIT(3); | 
|  | rpad_touched = b10 & BIT(4); | 
|  |  | 
|  | if (lpad_touched) { | 
|  | input_report_abs(input, ABS_HAT0X, steam_le16(data + 16)); | 
|  | input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18)); | 
|  | } else { | 
|  | input_report_abs(input, ABS_HAT0X, 0); | 
|  | input_report_abs(input, ABS_HAT0Y, 0); | 
|  | } | 
|  |  | 
|  | if (rpad_touched) { | 
|  | input_report_abs(input, ABS_HAT1X, steam_le16(data + 20)); | 
|  | input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22)); | 
|  | } else { | 
|  | input_report_abs(input, ABS_HAT1X, 0); | 
|  | input_report_abs(input, ABS_HAT1Y, 0); | 
|  | } | 
|  |  | 
|  | input_report_abs(input, ABS_X, steam_le16(data + 48)); | 
|  | input_report_abs(input, ABS_Y, -steam_le16(data + 50)); | 
|  | input_report_abs(input, ABS_RX, steam_le16(data + 52)); | 
|  | input_report_abs(input, ABS_RY, -steam_le16(data + 54)); | 
|  |  | 
|  | input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44)); | 
|  | input_report_abs(input, ABS_HAT2X, steam_le16(data + 46)); | 
|  |  | 
|  | input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0))); | 
|  | input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1))); | 
|  | input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2))); | 
|  | input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3))); | 
|  | input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4))); | 
|  | input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5))); | 
|  | input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6))); | 
|  | input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7))); | 
|  | input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4))); | 
|  | input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); | 
|  | input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6))); | 
|  | input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7))); | 
|  | input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0))); | 
|  | input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6))); | 
|  | input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2))); | 
|  | input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0))); | 
|  | input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1))); | 
|  | input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2))); | 
|  | input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3))); | 
|  | input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1))); | 
|  | input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2))); | 
|  | input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1))); | 
|  | input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2))); | 
|  | input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2))); | 
|  |  | 
|  | input_sync(input); | 
|  | } | 
|  |  | 
|  | static void steam_do_deck_sensors_event(struct steam_device *steam, | 
|  | struct input_dev *sensors, u8 *data) | 
|  | { | 
|  | /* | 
|  | * The deck input report is received every 4 ms on average, | 
|  | * with a jitter of +/- 4 ms even though the USB descriptor claims | 
|  | * that it uses 1 kHz. | 
|  | * Since the HID report does not include a sensor timestamp, | 
|  | * use a fixed increment here. | 
|  | */ | 
|  | steam->sensor_timestamp_us += 4000; | 
|  |  | 
|  | if (!steam->gamepad_mode) | 
|  | return; | 
|  |  | 
|  | input_event(sensors, EV_MSC, MSC_TIMESTAMP, steam->sensor_timestamp_us); | 
|  | input_report_abs(sensors, ABS_X, steam_le16(data + 24)); | 
|  | input_report_abs(sensors, ABS_Z, -steam_le16(data + 26)); | 
|  | input_report_abs(sensors, ABS_Y, steam_le16(data + 28)); | 
|  | input_report_abs(sensors, ABS_RX, steam_le16(data + 30)); | 
|  | input_report_abs(sensors, ABS_RZ, -steam_le16(data + 32)); | 
|  | input_report_abs(sensors, ABS_RY, steam_le16(data + 34)); | 
|  |  | 
|  | input_sync(sensors); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The size for this message payload is 11. | 
|  | * The known values are: | 
|  | *  Offset| Type  | Meaning | 
|  | * -------+-------+--------------------------- | 
|  | *  4-7   | u32   | sequence number | 
|  | *  8-11  | --    | always 0 | 
|  | *  12-13 | u16   | voltage (mV) | 
|  | *  14    | u8    | battery percent | 
|  | */ | 
|  | static void steam_do_battery_event(struct steam_device *steam, | 
|  | struct power_supply *battery, u8 *data) | 
|  | { | 
|  | unsigned long flags; | 
|  |  | 
|  | s16 volts = steam_le16(data + 12); | 
|  | u8 batt = data[14]; | 
|  |  | 
|  | /* Creating the battery may have failed */ | 
|  | rcu_read_lock(); | 
|  | battery = rcu_dereference(steam->battery); | 
|  | if (likely(battery)) { | 
|  | spin_lock_irqsave(&steam->lock, flags); | 
|  | steam->voltage = volts; | 
|  | steam->battery_charge = batt; | 
|  | spin_unlock_irqrestore(&steam->lock, flags); | 
|  | power_supply_changed(battery); | 
|  | } | 
|  | rcu_read_unlock(); | 
|  | } | 
|  |  | 
|  | static int steam_raw_event(struct hid_device *hdev, | 
|  | struct hid_report *report, u8 *data, | 
|  | int size) | 
|  | { | 
|  | struct steam_device *steam = hid_get_drvdata(hdev); | 
|  | struct input_dev *input; | 
|  | struct input_dev *sensors; | 
|  | struct power_supply *battery; | 
|  |  | 
|  | if (!steam) | 
|  | return 0; | 
|  |  | 
|  | if (steam->client_opened) | 
|  | hid_input_report(steam->client_hdev, HID_FEATURE_REPORT, | 
|  | data, size, 0); | 
|  | /* | 
|  | * All messages are size=64, all values little-endian. | 
|  | * The format is: | 
|  | *  Offset| Meaning | 
|  | * -------+-------------------------------------------- | 
|  | *  0-1   | always 0x01, 0x00, maybe protocol version? | 
|  | *  2     | type of message | 
|  | *  3     | length of the real payload (not checked) | 
|  | *  4-n   | payload data, depends on the type | 
|  | * | 
|  | * There are these known types of message: | 
|  | *  0x01: input data (60 bytes) | 
|  | *  0x03: wireless connect/disconnect (1 byte) | 
|  | *  0x04: battery status (11 bytes) | 
|  | *  0x09: Steam Deck input data (56 bytes) | 
|  | */ | 
|  |  | 
|  | if (size != 64 || data[0] != 1 || data[1] != 0) | 
|  | return 0; | 
|  |  | 
|  | switch (data[2]) { | 
|  | case ID_CONTROLLER_STATE: | 
|  | if (steam->client_opened) | 
|  | return 0; | 
|  | rcu_read_lock(); | 
|  | input = rcu_dereference(steam->input); | 
|  | if (likely(input)) | 
|  | steam_do_input_event(steam, input, data); | 
|  | rcu_read_unlock(); | 
|  | break; | 
|  | case ID_CONTROLLER_DECK_STATE: | 
|  | if (steam->client_opened) | 
|  | return 0; | 
|  | rcu_read_lock(); | 
|  | input = rcu_dereference(steam->input); | 
|  | if (likely(input)) | 
|  | steam_do_deck_input_event(steam, input, data); | 
|  | sensors = rcu_dereference(steam->sensors); | 
|  | if (likely(sensors)) | 
|  | steam_do_deck_sensors_event(steam, sensors, data); | 
|  | rcu_read_unlock(); | 
|  | break; | 
|  | case ID_CONTROLLER_WIRELESS: | 
|  | /* | 
|  | * The payload of this event is a single byte: | 
|  | *  0x01: disconnected. | 
|  | *  0x02: connected. | 
|  | */ | 
|  | switch (data[4]) { | 
|  | case 0x01: | 
|  | steam_do_connect_event(steam, false); | 
|  | break; | 
|  | case 0x02: | 
|  | steam_do_connect_event(steam, true); | 
|  | break; | 
|  | } | 
|  | break; | 
|  | case ID_CONTROLLER_STATUS: | 
|  | if (steam->quirks & STEAM_QUIRK_WIRELESS) { | 
|  | rcu_read_lock(); | 
|  | battery = rcu_dereference(steam->battery); | 
|  | if (likely(battery)) { | 
|  | steam_do_battery_event(steam, battery, data); | 
|  | } else { | 
|  | dbg_hid( | 
|  | "%s: battery data without connect event\n", | 
|  | __func__); | 
|  | steam_do_connect_event(steam, true); | 
|  | } | 
|  | rcu_read_unlock(); | 
|  | } | 
|  | break; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int steam_param_set_lizard_mode(const char *val, | 
|  | const struct kernel_param *kp) | 
|  | { | 
|  | struct steam_device *steam; | 
|  | int ret; | 
|  |  | 
|  | ret = param_set_bool(val, kp); | 
|  | if (ret) | 
|  | return ret; | 
|  |  | 
|  | mutex_lock(&steam_devices_lock); | 
|  | list_for_each_entry(steam, &steam_devices, list) { | 
|  | if (!steam->client_opened) | 
|  | steam_set_lizard_mode(steam, lizard_mode); | 
|  | } | 
|  | mutex_unlock(&steam_devices_lock); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static const struct kernel_param_ops steam_lizard_mode_ops = { | 
|  | .set	= steam_param_set_lizard_mode, | 
|  | .get	= param_get_bool, | 
|  | }; | 
|  |  | 
|  | module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644); | 
|  | MODULE_PARM_DESC(lizard_mode, | 
|  | "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use"); | 
|  |  | 
|  | static const struct hid_device_id steam_controllers[] = { | 
|  | { /* Wired Steam Controller */ | 
|  | HID_USB_DEVICE(USB_VENDOR_ID_VALVE, | 
|  | USB_DEVICE_ID_STEAM_CONTROLLER) | 
|  | }, | 
|  | { /* Wireless Steam Controller */ | 
|  | HID_USB_DEVICE(USB_VENDOR_ID_VALVE, | 
|  | USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS), | 
|  | .driver_data = STEAM_QUIRK_WIRELESS | 
|  | }, | 
|  | { /* Steam Deck */ | 
|  | HID_USB_DEVICE(USB_VENDOR_ID_VALVE, | 
|  | USB_DEVICE_ID_STEAM_DECK), | 
|  | .driver_data = STEAM_QUIRK_DECK | 
|  | }, | 
|  | {} | 
|  | }; | 
|  |  | 
|  | MODULE_DEVICE_TABLE(hid, steam_controllers); | 
|  |  | 
|  | static struct hid_driver steam_controller_driver = { | 
|  | .name = "hid-steam", | 
|  | .id_table = steam_controllers, | 
|  | .probe = steam_probe, | 
|  | .remove = steam_remove, | 
|  | .raw_event = steam_raw_event, | 
|  | }; | 
|  |  | 
|  | module_hid_driver(steam_controller_driver); |