adapt for vendor/sample moving to device/sample

Change-Id: Idde67b822f41f6ef1a87f4c20739c0314d4f53d0
diff --git a/products/sample_addon.mk b/products/sample_addon.mk
index 4c5b2b4..2cda344 100644
--- a/products/sample_addon.mk
+++ b/products/sample_addon.mk
@@ -6,7 +6,7 @@
 
 # Manually copy the optional library XML files in the system image.
 PRODUCT_COPY_FILES := \
-    vendor/sample/frameworks/PlatformLibrary/com.example.android.platform_library.xml:system/etc/permissions/com.example.android.platform_library.xml
+    device/sample/frameworks/PlatformLibrary/com.example.android.platform_library.xml:system/etc/permissions/com.example.android.platform_library.xml
 
 # name of the add-on
 PRODUCT_SDK_ADDON_NAME := platform_library
@@ -14,14 +14,14 @@
 # Copy the manifest and hardware files for the SDK add-on.
 # The content of those files is manually created for now.
 PRODUCT_SDK_ADDON_COPY_FILES := \
-    vendor/sample/sdk_addon/manifest.ini:manifest.ini \
-    vendor/sample/sdk_addon/hardware.ini:hardware.ini \
-	$(call find-copy-subdir-files,*,vendor/sample/skins/WVGAMedDpi,skins/WVGAMedDpi)
+    device/sample/sdk_addon/manifest.ini:manifest.ini \
+    device/sample/sdk_addon/hardware.ini:hardware.ini \
+	$(call find-copy-subdir-files,*,device/sample/skins/WVGAMedDpi,skins/WVGAMedDpi)
 
 
 # Add this to PRODUCT_SDK_ADDON_COPY_FILES to copy the files for an
 # emulator skin (or for samples)
-#$(call find-copy-subdir-files,*,vendor/sample/skins/WVGAMedDpi,skins/WVGAMedDpi)
+#$(call find-copy-subdir-files,*,device/sample/skins/WVGAMedDpi,skins/WVGAMedDpi)
 
 # Copy the jar files for the optional libraries that are exposed as APIs.
 PRODUCT_SDK_ADDON_COPY_MODULES := \