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/** @file
Implement the driver binding protocol for the socket layer.
Copyright (c) 2011, Intel Corporation
All rights reserved. This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
\section NetworkAdapterManagement Network Adapter Management
Network adapters may come and go over the life if a system running
UEFI. The SocketDxe driver uses the driver binding API to manage
the connections to network adapters.
The ::DriverSupported routine selects network adapters that the
socket layer is not using. This determination by the lack of the
tag GUID associated with the network protocol in the
::cEslSocketBinding array. The selected network adapters are
passed to the ::DriverStart routine.
The ::DriverStart routine calls the ::EslServiceConnect routine
to create an ::ESL_SERVICE structure to manage the network adapter
for the socket layer. EslServiceConnect also installs the tag
GUID on the network adapter to prevent future calls from
::DriverSupported. EslService also calls the network specific
initialization routine listed in ESL_SOCKET_BINDING::pfnInitialize
field of the ::cEslSocketBinding entry.
The ::DriverStop routine calls the ::EslServiceDisconnect routine
to undo the work done by ::DriverStart. The socket layer must break
the active network connections, then remove the tag GUIDs from the
controller handle and free ::ESL_SERVICE structure.
**/
#include "Socket.h"
/**
Verify the controller type
This routine walks the cEslSocketBinding array to determines if
the controller is a network adapter by supporting any of the
network protocols required by the sockets layer. If so, the
routine verifies that the socket layer is not already using the
support by looking for the tag GUID listed in the corresponding
array entry. The controller handle is passed to the ::DriverStart
routine if sockets can use the network adapter.
See the \ref NetworkAdapterManagement section.
This routine is called by the UEFI driver framework during connect
processing.
@param [in] pThis Protocol instance pointer.
@param [in] Controller Handle of device to test.
@param [in] pRemainingDevicePath Not used.
@retval EFI_SUCCESS This driver supports this device.
@retval other This driver does not support this device.
**/
EFI_STATUS
EFIAPI
DriverSupported (
IN EFI_DRIVER_BINDING_PROTOCOL * pThis,
IN EFI_HANDLE Controller,
IN EFI_DEVICE_PATH_PROTOCOL * pRemainingDevicePath
)
{
CONST ESL_SOCKET_BINDING * pEnd;
VOID * pInterface;
CONST ESL_SOCKET_BINDING * pSocketBinding;
EFI_STATUS Status;
//
// Assume the list is empty
//
Status = EFI_UNSUPPORTED;
//
// Walk the list of network connection points
//
pSocketBinding = &cEslSocketBinding[0];
pEnd = &pSocketBinding[ cEslSocketBindingEntries ];
while ( pEnd > pSocketBinding ) {
//
// Determine if the controller supports the network protocol
//
Status = gBS->OpenProtocol (
Controller,
pSocketBinding->pNetworkBinding,
&pInterface,
pThis->DriverBindingHandle,
Controller,
EFI_OPEN_PROTOCOL_GET_PROTOCOL
);
if ( !EFI_ERROR ( Status )) {
//
// Determine if the driver is already connected
//
Status = gBS->OpenProtocol (
Controller,
(EFI_GUID *)pSocketBinding->pTagGuid,
&pInterface,
pThis->DriverBindingHandle,
Controller,
EFI_OPEN_PROTOCOL_GET_PROTOCOL
);
if ( !EFI_ERROR ( Status )) {
Status = EFI_ALREADY_STARTED;
}
else {
if ( EFI_UNSUPPORTED == Status ) {
//
// Connect the driver since the tag is not present
//
Status = EFI_SUCCESS;
}
}
}
//
// Set the next network protocol
//
pSocketBinding += 1;
}
//
// Return the device supported status
//
return Status;
}
/**
Connect to a network adapter
This routine calls ::EslServiceConnect to connect the socket
layer to the network adapters. See the \ref NetworkAdapterManagement
section.
This routine is called by the UEFI driver framework during connect
processing if the controller passes the tests in ::DriverSupported.
@param [in] pThis Protocol instance pointer.
@param [in] Controller Handle of device to work with.
@param [in] pRemainingDevicePath Not used, always produce all possible children.
@retval EFI_SUCCESS This driver is added to Controller.
@retval other This driver does not support this device.
**/
EFI_STATUS
EFIAPI
DriverStart (
IN EFI_DRIVER_BINDING_PROTOCOL * pThis,
IN EFI_HANDLE Controller,
IN EFI_DEVICE_PATH_PROTOCOL * pRemainingDevicePath
)
{
EFI_STATUS Status;
DBG_ENTER ( );
//
// Connect to this network adapter
//
Status = EslServiceConnect ( pThis->DriverBindingHandle,
Controller );
//
// Display the driver start status
//
DBG_EXIT_STATUS ( Status );
return Status;
}
/**
Disconnect from a network adapter
This routine calls ::EslServiceDisconnect to disconnect the socket
layer from the network adapters. See the \ref NetworkAdapterManagement
section.
This routine is called by ::DriverUnload when the socket layer
is being unloaded. This routine should also called by the UEFI
driver framework when a network adapter is being unloaded from
the system.
@param [in] pThis Protocol instance pointer.
@param [in] Controller Handle of device to stop driver on.
@param [in] NumberOfChildren How many children need to be stopped.
@param [in] pChildHandleBuffer Not used.
@retval EFI_SUCCESS This driver is removed Controller.
@retval EFI_DEVICE_ERROR The device could not be stopped due to a device error.
@retval other This driver was not removed from this device.
**/
EFI_STATUS
EFIAPI
DriverStop (
IN EFI_DRIVER_BINDING_PROTOCOL * pThis,
IN EFI_HANDLE Controller,
IN UINTN NumberOfChildren,
IN EFI_HANDLE * pChildHandleBuffer
)
{
EFI_STATUS Status;
DBG_ENTER ( );
//
// Disconnect the network adapters
//
Status = EslServiceDisconnect ( pThis->DriverBindingHandle,
Controller );
//
// Display the driver start status
//
DBG_EXIT_STATUS ( Status );
return Status;
}
/**
Driver binding protocol for the SocketDxe driver.
**/
EFI_DRIVER_BINDING_PROTOCOL mDriverBinding = {
DriverSupported,
DriverStart,
DriverStop,
0xa,
NULL,
NULL
};