| /** @file | |
| IA-32/x64 AsmFxSave() | |
| Copyright (c) 2006 - 2012, Intel Corporation. All rights reserved.<BR> | |
| This program and the accompanying materials | |
| are licensed and made available under the terms and conditions of the BSD License | |
| which accompanies this distribution. The full text of the license may be found at | |
| http://opensource.org/licenses/bsd-license.php. | |
| THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, | |
| WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. | |
| **/ | |
| #include "BaseLibInternals.h" | |
| /** | |
| Save the current floating point/SSE/SSE2 context to a buffer. | |
| Saves the current floating point/SSE/SSE2 state to the buffer specified by | |
| Buffer. Buffer must be aligned on a 16-byte boundary. This function is only | |
| available on IA-32 and x64. | |
| If Buffer is NULL, then ASSERT(). | |
| If Buffer is not aligned on a 16-byte boundary, then ASSERT(). | |
| @param Buffer A pointer to a buffer to save the floating point/SSE/SSE2 context. | |
| **/ | |
| VOID | |
| EFIAPI | |
| AsmFxSave ( | |
| OUT IA32_FX_BUFFER *Buffer | |
| ) | |
| { | |
| ASSERT (Buffer != NULL); | |
| ASSERT (0 == ((UINTN)Buffer & 0xf)); | |
| InternalX86FxSave (Buffer); | |
| // | |
| // Mark one flag at end of Buffer, it will be check by AsmFxRestor() | |
| // | |
| *(UINT32 *) (&Buffer->Buffer[sizeof (Buffer->Buffer) - 4]) = 0xAA5555AA; | |
| } |