| /** @file | |
| Implement the bind API. | |
| Copyright (c) 2011 - 2014, Intel Corporation. All rights reserved.<BR> | |
| This program and the accompanying materials are licensed and made available under | |
| the terms and conditions of the BSD License that accompanies this distribution. | |
| The full text of the license may be found at | |
| http://opensource.org/licenses/bsd-license.php. | |
| THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, | |
| WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. | |
| **/ | |
| #include <SocketInternals.h> | |
| /** Bind a name to a socket. | |
| The bind routine connects a name (network address) to a socket on the local machine. | |
| The | |
| <a href="http://pubs.opengroup.org/onlinepubs/9699919799/functions/bind.html">POSIX</a> | |
| documentation is available online. | |
| @param[in] s Socket file descriptor returned from ::socket. | |
| @param[in] name Address of a sockaddr structure that contains the | |
| connection point on the local machine. An IPv4 address | |
| of INADDR_ANY specifies that the connection is made to | |
| all of the network stacks on the platform. Specifying a | |
| specific IPv4 address restricts the connection to the | |
| network stack supporting that address. Specifying zero | |
| for the port causes the network layer to assign a port | |
| number from the dynamic range. Specifying a specific | |
| port number causes the network layer to use that port. | |
| @param[in] namelen Specifies the length in bytes of the sockaddr structure. | |
| @return The bind routine returns zero (0) if successful and -1 upon failure. | |
| In the case of an error, ::errno contains more information. | |
| **/ | |
| int | |
| bind ( | |
| IN int s, | |
| IN const struct sockaddr * name, | |
| IN socklen_t namelen | |
| ) | |
| { | |
| int BindStatus; | |
| EFI_SOCKET_PROTOCOL * pSocketProtocol; | |
| // Locate the context for this socket | |
| pSocketProtocol = BslFdToSocketProtocol ( s, NULL, &errno ); | |
| if ( NULL != pSocketProtocol ) { | |
| // Bind the socket | |
| (void) pSocketProtocol->pfnBind ( pSocketProtocol, | |
| name, | |
| namelen, | |
| &errno ); | |
| } | |
| // Return the operation stauts | |
| BindStatus = ( 0 == errno ) ? 0 : -1; | |
| return BindStatus; | |
| } |