| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "geometry_utils.h" |
| #include <algorithm> |
| #include <utility> |
| |
| namespace cvd { |
| |
| bool LayersOverlap(const vsoc_hwc_layer& layer1, const vsoc_hwc_layer& layer2) { |
| int left1 = layer1.displayFrame.left; |
| int right1 = layer1.displayFrame.right; |
| int top1 = layer1.displayFrame.top; |
| int bottom1 = layer1.displayFrame.bottom; |
| |
| int left2 = layer2.displayFrame.left; |
| int right2 = layer2.displayFrame.right; |
| int top2 = layer2.displayFrame.top; |
| int bottom2 = layer2.displayFrame.bottom; |
| |
| bool overlap_x = left1 < right2 && left2 < right1; |
| bool overlap_y = top1 < bottom2 && top2 < bottom1; |
| |
| return overlap_x && overlap_y; |
| } |
| |
| } // namespace cvd |