blob: 9be1df5cbcc09d4162a1fd81f58d882369bb5ca6 [file] [log] [blame]
/*
*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <SDL2/SDL.h>
#include <cstdint>
namespace cfp {
class SDLLib;
class SDLAudioDevice {
public:
SDLAudioDevice(SDLAudioDevice&& other);
SDLAudioDevice& operator=(SDLAudioDevice&& other);
SDLAudioDevice(const SDLAudioDevice&) = delete;
SDLAudioDevice& operator=(const SDLAudioDevice&) = delete;
~SDLAudioDevice();
int QueueAudio(const void* data, std::uint32_t len);
private:
friend SDLLib;
explicit SDLAudioDevice(SDL_AudioDeviceID device_id);
void close();
SDL_AudioDeviceID device_id_{};
};
class SDLLib {
public:
SDLLib();
~SDLLib();
SDLLib(const SDLLib&) = delete;
SDLLib& operator=(const SDLLib&) = delete;
SDLAudioDevice OpenAudioDevice(int freq, std::uint8_t num_channels);
};
} // namespace cfp