blob: feaf7f882d63332f6152340550e720e39480e1c6 [file] [log] [blame]
#pragma once
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Memory layout for primitive graphics types.
// The vsoc::layout namespace indicates that these are shared memory structure
// definitions. The #include's given above are strictly limited, as are the
// types that can be referenced below.
#include <cstdint>
#include "common/vsoc/shm/base.h"
#include "common/vsoc/shm/version.h"
namespace vsoc {
// The enumerations for VSoC pixel formats are laid out so that hardware to
// parse bytes per pixel without relying an a exhaustive list of pixel formats.
// These constants define the fields involved.
namespace PixelFormatConst {
static const uint32_t BytesPerPixelSize = 3;
static const uint32_t SubformatSize = 3;
static const uint32_t MaxBytesPerPixel = (1 << BytesPerPixelSize);
static const uint32_t MaxSubformat = (1 << SubformatSize) - 1;
};
// Builds (statically) a new pixel format enumeration value given constant
// bytes per pixel.
template <uint32_t BYTES, uint32_t SUB_FORMAT>
struct PixelFormatBuilder {
static_assert(BYTES > 0, "Too few bytes");
static_assert(BYTES <= PixelFormatConst::MaxBytesPerPixel, "Too many bytes");
static_assert(SUB_FORMAT <= PixelFormatConst::MaxSubformat,
"Too many subformats");
static const uint32_t value = ((BYTES - 1) << PixelFormatConst::SubformatSize) | SUB_FORMAT;
};
template <uint32_t FORMAT>
struct PixelFormatProperties {
// No static asserts since all int32_t values are (technically) valid pixel formats?
static const uint32_t bytes_per_pixel = (FORMAT >> PixelFormatConst::SubformatSize) + 1;
};
// Contains all of the pixel formats currently supported by this VSoC. The
// enumeration serves multiple purposes:
//
// * The compile will warn (or error) if we switch on PixelFormat and don't
// handly all of the cases.
//
// * Code can use PixelFormat to describe paramaters, making APIs a bit more
// self-documenting.
//
// * Observant reviewers can verify that the same pixel value is not assigned
// to multiple formats. Keep the enums in numerical order below to
// make this easier.
enum PixelFormat {
VSOC_PIXEL_FORMAT_UNINITIALIZED = PixelFormatBuilder<1,0>::value,
VSOC_PIXEL_FORMAT_BLOB = PixelFormatBuilder<1,1>::value,
VSOC_PIXEL_FORMAT_RGB_565 = PixelFormatBuilder<2,0>::value,
VSOC_PIXEL_FORMAT_YV12 = PixelFormatBuilder<2,1>::value,
VSOC_PIXEL_FORMAT_YCbCr_420_888 = PixelFormatBuilder<2,2>::value,
VSOC_PIXEL_FORMAT_RGB_888 = PixelFormatBuilder<3,0>::value,
VSOC_PIXEL_FORMAT_RGBA_8888 = PixelFormatBuilder<4,0>::value,
VSOC_PIXEL_FORMAT_RGBX_8888 = PixelFormatBuilder<4,1>::value,
VSOC_PIXEL_FORMAT_BGRA_8888 = PixelFormatBuilder<4,2>::value,
// VSOC_PIXEL_FORMAT_IMPLEMENTATION_DEFINED intentionally left out. The HALs
// should choose one of the defined contrete types.
//
// The following formats are defined in various platform versions, but don't
// seem to be used. If we encounter them it's ok to add them to the table.
// This does not necessitate a version change.
//
// The following have been in the framework for a long time:
//
// VSOC_PIXEL_FORMAT_YCrCb_420_SP
// VSOC_PIXEL_FORMAT_YCbCr_422_SP
//
// The following were added in JB_MR2:
//
// VSOC_PIXEL_FORMAT_YCbCr_420_888
// VSOC_PIXEL_FORMAT_Y8
// VSOC_PIXEL_FORMAT_Y16
//
// The following were added in L:
//
// VSOC_PIXEL_FORMAT_RAW_OPAQUE
// VSOC_PIXEL_FORMAT_RAW16 (also known as RAW_SENSOR. Define only RAW16)
// VSOC_PIXEL_FORMAT_RAW10
//
// The following were added in L MR1:
//
// VSOC_PIXEL_FORMAT_YCbCr_444_888
// VSOC_PIXEL_FORMAT_YCbCr_422_888
// VSOC_PIXEL_FORMAT_RAW12
// VSOC_PIXEL_FORMAT_FLEX_RGBA_8888
// VSOC_PIXEL_FORMAT_FLEX_RGB_888
//
// These pixel formats were removed in later framework versions. Implement
// only if absolutely necessary.
//
// Support was dropped in K for:
//
// VSOC_PIXEL_FORMAT_RGBA_5551
// VSOC_PIXEL_FORMAT_RGBA_4444
//
// Supported only in K, L, and LMR1:
//
// VSOC_PIXEL_FORMAT_sRGB_X_8888
// VSOC_PIXEL_FORMAT_sRGB_A_8888
};
ASSERT_SHM_CONSTANT_VALUE(VSOC_PIXEL_FORMAT_UNINITIALIZED, multi_region);
ASSERT_SHM_CONSTANT_VALUE(VSOC_PIXEL_FORMAT_BLOB, multi_region);
ASSERT_SHM_CONSTANT_VALUE(VSOC_PIXEL_FORMAT_RGB_565, multi_region);
ASSERT_SHM_CONSTANT_VALUE(VSOC_PIXEL_FORMAT_YV12, multi_region);
ASSERT_SHM_CONSTANT_VALUE(VSOC_PIXEL_FORMAT_YCbCr_420_888, multi_region);
ASSERT_SHM_CONSTANT_VALUE(VSOC_PIXEL_FORMAT_RGB_888, multi_region);
ASSERT_SHM_CONSTANT_VALUE(VSOC_PIXEL_FORMAT_RGBA_8888, multi_region);
ASSERT_SHM_CONSTANT_VALUE(VSOC_PIXEL_FORMAT_RGBX_8888, multi_region);
ASSERT_SHM_CONSTANT_VALUE(VSOC_PIXEL_FORMAT_BGRA_8888, multi_region);
namespace layout {
// VSoC memory layout for a register that accepts a single pixel format.
// The value is volatile to ensure that the compiler does not eliminate stores.
struct PixelFormatRegister {
volatile PixelFormat value_;
};
ASSERT_SHM_COMPATIBLE(PixelFormatRegister, multi_region);
// Register layout for a mask giving different PixelFormats. Reserve enough
// space to allow for future expansion. For example, we may well end with
// a 12 bit per channel format in the future.
struct PixelFormatMaskRegister {
volatile uint64_t value_;
bool HasValue(PixelFormat in) {
return !!(value_ & (uint64_t(1) << in));
}
};
ASSERT_SHM_COMPATIBLE(PixelFormatMaskRegister, multi_region);
// Ensure that the mask is large enough to hold the highest encodable
// pixel format.
static_assert(PixelFormatBuilder<
PixelFormatConst::MaxBytesPerPixel,
PixelFormatConst::MaxSubformat>::value <
8 * sizeof(PixelFormatMaskRegister),
"Largest pixel format does not fit in mask");
} // layout
} // vsoc