| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <condition_variable> |
| #include <deque> |
| #include <memory> |
| #include <mutex> |
| #include <thread> |
| |
| #include "common/libs/concurrency/semaphore.h" |
| |
| namespace cuttlefish { |
| // move-based concurrent queue |
| template<typename T> |
| class ScreenConnectorQueue { |
| |
| public: |
| static_assert( is_movable<T>::value, |
| "Items in ScreenConnectorQueue should be std::mov-able"); |
| |
| ScreenConnectorQueue(const int q_max_size = 2) |
| : q_mutex_(std::make_unique<std::mutex>()), q_max_size_{q_max_size} {} |
| ScreenConnectorQueue(ScreenConnectorQueue&& cq) = delete; |
| ScreenConnectorQueue(const ScreenConnectorQueue& cq) = delete; |
| ScreenConnectorQueue& operator=(const ScreenConnectorQueue& cq) = delete; |
| ScreenConnectorQueue& operator=(ScreenConnectorQueue&& cq) = delete; |
| |
| bool IsEmpty() const { |
| const std::lock_guard<std::mutex> lock(*q_mutex_); |
| return buffer_.empty(); |
| } |
| |
| auto Size() const { |
| const std::lock_guard<std::mutex> lock(*q_mutex_); |
| return buffer_.size(); |
| } |
| |
| void WaitEmpty() { |
| auto is_empty = [this](void) { return buffer_.empty(); }; |
| std::unique_lock<std::mutex> lock(*q_mutex_); |
| q_empty_.wait(lock, is_empty); |
| } |
| |
| /* |
| * Push( std::move(src) ); |
| * |
| * Note: this queue is supposed to be used only by ScreenConnector- |
| * related components such as ScreenConnectorSource |
| * |
| * The traditional assumption was that when webRTC calls |
| * OnFrameAfter, the call should be block until it could return |
| * one frame. |
| * |
| * Thus, the producers of this queue must not produce frames |
| * much faster than the consumer, WebRTC consumes. |
| * Therefore, when the small buffer is full -- which means |
| * WebRTC would not call OnNextFrame --, the producer |
| * should stop adding itmes to the queue. |
| * |
| */ |
| void Push(T&& item) { |
| std::unique_lock<std::mutex> lock(*q_mutex_); |
| if (Full()) { |
| auto is_empty = |
| [this](void){ return buffer_.empty(); }; |
| q_empty_.wait(lock, is_empty); |
| } |
| buffer_.push_back(std::move(item)); |
| } |
| void Push(T& item) = delete; |
| void Push(const T& item) = delete; |
| |
| T Pop() { |
| const std::lock_guard<std::mutex> lock(*q_mutex_); |
| auto item = std::move(buffer_.front()); |
| buffer_.pop_front(); |
| if (buffer_.empty()) { |
| q_empty_.notify_all(); |
| } |
| return item; |
| } |
| |
| private: |
| bool Full() const { |
| // call this in a critical section |
| // after acquiring q_mutex_ |
| return q_max_size_ == buffer_.size(); |
| } |
| std::deque<T> buffer_; |
| std::unique_ptr<std::mutex> q_mutex_; |
| std::condition_variable q_empty_; |
| const int q_max_size_; |
| }; |
| |
| } // namespace cuttlefish |