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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <sys/types.h>
#include <sys/wait.h>
#include <android-base/logging.h>
#include <android-base/strings.h>
#include <cstdio>
#include <cstring>
#include <functional>
#include <map>
#include <ostream>
#include <sstream>
#include <string>
#include <utility>
#include <vector>
#include "common/libs/fs/shared_fd.h"
namespace cuttlefish {
enum class StopperResult {
kStopFailure, /* Failed to stop the subprocess. */
kStopCrash, /* Attempted to stop the subprocess cleanly, but that failed. */
kStopSuccess, /* The subprocess exited in the expected way. */
};
class Subprocess;
using SubprocessStopper = std::function<StopperResult(Subprocess*)>;
// Kills a process by sending it the SIGKILL signal.
StopperResult KillSubprocess(Subprocess* subprocess);
// Keeps track of a running (sub)process. Allows to wait for its completion.
// It's an error to wait twice for the same subprocess.
class Subprocess {
public:
enum class StdIOChannel {
kStdIn = 0,
kStdOut = 1,
kStdErr = 2,
};
Subprocess(pid_t pid, SubprocessStopper stopper = KillSubprocess)
: pid_(pid),
started_(pid > 0),
stopper_(stopper) {}
// The default implementation won't do because we need to reset the pid of the
// moved object.
Subprocess(Subprocess&&);
~Subprocess() = default;
Subprocess& operator=(Subprocess&&);
// Waits for the subprocess to complete. Returns zero if completed
// successfully, non-zero otherwise.
int Wait();
// Same as waitid(2)
int Wait(siginfo_t* infop, int options);
// Whether the command started successfully. It only says whether the call to
// fork() succeeded or not, it says nothing about exec or successful
// completion of the command, that's what Wait is for.
bool Started() const { return started_; }
pid_t pid() const { return pid_; }
StopperResult Stop() { return stopper_(this); }
private:
// Copy is disabled to avoid waiting twice for the same pid (the first wait
// frees the pid, which allows the kernel to reuse it so we may end up waiting
// for the wrong process)
Subprocess(const Subprocess&) = delete;
Subprocess& operator=(const Subprocess&) = delete;
pid_t pid_ = -1;
bool started_ = false;
SubprocessStopper stopper_;
};
class SubprocessOptions {
public:
SubprocessOptions()
: verbose_(true), exit_with_parent_(true), in_group_(false) {}
SubprocessOptions& Verbose(bool verbose) &;
SubprocessOptions Verbose(bool verbose) &&;
SubprocessOptions& ExitWithParent(bool exit_with_parent) &;
SubprocessOptions ExitWithParent(bool exit_with_parent) &&;
// The subprocess runs as head of its own process group.
SubprocessOptions& InGroup(bool in_group) &;
SubprocessOptions InGroup(bool in_group) &&;
bool Verbose() const { return verbose_; }
bool ExitWithParent() const { return exit_with_parent_; }
bool InGroup() const { return in_group_; }
private:
bool verbose_;
bool exit_with_parent_;
bool in_group_;
};
// An executable command. Multiple subprocesses can be started from the same
// command object. This class owns any file descriptors that the subprocess
// should inherit.
class Command {
private:
template <typename T>
// For every type other than SharedFD (for which there is a specialisation)
void BuildParameter(std::stringstream* stream, T t) {
*stream << t;
}
// Special treatment for SharedFD
void BuildParameter(std::stringstream* stream, SharedFD shared_fd);
template <typename T, typename... Args>
void BuildParameter(std::stringstream* stream, T t, Args... args) {
BuildParameter(stream, t);
BuildParameter(stream, args...);
}
public:
// Constructs a command object from the path to an executable binary and an
// optional subprocess stopper. When not provided, stopper defaults to sending
// SIGKILL to the subprocess.
Command(const std::string& executable,
SubprocessStopper stopper = KillSubprocess);
Command(Command&&) = default;
// The default copy constructor is unsafe because it would mean multiple
// closing of the inherited file descriptors. If needed it can be implemented
// using dup(2)
Command(const Command&) = delete;
Command& operator=(const Command&) = delete;
~Command();
const std::string& Executable() const { return command_[0]; }
Command& SetExecutable(const std::string& executable) & {
command_[0] = executable;
return *this;
}
Command SetExecutable(const std::string& executable) && {
SetExecutable(executable);
return std::move(*this);
}
Command& SetStopper(SubprocessStopper stopper) & {
subprocess_stopper_ = stopper;
return *this;
}
Command SetStopper(SubprocessStopper stopper) && {
SetStopper(stopper);
return std::move(*this);
}
// Specify the environment for the subprocesses to be started. By default
// subprocesses inherit the parent's environment.
Command& SetEnvironment(const std::vector<std::string>& env) & {
env_ = env;
return *this;
}
Command SetEnvironment(const std::vector<std::string>& env) && {
SetEnvironment(env);
return std::move(*this);
}
Command& AddEnvironmentVariable(const std::string& env_var,
const std::string& value) & {
return AddEnvironmentVariable(env_var + "=" + value);
}
Command AddEnvironmentVariable(const std::string& env_var,
const std::string& value) && {
AddEnvironmentVariable(env_var, value);
return std::move(*this);
}
Command& AddEnvironmentVariable(const std::string& env_var) & {
env_.push_back(env_var);
return *this;
}
Command AddEnvironmentVariable(const std::string& env_var) && {
AddEnvironmentVariable(env_var);
return std::move(*this);
}
// Specify an environment variable to be unset from the parent's
// environment for the subprocesses to be started.
Command& UnsetFromEnvironment(const std::string& env_var) & {
auto it = env_.begin();
while (it != env_.end()) {
if (android::base::StartsWith(*it, env_var + "=")) {
it = env_.erase(it);
} else {
++it;
}
}
return *this;
}
Command UnsetFromEnvironment(const std::string& env_var) && {
UnsetFromEnvironment(env_var);
return std::move(*this);
}
// Adds a single parameter to the command. All arguments are concatenated into
// a single string to form a parameter. If one of those arguments is a
// SharedFD a duplicate of it will be used and won't be closed until the
// object is destroyed. To add multiple parameters to the command the function
// must be called multiple times, one per parameter.
template <typename... Args>
Command& AddParameter(Args... args) & {
std::stringstream ss;
BuildParameter(&ss, args...);
command_.push_back(ss.str());
return *this;
}
template <typename... Args>
Command AddParameter(Args... args) && {
AddParameter(std::forward<Args>(args)...);
return std::move(*this);
}
// Similar to AddParameter, except the args are appended to the last (most
// recently-added) parameter in the command.
template <typename... Args>
Command& AppendToLastParameter(Args... args) & {
CHECK(!command_.empty()) << "There is no parameter to append to.";
std::stringstream ss;
BuildParameter(&ss, args...);
command_[command_.size() - 1] += ss.str();
return *this;
}
template <typename... Args>
Command AppendToLastParameter(Args... args) && {
AppendToLastParameter(std::forward<Args>(args)...);
return std::move(*this);
}
// Redirects the standard IO of the command.
Command& RedirectStdIO(Subprocess::StdIOChannel channel,
SharedFD shared_fd) &;
Command RedirectStdIO(Subprocess::StdIOChannel channel,
SharedFD shared_fd) &&;
Command& RedirectStdIO(Subprocess::StdIOChannel subprocess_channel,
Subprocess::StdIOChannel parent_channel) &;
Command RedirectStdIO(Subprocess::StdIOChannel subprocess_channel,
Subprocess::StdIOChannel parent_channel) &&;
Command& SetWorkingDirectory(std::string path) &;
Command SetWorkingDirectory(std::string path) &&;
Command& SetWorkingDirectory(SharedFD dirfd) &;
Command SetWorkingDirectory(SharedFD dirfd) &&;
// Starts execution of the command. This method can be called multiple times,
// effectively staring multiple (possibly concurrent) instances.
Subprocess Start(SubprocessOptions options = SubprocessOptions()) const;
std::string GetShortName() const {
// This is safe because the constructor guarantees the name of the binary to
// be at index 0 on the vector
return command_[0];
}
// Generates the contents for a bash script that can be used to run this
// command. Note that this command must not require any file descriptors
// or stdio redirects as those would not be available when the bash script
// is run.
std::string AsBashScript(const std::string& redirected_stdio_path = "") const;
private:
std::vector<std::string> command_;
std::map<SharedFD, int> inherited_fds_{};
std::map<Subprocess::StdIOChannel, int> redirects_{};
std::vector<std::string> env_{};
SubprocessStopper subprocess_stopper_;
SharedFD working_directory_;
};
/*
* Consumes a Command and runs it, optionally managing the stdio channels.
*
* If `stdin` is set, the subprocess stdin will be pipe providing its contents.
* If `stdout` is set, the subprocess stdout will be captured and saved to it.
* If `stderr` is set, the subprocess stderr will be captured and saved to it.
*
* If `command` exits normally, the lower 8 bits of the return code will be
* returned in a value between 0 and 255.
* If some setup fails, `command` fails to start, or `command` exits due to a
* signal, the return value will be negative.
*/
int RunWithManagedStdio(Command&& command, const std::string* stdin,
std::string* stdout, std::string* stderr,
SubprocessOptions options = SubprocessOptions());
// Convenience wrapper around Command and Subprocess class, allows to easily
// execute a command and wait for it to complete. The version without the env
// parameter starts the command with the same environment as the parent. Returns
// zero if the command completed successfully, non zero otherwise.
int execute(const std::vector<std::string>& command,
const std::vector<std::string>& env);
int execute(const std::vector<std::string>& command);
} // namespace cuttlefish