blob: 3a23d45612b0a9ab2b3d893607713face498389a [file] [log] [blame]
#pragma once
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <guest/libs/legacy_framebuffer/vsoc_framebuffer.h>
#include <vector>
#include <array>
#include <utility>
#include <cstdint>
#include "common/libs/tcp_socket/tcp_socket.h"
#undef D
#ifdef VSOC_VNC_DEBUG
#define D(...) ALOGD(__VA_ARGS__)
#else
#define D(...) ((void)0)
#endif
namespace cvd {
namespace vnc {
// TODO(haining) when the hwcomposer gives a sequence number type, use that
// instead. It might just work to replace this class with a type alias
// using StripeSeqNumber = whatever_the_hwcomposer_uses;
class StripeSeqNumber {
public:
StripeSeqNumber() = default;
explicit StripeSeqNumber(std::uint64_t t) : t_{t} {}
bool operator<(const StripeSeqNumber& other) const {
return t_ < other.t_;
}
bool operator<=(const StripeSeqNumber& other) const {
return t_ <= other.t_;
}
private:
std::uint64_t t_{};
};
constexpr int32_t kJpegMaxQualityEncoding = -23;
constexpr int32_t kJpegMinQualityEncoding = -32;
enum class ScreenOrientation { Portrait, Landscape };
constexpr int kNumOrientations = 2;
struct Stripe {
int index = -1;
std::uint64_t frame_id{};
std::uint16_t x{};
std::uint16_t y{};
std::uint16_t width{};
std::uint16_t height{};
Message raw_data{};
Message jpeg_data{};
StripeSeqNumber seq_number{};
ScreenOrientation orientation{};
};
inline constexpr int BytesPerPixel() {
return sizeof(VSoCFrameBuffer::Pixel);
}
// The width of the screen regardless of orientation. Does not change.
inline int ActualScreenWidth() {
return VSoCFrameBuffer::getInstance().x_res();
}
// The height of the screen regardless of orientation. Does not change.
inline int ActualScreenHeight() {
return VSoCFrameBuffer::getInstance().y_res();
}
inline int ScreenSizeInBytes() {
return ActualScreenWidth() * ActualScreenHeight() * BytesPerPixel();
}
} // namespace vnc
} // namespace cvd