| #pragma once |
| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include <common/libs/time/monotonic_time.h> |
| |
| struct FrameBufferControl; |
| |
| struct CompositionStats { |
| cvd::time::MonotonicTimePoint prepare_start; |
| cvd::time::MonotonicTimePoint prepare_end; |
| cvd::time::MonotonicTimePoint set_start; |
| cvd::time::MonotonicTimePoint set_end; |
| cvd::time::MonotonicTimePoint last_vsync; |
| // There may be more than one call to prepare, the timestamps are with regards to the last one (the one that precedes the set call) |
| int num_prepare_calls; |
| int num_layers; |
| // The number of layers composed by the hwcomposer |
| int num_hwc_layers; |
| }; |
| |
| class VSoCFrameBufferControl { |
| public: |
| static VSoCFrameBufferControl& getInstance(); |
| |
| static const char* const kFrameBufferControlPath; |
| |
| // The framebuffer control structure mantains a bit set to keep track of the |
| // buffers that have been allocated already. This function atomically finds an |
| // unset (0) bit in the set, sets it to 1 and returns it. It will only |
| // consider bits already set in the filter parameter. |
| uint32_t GetAndSetNextAvailableBufferBit(uint32_t filter); |
| // Returns 0 on success |
| int UnsetBufferBits(uint32_t bits); |
| |
| // Returns the yoffset of the last framebuffer update or a negative number on |
| // error. |
| int GetCurrentYOffset() const; |
| // Returns the value returned by the pthread_cond_wait, or -1 if the control |
| // structure has not been initialized by the hwcomposer yet. |
| int WaitForFrameBufferChange(int* yoffset_p); |
| // Uses a sequential number to determine whether the client was notified of |
| // the last framebuffer change and therefore needs to wait for a new one or if |
| // it can just return with the last one. It also provides the timings of the |
| // composition. Any NULL input parameters will be ignored. The sequential |
| // numbers are guaranteed to never be zero, so a value of zero can be used to |
| // get the last frame without waiting (useful when we want to get a frame for |
| // the first time). |
| int WaitForFrameBufferChangeSince(uint32_t previous_fb_seq, |
| int* yoffset_p, |
| uint32_t* fb_seq_p, |
| CompositionStats* stats_p); |
| |
| // Returns 0 on success, a negative number on error. |
| int BroadcastFrameBufferChanged(int yoffset); |
| |
| // Returns 0 on success, a negative number on error. |
| int BroadcastFrameBufferChanged(int yoffset, const CompositionStats* stats); |
| |
| private: |
| VSoCFrameBufferControl(); |
| |
| // Map the control structure to memory and initialize its contents. |
| bool Initialize(); |
| |
| // FD for the frame buffer control. |
| int control_fd_; |
| // Pointer to the mapped frame buffer control. |
| FrameBufferControl* control_memory_; |
| |
| // Disallow copy and assign |
| VSoCFrameBufferControl(const VSoCFrameBufferControl&) {} |
| VSoCFrameBufferControl& operator=(const VSoCFrameBufferControl&) { |
| return *this; |
| } |
| }; |