| /* |
| * Copyright (C) 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <cinttypes> |
| #include <memory> |
| |
| namespace android { |
| |
| // TODO(jemoreira): add support for multitouch |
| struct InputEvent{ |
| InputEvent(int32_t down, int32_t x, int32_t y) : down(down), x(x), y(y) {} |
| int32_t down; |
| int32_t x; |
| int32_t y; |
| }; |
| |
| struct StreamingSink { |
| explicit StreamingSink() = default; |
| virtual ~StreamingSink() = default; |
| |
| virtual void onAccessUnit(const std::shared_ptr<InputEvent> &accessUnit) = 0; |
| }; |
| |
| } // namespace android |
| |