blob: d5bfbead22474ca058785f0ca9493234dba742c1 [file] [log] [blame]
#pragma once
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include "common/vsoc/shm/base.h"
namespace vsoc {
/**
* Interface that defines signaling and waiting for signal.
*/
class RegionSignalingInterface {
public:
virtual ~RegionSignalingInterface(){};
// Post a signal to the guest, the host, or both.
// See futex(2) FUTEX_WAKE for details.
//
// sides_to_signal: controls where the signal is sent
//
// signal_addr: the memory location to signal. Must be within the region.
virtual void SendSignal(layout::Sides sides_to_signal,
std::atomic<uint32_t>* signal_addr) = 0;
// This implements the following:
// if (*signal_addr == last_observed_value)
// wait_for_signal_at(signal_addr);
//
// Note: the caller still needs to check the value at signal_addr because
// this function may return early for reasons that are implementation-defined.
// See futex(2) FUTEX_WAIT for details.
//
// signal_addr: the memory that will be signaled. Must be within the region.
//
// last_observed_value: the value that motivated the calling code to wait.
virtual void WaitForSignal(std::atomic<uint32_t>* signal_addr,
uint32_t last_observed_value) = 0;
};
} // namespace vsoc