| /*===-- floatdisf.c - Implement __floatdisf -------------------------------=== | 
 |  * | 
 |  *                     The LLVM Compiler Infrastructure | 
 |  * | 
 |  * This file is dual licensed under the MIT and the University of Illinois Open | 
 |  * Source Licenses. See LICENSE.TXT for details. | 
 |  * | 
 |  *===----------------------------------------------------------------------=== | 
 |  * | 
 |  * This file implements __floatdisf for the compiler_rt library. | 
 |  * | 
 |  *===----------------------------------------------------------------------=== | 
 |  */ | 
 |  | 
 | /* Returns: convert a to a float, rounding toward even.*/ | 
 |  | 
 | /* Assumption: float is a IEEE 32 bit floating point type | 
 |  *             di_int is a 64 bit integral type | 
 |  */ | 
 |  | 
 | /* seee eeee emmm mmmm mmmm mmmm mmmm mmmm */ | 
 |  | 
 | #include "int_lib.h" | 
 |  | 
 | float __aeabi_l2f(di_int a); | 
 |  | 
 | float | 
 | __aeabi_l2f(di_int a) | 
 | { | 
 |     if (a == 0) | 
 |         return 0.0F; | 
 |     const unsigned N = sizeof(di_int) * CHAR_BIT; | 
 |     const di_int s = a >> (N-1); | 
 |     a = (a ^ s) - s; | 
 |     int sd = N - __builtin_clzll(a);  /* number of significant digits */ | 
 |     int e = sd - 1;             /* exponent */ | 
 |     if (sd > FLT_MANT_DIG) | 
 |     { | 
 |         /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx | 
 |          *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR | 
 |          *                                                12345678901234567890123456 | 
 |          *  1 = msb 1 bit | 
 |          *  P = bit FLT_MANT_DIG-1 bits to the right of 1 | 
 |          *  Q = bit FLT_MANT_DIG bits to the right of 1 | 
 |          *  R = "or" of all bits to the right of Q | 
 |          */ | 
 |         switch (sd) | 
 |         { | 
 |         case FLT_MANT_DIG + 1: | 
 |             a <<= 1; | 
 |             break; | 
 |         case FLT_MANT_DIG + 2: | 
 |             break; | 
 |         default: | 
 |             a = ((du_int)a >> (sd - (FLT_MANT_DIG+2))) | | 
 |                 ((a & ((du_int)(-1) >> ((N + FLT_MANT_DIG+2) - sd))) != 0); | 
 |         }; | 
 |         /* finish: */ | 
 |         a |= (a & 4) != 0;  /* Or P into R */ | 
 |         ++a;  /* round - this step may add a significant bit */ | 
 |         a >>= 2;  /* dump Q and R */ | 
 |         /* a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits */ | 
 |         if (a & ((du_int)1 << FLT_MANT_DIG)) | 
 |         { | 
 |             a >>= 1; | 
 |             ++e; | 
 |         } | 
 |         /* a is now rounded to FLT_MANT_DIG bits */ | 
 |     } | 
 |     else | 
 |     { | 
 |         a <<= (FLT_MANT_DIG - sd); | 
 |         /* a is now rounded to FLT_MANT_DIG bits */ | 
 |     } | 
 |     float_bits fb; | 
 |     fb.u = ((su_int)s & 0x80000000) |  /* sign */ | 
 |            ((e + 127) << 23)       |  /* exponent */ | 
 |            ((su_int)a & 0x007FFFFF);   /* mantissa */ | 
 |     return fb.f; | 
 | } |