blob: 4a4dc9aff07bacd23ae6a62d54a643f8ce54ace0 [file] [log] [blame]
include::meta/VK_NV_fill_rectangle.txt[]
*Last Modified Date*::
2017-05-22
*Contributors*::
- Jeff Bolz, NVIDIA
This extension adds a new elink:VkPolygonMode code:enum where a triangle is
rasterized by computing and filling its axis-aligned screen-space bounding
box, disregarding the actual triangle edges.
This can be useful for drawing a rectangle without being split into two
triangles with an internal edge.
It is also useful to minimize the number of primitives that need to be
drawn, particularly for a user interface.
=== New Object Types
None.
=== New Enum Constants
* Extending elink:VkPolygonMode
** ename:VK_POLYGON_MODE_FILL_RECTANGLE_NV
=== New Enums
None.
=== New Structures
None.
=== New Functions
None.
=== Issues
None.
=== Version History
* Revision 1, 2017-05-22 (Jeff Bolz)
- Internal revisions