/// @ref core | |
/// @file glm/glm.hpp | |
/// | |
/// @defgroup core GLM Core | |
/// | |
/// @brief The core of GLM, which implements exactly and only the GLSL specification to the degree possible. | |
/// | |
/// The GLM core consists of @ref core_types "C++ types that mirror GLSL types" and | |
/// C++ functions that mirror the GLSL functions. It also includes | |
/// @ref core_precision "a set of precision-based types" that can be used in the appropriate | |
/// functions. The C++ types are all based on a basic set of @ref core_template "template types". | |
/// | |
/// The best documentation for GLM Core is the current GLSL specification, | |
/// <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2 | |
/// (pdf file)</a>. | |
/// | |
/// GLM core functionnalities require <glm/glm.hpp> to be included to be used. | |
/// | |
/// @defgroup core_types Types | |
/// | |
/// @brief The standard types defined by the specification. | |
/// | |
/// These types are all typedefs of more generalized, template types. To see the definition | |
/// of these template types, go to @ref core_template. | |
/// | |
/// @ingroup core | |
/// | |
/// @defgroup core_precision Precision types | |
/// | |
/// @brief Non-GLSL types that are used to define precision-based types. | |
/// | |
/// The GLSL language allows the user to define the precision of a particular variable. | |
/// In OpenGL's GLSL, these precision qualifiers have no effect; they are there for compatibility | |
/// with OpenGL ES's precision qualifiers, where they @em do have an effect. | |
/// | |
/// C++ has no language equivalent to precision qualifiers. So GLM provides the next-best thing: | |
/// a number of typedefs of the @ref core_template that use a particular precision. | |
/// | |
/// None of these types make any guarantees about the actual precision used. | |
/// | |
/// @ingroup core | |
/// | |
/// @defgroup core_template Template types | |
/// | |
/// @brief The generic template types used as the basis for the core types. | |
/// | |
/// These types are all templates used to define the actual @ref core_types. | |
/// These templetes are implementation details of GLM types and should not be used explicitly. | |
/// | |
/// @ingroup core | |
#include "detail/_fixes.hpp" | |
#pragma once | |
#include <cmath> | |
#include <climits> | |
#include <cfloat> | |
#include <limits> | |
#include <cassert> | |
#include "fwd.hpp" | |
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED) | |
# define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED | |
# pragma message("GLM: Core library included") | |
#endif//GLM_MESSAGES | |
#include "vec2.hpp" | |
#include "vec3.hpp" | |
#include "vec4.hpp" | |
#include "mat2x2.hpp" | |
#include "mat2x3.hpp" | |
#include "mat2x4.hpp" | |
#include "mat3x2.hpp" | |
#include "mat3x3.hpp" | |
#include "mat3x4.hpp" | |
#include "mat4x2.hpp" | |
#include "mat4x3.hpp" | |
#include "mat4x4.hpp" | |
#include "trigonometric.hpp" | |
#include "exponential.hpp" | |
#include "common.hpp" | |
#include "packing.hpp" | |
#include "geometric.hpp" | |
#include "matrix.hpp" | |
#include "vector_relational.hpp" | |
#include "integer.hpp" |