Fix glTexSubImage2D
am: fbbbd30da0
Change-Id: I04a1bc976715046227f6a97ede1a002b21e56e62
diff --git a/opengl/system/GLESv2_enc/GL2Encoder.cpp b/opengl/system/GLESv2_enc/GL2Encoder.cpp
index efd2d42..268f76c 100755
--- a/opengl/system/GLESv2_enc/GL2Encoder.cpp
+++ b/opengl/system/GLESv2_enc/GL2Encoder.cpp
@@ -1441,7 +1441,15 @@
SET_ERROR_IF((level < 0 || level > log2(maxTextureSize)), GL_INVALID_VALUE);
- ctx->m_glTexSubImage2D_enc(ctx, target, level, xoffset, yoffset, width, height, format, type, pixels);
+ if (target == GL_TEXTURE_2D || target == GL_TEXTURE_EXTERNAL_OES) {
+ ctx->override2DTextureTarget(target);
+ ctx->m_glTexSubImage2D_enc(ctx, target, level, xoffset, yoffset, width,
+ height, format, type, pixels);
+ ctx->restore2DTextureTarget();
+ } else {
+ ctx->m_glTexSubImage2D_enc(ctx, target, level, xoffset, yoffset, width,
+ height, format, type, pixels);
+ }
}
void GL2Encoder::s_glTexParameteriv(void* self,